/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.view;
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import android.animation.Animator;
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import android.animation.TimeInterpolator;
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import android.animation.ValueAnimator;
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import android.annotation.UnsupportedAppUsage;
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import android.graphics.CanvasProperty;
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import android.graphics.Paint;
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import android.graphics.RecordingCanvas;
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import android.graphics.RenderNode;
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import android.os.Handler;
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import android.os.Looper;
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import android.util.SparseIntArray;
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import com.android.internal.util.VirtualRefBasePtr;
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import com.android.internal.view.animation.FallbackLUTInterpolator;
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import com.android.internal.view.animation.HasNativeInterpolator;
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import com.android.internal.view.animation.NativeInterpolatorFactory;
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import java.util.ArrayList;
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/**
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* @hide
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*/
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public class RenderNodeAnimator extends Animator {
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// Keep in sync with enum RenderProperty in Animator.h
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public static final int TRANSLATION_X = 0;
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public static final int TRANSLATION_Y = 1;
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public static final int TRANSLATION_Z = 2;
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public static final int SCALE_X = 3;
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public static final int SCALE_Y = 4;
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public static final int ROTATION = 5;
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public static final int ROTATION_X = 6;
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public static final int ROTATION_Y = 7;
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public static final int X = 8;
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public static final int Y = 9;
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public static final int Z = 10;
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public static final int ALPHA = 11;
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// The last value in the enum, used for array size initialization
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public static final int LAST_VALUE = ALPHA;
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// Keep in sync with enum PaintFields in Animator.h
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public static final int PAINT_STROKE_WIDTH = 0;
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/**
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* Field for the Paint alpha channel, which should be specified as a value
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* between 0 and 255.
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*/
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public static final int PAINT_ALPHA = 1;
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// ViewPropertyAnimator uses a mask for its values, we need to remap them
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// to the enum values here. RenderPropertyAnimator can't use the mask values
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// directly as internally it uses a lookup table so it needs the values to
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// be sequential starting from 0
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private static final SparseIntArray sViewPropertyAnimatorMap = new SparseIntArray(15) {{
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put(ViewPropertyAnimator.TRANSLATION_X, TRANSLATION_X);
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put(ViewPropertyAnimator.TRANSLATION_Y, TRANSLATION_Y);
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put(ViewPropertyAnimator.TRANSLATION_Z, TRANSLATION_Z);
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put(ViewPropertyAnimator.SCALE_X, SCALE_X);
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put(ViewPropertyAnimator.SCALE_Y, SCALE_Y);
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put(ViewPropertyAnimator.ROTATION, ROTATION);
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put(ViewPropertyAnimator.ROTATION_X, ROTATION_X);
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put(ViewPropertyAnimator.ROTATION_Y, ROTATION_Y);
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put(ViewPropertyAnimator.X, X);
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put(ViewPropertyAnimator.Y, Y);
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put(ViewPropertyAnimator.Z, Z);
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put(ViewPropertyAnimator.ALPHA, ALPHA);
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}};
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private VirtualRefBasePtr mNativePtr;
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private Handler mHandler;
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private RenderNode mTarget;
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private View mViewTarget;
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private int mRenderProperty = -1;
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private float mFinalValue;
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private TimeInterpolator mInterpolator;
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private static final int STATE_PREPARE = 0;
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private static final int STATE_DELAYED = 1;
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private static final int STATE_RUNNING = 2;
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private static final int STATE_FINISHED = 3;
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private int mState = STATE_PREPARE;
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private long mUnscaledDuration = 300;
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private long mUnscaledStartDelay = 0;
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// If this is true, we will run any start delays on the UI thread. This is
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// the safe default, and is necessary to ensure start listeners fire at
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// the correct time. Animators created by RippleDrawable (the
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// CanvasProperty<> ones) do not have this expectation, and as such will
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// set this to false so that the renderthread handles the startdelay instead
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private final boolean mUiThreadHandlesDelay;
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private long mStartDelay = 0;
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private long mStartTime;
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@UnsupportedAppUsage
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public static int mapViewPropertyToRenderProperty(int viewProperty) {
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return sViewPropertyAnimatorMap.get(viewProperty);
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}
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@UnsupportedAppUsage
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public RenderNodeAnimator(int property, float finalValue) {
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mRenderProperty = property;
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mFinalValue = finalValue;
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mUiThreadHandlesDelay = true;
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init(nCreateAnimator(property, finalValue));
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}
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@UnsupportedAppUsage
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public RenderNodeAnimator(CanvasProperty<Float> property, float finalValue) {
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init(nCreateCanvasPropertyFloatAnimator(
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property.getNativeContainer(), finalValue));
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mUiThreadHandlesDelay = false;
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}
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/**
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* Creates a new render node animator for a field on a Paint property.
