/**************************************************************************
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*
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* Copyright 2010 VMware, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/**
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* @file
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* Texture sampling -- SoA.
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*
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* @author Jose Fonseca <jfonseca@vmware.com>
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* @author Brian Paul <brianp@vmware.com>
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*/
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#ifndef LP_BLD_SAMPLE_AOS_H
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#define LP_BLD_SAMPLE_AOS_H
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#include "lp_bld_sample.h"
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void
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lp_build_sample_aos(struct lp_build_sample_context *bld,
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unsigned sampler_unit,
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LLVMValueRef s,
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LLVMValueRef t,
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LLVMValueRef r,
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const LLVMValueRef *offsets,
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LLVMValueRef lod_positive,
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LLVMValueRef lod_fpart,
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LLVMValueRef ilevel0,
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LLVMValueRef ilevel1,
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LLVMValueRef texel_out[4]);
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#endif /* LP_BLD_SAMPLE_AOS_H */
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