/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "GrClipStackClip.h"
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#include "GrAppliedClip.h"
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#include "GrContextPriv.h"
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#include "GrDeferredProxyUploader.h"
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#include "GrDrawingManager.h"
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#include "GrFixedClip.h"
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#include "GrGpuResourcePriv.h"
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#include "GrProxyProvider.h"
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#include "GrRenderTargetContextPriv.h"
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#include "GrSWMaskHelper.h"
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#include "GrShape.h"
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#include "GrStencilAttachment.h"
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#include "GrStyle.h"
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#include "GrTextureProxy.h"
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#include "SkClipOpPriv.h"
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#include "SkMakeUnique.h"
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#include "SkTaskGroup.h"
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#include "SkTo.h"
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#include "SkTraceEvent.h"
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#include "effects/GrConvexPolyEffect.h"
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#include "effects/GrRRectEffect.h"
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#include "effects/GrTextureDomain.h"
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typedef SkClipStack::Element Element;
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typedef GrReducedClip::InitialState InitialState;
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typedef GrReducedClip::ElementList ElementList;
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const char GrClipStackClip::kMaskTestTag[] = "clip_mask";
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bool GrClipStackClip::quickContains(const SkRect& rect) const {
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if (!fStack || fStack->isWideOpen()) {
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return true;
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}
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return fStack->quickContains(rect);
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}
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bool GrClipStackClip::quickContains(const SkRRect& rrect) const {
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if (!fStack || fStack->isWideOpen()) {
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return true;
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}
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return fStack->quickContains(rrect);
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}
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bool GrClipStackClip::isRRect(const SkRect& origRTBounds, SkRRect* rr, GrAA* aa) const {
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if (!fStack) {
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return false;
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}
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const SkRect* rtBounds = &origRTBounds;
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bool isAA;
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if (fStack->isRRect(*rtBounds, rr, &isAA)) {
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*aa = GrAA(isAA);
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return true;
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}
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return false;
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}
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void GrClipStackClip::getConservativeBounds(int width, int height, SkIRect* devResult,
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bool* isIntersectionOfRects) const {
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if (!fStack) {
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devResult->setXYWH(0, 0, width, height);
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if (isIntersectionOfRects) {
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*isIntersectionOfRects = true;
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}
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return;
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}
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SkRect devBounds;
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fStack->getConservativeBounds(0, 0, width, height, &devBounds, isIntersectionOfRects);
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devBounds.roundOut(devResult);
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}
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////////////////////////////////////////////////////////////////////////////////
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// set up the draw state to enable the aa clipping mask.
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static std::unique_ptr<GrFragmentProcessor> create_fp_for_mask(sk_sp<GrTextureProxy> mask,
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const SkIRect& devBound) {
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SkIRect domainTexels = SkIRect::MakeWH(devBound.width(), devBound.height());
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return GrDeviceSpaceTextureDecalFragmentProcessor::Make(std::move(mask), domainTexels,
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{devBound.fLeft, devBound.fTop});
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}
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// Does the path in 'element' require SW rendering? If so, return true (and,
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// optionally, set 'prOut' to NULL. If not, return false (and, optionally, set
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// 'prOut' to the non-SW path renderer that will do the job).
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bool GrClipStackClip::PathNeedsSWRenderer(GrContext* context,
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const SkIRect& scissorRect,
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bool hasUserStencilSettings,
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const GrRenderTargetContext* renderTargetContext,
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const SkMatrix& viewMatrix,
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const Element* element,
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GrPathRenderer** prOut,
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bool needsStencil) {
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if (Element::DeviceSpaceType::kRect == element->getDeviceSpaceType()) {
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// rects can always be drawn directly w/o using the software path
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// TODO: skip rrects once we're drawing them directly.
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if (prOut) {
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*prOut = nullptr;
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}
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return false;
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} else {
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// We shouldn't get here with an empty clip element.
