// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
|
//
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
// you may not use this file except in compliance with the License.
|
// You may obtain a copy of the License at
|
//
|
// http://www.apache.org/licenses/LICENSE-2.0
|
//
|
// Unless required by applicable law or agreed to in writing, software
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
// See the License for the specific language governing permissions and
|
// limitations under the License.
|
|
#include "Direct3DVolume8.hpp"
|
|
#include "Direct3DResource8.hpp"
|
#include "Direct3DVolumeTexture8.hpp"
|
#include "Direct3DSurface8.hpp"
|
#include "Debug.hpp"
|
|
#include <assert.h>
|
|
namespace D3D8
|
{
|
Direct3DVolume8::Direct3DVolume8(Direct3DDevice8 *device, Direct3DVolumeTexture8 *container, int width, int height, int depth, D3DFORMAT format, D3DPOOL pool, bool lockable, unsigned long usage)
|
: Surface(container->getResource(), width, height, depth, 0, 1, translateFormat(format), lockable, false), container(container), width(width), height(height), depth(depth), format(format), pool(pool), lockable(lockable), usage(usage)
|
{
|
resource = new Direct3DResource8(device, D3DRTYPE_VOLUME, memoryUsage(width, height, depth, format));
|
}
|
|
Direct3DVolume8::~Direct3DVolume8()
|
{
|
resource->Release();
|
}
|
|
void *Direct3DVolume8::lockInternal(int x, int y, int z, sw::Lock lock, sw::Accessor client)
|
{
|
return Surface::lockInternal(x, y, z, lock, client);
|
}
|
|
void Direct3DVolume8::unlockInternal()
|
{
|
Surface::unlockInternal();
|
}
|
|
long __stdcall Direct3DVolume8::QueryInterface(const IID &iid, void **object)
|
{
|
TRACE("");
|
|
if(iid == IID_IDirect3DVolume8 ||
|
iid == IID_IUnknown)
|
{
|
AddRef();
|
*object = this;
|
|
return S_OK;
|
}
|
|
*object = 0;
|
|
return NOINTERFACE(iid);
|
}
|
|
unsigned long __stdcall Direct3DVolume8::AddRef()
|
{
|
TRACE("");
|
|
return container->AddRef();
|
}
|
|
unsigned long __stdcall Direct3DVolume8::Release()
|
{
|
TRACE("");
|
|
return container->Release();
|
}
|
|
long Direct3DVolume8::FreePrivateData(const GUID &guid)
|
{
|
TRACE("");
|
|
return resource->FreePrivateData(guid);
|
}
|
|
long Direct3DVolume8::GetContainer(const IID &iid, void **container)
|
{
|
TRACE("");
|
|
if(!container)
|
{
|
return INVALIDCALL();
|
}
|
|
long result = this->container->QueryInterface(iid, container);
|
|
if(result == S_OK)
|
{
|
return D3D_OK;
|
}
|
|
return INVALIDCALL();
|
}
|
|
long Direct3DVolume8::GetDesc(D3DVOLUME_DESC *description)
|
{
|
TRACE("");
|
|
if(!description)
|
{
|
return INVALIDCALL();
|
}
|
|
description->Format = format;
|
description->Type = D3DRTYPE_VOLUME;
|
description->Usage = usage;
|
description->Pool = pool;
|
description->Width = width;
|
description->Height = height;
|
description->Depth = depth;
|
|
return D3D_OK;
|
}
|
|
long Direct3DVolume8::GetDevice(IDirect3DDevice8 **device)
|
{
|
TRACE("");
|
|
return resource->GetDevice(device);
|
}
|
|
long Direct3DVolume8::GetPrivateData(const GUID &guid, void *data, unsigned long *size)
|
{
|
TRACE("");
|
|
return resource->GetPrivateData(guid, data, size);
|
}
|
|
long Direct3DVolume8::LockBox(D3DLOCKED_BOX *lockedVolume, const D3DBOX *box, unsigned long flags)
|
{
|
TRACE("");
|
|
if(!lockedVolume)
|
{
|
return INVALIDCALL();
|
}
|
|
lockedVolume->RowPitch = pitchB(getWidth(), 0, getExternalFormat(), false);
|
lockedVolume->SlicePitch = sliceB(getWidth(), getHeight(), 0, getExternalFormat(), false);
|
|
sw::Lock lock = sw::LOCK_READWRITE;
|
|
if(flags & D3DLOCK_DISCARD)
|
{
|
lock = sw::LOCK_DISCARD;
|
}
|
|
if(flags & D3DLOCK_READONLY)
|
{
|
lock = sw::LOCK_READONLY;
|
}
|
|
if(box)
|
{
|
lockedVolume->pBits = lockExternal(box->Left, box->Top, box->Front, lock, sw::PUBLIC);
|
}
|
else
|
{
|
lockedVolume->pBits = lockExternal(0, 0, 0, lock, sw::PUBLIC);
|
}
|
|
unlockExternal();
|
|
return D3D_OK;
|
}
|
|
long Direct3DVolume8::SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags)
|
{
|
TRACE("");
|
|
return SetPrivateData(guid, data, size, flags);
|
}
|
|
long Direct3DVolume8::UnlockBox()
|
{
|
TRACE("");
|
|
return D3D_OK;
|
}
|
|
sw::Format Direct3DVolume8::translateFormat(D3DFORMAT format)
|
{
|
return Direct3DSurface8::translateFormat(format);
|
}
|
|
unsigned int Direct3DVolume8::memoryUsage(int width, int height, int depth, D3DFORMAT format)
|
{
|
return Surface::size(width, height, depth, 0, 1, translateFormat(format));
|
}
|
}
|