/*
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* Copyright 2006 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkScalerContext_DEFINED
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#define SkScalerContext_DEFINED
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#include <memory>
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#include "SkFont.h"
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#include "SkFontTypes.h"
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#include "SkGlyph.h"
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#include "SkMacros.h"
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#include "SkMask.h"
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#include "SkMaskFilter.h"
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#include "SkMaskGamma.h"
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#include "SkMatrix.h"
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#include "SkPaint.h"
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#include "SkStrikeInterface.h"
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#include "SkSurfacePriv.h"
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#include "SkTypeface.h"
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#include "SkWriteBuffer.h"
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class SkAutoDescriptor;
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class SkDescriptor;
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class SkMaskFilter;
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class SkPathEffect;
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class SkScalerContext;
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class SkScalerContext_DW;
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enum SkScalerContextFlags : uint32_t {
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kNone = 0,
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kFakeGamma = 1 << 0,
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kBoostContrast = 1 << 1,
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kFakeGammaAndBoostContrast = kFakeGamma | kBoostContrast,
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};
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enum SkAxisAlignment : uint32_t {
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kNone_SkAxisAlignment,
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kX_SkAxisAlignment,
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kY_SkAxisAlignment
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};
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/*
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* To allow this to be forward-declared, it must be its own typename, rather
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* than a nested struct inside SkScalerContext (where it started).
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*
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* SkScalerContextRec must be dense, and all bytes must be set to a know quantity because this
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* structure is used to calculate a checksum.
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*/
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SK_BEGIN_REQUIRE_DENSE
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struct SkScalerContextRec {
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uint32_t fFontID;
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SkScalar fTextSize, fPreScaleX, fPreSkewX;
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SkScalar fPost2x2[2][2];
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SkScalar fFrameWidth, fMiterLimit;
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private:
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//These describe the parameters to create (uniquely identify) the pre-blend.
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uint32_t fLumBits;
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uint8_t fDeviceGamma; //2.6, (0.0, 4.0) gamma, 0.0 for sRGB
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uint8_t fPaintGamma; //2.6, (0.0, 4.0) gamma, 0.0 for sRGB
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uint8_t fContrast; //0.8+1, [0.0, 1.0] artificial contrast
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const uint8_t fReservedAlign{0};
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public:
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SkScalar getDeviceGamma() const {
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return SkIntToScalar(fDeviceGamma) / (1 << 6);
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}
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void setDeviceGamma(SkScalar dg) {
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SkASSERT(0 <= dg && dg < SkIntToScalar(4));
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fDeviceGamma = SkScalarFloorToInt(dg * (1 << 6));
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}
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SkScalar getPaintGamma() const {
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return SkIntToScalar(fPaintGamma) / (1 << 6);
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}
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void setPaintGamma(SkScalar pg) {
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SkASSERT(0 <= pg && pg < SkIntToScalar(4));
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fPaintGamma = SkScalarFloorToInt(pg * (1 << 6));
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}
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SkScalar getContrast() const {
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sk_ignore_unused_variable(fReservedAlign);
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return SkIntToScalar(fContrast) / ((1 << 8) - 1);
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}
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void setContrast(SkScalar c) {
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SkASSERT(0 <= c && c <= SK_Scalar1);
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fContrast = SkScalarRoundToInt(c * ((1 << 8) - 1));
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}
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/**
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* Causes the luminance color to be ignored, and the paint and device
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* gamma to be effectively 1.0
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*/
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void ignoreGamma() {
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setLuminanceColor(SK_ColorTRANSPARENT);
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setPaintGamma(SK_Scalar1);
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setDeviceGamma(SK_Scalar1);
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}
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/**
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* Causes the luminance color and contrast to be ignored, and the
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* paint and device gamma to be effectively 1.0.
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*/
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void ignorePreBlend() {
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ignoreGamma();
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setContrast(0);
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}
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uint8_t fMaskFormat;
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private:
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uint8_t fStrokeJoin : 4;
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uint8_t fStrokeCap : 4;
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public:
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uint16_t fFlags;
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// Warning: when adding members note that the size of this structure
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// must be a multiple of 4. SkDescriptor requires that its arguments be
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// multiples of four and this structure is put in an SkDescriptor in
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// SkPaint::MakeRecAndEffects.