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SkASSERT(Element::DeviceSpaceType::kEmpty != element->getDeviceSpaceType());
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// the gpu alpha mask will draw the inverse paths as non-inverse to a temp buffer
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SkPath path;
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element->asDeviceSpacePath(&path);
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if (path.isInverseFillType()) {
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path.toggleInverseFillType();
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}
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GrPathRendererChain::DrawType type =
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needsStencil ? GrPathRendererChain::DrawType::kStencilAndColor
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: GrPathRendererChain::DrawType::kColor;
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GrShape shape(path, GrStyle::SimpleFill());
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GrPathRenderer::CanDrawPathArgs canDrawArgs;
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canDrawArgs.fCaps = context->contextPriv().caps();
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canDrawArgs.fClipConservativeBounds = &scissorRect;
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canDrawArgs.fViewMatrix = &viewMatrix;
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canDrawArgs.fShape = &shape;
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canDrawArgs.fAAType = GrChooseAAType(GrAA(element->isAA()),
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renderTargetContext->fsaaType(),
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GrAllowMixedSamples::kYes,
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*context->contextPriv().caps());
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SkASSERT(!renderTargetContext->wrapsVkSecondaryCB());
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canDrawArgs.fTargetIsWrappedVkSecondaryCB = false;
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canDrawArgs.fHasUserStencilSettings = hasUserStencilSettings;
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// the 'false' parameter disallows use of the SW path renderer
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GrPathRenderer* pr =
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context->contextPriv().drawingManager()->getPathRenderer(canDrawArgs, false, type);
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if (prOut) {
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*prOut = pr;
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}
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return SkToBool(!pr);
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}
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}
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/*
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* This method traverses the clip stack to see if the GrSoftwarePathRenderer
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* will be used on any element. If so, it returns true to indicate that the
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* entire clip should be rendered in SW and then uploaded en masse to the gpu.
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*/
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bool GrClipStackClip::UseSWOnlyPath(GrContext* context,
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bool hasUserStencilSettings,
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const GrRenderTargetContext* renderTargetContext,
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const GrReducedClip& reducedClip) {
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// TODO: right now it appears that GPU clip masks are strictly slower than software. We may
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// want to revisit this assumption once we can test with render target sorting.
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return true;
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// TODO: generalize this function so that when
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// a clip gets complex enough it can just be done in SW regardless
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// of whether it would invoke the GrSoftwarePathRenderer.
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// If we're avoiding stencils, always use SW. This includes drawing into a wrapped vulkan
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// secondary command buffer which can't handle stencils.
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if (context->contextPriv().caps()->avoidStencilBuffers() ||
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renderTargetContext->wrapsVkSecondaryCB()) {
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return true;
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}
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// Set the matrix so that rendered clip elements are transformed to mask space from clip
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// space.
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SkMatrix translate;
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translate.setTranslate(SkIntToScalar(-reducedClip.left()), SkIntToScalar(-reducedClip.top()));
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for (ElementList::Iter iter(reducedClip.maskElements()); iter.get(); iter.next()) {
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const Element* element = iter.get();
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SkClipOp op = element->getOp();
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bool invert = element->isInverseFilled();
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bool needsStencil = invert ||
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kIntersect_SkClipOp == op || kReverseDifference_SkClipOp == op;
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if (PathNeedsSWRenderer(context, reducedClip.scissor(), hasUserStencilSettings,
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renderTargetContext, translate, element, nullptr, needsStencil)) {
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return true;
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}
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}
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return false;
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}
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////////////////////////////////////////////////////////////////////////////////
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// sort out what kind of clip mask needs to be created: alpha, stencil,
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// scissor, or entirely software
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bool GrClipStackClip::apply(GrContext* context, GrRenderTargetContext* renderTargetContext,
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bool useHWAA, bool hasUserStencilSettings, GrAppliedClip* out,
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SkRect* bounds) const {
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SkRect devBounds = SkRect::MakeIWH(renderTargetContext->width(), renderTargetContext->height());
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if (!devBounds.intersect(*bounds)) {
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return false;
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}
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if (!fStack || fStack->isWideOpen()) {
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return true;
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}
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int maxWindowRectangles = renderTargetContext->priv().maxWindowRectangles();
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int maxAnalyticFPs = context->contextPriv().caps()->maxClipAnalyticFPs();
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if (GrFSAAType::kNone != renderTargetContext->fsaaType()) {
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// With mixed samples (non-msaa color buffer), any coverage info is lost from color once it
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// hits the color buffer anyway, so we may as well use coverage AA if nothing else in the
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// pipe is multisampled.
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if (renderTargetContext->numColorSamples() > 1 || useHWAA || hasUserStencilSettings) {
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maxAnalyticFPs = 0;
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}
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// We disable MSAA when avoiding stencil.