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*
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* @param property The paint property to target
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* @param paintField Paint field to animate, one of {@link #PAINT_ALPHA} or
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* {@link #PAINT_STROKE_WIDTH}
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* @param finalValue The target value for the property
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*/
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@UnsupportedAppUsage
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public RenderNodeAnimator(CanvasProperty<Paint> property, int paintField, float finalValue) {
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init(nCreateCanvasPropertyPaintAnimator(
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property.getNativeContainer(), paintField, finalValue));
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mUiThreadHandlesDelay = false;
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}
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public RenderNodeAnimator(int x, int y, float startRadius, float endRadius) {
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init(nCreateRevealAnimator(x, y, startRadius, endRadius));
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mUiThreadHandlesDelay = true;
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}
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private void init(long ptr) {
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mNativePtr = new VirtualRefBasePtr(ptr);
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}
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private void checkMutable() {
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if (mState != STATE_PREPARE) {
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throw new IllegalStateException("Animator has already started, cannot change it now!");
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}
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if (mNativePtr == null) {
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throw new IllegalStateException("Animator's target has been destroyed "
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+ "(trying to modify an animation after activity destroy?)");
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}
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}
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static boolean isNativeInterpolator(TimeInterpolator interpolator) {
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return interpolator.getClass().isAnnotationPresent(HasNativeInterpolator.class);
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}
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private void applyInterpolator() {
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if (mInterpolator == null || mNativePtr == null) return;
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long ni;
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if (isNativeInterpolator(mInterpolator)) {
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ni = ((NativeInterpolatorFactory)mInterpolator).createNativeInterpolator();
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} else {
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long duration = nGetDuration(mNativePtr.get());
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ni = FallbackLUTInterpolator.createNativeInterpolator(mInterpolator, duration);
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}
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nSetInterpolator(mNativePtr.get(), ni);
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}
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@Override
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public void start() {
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if (mTarget == null) {
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throw new IllegalStateException("Missing target!");
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}
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if (mState != STATE_PREPARE) {
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throw new IllegalStateException("Already started!");
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}
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mState = STATE_DELAYED;
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if (mHandler == null) {
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mHandler = new Handler(true);
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}
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applyInterpolator();
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if (mNativePtr == null) {
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// It's dead, immediately cancel
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cancel();
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} else if (mStartDelay <= 0 || !mUiThreadHandlesDelay) {
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nSetStartDelay(mNativePtr.get(), mStartDelay);
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doStart();
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} else {
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getHelper().addDelayedAnimation(this);
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}
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}
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private void doStart() {
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// Alpha is a special snowflake that has the canonical value stored
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// in mTransformationInfo instead of in RenderNode, so we need to update
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// it with the final value here.
