/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "ThreadedRenderer"
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#define ATRACE_TAG ATRACE_TAG_VIEW
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#include <algorithm>
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#include <atomic>
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#include <inttypes.h>
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#include "jni.h"
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#include <nativehelper/JNIHelp.h>
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#include "core_jni_helpers.h"
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#include <GraphicsJNI.h>
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#include <nativehelper/ScopedPrimitiveArray.h>
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#include <gui/BufferItemConsumer.h>
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#include <gui/BufferQueue.h>
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#include <gui/Surface.h>
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#include <private/EGL/cache.h>
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#include <utils/RefBase.h>
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#include <utils/StrongPointer.h>
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#include <utils/Timers.h>
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#include <utils/TraceUtils.h>
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#include <android_runtime/android_view_Surface.h>
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#include <system/window.h>
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#include "android_os_MessageQueue.h"
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#include <Animator.h>
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#include <AnimationContext.h>
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#include <FrameInfo.h>
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#include <FrameMetricsObserver.h>
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#include <IContextFactory.h>
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#include <Picture.h>
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#include <Properties.h>
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#include <PropertyValuesAnimatorSet.h>
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#include <RenderNode.h>
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#include <renderthread/CanvasContext.h>
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#include <renderthread/RenderProxy.h>
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#include <renderthread/RenderTask.h>
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#include <renderthread/RenderThread.h>
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#include <pipeline/skia/ShaderCache.h>
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#include <utils/Color.h>
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namespace android {
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using namespace android::uirenderer;
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using namespace android::uirenderer::renderthread;
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struct {
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jfieldID frameMetrics;
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jfieldID timingDataBuffer;
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jfieldID messageQueue;
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jmethodID callback;
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} gFrameMetricsObserverClassInfo;
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struct {
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jclass clazz;
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jmethodID invokePictureCapturedCallback;
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} gHardwareRenderer;
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struct {
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jmethodID onFrameDraw;
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} gFrameDrawingCallback;
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struct {
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jmethodID onFrameComplete;
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} gFrameCompleteCallback;
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static JNIEnv* getenv(JavaVM* vm) {
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JNIEnv* env;
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if (vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION_1_6) != JNI_OK) {
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LOG_ALWAYS_FATAL("Failed to get JNIEnv for JavaVM: %p", vm);
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}
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return env;
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}
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class OnFinishedEvent {
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public:
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OnFinishedEvent(BaseRenderNodeAnimator* animator, AnimationListener* listener)
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: animator(animator), listener(listener) {}
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sp<BaseRenderNodeAnimator> animator;
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sp<AnimationListener> listener;
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};
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class InvokeAnimationListeners : public MessageHandler {
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public:
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explicit InvokeAnimationListeners(std::vector<OnFinishedEvent>& events) {
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mOnFinishedEvents.swap(events);
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}
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static void callOnFinished(OnFinishedEvent& event) {
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event.listener->onAnimationFinished(event.animator.get());
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}
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virtual void handleMessage(const Message& message) {
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std::for_each(mOnFinishedEvents.begin(), mOnFinishedEvents.end(), callOnFinished);
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mOnFinishedEvents.clear();
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}
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private:
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std::vector<OnFinishedEvent> mOnFinishedEvents;
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};
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class FinishAndInvokeListener : public MessageHandler {
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public:
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explicit FinishAndInvokeListener(PropertyValuesAnimatorSet* anim)
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: mAnimator(anim) {
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mListener = anim->getOneShotListener();
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mRequestId = anim->getRequestId();
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}
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virtual void handleMessage(const Message& message) {
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if (mAnimator->getRequestId() == mRequestId) {
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// Request Id has not changed, meaning there's no animation lifecyle change since the
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// message is posted, so go ahead and call finish to make sure the PlayState is properly
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// updated. This is needed because before the next frame comes in from UI thread to
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// trigger an animation update, there could be reverse/cancel etc. So we need to update
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// the playstate in time to ensure all the subsequent events get chained properly.
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mAnimator->end();
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}
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mListener->onAnimationFinished(nullptr);
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}
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private:
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sp<PropertyValuesAnimatorSet> mAnimator;
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sp<AnimationListener> mListener;
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uint32_t mRequestId;
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};
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class FrameCompleteWrapper : public LightRefBase<FrameCompleteWrapper> {
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public:
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explicit FrameCompleteWrapper(JNIEnv* env, jobject jobject) {
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env->GetJavaVM(&mVm);
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mObject = env->NewGlobalRef(jobject);
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LOG_ALWAYS_FATAL_IF(!mObject, "Failed to make global ref");
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}
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~FrameCompleteWrapper() {
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releaseObject();
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}
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void onFrameComplete(int64_t frameNr) {
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if (mObject) {
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ATRACE_FORMAT("frameComplete %" PRId64, frameNr);
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getenv(mVm)->CallVoidMethod(mObject, gFrameCompleteCallback.onFrameComplete, frameNr);
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releaseObject();
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}
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}
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private:
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JavaVM* mVm;
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jobject mObject;
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void releaseObject() {
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if (mObject) {
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getenv(mVm)->DeleteGlobalRef(mObject);
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mObject = nullptr;
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}
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}
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};
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class RootRenderNode : public RenderNode, ErrorHandler {
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public:
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explicit RootRenderNode(JNIEnv* env) : RenderNode() {
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env->GetJavaVM(&mVm);
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}
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virtual ~RootRenderNode() {}
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virtual void onError(const std::string& message) override {
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JNIEnv* env = getenv(mVm);
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jniThrowException(env, "java/lang/IllegalStateException", message.c_str());
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}
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virtual void prepareTree(TreeInfo& info) override {
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info.errorHandler = this;
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for (auto& anim : mRunningVDAnimators) {
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// Assume that the property change in VD from the animators will not be consumed. Mark
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// otherwise if the VDs are found in the display list tree. For VDs that are not in
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// the display list tree, we stop providing animation pulses by 1) removing them from
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// the animation list, 2) post a delayed message to end them at end time so their
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// listeners can receive the corresponding callbacks.
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anim->getVectorDrawable()->setPropertyChangeWillBeConsumed(false);
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// Mark the VD dirty so it will damage itself during prepareTree.