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SkASSERT(!context->contextPriv().caps()->avoidStencilBuffers());
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}
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auto* ccpr = context->contextPriv().drawingManager()->getCoverageCountingPathRenderer();
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GrReducedClip reducedClip(*fStack, devBounds, context->contextPriv().caps(),
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maxWindowRectangles, maxAnalyticFPs, ccpr ? maxAnalyticFPs : 0);
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if (InitialState::kAllOut == reducedClip.initialState() &&
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reducedClip.maskElements().isEmpty()) {
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return false;
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}
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if (reducedClip.hasScissor() && !GrClip::IsInsideClip(reducedClip.scissor(), devBounds)) {
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out->hardClip().addScissor(reducedClip.scissor(), bounds);
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}
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if (!reducedClip.windowRectangles().empty()) {
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out->hardClip().addWindowRectangles(reducedClip.windowRectangles(),
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GrWindowRectsState::Mode::kExclusive);
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}
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if (!reducedClip.maskElements().isEmpty()) {
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if (!this->applyClipMask(context, renderTargetContext, reducedClip, hasUserStencilSettings,
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out)) {
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return false;
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}
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}
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// The opList ID must not be looked up until AFTER producing the clip mask (if any). That step
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// can cause a flush or otherwise change which opList our draw is going into.
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uint32_t opListID = renderTargetContext->getOpList()->uniqueID();
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int rtWidth = renderTargetContext->width(), rtHeight = renderTargetContext->height();
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if (auto clipFPs = reducedClip.finishAndDetachAnalyticFPs(ccpr, opListID, rtWidth, rtHeight)) {
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out->addCoverageFP(std::move(clipFPs));
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}
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return true;
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}
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bool GrClipStackClip::applyClipMask(GrContext* context, GrRenderTargetContext* renderTargetContext,
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const GrReducedClip& reducedClip, bool hasUserStencilSettings,
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GrAppliedClip* out) const {
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#ifdef SK_DEBUG
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SkASSERT(reducedClip.hasScissor());
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SkIRect rtIBounds = SkIRect::MakeWH(renderTargetContext->width(),
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renderTargetContext->height());
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const SkIRect& scissor = reducedClip.scissor();
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SkASSERT(rtIBounds.contains(scissor)); // Mask shouldn't be larger than the RT.
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#endif
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// If the stencil buffer is multisampled we can use it to do everything.
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if ((GrFSAAType::kNone == renderTargetContext->fsaaType() && reducedClip.maskRequiresAA()) ||
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context->contextPriv().caps()->avoidStencilBuffers() ||
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renderTargetContext->wrapsVkSecondaryCB()) {
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sk_sp<GrTextureProxy> result;
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if (UseSWOnlyPath(context, hasUserStencilSettings, renderTargetContext, reducedClip)) {
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// The clip geometry is complex enough that it will be more efficient to create it
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// entirely in software
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result = this->createSoftwareClipMask(context, reducedClip, renderTargetContext);
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} else {
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result = this->createAlphaClipMask(context, reducedClip);
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}
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if (result) {
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// The mask's top left coord should be pinned to the rounded-out top left corner of
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// the clip's device space bounds.
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out->addCoverageFP(create_fp_for_mask(std::move(result), reducedClip.scissor()));
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return true;
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}
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// If alpha or software clip mask creation fails, fall through to the stencil code paths,
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// unless stencils are disallowed.
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if (context->contextPriv().caps()->avoidStencilBuffers() ||
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renderTargetContext->wrapsVkSecondaryCB()) {
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SkDebugf("WARNING: Clip mask requires stencil, but stencil unavailable. "
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"Clip will be ignored.\n");
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return false;
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}
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}
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renderTargetContext->setNeedsStencil();
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// This relies on the property that a reduced sub-rect of the last clip will contain all the
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// relevant window rectangles that were in the last clip. This subtle requirement will go away
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// after clipping is overhauled.
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if (renderTargetContext->priv().mustRenderClip(reducedClip.maskGenID(), reducedClip.scissor(),
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reducedClip.numAnalyticFPs())) {
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reducedClip.drawStencilClipMask(context, renderTargetContext);
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renderTargetContext->priv().setLastClip(reducedClip.maskGenID(), reducedClip.scissor(),
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reducedClip.numAnalyticFPs());
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}
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// GrAppliedClip doesn't need to figure numAnalyticFPs into its key (used by operator==) because
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// it verifies the FPs are also equal.
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out->hardClip().addStencilClip(reducedClip.maskGenID());
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return true;
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}
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////////////////////////////////////////////////////////////////////////////////
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// Create a 8-bit clip mask in alpha
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static void create_clip_mask_key(uint32_t clipGenID, const SkIRect& bounds, int numAnalyticFPs,
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GrUniqueKey* key) {
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static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
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GrUniqueKey::Builder builder(key, kDomain, 4, GrClipStackClip::kMaskTestTag);
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builder[0] = clipGenID;
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// SkToS16 because image filters outset layers to a size indicated by the filter, which can
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// sometimes result in negative coordinates from device space.