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SkString dump() const {
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SkString msg;
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msg.appendf("Rec\n");
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msg.appendf(" textsize %g prescale %g preskew %g post [%g %g %g %g]\n",
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fTextSize, fPreScaleX, fPreSkewX, fPost2x2[0][0],
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fPost2x2[0][1], fPost2x2[1][0], fPost2x2[1][1]);
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msg.appendf(" frame %g miter %g format %d join %d cap %d flags %#hx\n",
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fFrameWidth, fMiterLimit, fMaskFormat, fStrokeJoin, fStrokeCap, fFlags);
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msg.appendf(" lum bits %x, device gamma %d, paint gamma %d contrast %d\n", fLumBits,
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fDeviceGamma, fPaintGamma, fContrast);
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return msg;
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}
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void getMatrixFrom2x2(SkMatrix*) const;
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void getLocalMatrix(SkMatrix*) const;
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void getSingleMatrix(SkMatrix*) const;
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/** The kind of scale which will be applied by the underlying port (pre-matrix). */
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enum PreMatrixScale {
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kFull_PreMatrixScale, // The underlying port can apply both x and y scale.
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kVertical_PreMatrixScale, // The underlying port can only apply a y scale.
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kVerticalInteger_PreMatrixScale // The underlying port can only apply an integer y scale.
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};
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/**
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* Compute useful matrices for use with sizing in underlying libraries.
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*
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* There are two kinds of text size, a 'requested/logical size' which is like asking for size
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* '12' and a 'real' size which is the size after the matrix is applied. The matrices produced
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* by this method are based on the 'real' size. This method effectively finds the total device
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* matrix and decomposes it in various ways.
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*
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* The most useful decomposition is into 'scale' and 'remaining'. The 'scale' is applied first
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* and then the 'remaining' to fully apply the total matrix. This decomposition is useful when
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* the text size ('scale') may have meaning apart from the total matrix. This is true when
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* hinting, and sometimes true for other properties as well.
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*
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* The second (optional) decomposition is of 'remaining' into a non-rotational part
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* 'remainingWithoutRotation' and a rotational part 'remainingRotation'. The 'scale' is applied
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* first, then 'remainingWithoutRotation', then 'remainingRotation' to fully apply the total
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* matrix. This decomposition is helpful when only horizontal metrics can be trusted, so the
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* 'scale' and 'remainingWithoutRotation' will be handled by the underlying library, but
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* the final rotation 'remainingRotation' will be handled manually.
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*
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* The 'total' matrix is also (optionally) available. This is useful in cases where the
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* underlying library will not be used, often when working directly with font data.
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*
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* The parameters 'scale' and 'remaining' are required, the other pointers may be nullptr.
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*
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* @param preMatrixScale the kind of scale to extract from the total matrix.
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* @param scale the scale extracted from the total matrix (both values positive).
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* @param remaining apply after scale to apply the total matrix.
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* @param remainingWithoutRotation apply after scale to apply the total matrix sans rotation.
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* @param remainingRotation apply after remainingWithoutRotation to apply the total matrix.
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* @param total the total matrix.
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* @return false if the matrix was singular. The output will be valid but not invertible.
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*/
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bool computeMatrices(PreMatrixScale preMatrixScale,
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SkVector* scale, SkMatrix* remaining,
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SkMatrix* remainingWithoutRotation = nullptr,
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SkMatrix* remainingRotation = nullptr,
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SkMatrix* total = nullptr);
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SkAxisAlignment computeAxisAlignmentForHText() const;
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inline SkFontHinting getHinting() const;
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inline void setHinting(SkFontHinting);
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SkMask::Format getFormat() const {
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return static_cast<SkMask::Format>(fMaskFormat);
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}
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SkColor getLuminanceColor() const {
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return fLumBits;
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}
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// setLuminanceColor forces the alpha to be 0xFF because the blitter that draws the glyph
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// will apply the alpha from the paint. Don't apply the alpha twice.
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void setLuminanceColor(SkColor c) {
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fLumBits = SkColorSetRGB(SkColorGetR(c), SkColorGetG(c), SkColorGetB(c));
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}
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private:
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// TODO: remove
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friend class SkScalerContext;
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};
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SK_END_REQUIRE_DENSE
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//The following typedef hides from the rest of the implementation the number of
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//most significant bits to consider when creating mask gamma tables. Two bits
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//per channel was chosen as a balance between fidelity (more bits) and cache
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//sizes (fewer bits). Three bits per channel was chosen when #303942; (used by
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//the Chrome UI) turned out too green.