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anim->getVectorDrawable()->markDirty();
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}
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if (info.mode == TreeInfo::MODE_FULL) {
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for (auto &anim : mPausedVDAnimators) {
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anim->getVectorDrawable()->setPropertyChangeWillBeConsumed(false);
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anim->getVectorDrawable()->markDirty();
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}
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}
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// TODO: This is hacky
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info.updateWindowPositions = true;
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RenderNode::prepareTree(info);
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info.updateWindowPositions = false;
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info.errorHandler = nullptr;
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}
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void attachAnimatingNode(RenderNode* animatingNode) {
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mPendingAnimatingRenderNodes.push_back(animatingNode);
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}
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void attachPendingVectorDrawableAnimators() {
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mRunningVDAnimators.insert(mPendingVectorDrawableAnimators.begin(),
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mPendingVectorDrawableAnimators.end());
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mPendingVectorDrawableAnimators.clear();
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}
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void detachAnimators() {
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// Remove animators from the list and post a delayed message in future to end the animator
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// For infinite animators, remove the listener so we no longer hold a global ref to the AVD
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// java object, and therefore the AVD objects in both native and Java can be properly
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// released.
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for (auto& anim : mRunningVDAnimators) {
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detachVectorDrawableAnimator(anim.get());
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anim->clearOneShotListener();
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}
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for (auto& anim : mPausedVDAnimators) {
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anim->clearOneShotListener();
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}
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mRunningVDAnimators.clear();
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mPausedVDAnimators.clear();
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}
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// Move all the animators to the paused list, and send a delayed message to notify the finished
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// listener.
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void pauseAnimators() {
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mPausedVDAnimators.insert(mRunningVDAnimators.begin(), mRunningVDAnimators.end());
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for (auto& anim : mRunningVDAnimators) {
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detachVectorDrawableAnimator(anim.get());
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}
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mRunningVDAnimators.clear();
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}
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void doAttachAnimatingNodes(AnimationContext* context) {
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for (size_t i = 0; i < mPendingAnimatingRenderNodes.size(); i++) {
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RenderNode* node = mPendingAnimatingRenderNodes[i].get();
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context->addAnimatingRenderNode(*node);
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}
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mPendingAnimatingRenderNodes.clear();
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}
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// Run VectorDrawable animators after prepareTree.
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void runVectorDrawableAnimators(AnimationContext* context, TreeInfo& info) {
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// Push staging.
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if (info.mode == TreeInfo::MODE_FULL) {
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pushStagingVectorDrawableAnimators(context);
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}
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// Run the animators in the running list.
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for (auto it = mRunningVDAnimators.begin(); it != mRunningVDAnimators.end();) {
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if ((*it)->animate(*context)) {
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it = mRunningVDAnimators.erase(it);
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} else {
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it++;
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}
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}
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// Run the animators in paused list during full sync.
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if (info.mode == TreeInfo::MODE_FULL) {
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// During full sync we also need to pulse paused animators, in case their targets
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// have been added back to the display list. All the animators that passed the
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// scheduled finish time will be removed from the paused list.
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for (auto it = mPausedVDAnimators.begin(); it != mPausedVDAnimators.end();) {
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if ((*it)->animate(*context)) {
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// Animator has finished, remove from the list.
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it = mPausedVDAnimators.erase(it);
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} else {
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it++;
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}
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}
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}
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// Move the animators with a target not in DisplayList to paused list.
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for (auto it = mRunningVDAnimators.begin(); it != mRunningVDAnimators.end();) {
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if (!(*it)->getVectorDrawable()->getPropertyChangeWillBeConsumed()) {
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// Vector Drawable is not in the display list, we should remove this animator from
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// the list, put it in the paused list, and post a delayed message to end the
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// animator.
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detachVectorDrawableAnimator(it->get());
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mPausedVDAnimators.insert(*it);
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it = mRunningVDAnimators.erase(it);
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} else {
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it++;
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}
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}
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// Move the animators with a target in DisplayList from paused list to running list, and
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// trim paused list.
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if (info.mode == TreeInfo::MODE_FULL) {
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// Check whether any paused animator's target is back in Display List. If so, put the
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// animator back in the running list.
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for (auto it = mPausedVDAnimators.begin(); it != mPausedVDAnimators.end();) {
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if ((*it)->getVectorDrawable()->getPropertyChangeWillBeConsumed()) {
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mRunningVDAnimators.insert(*it);
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it = mPausedVDAnimators.erase(it);
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} else {
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it++;
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}
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}
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// Trim paused VD animators at full sync, so that when Java loses reference to an
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// animator, we know we won't be requested to animate it any more, then we remove such
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// animators from the paused list so they can be properly freed. We also remove the
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// animators from paused list when the time elapsed since start has exceeded duration.
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trimPausedVDAnimators(context);
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}
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info.out.hasAnimations |= !mRunningVDAnimators.empty();
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}
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void trimPausedVDAnimators(AnimationContext* context) {
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// Trim paused vector drawable animator list.
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for (auto it = mPausedVDAnimators.begin(); it != mPausedVDAnimators.end();) {
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// Remove paused VD animator if no one else is referencing it. Note that animators that
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// have passed scheduled finish time are removed from list when they are being pulsed
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// before prepare tree.
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// TODO: this is a bit hacky, need to figure out a better way to track when the paused
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// animators should be freed.
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if ((*it)->getStrongCount() == 1) {
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it = mPausedVDAnimators.erase(it);
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} else {
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it++;
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}
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}
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}
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void pushStagingVectorDrawableAnimators(AnimationContext* context) {
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for (auto& anim : mRunningVDAnimators) {
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anim->pushStaging(*context);
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}
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}
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void destroy() {
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for (auto& renderNode : mPendingAnimatingRenderNodes) {
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renderNode->animators().endAllStagingAnimators();
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}
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mPendingAnimatingRenderNodes.clear();
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mPendingVectorDrawableAnimators.clear();
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}
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void addVectorDrawableAnimator(PropertyValuesAnimatorSet* anim) {
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mPendingVectorDrawableAnimators.insert(anim);
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}
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private:
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JavaVM* mVm;
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std::vector< sp<RenderNode> > mPendingAnimatingRenderNodes;
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std::set< sp<PropertyValuesAnimatorSet> > mPendingVectorDrawableAnimators;
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std::set< sp<PropertyValuesAnimatorSet> > mRunningVDAnimators;
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// mPausedVDAnimators stores a list of animators that have not yet passed the finish time, but
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// their VectorDrawable targets are no longer in the DisplayList. We skip these animators when
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// render thread runs animators independent of UI thread (i.e. RT_ONLY mode). These animators
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// need to be re-activated once their VD target is added back into DisplayList. Since that could
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// only happen when we do a full sync, we need to make sure to pulse these paused animators at
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// full sync. If any animator's VD target is found in DisplayList during a full sync, we move
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// the animator back to the running list.
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std::set< sp<PropertyValuesAnimatorSet> > mPausedVDAnimators;
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void detachVectorDrawableAnimator(PropertyValuesAnimatorSet* anim) {
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if (anim->isInfinite() || !anim->isRunning()) {
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// Do not need to post anything if the animation is infinite (i.e. no meaningful
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// end listener action), or if the animation has already ended.