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builder[1] = SkToS16(bounds.fLeft) | (SkToS16(bounds.fRight) << 16);
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builder[2] = SkToS16(bounds.fTop) | (SkToS16(bounds.fBottom) << 16);
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builder[3] = numAnalyticFPs;
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}
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static void add_invalidate_on_pop_message(GrContext* context,
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const SkClipStack& stack, uint32_t clipGenID,
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const GrUniqueKey& clipMaskKey) {
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GrProxyProvider* proxyProvider = context->contextPriv().proxyProvider();
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SkClipStack::Iter iter(stack, SkClipStack::Iter::kTop_IterStart);
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while (const Element* element = iter.prev()) {
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if (element->getGenID() == clipGenID) {
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element->addResourceInvalidationMessage(proxyProvider, clipMaskKey);
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return;
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}
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}
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SkDEBUGFAIL("Gen ID was not found in stack.");
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}
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sk_sp<GrTextureProxy> GrClipStackClip::createAlphaClipMask(GrContext* context,
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const GrReducedClip& reducedClip) const {
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GrProxyProvider* proxyProvider = context->contextPriv().proxyProvider();
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GrUniqueKey key;
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create_clip_mask_key(reducedClip.maskGenID(), reducedClip.scissor(),
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reducedClip.numAnalyticFPs(), &key);
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sk_sp<GrTextureProxy> proxy(proxyProvider->findOrCreateProxyByUniqueKey(
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key, kTopLeft_GrSurfaceOrigin));
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if (proxy) {
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return proxy;
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}
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GrBackendFormat format =
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context->contextPriv().caps()->getBackendFormatFromColorType(kAlpha_8_SkColorType);
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sk_sp<GrRenderTargetContext> rtc(
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context->contextPriv().makeDeferredRenderTargetContextWithFallback(
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format,
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SkBackingFit::kApprox,
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reducedClip.width(),
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reducedClip.height(),
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kAlpha_8_GrPixelConfig,
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nullptr, 1,
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GrMipMapped::kNo,
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kTopLeft_GrSurfaceOrigin));
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if (!rtc) {
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return nullptr;
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}
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if (!reducedClip.drawAlphaClipMask(rtc.get())) {
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return nullptr;
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}
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sk_sp<GrTextureProxy> result(rtc->asTextureProxyRef());
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if (!result) {
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return nullptr;
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}
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SkASSERT(result->origin() == kTopLeft_GrSurfaceOrigin);
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proxyProvider->assignUniqueKeyToProxy(key, result.get());
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add_invalidate_on_pop_message(context, *fStack, reducedClip.maskGenID(), key);
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return result;
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}
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namespace {
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/**
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* Payload class for use with GrTDeferredProxyUploader. The clip mask code renders multiple
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* elements, each storing their own AA setting (and already transformed into device space). This
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* stores all of the information needed by the worker thread to draw all clip elements (see below,
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* in createSoftwareClipMask).
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*/
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class ClipMaskData {
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public:
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ClipMaskData(const GrReducedClip& reducedClip)
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: fScissor(reducedClip.scissor())
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, fInitialState(reducedClip.initialState()) {
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for (ElementList::Iter iter(reducedClip.maskElements()); iter.get(); iter.next()) {
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fElements.addToTail(*iter.get());
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}
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}
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const SkIRect& scissor() const { return fScissor; }
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InitialState initialState() const { return fInitialState; }
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const ElementList& elements() const { return fElements; }
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private:
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SkIRect fScissor;
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InitialState fInitialState;
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ElementList fElements;
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};
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}
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static void draw_clip_elements_to_mask_helper(GrSWMaskHelper& helper, const ElementList& elements,
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const SkIRect& scissor, InitialState initialState) {
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// Set the matrix so that rendered clip elements are transformed to mask space from clip space.
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SkMatrix translate;
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translate.setTranslate(SkIntToScalar(-scissor.left()), SkIntToScalar(-scissor.top()));
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helper.clear(InitialState::kAllIn == initialState ? 0xFF : 0x00);
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for (ElementList::Iter iter(elements); iter.get(); iter.next()) {
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const Element* element = iter.get();
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SkClipOp op = element->getOp();
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GrAA aa = GrAA(element->isAA());
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if (kIntersect_SkClipOp == op || kReverseDifference_SkClipOp == op) {
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// Intersect and reverse difference require modifying pixels outside of the geometry
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// that is being "drawn". In both cases we erase all the pixels outside of the geometry
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// but leave the pixels inside the geometry alone. For reverse difference we invert all
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// the pixels before clearing the ones outside the geometry.
