/**************************************************************************
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*
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* Copyright 2008 VMware, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef U_RECT_H
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#define U_RECT_H
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#include "pipe/p_compiler.h"
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#include "util/u_math.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct u_rect {
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int x0, x1;
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int y0, y1;
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};
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/* Do two rectangles intersect?
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* Note: empty rectangles are valid as inputs (and never intersect).
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*/
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static inline boolean
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u_rect_test_intersection(const struct u_rect *a,
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const struct u_rect *b)
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{
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return (!(a->x1 < b->x0 ||
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b->x1 < a->x0 ||
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a->y1 < b->y0 ||
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b->y1 < a->y0 ||
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a->x1 < a->x0 ||
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a->y1 < a->y0 ||
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b->x1 < b->x0 ||
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b->y1 < b->y0));
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}
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/* Find the intersection of two rectangles known to intersect.
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*/
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static inline void
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u_rect_find_intersection(const struct u_rect *a,
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struct u_rect *b)
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{
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/* Caller should verify intersection exists before calling.
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*/
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if (b->x0 < a->x0) b->x0 = a->x0;
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if (b->x1 > a->x1) b->x1 = a->x1;
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if (b->y0 < a->y0) b->y0 = a->y0;
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if (b->y1 > a->y1) b->y1 = a->y1;
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}
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static inline int
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u_rect_area(const struct u_rect *r)
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{
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return (r->x1 - r->x0) * (r->y1 - r->y0);
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}
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static inline void
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u_rect_possible_intersection(const struct u_rect *a,
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struct u_rect *b)
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{
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if (u_rect_test_intersection(a,b)) {
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u_rect_find_intersection(a,b);
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}
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else {
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/*
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* Note the u_rect_xx tests deal with inclusive coordinates
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* hence all-zero would not be an empty box.
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*/
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b->x0 = b->y0 = 0;
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b->x1 = b->y1 = -1;
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}
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}
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/* Set @d to a rectangle that covers both @a and @b.
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*/
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static inline void
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u_rect_union(struct u_rect *d, const struct u_rect *a, const struct u_rect *b)
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{
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d->x0 = MIN2(a->x0, b->x0);
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d->y0 = MIN2(a->y0, b->y0);
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d->x1 = MAX2(a->x1, b->x1);
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d->y1 = MAX2(a->y1, b->y1);
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}
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#ifdef __cplusplus
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}
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#endif
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#endif /* U_RECT_H */
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