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return;
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}
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nsecs_t remainingTimeInMs = anim->getRemainingPlayTime();
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// Post a delayed onFinished event that is scheduled to be handled when the animator ends.
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if (anim->getOneShotListener()) {
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// VectorDrawable's oneshot listener is updated when there are user triggered animation
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// lifecycle changes, such as start(), end(), etc. By using checking and clearing
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// one shot listener, we ensure the same end listener event gets posted only once.
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// Therefore no duplicates. Another benefit of using one shot listener is that no
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// removal is necessary: the end time of animation will not change unless triggered by
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// user events, in which case the already posted listener's id will become stale, and
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// the onFinished callback will then be ignored.
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sp<FinishAndInvokeListener> message
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= new FinishAndInvokeListener(anim);
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auto looper = Looper::getForThread();
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LOG_ALWAYS_FATAL_IF(looper == nullptr, "Not on a looper thread?");
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looper->sendMessageDelayed(ms2ns(remainingTimeInMs), message, 0);
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anim->clearOneShotListener();
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}
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}
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};
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class AnimationContextBridge : public AnimationContext {
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public:
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AnimationContextBridge(renderthread::TimeLord& clock, RootRenderNode* rootNode)
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: AnimationContext(clock), mRootNode(rootNode) {
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}
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virtual ~AnimationContextBridge() {}
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// Marks the start of a frame, which will update the frame time and move all
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// next frame animations into the current frame
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virtual void startFrame(TreeInfo::TraversalMode mode) {
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if (mode == TreeInfo::MODE_FULL) {
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mRootNode->doAttachAnimatingNodes(this);
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mRootNode->attachPendingVectorDrawableAnimators();
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}
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AnimationContext::startFrame(mode);
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}
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// Runs any animations still left in mCurrentFrameAnimations
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virtual void runRemainingAnimations(TreeInfo& info) {
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AnimationContext::runRemainingAnimations(info);
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mRootNode->runVectorDrawableAnimators(this, info);
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}
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virtual void pauseAnimators() override {
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mRootNode->pauseAnimators();
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}
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virtual void callOnFinished(BaseRenderNodeAnimator* animator, AnimationListener* listener) {
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listener->onAnimationFinished(animator);
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}
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virtual void destroy() {
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AnimationContext::destroy();
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mRootNode->detachAnimators();
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}
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private:
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sp<RootRenderNode> mRootNode;
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};
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class ContextFactoryImpl : public IContextFactory {
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public:
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explicit ContextFactoryImpl(RootRenderNode* rootNode) : mRootNode(rootNode) {}
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virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) {
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return new AnimationContextBridge(clock, mRootNode);
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}
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private:
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RootRenderNode* mRootNode;
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};
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class ObserverProxy;
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class NotifyHandler : public MessageHandler {
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public:
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NotifyHandler(JavaVM* vm, ObserverProxy* observer) : mVm(vm), mObserver(observer) {}
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virtual void handleMessage(const Message& message);
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private:
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JavaVM* const mVm;
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ObserverProxy* const mObserver;
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};
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static jlongArray get_metrics_buffer(JNIEnv* env, jobject observer) {
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jobject frameMetrics = env->GetObjectField(
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observer, gFrameMetricsObserverClassInfo.frameMetrics);
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LOG_ALWAYS_FATAL_IF(frameMetrics == nullptr, "unable to retrieve data sink object");
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jobject buffer = env->GetObjectField(
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frameMetrics, gFrameMetricsObserverClassInfo.timingDataBuffer);
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LOG_ALWAYS_FATAL_IF(buffer == nullptr, "unable to retrieve data sink buffer");
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return reinterpret_cast<jlongArray>(buffer);
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}
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/*
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* Implements JNI layer for hwui frame metrics reporting.
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*/
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class ObserverProxy : public FrameMetricsObserver {
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public:
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ObserverProxy(JavaVM *vm, jobject observer) : mVm(vm) {
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JNIEnv* env = getenv(mVm);
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mObserverWeak = env->NewWeakGlobalRef(observer);
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LOG_ALWAYS_FATAL_IF(mObserverWeak == nullptr,
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"unable to create frame stats observer reference");
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jlongArray buffer = get_metrics_buffer(env, observer);
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jsize bufferSize = env->GetArrayLength(reinterpret_cast<jarray>(buffer));
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LOG_ALWAYS_FATAL_IF(bufferSize != kBufferSize,
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"Mismatched Java/Native FrameMetrics data format.");
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jobject messageQueueLocal = env->GetObjectField(
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observer, gFrameMetricsObserverClassInfo.messageQueue);
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mMessageQueue = android_os_MessageQueue_getMessageQueue(env, messageQueueLocal);
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LOG_ALWAYS_FATAL_IF(mMessageQueue == nullptr, "message queue not available");
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mMessageHandler = new NotifyHandler(mVm, this);
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LOG_ALWAYS_FATAL_IF(mMessageHandler == nullptr,
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"OOM: unable to allocate NotifyHandler");
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}
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~ObserverProxy() {
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JNIEnv* env = getenv(mVm);
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env->DeleteWeakGlobalRef(mObserverWeak);
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}
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jweak getObserverReference() {
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return mObserverWeak;
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}
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bool getNextBuffer(JNIEnv* env, jlongArray sink, int* dropCount) {
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FrameMetricsNotification& elem = mRingBuffer[mNextInQueue];
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if (elem.hasData.load()) {
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env->SetLongArrayRegion(sink, 0, kBufferSize, elem.buffer);
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*dropCount = elem.dropCount;
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mNextInQueue = (mNextInQueue + 1) % kRingSize;
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elem.hasData = false;
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return true;
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}
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return false;
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}
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virtual void notify(const int64_t* stats) {
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FrameMetricsNotification& elem = mRingBuffer[mNextFree];
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if (!elem.hasData.load()) {
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memcpy(elem.buffer, stats, kBufferSize * sizeof(stats[0]));
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elem.dropCount = mDroppedReports;
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mDroppedReports = 0;
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incStrong(nullptr);
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mNextFree = (mNextFree + 1) % kRingSize;
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elem.hasData = true;
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mMessageQueue->getLooper()->sendMessage(mMessageHandler, mMessage);
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} else {
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mDroppedReports++;
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}
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}
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private:
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static const int kBufferSize = static_cast<int>(FrameInfoIndex::NumIndexes);
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static constexpr int kRingSize = 3;
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class FrameMetricsNotification {
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public:
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FrameMetricsNotification() : hasData(false) {}
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std::atomic_bool hasData;
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int64_t buffer[kBufferSize];
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int dropCount = 0;
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};
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JavaVM* const mVm;
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jweak mObserverWeak;
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sp<MessageQueue> mMessageQueue;
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sp<NotifyHandler> mMessageHandler;
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Message mMessage;
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int mNextFree = 0;
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int mNextInQueue = 0;
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FrameMetricsNotification mRingBuffer[kRingSize];
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int mDroppedReports = 0;
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};
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void NotifyHandler::handleMessage(const Message& message) {
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JNIEnv* env = getenv(mVm);
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jobject target = env->NewLocalRef(mObserver->getObserverReference());
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if (target != nullptr) {
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jlongArray javaBuffer = get_metrics_buffer(env, target);
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int dropCount = 0;
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while (mObserver->getNextBuffer(env, javaBuffer, &dropCount)) {
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env->CallVoidMethod(target, gFrameMetricsObserverClassInfo.callback, dropCount);
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}
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env->DeleteLocalRef(target);
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}
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mObserver->decStrong(nullptr);
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}
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static void android_view_ThreadedRenderer_rotateProcessStatsBuffer(JNIEnv* env, jobject clazz) {
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RenderProxy::rotateProcessStatsBuffer();
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}
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static void android_view_ThreadedRenderer_setProcessStatsBuffer(JNIEnv* env, jobject clazz,
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jint fd) {
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RenderProxy::setProcessStatsBuffer(fd);
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}
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static jint android_view_ThreadedRenderer_getRenderThreadTid(JNIEnv* env, jobject clazz,
