/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "GrBackendSurface.h"
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#include "SkCanvas.h"
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#include "SkFontLCDConfig.h"
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#include "SkImagePriv.h"
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#include "SkSurface_Base.h"
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#include <atomic>
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static SkPixelGeometry compute_default_geometry() {
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SkFontLCDConfig::LCDOrder order = SkFontLCDConfig::GetSubpixelOrder();
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if (SkFontLCDConfig::kNONE_LCDOrder == order) {
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return kUnknown_SkPixelGeometry;
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} else {
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// Bit0 is RGB(0), BGR(1)
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// Bit1 is H(0), V(1)
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const SkPixelGeometry gGeo[] = {
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kRGB_H_SkPixelGeometry,
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kBGR_H_SkPixelGeometry,
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kRGB_V_SkPixelGeometry,
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kBGR_V_SkPixelGeometry,
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};
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int index = 0;
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if (SkFontLCDConfig::kBGR_LCDOrder == order) {
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index |= 1;
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}
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if (SkFontLCDConfig::kVertical_LCDOrientation == SkFontLCDConfig::GetSubpixelOrientation()){
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index |= 2;
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}
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return gGeo[index];
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}
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}
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SkSurfaceProps::SkSurfaceProps() : fFlags(0), fPixelGeometry(kUnknown_SkPixelGeometry) {}
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SkSurfaceProps::SkSurfaceProps(InitType) : fFlags(0), fPixelGeometry(compute_default_geometry()) {}
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SkSurfaceProps::SkSurfaceProps(uint32_t flags, InitType)
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: fFlags(flags)
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, fPixelGeometry(compute_default_geometry())
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{}
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SkSurfaceProps::SkSurfaceProps(uint32_t flags, SkPixelGeometry pg)
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: fFlags(flags), fPixelGeometry(pg)
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{}
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SkSurfaceProps::SkSurfaceProps(const SkSurfaceProps& other)
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: fFlags(other.fFlags)
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, fPixelGeometry(other.fPixelGeometry)
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{}
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///////////////////////////////////////////////////////////////////////////////
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SkSurface_Base::SkSurface_Base(int width, int height, const SkSurfaceProps* props)
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: INHERITED(width, height, props) {
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}
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SkSurface_Base::SkSurface_Base(const SkImageInfo& info, const SkSurfaceProps* props)
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: INHERITED(info, props) {
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}
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SkSurface_Base::~SkSurface_Base() {
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// in case the canvas outsurvives us, we null the callback
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if (fCachedCanvas) {
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fCachedCanvas->setSurfaceBase(nullptr);
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}
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}
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GrBackendTexture SkSurface_Base::onGetBackendTexture(BackendHandleAccess) {
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return GrBackendTexture(); // invalid
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}
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GrBackendRenderTarget SkSurface_Base::onGetBackendRenderTarget(BackendHandleAccess) {
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return GrBackendRenderTarget(); // invalid
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}
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void SkSurface_Base::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint) {
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auto image = this->makeImageSnapshot();
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if (image) {
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canvas->drawImage(image, x, y, paint);
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}
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}
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bool SkSurface_Base::outstandingImageSnapshot() const {
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return fCachedImage && !fCachedImage->unique();
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}
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void SkSurface_Base::aboutToDraw(ContentChangeMode mode) {
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this->dirtyGenerationID();
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SkASSERT(!fCachedCanvas || fCachedCanvas->getSurfaceBase() == this);
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if (fCachedImage) {
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// the surface may need to fork its backend, if its sharing it with
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// the cached image. Note: we only call if there is an outstanding owner
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// on the image (besides us).
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bool unique = fCachedImage->unique();
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if (!unique) {
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this->onCopyOnWrite(mode);
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}
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// regardless of copy-on-write, we must drop our cached image now, so
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// that the next request will get our new contents.
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fCachedImage.reset();
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if (unique) {
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// Our content isn't held by any image now, so we can consider that content mutable.
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// Raster surfaces need to be told it's safe to consider its pixels mutable again.
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// We make this call after the ->unref() so the subclass can assert there are no images.