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if (mRenderProperty == RenderNodeAnimator.ALPHA) {
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mViewTarget.ensureTransformationInfo();
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mViewTarget.setAlphaInternal(mFinalValue);
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}
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moveToRunningState();
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if (mViewTarget != null) {
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// Kick off a frame to start the process
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mViewTarget.invalidateViewProperty(true, false);
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}
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}
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private void moveToRunningState() {
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mState = STATE_RUNNING;
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if (mNativePtr != null) {
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nStart(mNativePtr.get());
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}
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notifyStartListeners();
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}
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private void notifyStartListeners() {
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final ArrayList<AnimatorListener> listeners = cloneListeners();
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final int numListeners = listeners == null ? 0 : listeners.size();
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for (int i = 0; i < numListeners; i++) {
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listeners.get(i).onAnimationStart(this);
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}
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}
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@Override
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public void cancel() {
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if (mState != STATE_PREPARE && mState != STATE_FINISHED) {
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if (mState == STATE_DELAYED) {
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getHelper().removeDelayedAnimation(this);
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moveToRunningState();
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}
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final ArrayList<AnimatorListener> listeners = cloneListeners();
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final int numListeners = listeners == null ? 0 : listeners.size();
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for (int i = 0; i < numListeners; i++) {
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listeners.get(i).onAnimationCancel(this);
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}
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end();
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}
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}
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@Override
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public void end() {
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if (mState != STATE_FINISHED) {
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if (mState < STATE_RUNNING) {
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getHelper().removeDelayedAnimation(this);
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doStart();
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}
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if (mNativePtr != null) {
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nEnd(mNativePtr.get());
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if (mViewTarget != null) {
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// Kick off a frame to flush the state change
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mViewTarget.invalidateViewProperty(true, false);
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}
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} else {
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// It's already dead, jump to onFinish
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onFinished();
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}
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}
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}
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@Override
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public void pause() {
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throw new UnsupportedOperationException();
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}
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@Override
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public void resume() {
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throw new UnsupportedOperationException();
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}
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/** @hide */
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@UnsupportedAppUsage
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public void setTarget(View view) {
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mViewTarget = view;
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setTarget(mViewTarget.mRenderNode);
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}
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/** Sets the animation target to the owning view of the RecordingCanvas */
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public void setTarget(RecordingCanvas canvas) {
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setTarget(canvas.mNode);
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}
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/** @hide */
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@UnsupportedAppUsage
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public void setTarget(DisplayListCanvas canvas) {
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setTarget((RecordingCanvas) canvas);
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}
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private void setTarget(RenderNode node) {
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checkMutable();
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if (mTarget != null) {
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throw new IllegalStateException("Target already set!");
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}
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nSetListener(mNativePtr.get(), this);
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mTarget = node;
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mTarget.addAnimator(this);
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}
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@UnsupportedAppUsage
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public void setStartValue(float startValue) {
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checkMutable();
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nSetStartValue(mNativePtr.get(), startValue);
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}
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@Override
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public void setStartDelay(long startDelay) {
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checkMutable();
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if (startDelay < 0) {
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throw new IllegalArgumentException("startDelay must be positive; " + startDelay);
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}
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mUnscaledStartDelay = startDelay;
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mStartDelay = (long) (ValueAnimator.getDurationScale() * startDelay);
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}
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@Override
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public long getStartDelay() {
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return mUnscaledStartDelay;
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}
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@UnsupportedAppUsage
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@Override
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public RenderNodeAnimator setDuration(long duration) {
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checkMutable();
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if (duration < 0) {
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throw new IllegalArgumentException("duration must be positive; " + duration);
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}
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mUnscaledDuration = duration;
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nSetDuration(mNativePtr.get(), (long) (duration * ValueAnimator.getDurationScale()));
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return this;
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}
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@Override
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public long getDuration() {
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return mUnscaledDuration;
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}
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@Override
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public long getTotalDuration() {
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return mUnscaledDuration + mUnscaledStartDelay;
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}
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@Override
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public boolean isRunning() {
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return mState == STATE_DELAYED || mState == STATE_RUNNING;
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}
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@Override
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public boolean isStarted() {
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return mState != STATE_PREPARE;
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}
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@Override
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public void setInterpolator(TimeInterpolator interpolator) {
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checkMutable();
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mInterpolator = interpolator;
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}
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@Override
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public TimeInterpolator getInterpolator() {
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return mInterpolator;
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}
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protected void onFinished() {
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if (mState == STATE_PREPARE) {
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// Unlikely but possible, the native side has been destroyed
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// before we have started.