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jlong proxyPtr) {
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RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
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return proxy->getRenderThreadTid();
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}
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static jlong android_view_ThreadedRenderer_createRootRenderNode(JNIEnv* env, jobject clazz) {
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RootRenderNode* node = new RootRenderNode(env);
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node->incStrong(0);
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node->setName("RootRenderNode");
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return reinterpret_cast<jlong>(node);
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}
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static jlong android_view_ThreadedRenderer_createProxy(JNIEnv* env, jobject clazz,
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jboolean translucent, jlong rootRenderNodePtr) {
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RootRenderNode* rootRenderNode = reinterpret_cast<RootRenderNode*>(rootRenderNodePtr);
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ContextFactoryImpl factory(rootRenderNode);
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return (jlong) new RenderProxy(translucent, rootRenderNode, &factory);
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}
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static void android_view_ThreadedRenderer_deleteProxy(JNIEnv* env, jobject clazz,
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jlong proxyPtr) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
delete proxy;
|
}
|
|
static jboolean android_view_ThreadedRenderer_loadSystemProperties(JNIEnv* env, jobject clazz,
|
jlong proxyPtr) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
return proxy->loadSystemProperties();
|
}
|
|
static void android_view_ThreadedRenderer_setName(JNIEnv* env, jobject clazz,
|
jlong proxyPtr, jstring jname) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
const char* name = env->GetStringUTFChars(jname, NULL);
|
proxy->setName(name);
|
env->ReleaseStringUTFChars(jname, name);
|
}
|
|
static void android_view_ThreadedRenderer_setSurface(JNIEnv* env, jobject clazz,
|
jlong proxyPtr, jobject jsurface) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
sp<Surface> surface;
|
if (jsurface) {
|
surface = android_view_Surface_getSurface(env, jsurface);
|
}
|
proxy->setSurface(surface);
|
}
|
|
static jboolean android_view_ThreadedRenderer_pause(JNIEnv* env, jobject clazz,
|
jlong proxyPtr) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
return proxy->pause();
|
}
|
|
static void android_view_ThreadedRenderer_setStopped(JNIEnv* env, jobject clazz,
|
jlong proxyPtr, jboolean stopped) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
proxy->setStopped(stopped);
|
}
|
|
static void android_view_ThreadedRenderer_setLightAlpha(JNIEnv* env, jobject clazz, jlong proxyPtr,
|
jfloat ambientShadowAlpha, jfloat spotShadowAlpha) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
proxy->setLightAlpha((uint8_t) (255 * ambientShadowAlpha), (uint8_t) (255 * spotShadowAlpha));
|
}
|
|
static void android_view_ThreadedRenderer_setLightGeometry(JNIEnv* env, jobject clazz,
|
jlong proxyPtr, jfloat lightX, jfloat lightY, jfloat lightZ, jfloat lightRadius) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
proxy->setLightGeometry((Vector3){lightX, lightY, lightZ}, lightRadius);
|
}
|
|
static void android_view_ThreadedRenderer_setOpaque(JNIEnv* env, jobject clazz,
|
jlong proxyPtr, jboolean opaque) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
proxy->setOpaque(opaque);
|
}
|
|
static void android_view_ThreadedRenderer_setWideGamut(JNIEnv* env, jobject clazz,
|
jlong proxyPtr, jboolean wideGamut) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
proxy->setWideGamut(wideGamut);
|
}
|
|
static int android_view_ThreadedRenderer_syncAndDrawFrame(JNIEnv* env, jobject clazz,
|
jlong proxyPtr, jlongArray frameInfo, jint frameInfoSize) {
|
LOG_ALWAYS_FATAL_IF(frameInfoSize != UI_THREAD_FRAME_INFO_SIZE,
|
"Mismatched size expectations, given %d expected %d",
|
frameInfoSize, UI_THREAD_FRAME_INFO_SIZE);
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
env->GetLongArrayRegion(frameInfo, 0, frameInfoSize, proxy->frameInfo());
|
return proxy->syncAndDrawFrame();
|
}
|
|
static void android_view_ThreadedRenderer_destroy(JNIEnv* env, jobject clazz,
|
jlong proxyPtr, jlong rootNodePtr) {
|
RootRenderNode* rootRenderNode = reinterpret_cast<RootRenderNode*>(rootNodePtr);
|
rootRenderNode->destroy();
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
proxy->destroy();
|
}
|
|
static void android_view_ThreadedRenderer_registerAnimatingRenderNode(JNIEnv* env, jobject clazz,
|
jlong rootNodePtr, jlong animatingNodePtr) {
|
RootRenderNode* rootRenderNode = reinterpret_cast<RootRenderNode*>(rootNodePtr);
|
RenderNode* animatingNode = reinterpret_cast<RenderNode*>(animatingNodePtr);
|
rootRenderNode->attachAnimatingNode(animatingNode);
|
}
|
|
static void android_view_ThreadedRenderer_registerVectorDrawableAnimator(JNIEnv* env, jobject clazz,
|
jlong rootNodePtr, jlong animatorPtr) {
|
RootRenderNode* rootRenderNode = reinterpret_cast<RootRenderNode*>(rootNodePtr);
|
PropertyValuesAnimatorSet* animator = reinterpret_cast<PropertyValuesAnimatorSet*>(animatorPtr);
|
rootRenderNode->addVectorDrawableAnimator(animator);
|
}
|
|
static void android_view_ThreadedRenderer_invokeFunctor(JNIEnv* env, jobject clazz,
|
jlong functorPtr, jboolean waitForCompletion) {
|
Functor* functor = reinterpret_cast<Functor*>(functorPtr);
|
RenderProxy::invokeFunctor(functor, waitForCompletion);
|
}
|
|
static jlong android_view_ThreadedRenderer_createTextureLayer(JNIEnv* env, jobject clazz,
|
jlong proxyPtr) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
DeferredLayerUpdater* layer = proxy->createTextureLayer();
|
return reinterpret_cast<jlong>(layer);
|
}
|
|
static void android_view_ThreadedRenderer_buildLayer(JNIEnv* env, jobject clazz,
|
jlong proxyPtr, jlong nodePtr) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
RenderNode* node = reinterpret_cast<RenderNode*>(nodePtr);
|
proxy->buildLayer(node);
|
}
|
|
static jboolean android_view_ThreadedRenderer_copyLayerInto(JNIEnv* env, jobject clazz,
|
jlong proxyPtr, jlong layerPtr, jlong bitmapPtr) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerPtr);
|
SkBitmap bitmap;
|
bitmap::toBitmap(bitmapPtr).getSkBitmap(&bitmap);
|
return proxy->copyLayerInto(layer, bitmap);
|
}
|
|
static void android_view_ThreadedRenderer_pushLayerUpdate(JNIEnv* env, jobject clazz,
|
jlong proxyPtr, jlong layerPtr) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerPtr);
|
proxy->pushLayerUpdate(layer);
|
}
|
|
static void android_view_ThreadedRenderer_cancelLayerUpdate(JNIEnv* env, jobject clazz,
|
jlong proxyPtr, jlong layerPtr) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerPtr);
|
proxy->cancelLayerUpdate(layer);
|
}
|
|
static void android_view_ThreadedRenderer_detachSurfaceTexture(JNIEnv* env, jobject clazz,
|
jlong proxyPtr, jlong layerPtr) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerPtr);
|
proxy->detachSurfaceTexture(layer);
|
}
|
|
static void android_view_ThreadedRenderer_destroyHardwareResources(JNIEnv* env, jobject clazz,
|
jlong proxyPtr) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
proxy->destroyHardwareResources();
|
}
|
|
static void android_view_ThreadedRenderer_trimMemory(JNIEnv* env, jobject clazz,
|
jint level) {
|
RenderProxy::trimMemory(level);
|
}
|
|
static void android_view_ThreadedRenderer_overrideProperty(JNIEnv* env, jobject clazz,