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this->onRestoreBackingMutability();
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}
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} else if (kDiscard_ContentChangeMode == mode) {
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this->onDiscard();
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}
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}
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uint32_t SkSurface_Base::newGenerationID() {
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SkASSERT(!fCachedCanvas || fCachedCanvas->getSurfaceBase() == this);
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static std::atomic<uint32_t> nextID{1};
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return nextID++;
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}
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static SkSurface_Base* asSB(SkSurface* surface) {
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return static_cast<SkSurface_Base*>(surface);
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}
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///////////////////////////////////////////////////////////////////////////////
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SkSurface::SkSurface(int width, int height, const SkSurfaceProps* props)
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: fProps(SkSurfacePropsCopyOrDefault(props)), fWidth(width), fHeight(height)
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{
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SkASSERT(fWidth > 0);
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SkASSERT(fHeight > 0);
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fGenerationID = 0;
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}
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SkSurface::SkSurface(const SkImageInfo& info, const SkSurfaceProps* props)
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: fProps(SkSurfacePropsCopyOrDefault(props)), fWidth(info.width()), fHeight(info.height())
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{
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SkASSERT(fWidth > 0);
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SkASSERT(fHeight > 0);
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fGenerationID = 0;
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}
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uint32_t SkSurface::generationID() {
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if (0 == fGenerationID) {
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fGenerationID = asSB(this)->newGenerationID();
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}
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return fGenerationID;
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}
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void SkSurface::notifyContentWillChange(ContentChangeMode mode) {
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asSB(this)->aboutToDraw(mode);
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}
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SkCanvas* SkSurface::getCanvas() {
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return asSB(this)->getCachedCanvas();
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}
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sk_sp<SkImage> SkSurface::makeImageSnapshot() {
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return asSB(this)->refCachedImage();
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}
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sk_sp<SkImage> SkSurface::makeImageSnapshot(const SkIRect& srcBounds) {
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const SkIRect surfBounds = { 0, 0, fWidth, fHeight };
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SkIRect bounds = srcBounds;
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if (!bounds.intersect(surfBounds)) {
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return nullptr;
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}
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SkASSERT(!bounds.isEmpty());
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if (bounds == surfBounds) {
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return this->makeImageSnapshot();
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} else {
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return asSB(this)->onNewImageSnapshot(&bounds);
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}
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}
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sk_sp<SkSurface> SkSurface::makeSurface(const SkImageInfo& info) {
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return asSB(this)->onNewSurface(info);
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}
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void SkSurface::draw(SkCanvas* canvas, SkScalar x, SkScalar y,
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const SkPaint* paint) {
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return asSB(this)->onDraw(canvas, x, y, paint);
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}
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bool SkSurface::peekPixels(SkPixmap* pmap) {
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return this->getCanvas()->peekPixels(pmap);
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}
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bool SkSurface::readPixels(const SkPixmap& pm, int srcX, int srcY) {
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return this->getCanvas()->readPixels(pm, srcX, srcY);
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}
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bool SkSurface::readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes,
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int srcX, int srcY) {
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return this->readPixels({dstInfo, dstPixels, dstRowBytes}, srcX, srcY);
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}
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bool SkSurface::readPixels(const SkBitmap& bitmap, int srcX, int srcY) {
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SkPixmap pm;
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return bitmap.peekPixels(&pm) && this->readPixels(pm, srcX, srcY);
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}
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void SkSurface::writePixels(const SkPixmap& pmap, int x, int y) {
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if (pmap.addr() == nullptr || pmap.width() <= 0 || pmap.height() <= 0) {
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return;
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}
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const SkIRect srcR = SkIRect::MakeXYWH(x, y, pmap.width(), pmap.height());
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const SkIRect dstR = SkIRect::MakeWH(this->width(), this->height());
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if (SkIRect::Intersects(srcR, dstR)) {
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ContentChangeMode mode = kRetain_ContentChangeMode;
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if (srcR.contains(dstR)) {
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mode = kDiscard_ContentChangeMode;
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}
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asSB(this)->aboutToDraw(mode);
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asSB(this)->onWritePixels(pmap, x, y);
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}