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if (kReverseDifference_SkClipOp == op) {
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SkRect temp = SkRect::Make(scissor);
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// invert the entire scene
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helper.drawRect(temp, translate, SkRegion::kXOR_Op, GrAA::kNo, 0xFF);
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}
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SkPath clipPath;
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element->asDeviceSpacePath(&clipPath);
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clipPath.toggleInverseFillType();
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GrShape shape(clipPath, GrStyle::SimpleFill());
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helper.drawShape(shape, translate, SkRegion::kReplace_Op, aa, 0x00);
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continue;
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}
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// The other ops (union, xor, diff) only affect pixels inside
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// the geometry so they can just be drawn normally
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if (Element::DeviceSpaceType::kRect == element->getDeviceSpaceType()) {
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helper.drawRect(element->getDeviceSpaceRect(), translate, (SkRegion::Op)op, aa, 0xFF);
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} else {
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SkPath path;
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element->asDeviceSpacePath(&path);
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GrShape shape(path, GrStyle::SimpleFill());
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helper.drawShape(shape, translate, (SkRegion::Op)op, aa, 0xFF);
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}
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}
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}
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sk_sp<GrTextureProxy> GrClipStackClip::createSoftwareClipMask(
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GrContext* context, const GrReducedClip& reducedClip,
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GrRenderTargetContext* renderTargetContext) const {
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GrUniqueKey key;
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create_clip_mask_key(reducedClip.maskGenID(), reducedClip.scissor(),
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reducedClip.numAnalyticFPs(), &key);
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GrProxyProvider* proxyProvider = context->contextPriv().proxyProvider();
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sk_sp<GrTextureProxy> proxy(proxyProvider->findOrCreateProxyByUniqueKey(
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key, kTopLeft_GrSurfaceOrigin));
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if (proxy) {
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return proxy;
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}
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// The mask texture may be larger than necessary. We round out the clip bounds and pin the top
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// left corner of the resulting rect to the top left of the texture.
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SkIRect maskSpaceIBounds = SkIRect::MakeWH(reducedClip.width(), reducedClip.height());
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SkTaskGroup* taskGroup = context->contextPriv().getTaskGroup();
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if (taskGroup && renderTargetContext) {
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// Create our texture proxy
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GrSurfaceDesc desc;
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desc.fWidth = maskSpaceIBounds.width();
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desc.fHeight = maskSpaceIBounds.height();
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desc.fConfig = kAlpha_8_GrPixelConfig;
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GrBackendFormat format =
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context->contextPriv().caps()->getBackendFormatFromColorType(kAlpha_8_SkColorType);
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// MDB TODO: We're going to fill this proxy with an ASAP upload (which is out of order wrt
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// to ops), so it can't have any pending IO.
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proxy = proxyProvider->createProxy(format, desc, kTopLeft_GrSurfaceOrigin,
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SkBackingFit::kApprox, SkBudgeted::kYes,
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GrInternalSurfaceFlags::kNoPendingIO);
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auto uploader = skstd::make_unique<GrTDeferredProxyUploader<ClipMaskData>>(reducedClip);
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GrTDeferredProxyUploader<ClipMaskData>* uploaderRaw = uploader.get();
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auto drawAndUploadMask = [uploaderRaw, maskSpaceIBounds] {
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TRACE_EVENT0("skia", "Threaded SW Clip Mask Render");
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GrSWMaskHelper helper(uploaderRaw->getPixels());
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if (helper.init(maskSpaceIBounds)) {
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draw_clip_elements_to_mask_helper(helper, uploaderRaw->data().elements(),
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uploaderRaw->data().scissor(),
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uploaderRaw->data().initialState());
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} else {
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SkDEBUGFAIL("Unable to allocate SW clip mask.");
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}
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uploaderRaw->signalAndFreeData();
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};
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taskGroup->add(std::move(drawAndUploadMask));
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proxy->texPriv().setDeferredUploader(std::move(uploader));
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} else {
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GrSWMaskHelper helper;
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if (!helper.init(maskSpaceIBounds)) {
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return nullptr;
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}
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draw_clip_elements_to_mask_helper(helper, reducedClip.maskElements(), reducedClip.scissor(),
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reducedClip.initialState());
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proxy = helper.toTextureProxy(context, SkBackingFit::kApprox);
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}
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SkASSERT(proxy->origin() == kTopLeft_GrSurfaceOrigin);
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proxyProvider->assignUniqueKeyToProxy(key, proxy.get());
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add_invalidate_on_pop_message(context, *fStack, reducedClip.maskGenID(), key);
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return proxy;
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}
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