/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkPDFUtils_DEFINED
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#define SkPDFUtils_DEFINED
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#include "SkFloatToDecimal.h"
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#include "SkPDFTypes.h"
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#include "SkPaint.h"
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#include "SkPath.h"
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#include "SkShader.h"
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#include "SkStream.h"
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#include "SkUtils.h"
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class SkMatrix;
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class SkPDFArray;
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struct SkRect;
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template <typename T>
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bool SkPackedArrayEqual(T* u, T* v, size_t n) {
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SkASSERT(u);
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SkASSERT(v);
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return 0 == memcmp(u, v, n * sizeof(T));
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}
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#if 0
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#define PRINT_NOT_IMPL(str) fprintf(stderr, str)
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#else
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#define PRINT_NOT_IMPL(str)
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#endif
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#define NOT_IMPLEMENTED(condition, assert) \
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do { \
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if ((bool)(condition)) { \
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PRINT_NOT_IMPL("NOT_IMPLEMENTED: " #condition "\n"); \
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SkDEBUGCODE(SkASSERT(!assert);) \
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} \
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} while (0)
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namespace SkPDFUtils {
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const char* BlendModeName(SkBlendMode);
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std::unique_ptr<SkPDFArray> RectToArray(const SkRect& rect);
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std::unique_ptr<SkPDFArray> MatrixToArray(const SkMatrix& matrix);
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void MoveTo(SkScalar x, SkScalar y, SkWStream* content);
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void AppendLine(SkScalar x, SkScalar y, SkWStream* content);
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void AppendRectangle(const SkRect& rect, SkWStream* content);
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void EmitPath(const SkPath& path, SkPaint::Style paintStyle,
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bool doConsumeDegerates, SkWStream* content, SkScalar tolerance = 0.25f);
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inline void EmitPath(const SkPath& path, SkPaint::Style paintStyle,
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SkWStream* content, SkScalar tolerance = 0.25f) {
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SkPDFUtils::EmitPath(path, paintStyle, true, content, tolerance);
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}
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void ClosePath(SkWStream* content);
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void PaintPath(SkPaint::Style style, SkPath::FillType fill,
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SkWStream* content);
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void StrokePath(SkWStream* content);
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void ApplyGraphicState(int objectIndex, SkWStream* content);
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void ApplyPattern(int objectIndex, SkWStream* content);
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// Converts (value / 255.0) with three significant digits of accuracy.
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// Writes value as string into result. Returns strlen() of result.
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size_t ColorToDecimal(uint8_t value, char result[5]);
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static constexpr unsigned kFloatColorDecimalCount = 4;
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size_t ColorToDecimalF(float value, char result[kFloatColorDecimalCount + 2]);
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inline void AppendColorComponent(uint8_t value, SkWStream* wStream) {
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char buffer[5];
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size_t len = SkPDFUtils::ColorToDecimal(value, buffer);
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wStream->write(buffer, len);
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}
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inline void AppendColorComponentF(float value, SkWStream* wStream) {
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char buffer[kFloatColorDecimalCount + 2];
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size_t len = SkPDFUtils::ColorToDecimalF(value, buffer);
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wStream->write(buffer, len);
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}
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inline void AppendScalar(SkScalar value, SkWStream* stream) {
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char result[kMaximumSkFloatToDecimalLength];
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size_t len = SkFloatToDecimal(SkScalarToFloat(value), result);
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SkASSERT(len < kMaximumSkFloatToDecimalLength);
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stream->write(result, len);
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}
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inline void WriteUInt16BE(SkDynamicMemoryWStream* wStream, uint16_t value) {
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char result[4] = { SkHexadecimalDigits::gUpper[ value >> 12 ],
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SkHexadecimalDigits::gUpper[0xF & (value >> 8 )],
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SkHexadecimalDigits::gUpper[0xF & (value >> 4 )],
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SkHexadecimalDigits::gUpper[0xF & (value )] };
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wStream->write(result, 4);
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}
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inline void WriteUInt8(SkDynamicMemoryWStream* wStream, uint8_t value) {
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char result[2] = { SkHexadecimalDigits::gUpper[value >> 4],
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SkHexadecimalDigits::gUpper[value & 0xF] };
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wStream->write(result, 2);
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}
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inline void WriteUTF16beHex(SkDynamicMemoryWStream* wStream, SkUnichar utf32) {
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uint16_t utf16[2] = {0, 0};
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size_t len = SkUTF::ToUTF16(utf32, utf16);
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SkASSERT(len == 1 || len == 2);
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SkPDFUtils::WriteUInt16BE(wStream, utf16[0]);
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if (len == 2) {
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SkPDFUtils::WriteUInt16BE(wStream, utf16[1]);
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}
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}
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inline SkMatrix GetShaderLocalMatrix(const SkShader* shader) {
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SkMatrix localMatrix;
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if (sk_sp<SkShader> s = shader->makeAsALocalMatrixShader(&localMatrix)) {
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return SkMatrix::Concat(s->getLocalMatrix(), localMatrix);
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}
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return shader->getLocalMatrix();
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}
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bool InverseTransformBBox(const SkMatrix& matrix, SkRect* bbox);
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void PopulateTilingPatternDict(SkPDFDict* pattern,
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SkRect& bbox,
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std::unique_ptr<SkPDFDict> resources,
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const SkMatrix& matrix);
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bool ToBitmap(const SkImage* img, SkBitmap* dst);
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#ifdef SK_PDF_BASE85_BINARY
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void Base85Encode(std::unique_ptr<SkStreamAsset> src, SkDynamicMemoryWStream* dst);
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#endif // SK_PDF_BASE85_BINARY
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} // namespace SkPDFUtils
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#endif
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