|
jstring name, jstring value) {
|
const char* nameCharArray = env->GetStringUTFChars(name, NULL);
|
const char* valueCharArray = env->GetStringUTFChars(value, NULL);
|
RenderProxy::overrideProperty(nameCharArray, valueCharArray);
|
env->ReleaseStringUTFChars(name, nameCharArray);
|
env->ReleaseStringUTFChars(name, valueCharArray);
|
}
|
|
static void android_view_ThreadedRenderer_fence(JNIEnv* env, jobject clazz,
|
jlong proxyPtr) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
proxy->fence();
|
}
|
|
static void android_view_ThreadedRenderer_stopDrawing(JNIEnv* env, jobject clazz,
|
jlong proxyPtr) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
proxy->stopDrawing();
|
}
|
|
static void android_view_ThreadedRenderer_notifyFramePending(JNIEnv* env, jobject clazz,
|
jlong proxyPtr) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
proxy->notifyFramePending();
|
}
|
|
static void android_view_ThreadedRenderer_dumpProfileInfo(JNIEnv* env, jobject clazz,
|
jlong proxyPtr, jobject javaFileDescriptor, jint dumpFlags) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
int fd = jniGetFDFromFileDescriptor(env, javaFileDescriptor);
|
proxy->dumpProfileInfo(fd, dumpFlags);
|
}
|
|
static void android_view_ThreadedRenderer_addRenderNode(JNIEnv* env, jobject clazz,
|
jlong proxyPtr, jlong renderNodePtr, jboolean placeFront) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr);
|
proxy->addRenderNode(renderNode, placeFront);
|
}
|
|
static void android_view_ThreadedRenderer_removeRenderNode(JNIEnv* env, jobject clazz,
|
jlong proxyPtr, jlong renderNodePtr) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr);
|
proxy->removeRenderNode(renderNode);
|
}
|
|
static void android_view_ThreadedRendererd_drawRenderNode(JNIEnv* env, jobject clazz,
|
jlong proxyPtr, jlong renderNodePtr) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr);
|
proxy->drawRenderNode(renderNode);
|
}
|
|
static void android_view_ThreadedRenderer_setContentDrawBounds(JNIEnv* env,
|
jobject clazz, jlong proxyPtr, jint left, jint top, jint right, jint bottom) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
proxy->setContentDrawBounds(left, top, right, bottom);
|
}
|
|
class JGlobalRefHolder {
|
public:
|
JGlobalRefHolder(JavaVM* vm, jobject object) : mVm(vm), mObject(object) {}
|
|
virtual ~JGlobalRefHolder() {
|
getenv(mVm)->DeleteGlobalRef(mObject);
|
mObject = nullptr;
|
}
|
|
jobject object() { return mObject; }
|
JavaVM* vm() { return mVm; }
|
|
private:
|
JGlobalRefHolder(const JGlobalRefHolder&) = delete;
|
void operator=(const JGlobalRefHolder&) = delete;
|
|
JavaVM* mVm;
|
jobject mObject;
|
};
|
|
static void android_view_ThreadedRenderer_setPictureCapturedCallbackJNI(JNIEnv* env,
|
jobject clazz, jlong proxyPtr, jobject pictureCallback) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
if (!pictureCallback) {
|
proxy->setPictureCapturedCallback(nullptr);
|
} else {
|
JavaVM* vm = nullptr;
|
LOG_ALWAYS_FATAL_IF(env->GetJavaVM(&vm) != JNI_OK, "Unable to get Java VM");
|
auto globalCallbackRef = std::make_shared<JGlobalRefHolder>(vm,
|
env->NewGlobalRef(pictureCallback));
|
proxy->setPictureCapturedCallback([globalCallbackRef](sk_sp<SkPicture>&& picture) {
|
JNIEnv* env = getenv(globalCallbackRef->vm());
|
Picture* wrapper = new Picture{std::move(picture)};
|
env->CallStaticVoidMethod(gHardwareRenderer.clazz,
|
gHardwareRenderer.invokePictureCapturedCallback,
|
static_cast<jlong>(reinterpret_cast<intptr_t>(wrapper)),
|
globalCallbackRef->object());
|
});
|
}
|
}
|
|
static void android_view_ThreadedRenderer_setFrameCallback(JNIEnv* env,
|
jobject clazz, jlong proxyPtr, jobject frameCallback) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
if (!frameCallback) {
|
proxy->setFrameCallback(nullptr);
|
} else {
|
JavaVM* vm = nullptr;
|
LOG_ALWAYS_FATAL_IF(env->GetJavaVM(&vm) != JNI_OK, "Unable to get Java VM");
|
auto globalCallbackRef = std::make_shared<JGlobalRefHolder>(vm,
|
env->NewGlobalRef(frameCallback));
|
proxy->setFrameCallback([globalCallbackRef](int64_t frameNr) {
|
JNIEnv* env = getenv(globalCallbackRef->vm());
|
env->CallVoidMethod(globalCallbackRef->object(), gFrameDrawingCallback.onFrameDraw,
|
static_cast<jlong>(frameNr));
|
});
|
}
|
}
|
|
static void android_view_ThreadedRenderer_setFrameCompleteCallback(JNIEnv* env,
|
jobject clazz, jlong proxyPtr, jobject callback) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
if (!callback) {
|
proxy->setFrameCompleteCallback(nullptr);
|
} else {
|
sp<FrameCompleteWrapper> wrapper = new FrameCompleteWrapper{env, callback};
|
proxy->setFrameCompleteCallback([wrapper](int64_t frameNr) {
|
wrapper->onFrameComplete(frameNr);
|
});
|
}
|
}
|
|
static jint android_view_ThreadedRenderer_copySurfaceInto(JNIEnv* env,
|
jobject clazz, jobject jsurface, jint left, jint top,
|
jint right, jint bottom, jlong bitmapPtr) {
|
SkBitmap bitmap;
|
bitmap::toBitmap(bitmapPtr).getSkBitmap(&bitmap);
|
sp<Surface> surface = android_view_Surface_getSurface(env, jsurface);
|
return RenderProxy::copySurfaceInto(surface, left, top, right, bottom, &bitmap);
|
}
|
|
class ContextFactory : public IContextFactory {
|
public:
|
virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) {
|
return new AnimationContext(clock);
|
}
|
};
|
|
static jobject android_view_ThreadedRenderer_createHardwareBitmapFromRenderNode(JNIEnv* env,
|
jobject clazz, jlong renderNodePtr, jint jwidth, jint jheight) {
|
RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr);
|
if (jwidth <= 0 || jheight <= 0) {
|
ALOGW("Invalid width %d or height %d", jwidth, jheight);
|
return nullptr;
|
}
|
|
uint32_t width = jwidth;
|
uint32_t height = jheight;
|
|
// Create a Surface wired up to a BufferItemConsumer
|
sp<IGraphicBufferProducer> producer;
|
sp<IGraphicBufferConsumer> rawConsumer;
|
BufferQueue::createBufferQueue(&producer, &rawConsumer);
|
// We only need 1 buffer but some drivers have bugs so workaround it by setting max count to 2
|
rawConsumer->setMaxBufferCount(2);
|
sp<BufferItemConsumer> consumer = new BufferItemConsumer(rawConsumer,
|
GRALLOC_USAGE_HW_TEXTURE | GRALLOC_USAGE_SW_READ_NEVER | GRALLOC_USAGE_SW_WRITE_NEVER);
|
consumer->setDefaultBufferSize(width, height);
|
sp<Surface> surface = new Surface(producer);
|
|
// Render into the surface
|
{
|
ContextFactory factory;
|
RenderProxy proxy{true, renderNode, &factory};
|
proxy.setSwapBehavior(SwapBehavior::kSwap_discardBuffer);
|
proxy.setSurface(surface);
|
// Shadows can't be used via this interface, so just set the light source
|
// to all 0s.
|
proxy.setLightAlpha(0, 0);
|
proxy.setLightGeometry((Vector3){0, 0, 0}, 0);
|
nsecs_t vsync = systemTime(CLOCK_MONOTONIC);
|
UiFrameInfoBuilder(proxy.frameInfo())
|
.setVsync(vsync, vsync)
|
.addFlag(FrameInfoFlags::SurfaceCanvas);
|
proxy.syncAndDrawFrame();
|
}
|
|
// Yank out the GraphicBuffer
|
BufferItem bufferItem;
|
status_t err;
|
if ((err = consumer->acquireBuffer(&bufferItem, 0, true)) != OK) {
|
ALOGW("Failed to acquireBuffer, error %d (%s)", err, strerror(-err));
|
return nullptr;
|
}
|
sp<GraphicBuffer> buffer = bufferItem.mGraphicBuffer;
|
// We don't really care if this fails or not since we're just going to destroy this anyway
|
consumer->releaseBuffer(bufferItem);
|
if (!buffer.get()) {
|
ALOGW("GraphicBuffer is null?");
|
return nullptr;
|
}
|
if (buffer->getWidth() != width || buffer->getHeight() != height) {
|
ALOGW("GraphicBuffer size mismatch, got %dx%d expected %dx%d",
|
buffer->getWidth(), buffer->getHeight(), width, height);
|
// Continue I guess?
|
}
|
|
SkColorType ct = uirenderer::PixelFormatToColorType(buffer->getPixelFormat());
|
sk_sp<SkColorSpace> cs = uirenderer::DataSpaceToColorSpace(bufferItem.mDataSpace);
|
if (cs == nullptr) {
|
// nullptr is treated as SRGB in Skia, thus explicitly use SRGB in order to make sure
|
// the returned bitmap has a color space.
