/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrPath_DEFINED
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#define GrPath_DEFINED
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#include "GrGpuResource.h"
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#include "GrPathRendering.h"
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#include "GrStyle.h"
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#include "SkPath.h"
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#include "SkRect.h"
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class GrShape;
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class GrPath : public GrGpuResource {
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public:
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/**
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* Initialize to a path with a fixed stroke. Stroke must not be hairline.
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*/
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GrPath(GrGpu* gpu, const SkPath& skPath, const GrStyle& style)
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: INHERITED(gpu)
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, fBounds(SkRect::MakeEmpty())
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, fFillType(GrPathRendering::kWinding_FillType)
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#ifdef SK_DEBUG
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, fSkPath(skPath)
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, fStyle(style)
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#endif
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{
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}
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static void ComputeKey(const GrShape&, GrUniqueKey* key, bool* outIsVolatile);
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const SkRect& getBounds() const { return fBounds; }
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GrPathRendering::FillType getFillType() const { return fFillType; }
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#ifdef SK_DEBUG
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bool isEqualTo(const SkPath& path, const GrStyle& style) const;
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#endif
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protected:
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// Subclass should init these.
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SkRect fBounds;
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GrPathRendering::FillType fFillType;
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#ifdef SK_DEBUG
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SkPath fSkPath;
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GrStyle fStyle;
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#endif
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private:
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const char* getResourceType() const override { return "Path Data"; }
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typedef GrGpuResource INHERITED;
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};
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#endif
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