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releaseNativePtr();
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return;
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}
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if (mState == STATE_DELAYED) {
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getHelper().removeDelayedAnimation(this);
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notifyStartListeners();
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}
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mState = STATE_FINISHED;
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final ArrayList<AnimatorListener> listeners = cloneListeners();
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final int numListeners = listeners == null ? 0 : listeners.size();
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for (int i = 0; i < numListeners; i++) {
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listeners.get(i).onAnimationEnd(this);
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}
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// Release the native object, as it has a global reference to us. This
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// breaks the cyclic reference chain, and allows this object to be
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// GC'd
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releaseNativePtr();
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}
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private void releaseNativePtr() {
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if (mNativePtr != null) {
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mNativePtr.release();
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mNativePtr = null;
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}
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}
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@SuppressWarnings("unchecked")
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private ArrayList<AnimatorListener> cloneListeners() {
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ArrayList<AnimatorListener> listeners = getListeners();
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if (listeners != null) {
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listeners = (ArrayList<AnimatorListener>) listeners.clone();
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}
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return listeners;
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}
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public long getNativeAnimator() {
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return mNativePtr.get();
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}
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/**
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* @return true if the animator was started, false if still delayed
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*/
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private boolean processDelayed(long frameTimeMs) {
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if (mStartTime == 0) {
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mStartTime = frameTimeMs;
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} else if ((frameTimeMs - mStartTime) >= mStartDelay) {
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doStart();
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return true;
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}
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return false;
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}
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private static DelayedAnimationHelper getHelper() {
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DelayedAnimationHelper helper = sAnimationHelper.get();
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if (helper == null) {
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helper = new DelayedAnimationHelper();
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sAnimationHelper.set(helper);
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}
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return helper;
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}
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private static ThreadLocal<DelayedAnimationHelper> sAnimationHelper =
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new ThreadLocal<DelayedAnimationHelper>();
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private static class DelayedAnimationHelper implements Runnable {
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private ArrayList<RenderNodeAnimator> mDelayedAnims = new ArrayList<RenderNodeAnimator>();
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private final Choreographer mChoreographer;
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private boolean mCallbackScheduled;
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public DelayedAnimationHelper() {
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mChoreographer = Choreographer.getInstance();
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}
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public void addDelayedAnimation(RenderNodeAnimator animator) {
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mDelayedAnims.add(animator);
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scheduleCallback();
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}
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public void removeDelayedAnimation(RenderNodeAnimator animator) {
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mDelayedAnims.remove(animator);
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}
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private void scheduleCallback() {
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if (!mCallbackScheduled) {
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mCallbackScheduled = true;
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mChoreographer.postCallback(Choreographer.CALLBACK_ANIMATION, this, null);
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}
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}
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@Override
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public void run() {
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long frameTimeMs = mChoreographer.getFrameTime();
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mCallbackScheduled = false;
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int end = 0;
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for (int i = 0; i < mDelayedAnims.size(); i++) {
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RenderNodeAnimator animator = mDelayedAnims.get(i);
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if (!animator.processDelayed(frameTimeMs)) {
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if (end != i) {
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mDelayedAnims.set(end, animator);
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}
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end++;
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}
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}
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while (mDelayedAnims.size() > end) {
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mDelayedAnims.remove(mDelayedAnims.size() - 1);
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}
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if (mDelayedAnims.size() > 0) {
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scheduleCallback();
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}
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}
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}
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// Called by native
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@UnsupportedAppUsage
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private static void callOnFinished(RenderNodeAnimator animator) {
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if (animator.mHandler != null) {
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animator.mHandler.post(animator::onFinished);
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} else {
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new Handler(Looper.getMainLooper(), null, true).post(animator::onFinished);
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}
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}
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@Override
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public Animator clone() {
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throw new IllegalStateException("Cannot clone this animator");
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}
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@Override
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public void setAllowRunningAsynchronously(boolean mayRunAsync) {
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checkMutable();
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nSetAllowRunningAsync(mNativePtr.get(), mayRunAsync);
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}
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private static native long nCreateAnimator(int property, float finalValue);
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private static native long nCreateCanvasPropertyFloatAnimator(
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long canvasProperty, float finalValue);
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private static native long nCreateCanvasPropertyPaintAnimator(
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long canvasProperty, int paintField, float finalValue);
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private static native long nCreateRevealAnimator(
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int x, int y, float startRadius, float endRadius);
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private static native void nSetStartValue(long nativePtr, float startValue);
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private static native void nSetDuration(long nativePtr, long duration);
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private static native long nGetDuration(long nativePtr);
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private static native void nSetStartDelay(long nativePtr, long startDelay);
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private static native void nSetInterpolator(long animPtr, long interpolatorPtr);
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private static native void nSetAllowRunningAsync(long animPtr, boolean mayRunAsync);
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private static native void nSetListener(long animPtr, RenderNodeAnimator listener);
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private static native void nStart(long animPtr);
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private static native void nEnd(long animPtr);
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}
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