|
cs = SkColorSpace::MakeSRGB();
|
}
|
sk_sp<Bitmap> bitmap = Bitmap::createFrom(buffer, ct, cs);
|
return bitmap::createBitmap(env, bitmap.release(),
|
android::bitmap::kBitmapCreateFlag_Premultiplied);
|
}
|
|
static void android_view_ThreadedRenderer_disableVsync(JNIEnv*, jclass) {
|
RenderProxy::disableVsync();
|
}
|
|
static void android_view_ThreadedRenderer_setHighContrastText(JNIEnv*, jclass, jboolean enable) {
|
Properties::enableHighContrastText = enable;
|
}
|
|
static void android_view_ThreadedRenderer_hackySetRTAnimationsEnabled(JNIEnv*, jclass,
|
jboolean enable) {
|
Properties::enableRTAnimations = enable;
|
}
|
|
static void android_view_ThreadedRenderer_setDebuggingEnabled(JNIEnv*, jclass, jboolean enable) {
|
Properties::debuggingEnabled = enable;
|
}
|
|
static void android_view_ThreadedRenderer_setIsolatedProcess(JNIEnv*, jclass, jboolean isolated) {
|
Properties::isolatedProcess = isolated;
|
}
|
|
static void android_view_ThreadedRenderer_setContextPriority(JNIEnv*, jclass,
|
jint contextPriority) {
|
Properties::contextPriority = contextPriority;
|
}
|
|
static void android_view_ThreadedRenderer_allocateBuffers(JNIEnv* env, jobject clazz,
|
jlong proxyPtr) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
proxy->allocateBuffers();
|
}
|
|
static void android_view_ThreadedRenderer_setForceDark(JNIEnv* env, jobject clazz,
|
jlong proxyPtr, jboolean enable) {
|
RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr);
|
proxy->setForceDark(enable);
|
}
|
|
static void android_view_ThreadedRenderer_preload(JNIEnv*, jclass) {
|
RenderProxy::preload();
|
}
|
|
// ----------------------------------------------------------------------------
|
// FrameMetricsObserver
|
// ----------------------------------------------------------------------------
|
|
static jlong android_view_ThreadedRenderer_addFrameMetricsObserver(JNIEnv* env,
|
jclass clazz, jlong proxyPtr, jobject fso) {
|
JavaVM* vm = nullptr;
|
if (env->GetJavaVM(&vm) != JNI_OK) {
|
LOG_ALWAYS_FATAL("Unable to get Java VM");
|
return 0;
|
}
|
|
renderthread::RenderProxy* renderProxy =
|
reinterpret_cast<renderthread::RenderProxy*>(proxyPtr);
|
|
FrameMetricsObserver* observer = new ObserverProxy(vm, fso);
|
renderProxy->addFrameMetricsObserver(observer);
|
return reinterpret_cast<jlong>(observer);
|
}
|
|
static void android_view_ThreadedRenderer_removeFrameMetricsObserver(JNIEnv* env, jclass clazz,
|
jlong proxyPtr, jlong observerPtr) {
|
FrameMetricsObserver* observer = reinterpret_cast<FrameMetricsObserver*>(observerPtr);
|
renderthread::RenderProxy* renderProxy =
|
reinterpret_cast<renderthread::RenderProxy*>(proxyPtr);
|
|
renderProxy->removeFrameMetricsObserver(observer);
|
}
|
|
// ----------------------------------------------------------------------------
|
// Shaders
|
// ----------------------------------------------------------------------------
|
|
static void android_view_ThreadedRenderer_setupShadersDiskCache(JNIEnv* env, jobject clazz,
|
jstring diskCachePath, jstring skiaDiskCachePath) {
|
const char* cacheArray = env->GetStringUTFChars(diskCachePath, NULL);
|
android::egl_set_cache_filename(cacheArray);
|
env->ReleaseStringUTFChars(diskCachePath, cacheArray);
|
|
const char* skiaCacheArray = env->GetStringUTFChars(skiaDiskCachePath, NULL);
|
uirenderer::skiapipeline::ShaderCache::get().setFilename(skiaCacheArray);
|
env->ReleaseStringUTFChars(skiaDiskCachePath, skiaCacheArray);
|
}
|
|
// ----------------------------------------------------------------------------
|
// JNI Glue
|
// ----------------------------------------------------------------------------
|
|
const char* const kClassPathName = "android/graphics/HardwareRenderer";
|
|
static const JNINativeMethod gMethods[] = {
|
{ "nRotateProcessStatsBuffer", "()V", (void*) android_view_ThreadedRenderer_rotateProcessStatsBuffer },
|
{ "nSetProcessStatsBuffer", "(I)V", (void*) android_view_ThreadedRenderer_setProcessStatsBuffer },
|
{ "nGetRenderThreadTid", "(J)I", (void*) android_view_ThreadedRenderer_getRenderThreadTid },
|
{ "nCreateRootRenderNode", "()J", (void*) android_view_ThreadedRenderer_createRootRenderNode },
|
{ "nCreateProxy", "(ZJ)J", (void*) android_view_ThreadedRenderer_createProxy },
|
{ "nDeleteProxy", "(J)V", (void*) android_view_ThreadedRenderer_deleteProxy },
|
{ "nLoadSystemProperties", "(J)Z", (void*) android_view_ThreadedRenderer_loadSystemProperties },
|
{ "nSetName", "(JLjava/lang/String;)V", (void*) android_view_ThreadedRenderer_setName },
|
{ "nSetSurface", "(JLandroid/view/Surface;)V", (void*) android_view_ThreadedRenderer_setSurface },
|
{ "nPause", "(J)Z", (void*) android_view_ThreadedRenderer_pause },
|
{ "nSetStopped", "(JZ)V", (void*) android_view_ThreadedRenderer_setStopped },
|
{ "nSetLightAlpha", "(JFF)V", (void*) android_view_ThreadedRenderer_setLightAlpha },
|
{ "nSetLightGeometry", "(JFFFF)V", (void*) android_view_ThreadedRenderer_setLightGeometry },
|
{ "nSetOpaque", "(JZ)V", (void*) android_view_ThreadedRenderer_setOpaque },
|
{ "nSetWideGamut", "(JZ)V", (void*) android_view_ThreadedRenderer_setWideGamut },
|
{ "nSyncAndDrawFrame", "(J[JI)I", (void*) android_view_ThreadedRenderer_syncAndDrawFrame },
|
{ "nDestroy", "(JJ)V", (void*) android_view_ThreadedRenderer_destroy },
|
{ "nRegisterAnimatingRenderNode", "(JJ)V", (void*) android_view_ThreadedRenderer_registerAnimatingRenderNode },
|
{ "nRegisterVectorDrawableAnimator", "(JJ)V", (void*) android_view_ThreadedRenderer_registerVectorDrawableAnimator },
|
{ "nInvokeFunctor", "(JZ)V", (void*) android_view_ThreadedRenderer_invokeFunctor },
|
