/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "GrSWMaskHelper.h"
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#include "GrContext.h"
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#include "GrContextPriv.h"
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#include "GrProxyProvider.h"
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#include "GrShape.h"
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#include "GrSurfaceContext.h"
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#include "GrTextureProxy.h"
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/*
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* Convert a boolean operation into a transfer mode code
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*/
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static SkBlendMode op_to_mode(SkRegion::Op op) {
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static const SkBlendMode modeMap[] = {
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SkBlendMode::kDstOut, // kDifference_Op
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SkBlendMode::kModulate, // kIntersect_Op
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SkBlendMode::kSrcOver, // kUnion_Op
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SkBlendMode::kXor, // kXOR_Op
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SkBlendMode::kClear, // kReverseDifference_Op
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SkBlendMode::kSrc, // kReplace_Op
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};
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return modeMap[op];
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}
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/**
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* Draw a single rect element of the clip stack into the accumulation bitmap
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*/
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void GrSWMaskHelper::drawRect(const SkRect& rect, const SkMatrix& matrix, SkRegion::Op op, GrAA aa,
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uint8_t alpha) {
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SkPaint paint;
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paint.setBlendMode(op_to_mode(op));
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paint.setAntiAlias(GrAA::kYes == aa);
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paint.setColor(SkColorSetARGB(alpha, alpha, alpha, alpha));
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SkMatrix translatedMatrix = matrix;
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translatedMatrix.postTranslate(fTranslate.fX, fTranslate.fY);
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fDraw.fMatrix = &translatedMatrix;
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fDraw.drawRect(rect, paint);
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}
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/**
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* Draw a single path element of the clip stack into the accumulation bitmap
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*/
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void GrSWMaskHelper::drawShape(const GrShape& shape, const SkMatrix& matrix, SkRegion::Op op,
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GrAA aa, uint8_t alpha) {
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SkPaint paint;
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paint.setPathEffect(shape.style().refPathEffect());
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shape.style().strokeRec().applyToPaint(&paint);
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paint.setAntiAlias(GrAA::kYes == aa);
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SkMatrix translatedMatrix = matrix;
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translatedMatrix.postTranslate(fTranslate.fX, fTranslate.fY);
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fDraw.fMatrix = &translatedMatrix;
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SkPath path;
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shape.asPath(&path);
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if (SkRegion::kReplace_Op == op && 0xFF == alpha) {
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SkASSERT(0xFF == paint.getAlpha());
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fDraw.drawPathCoverage(path, paint);
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} else {
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paint.setBlendMode(op_to_mode(op));
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paint.setColor(SkColorSetARGB(alpha, alpha, alpha, alpha));
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fDraw.drawPath(path, paint);
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}
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};
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bool GrSWMaskHelper::init(const SkIRect& resultBounds) {
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// We will need to translate draws so the bound's UL corner is at the origin
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fTranslate = {-SkIntToScalar(resultBounds.fLeft), -SkIntToScalar(resultBounds.fTop)};
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SkIRect bounds = SkIRect::MakeWH(resultBounds.width(), resultBounds.height());
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const SkImageInfo bmImageInfo = SkImageInfo::MakeA8(bounds.width(), bounds.height());
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if (!fPixels->tryAlloc(bmImageInfo)) {
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return false;
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}
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fPixels->erase(0);
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fDraw.fDst = *fPixels;
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fRasterClip.setRect(bounds);
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fDraw.fRC = &fRasterClip;
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return true;
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}
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sk_sp<GrTextureProxy> GrSWMaskHelper::toTextureProxy(GrContext* context, SkBackingFit fit) {
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SkImageInfo ii = SkImageInfo::MakeA8(fPixels->width(), fPixels->height());
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size_t rowBytes = fPixels->rowBytes();
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sk_sp<SkData> data = fPixels->detachPixelsAsData();
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if (!data) {
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return nullptr;
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}
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sk_sp<SkImage> img = SkImage::MakeRasterData(ii, std::move(data), rowBytes);
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if (!img) {
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return nullptr;
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}
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// TODO: http://skbug.com/8422: Although this fixes http://skbug.com/8351, it seems like these
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// should just participate in the normal allocation process and not need the pending IO flag.
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auto surfaceFlags = GrInternalSurfaceFlags::kNone;
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if (!context->contextPriv().resourceProvider()) {
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// In DDL mode, this texture proxy will be instantiated at flush time, therfore it cannot
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// have pending IO.
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surfaceFlags |= GrInternalSurfaceFlags::kNoPendingIO;
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}
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auto clearFlag = kNone_GrSurfaceFlags;
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// In a WASM build on Firefox, we see warnings like
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// WebGL warning: texSubImage2D: This operation requires zeroing texture data. This is slow.
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// WebGL warning: texSubImage2D: Texture has not been initialized prior to a partial upload,
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// forcing the browser to clear it. This may be slow.
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// Setting the initial clear seems to make those warnings go away and offers a substantial
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// boost in performance in Firefox. Chrome sees a more modest increase.
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#if IS_WEBGL==1
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clearFlag = kPerformInitialClear_GrSurfaceFlag;
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#endif
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return context->contextPriv().proxyProvider()->createTextureProxy(
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std::move(img), clearFlag, 1, SkBudgeted::kYes, fit, surfaceFlags);
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}
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