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typedef SkTMaskGamma<3, 3, 3> SkMaskGamma;
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class SkScalerContext {
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public:
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enum Flags {
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kFrameAndFill_Flag = 0x0001,
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kUnused = 0x0002,
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kEmbeddedBitmapText_Flag = 0x0004,
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kEmbolden_Flag = 0x0008,
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kSubpixelPositioning_Flag = 0x0010,
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kForceAutohinting_Flag = 0x0020, // Use auto instead of bytcode hinting if hinting.
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// together, these two flags resulting in a two bit value which matches
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// up with the SkPaint::Hinting enum.
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kHinting_Shift = 7, // to shift into the other flags above
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kHintingBit1_Flag = 0x0080,
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kHintingBit2_Flag = 0x0100,
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// Pixel geometry information.
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// only meaningful if fMaskFormat is kLCD16
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kLCD_Vertical_Flag = 0x0200, // else Horizontal
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kLCD_BGROrder_Flag = 0x0400, // else RGB order
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// Generate A8 from LCD source (for GDI and CoreGraphics).
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// only meaningful if fMaskFormat is kA8
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kGenA8FromLCD_Flag = 0x0800, // could be 0x200 (bit meaning dependent on fMaskFormat)
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};
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// computed values
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enum {
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kHinting_Mask = kHintingBit1_Flag | kHintingBit2_Flag,
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};
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SkScalerContext(sk_sp<SkTypeface>, const SkScalerContextEffects&, const SkDescriptor*);
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virtual ~SkScalerContext();
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SkTypeface* getTypeface() const { return fTypeface.get(); }
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SkMask::Format getMaskFormat() const {
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return (SkMask::Format)fRec.fMaskFormat;
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}
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bool isSubpixel() const {
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return SkToBool(fRec.fFlags & kSubpixelPositioning_Flag);
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}
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// DEPRECATED
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bool isVertical() const { return false; }
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/** Return the corresponding glyph for the specified unichar. Since contexts
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may be chained (under the hood), the glyphID that is returned may in
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fact correspond to a different font/context. In that case, we use the
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base-glyph-count to know how to translate back into local glyph space.
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*/
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uint16_t charToGlyphID(SkUnichar uni) {
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return generateCharToGlyph(uni);
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}
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unsigned getGlyphCount() { return this->generateGlyphCount(); }
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void getAdvance(SkGlyph*);
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void getMetrics(SkGlyph*);
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void getImage(const SkGlyph&);
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bool SK_WARN_UNUSED_RESULT getPath(SkPackedGlyphID, SkPath*);
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void getFontMetrics(SkFontMetrics*);
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/** Return the size in bytes of the associated gamma lookup table
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*/
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static size_t GetGammaLUTSize(SkScalar contrast, SkScalar paintGamma, SkScalar deviceGamma,
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int* width, int* height);
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/** Get the associated gamma lookup table. The 'data' pointer must point to pre-allocated
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* memory, with size in bytes greater than or equal to the return value of getGammaLUTSize().
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*
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* If the lookup table hasn't been initialized (e.g., it's linear), this will return false.
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*/
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static bool GetGammaLUTData(SkScalar contrast, SkScalar paintGamma, SkScalar deviceGamma,
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uint8_t* data);
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static void MakeRecAndEffects(const SkFont& font, const SkPaint& paint,
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const SkSurfaceProps& surfaceProps,
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SkScalerContextFlags scalerContextFlags,
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const SkMatrix& deviceMatrix,
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SkScalerContextRec* rec,
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SkScalerContextEffects* effects);
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// If we are creating rec and effects from a font only, then there is no device around either.
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static void MakeRecAndEffectsFromFont(const SkFont& font,
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SkScalerContextRec* rec,
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SkScalerContextEffects* effects) {
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SkPaint paint;
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return MakeRecAndEffects(
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font, paint, SkSurfaceProps(SkSurfaceProps::kLegacyFontHost_InitType),
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SkScalerContextFlags::kNone, SkMatrix::I(), rec, effects);
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}
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static SkDescriptor* MakeDescriptorForPaths(SkFontID fontID,
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SkAutoDescriptor* ad);
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static SkDescriptor* AutoDescriptorGivenRecAndEffects(
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const SkScalerContextRec& rec,
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const SkScalerContextEffects& effects,
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SkAutoDescriptor* ad);
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static std::unique_ptr<SkDescriptor> DescriptorGivenRecAndEffects(
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const SkScalerContextRec& rec,
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const SkScalerContextEffects& effects);
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static void DescriptorBufferGiveRec(const SkScalerContextRec& rec, void* buffer);
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static bool CheckBufferSizeForRec(const SkScalerContextRec& rec,
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const SkScalerContextEffects& effects,
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size_t size);
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static SkMaskGamma::PreBlend GetMaskPreBlend(const SkScalerContextRec& rec);
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const SkScalerContextRec& getRec() const { return fRec; }
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SkScalerContextEffects getEffects() const {
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return { fPathEffect.get(), fMaskFilter.get() };
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}
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/**
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* Return the axis (if any) that the baseline for horizontal text should land on.