{ "nCreateTextureLayer", "(J)J", (void*) android_view_ThreadedRenderer_createTextureLayer },
|
{ "nBuildLayer", "(JJ)V", (void*) android_view_ThreadedRenderer_buildLayer },
|
{ "nCopyLayerInto", "(JJJ)Z", (void*) android_view_ThreadedRenderer_copyLayerInto },
|
{ "nPushLayerUpdate", "(JJ)V", (void*) android_view_ThreadedRenderer_pushLayerUpdate },
|
{ "nCancelLayerUpdate", "(JJ)V", (void*) android_view_ThreadedRenderer_cancelLayerUpdate },
|
{ "nDetachSurfaceTexture", "(JJ)V", (void*) android_view_ThreadedRenderer_detachSurfaceTexture },
|
{ "nDestroyHardwareResources", "(J)V", (void*) android_view_ThreadedRenderer_destroyHardwareResources },
|
{ "nTrimMemory", "(I)V", (void*) android_view_ThreadedRenderer_trimMemory },
|
{ "nOverrideProperty", "(Ljava/lang/String;Ljava/lang/String;)V", (void*) android_view_ThreadedRenderer_overrideProperty },
|
{ "nFence", "(J)V", (void*) android_view_ThreadedRenderer_fence },
|
{ "nStopDrawing", "(J)V", (void*) android_view_ThreadedRenderer_stopDrawing },
|
{ "nNotifyFramePending", "(J)V", (void*) android_view_ThreadedRenderer_notifyFramePending },
|
{ "nDumpProfileInfo", "(JLjava/io/FileDescriptor;I)V", (void*) android_view_ThreadedRenderer_dumpProfileInfo },
|
{ "setupShadersDiskCache", "(Ljava/lang/String;Ljava/lang/String;)V",
|
(void*) android_view_ThreadedRenderer_setupShadersDiskCache },
|
{ "nAddRenderNode", "(JJZ)V", (void*) android_view_ThreadedRenderer_addRenderNode},
|
{ "nRemoveRenderNode", "(JJ)V", (void*) android_view_ThreadedRenderer_removeRenderNode},
|
{ "nDrawRenderNode", "(JJ)V", (void*) android_view_ThreadedRendererd_drawRenderNode},
|
{ "nSetContentDrawBounds", "(JIIII)V", (void*)android_view_ThreadedRenderer_setContentDrawBounds},
|
{ "nSetPictureCaptureCallback", "(JLandroid/graphics/HardwareRenderer$PictureCapturedCallback;)V",
|
(void*) android_view_ThreadedRenderer_setPictureCapturedCallbackJNI },
|
{ "nSetFrameCallback", "(JLandroid/graphics/HardwareRenderer$FrameDrawingCallback;)V",
|
(void*)android_view_ThreadedRenderer_setFrameCallback},
|
{ "nSetFrameCompleteCallback", "(JLandroid/graphics/HardwareRenderer$FrameCompleteCallback;)V",
|
(void*)android_view_ThreadedRenderer_setFrameCompleteCallback },
|
{ "nAddFrameMetricsObserver",
|
"(JLandroid/view/FrameMetricsObserver;)J",
|
(void*)android_view_ThreadedRenderer_addFrameMetricsObserver },
|
{ "nRemoveFrameMetricsObserver",
|
"(JJ)V",
|
(void*)android_view_ThreadedRenderer_removeFrameMetricsObserver },
|
{ "nCopySurfaceInto", "(Landroid/view/Surface;IIIIJ)I",
|
(void*)android_view_ThreadedRenderer_copySurfaceInto },
|
{ "nCreateHardwareBitmap", "(JII)Landroid/graphics/Bitmap;",
|
(void*)android_view_ThreadedRenderer_createHardwareBitmapFromRenderNode },
|
{ "disableVsync", "()V", (void*)android_view_ThreadedRenderer_disableVsync },
|
{ "nSetHighContrastText", "(Z)V", (void*)android_view_ThreadedRenderer_setHighContrastText },
|
{ "nHackySetRTAnimationsEnabled", "(Z)V",
|
(void*)android_view_ThreadedRenderer_hackySetRTAnimationsEnabled },
|
{ "nSetDebuggingEnabled", "(Z)V", (void*)android_view_ThreadedRenderer_setDebuggingEnabled },
|
{ "nSetIsolatedProcess", "(Z)V", (void*)android_view_ThreadedRenderer_setIsolatedProcess },
|
{ "nSetContextPriority", "(I)V", (void*)android_view_ThreadedRenderer_setContextPriority },
|
{ "nAllocateBuffers", "(J)V", (void*)android_view_ThreadedRenderer_allocateBuffers },
|
{ "nSetForceDark", "(JZ)V", (void*)android_view_ThreadedRenderer_setForceDark },
|
{ "preload", "()V", (void*)android_view_ThreadedRenderer_preload },
|
};
|
|
static JavaVM* mJvm = nullptr;
|
|
static void attachRenderThreadToJvm(const char* name) {
|
LOG_ALWAYS_FATAL_IF(!mJvm, "No jvm but we set the hook??");
|
|
JavaVMAttachArgs args;
|
args.version = JNI_VERSION_1_4;
|
args.name = name;
|
args.group = NULL;
|
JNIEnv* env;
|
mJvm->AttachCurrentThreadAsDaemon(&env, (void*) &args);
|
}
|
|
int register_android_view_ThreadedRenderer(JNIEnv* env) {
|
env->GetJavaVM(&mJvm);
|
RenderThread::setOnStartHook(&attachRenderThreadToJvm);
|
jclass observerClass = FindClassOrDie(env, "android/view/FrameMetricsObserver");
|
gFrameMetricsObserverClassInfo.frameMetrics = GetFieldIDOrDie(
|
env, observerClass, "mFrameMetrics", "Landroid/view/FrameMetrics;");
|
gFrameMetricsObserverClassInfo.messageQueue = GetFieldIDOrDie(
|
env, observerClass, "mMessageQueue", "Landroid/os/MessageQueue;");
|
gFrameMetricsObserverClassInfo.callback = GetMethodIDOrDie(
|
env, observerClass, "notifyDataAvailable", "(I)V");
|
|
jclass metricsClass = FindClassOrDie(env, "android/view/FrameMetrics");
|
gFrameMetricsObserverClassInfo.timingDataBuffer = GetFieldIDOrDie(
|
env, metricsClass, "mTimingData", "[J");
|
|
jclass hardwareRenderer = FindClassOrDie(env,
|
"android/graphics/HardwareRenderer");
|
gHardwareRenderer.clazz = reinterpret_cast<jclass>(env->NewGlobalRef(hardwareRenderer));
|
gHardwareRenderer.invokePictureCapturedCallback = GetStaticMethodIDOrDie(env, hardwareRenderer,
|
"invokePictureCapturedCallback",
|
"(JLandroid/graphics/HardwareRenderer$PictureCapturedCallback;)V");
|
|
jclass frameCallbackClass = FindClassOrDie(env,
|
"android/graphics/HardwareRenderer$FrameDrawingCallback");
|
gFrameDrawingCallback.onFrameDraw = GetMethodIDOrDie(env, frameCallbackClass,
|
"onFrameDraw", "(J)V");
|
|
jclass frameCompleteClass = FindClassOrDie(env,
|
"android/graphics/HardwareRenderer$FrameCompleteCallback");
|
gFrameCompleteCallback.onFrameComplete = GetMethodIDOrDie(env, frameCompleteClass,
|
"onFrameComplete", "(J)V");
|
|
return RegisterMethodsOrDie(env, kClassPathName, gMethods, NELEM(gMethods));
|
}
|
|
}; // namespace android
|