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| Matrix4i m = Matrix4i::Random();
| cout << "Here is the matrix m:" << endl << m << endl;
| cout << "Here is m.topRightCorner<2,Dynamic>(2,2):" << endl;
| cout << m.topRightCorner<2,Dynamic>(2,2) << endl;
| m.topRightCorner<2,Dynamic>(2,2).setZero();
| cout << "Now the matrix m is:" << endl << m << endl;
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