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* As an example, the identity matrix will return kX_SkAxisAlignment
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*/
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SkAxisAlignment computeAxisAlignmentForHText() const;
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static SkDescriptor* CreateDescriptorAndEffectsUsingPaint(
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const SkFont&, const SkPaint&, const SkSurfaceProps&,
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SkScalerContextFlags scalerContextFlags,
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const SkMatrix& deviceMatrix, SkAutoDescriptor* ad,
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SkScalerContextEffects* effects);
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protected:
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SkScalerContextRec fRec;
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/** Generates the contents of glyph.fAdvanceX and glyph.fAdvanceY if it can do so quickly.
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* Returns true if it could, false otherwise.
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*/
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virtual bool generateAdvance(SkGlyph* glyph) = 0;
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/** Generates the contents of glyph.fWidth, fHeight, fTop, fLeft,
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* as well as fAdvanceX and fAdvanceY if not already set.
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*
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* TODO: fMaskFormat is set by getMetrics later; cannot be set here.
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*/
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virtual void generateMetrics(SkGlyph* glyph) = 0;
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/** Generates the contents of glyph.fImage.
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* When called, glyph.fImage will be pointing to a pre-allocated,
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* uninitialized region of memory of size glyph.computeImageSize().
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* This method may change glyph.fMaskFormat if the new image size is
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* less than or equal to the old image size.
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*
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* Because glyph.computeImageSize() will determine the size of fImage,
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* generateMetrics will be called before generateImage.
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*/
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virtual void generateImage(const SkGlyph& glyph) = 0;
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/** Sets the passed path to the glyph outline.
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* If this cannot be done the path is set to empty;
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* @return false if this glyph does not have any path.
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*/
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virtual bool SK_WARN_UNUSED_RESULT generatePath(SkGlyphID glyphId, SkPath* path) = 0;
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/** Retrieves font metrics. */
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virtual void generateFontMetrics(SkFontMetrics*) = 0;
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/** Returns the number of glyphs in the font. */
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virtual unsigned generateGlyphCount() = 0;
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/** Returns the glyph id for the given unichar.
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* If there is no 1:1 mapping from the unichar to a glyph id, returns 0.
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*/
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virtual uint16_t generateCharToGlyph(SkUnichar unichar) = 0;
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void forceGenerateImageFromPath() { fGenerateImageFromPath = true; }
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void forceOffGenerateImageFromPath() { fGenerateImageFromPath = false; }
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private:
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friend class SkRandomScalerContext; // For debug purposes
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static SkScalerContextRec PreprocessRec(const SkTypeface& typeface,
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const SkScalerContextEffects& effects,
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const SkDescriptor& desc);
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// never null
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sk_sp<SkTypeface> fTypeface;
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// optional objects, which may be null
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sk_sp<SkPathEffect> fPathEffect;
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sk_sp<SkMaskFilter> fMaskFilter;
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// if this is set, we draw the image from a path, rather than
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// calling generateImage.
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bool fGenerateImageFromPath;
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/** Returns false if the glyph has no path at all. */
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bool internalGetPath(SkPackedGlyphID id, SkPath* devPath);
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// SkMaskGamma::PreBlend converts linear masks to gamma correcting masks.
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protected:
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// Visible to subclasses so that generateImage can apply the pre-blend directly.
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const SkMaskGamma::PreBlend fPreBlend;
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};
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#define kRec_SkDescriptorTag SkSetFourByteTag('s', 'r', 'e', 'c')
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#define kEffects_SkDescriptorTag SkSetFourByteTag('e', 'f', 'c', 't')
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///////////////////////////////////////////////////////////////////////////////
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SkFontHinting SkScalerContextRec::getHinting() const {
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unsigned hint = (fFlags & SkScalerContext::kHinting_Mask) >>
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SkScalerContext::kHinting_Shift;
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return static_cast<SkFontHinting>(hint);
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}
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void SkScalerContextRec::setHinting(SkFontHinting hinting) {
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fFlags = (fFlags & ~SkScalerContext::kHinting_Mask) |
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(static_cast<unsigned>(hinting) << SkScalerContext::kHinting_Shift);
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}
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#endif
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