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}
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void SkSurface::writePixels(const SkBitmap& src, int x, int y) {
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SkPixmap pm;
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if (src.peekPixels(&pm)) {
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this->writePixels(pm, x, y);
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}
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}
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GrBackendTexture SkSurface::getBackendTexture(BackendHandleAccess access) {
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return asSB(this)->onGetBackendTexture(access);
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}
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GrBackendRenderTarget SkSurface::getBackendRenderTarget(BackendHandleAccess access) {
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return asSB(this)->onGetBackendRenderTarget(access);
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}
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void SkSurface::prepareForExternalIO() {
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this->flush();
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}
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void SkSurface::flush() {
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asSB(this)->onFlush(0, nullptr);
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}
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GrSemaphoresSubmitted SkSurface::flushAndSignalSemaphores(int numSemaphores,
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GrBackendSemaphore signalSemaphores[]) {
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return asSB(this)->onFlush(numSemaphores, signalSemaphores);
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}
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bool SkSurface::wait(int numSemaphores, const GrBackendSemaphore* waitSemaphores) {
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return asSB(this)->onWait(numSemaphores, waitSemaphores);
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}
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bool SkSurface::characterize(SkSurfaceCharacterization* characterization) const {
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return asSB(const_cast<SkSurface*>(this))->onCharacterize(characterization);
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}
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bool SkSurface::draw(SkDeferredDisplayList* ddl) {
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return asSB(this)->onDraw(ddl);
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}
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//////////////////////////////////////////////////////////////////////////////////////
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#include "SkNoDrawCanvas.h"
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class SkNullSurface : public SkSurface_Base {
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public:
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SkNullSurface(int width, int height) : SkSurface_Base(width, height, nullptr) {}
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protected:
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SkCanvas* onNewCanvas() override {
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return new SkNoDrawCanvas(this->width(), this->height());
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}
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sk_sp<SkSurface> onNewSurface(const SkImageInfo& info) override {
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return MakeNull(info.width(), info.height());
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}
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sk_sp<SkImage> onNewImageSnapshot(const SkIRect* subsetOrNull) override { return nullptr; }
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void onWritePixels(const SkPixmap&, int x, int y) override {}
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void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) override {}
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void onCopyOnWrite(ContentChangeMode) override {}
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};
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sk_sp<SkSurface> SkSurface::MakeNull(int width, int height) {
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if (width < 1 || height < 1) {
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return nullptr;
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}
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return sk_sp<SkSurface>(new SkNullSurface(width, height));
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}
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//////////////////////////////////////////////////////////////////////////////////////
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#if !SK_SUPPORT_GPU
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sk_sp<SkSurface> SkSurface::MakeRenderTarget(GrContext*, SkBudgeted, const SkImageInfo&, int,
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GrSurfaceOrigin, const SkSurfaceProps*, bool) {
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return nullptr;
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}
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sk_sp<SkSurface> SkSurface::MakeRenderTarget(GrContext*, const SkSurfaceCharacterization&,
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SkBudgeted) {
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return nullptr;
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}
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sk_sp<SkSurface> SkSurface::MakeFromBackendTexture(GrContext*, const GrBackendTexture&,
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GrSurfaceOrigin origin, int sampleCnt,
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SkColorType, sk_sp<SkColorSpace>,
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const SkSurfaceProps*) {
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return nullptr;
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}
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sk_sp<SkSurface> SkSurface::MakeFromBackendRenderTarget(GrContext*,
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const GrBackendRenderTarget&,
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GrSurfaceOrigin origin,
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SkColorType,
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sk_sp<SkColorSpace>,
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const SkSurfaceProps*) {
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return nullptr;
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}
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sk_sp<SkSurface> SkSurface::MakeFromBackendTextureAsRenderTarget(GrContext*,
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const GrBackendTexture&,
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GrSurfaceOrigin origin,
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int sampleCnt,
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SkColorType,
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sk_sp<SkColorSpace>,
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const SkSurfaceProps*) {
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return nullptr;
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}
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#endif
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