/*
|
* Copyright 2011 Google Inc.
|
*
|
* Use of this source code is governed by a BSD-style license that can be
|
* found in the LICENSE file.
|
*/
|
#include "SkArenaAlloc.h"
|
#include "SkBlendModePriv.h"
|
#include "SkBlurDrawLooper.h"
|
#include "SkColorSpacePriv.h"
|
#include "SkMaskFilter.h"
|
#include "SkCanvas.h"
|
#include "SkColorSpaceXformer.h"
|
#include "SkColor.h"
|
#include "SkMaskFilterBase.h"
|
#include "SkReadBuffer.h"
|
#include "SkWriteBuffer.h"
|
#include "SkLayerDrawLooper.h"
|
#include "SkString.h"
|
#include "SkStringUtils.h"
|
#include "SkUnPreMultiply.h"
|
#include "SkXfermodePriv.h"
|
|
SkLayerDrawLooper::LayerInfo::LayerInfo() {
|
fPaintBits = 0; // ignore our paint fields
|
fColorMode = SkBlendMode::kDst; // ignore our color
|
fOffset.set(0, 0);
|
fPostTranslate = false;
|
}
|
|
SkLayerDrawLooper::SkLayerDrawLooper()
|
: fRecs(nullptr),
|
fCount(0) {
|
}
|
|
SkLayerDrawLooper::~SkLayerDrawLooper() {
|
Rec* rec = fRecs;
|
while (rec) {
|
Rec* next = rec->fNext;
|
delete rec;
|
rec = next;
|
}
|
}
|
|
SkLayerDrawLooper::Context*
|
SkLayerDrawLooper::makeContext(SkCanvas* canvas, SkArenaAlloc* alloc) const {
|
canvas->save();
|
return alloc->make<LayerDrawLooperContext>(this);
|
}
|
|
static SkColor4f xferColor(const SkColor4f& src, const SkColor4f& dst, SkBlendMode mode) {
|
switch (mode) {
|
case SkBlendMode::kSrc:
|
return src;
|
case SkBlendMode::kDst:
|
return dst;
|
default: {
|
SkPMColor4f pmS = src.premul();
|
SkPMColor4f pmD = dst.premul();
|
return SkBlendMode_Apply(mode, pmS, pmD).unpremul();
|
}
|
}
|
}
|
|
// Even with kEntirePaint_Bits, we always ensure that the master paint's
|
// text-encoding is respected, since that controls how we interpret the
|
// text/length parameters of a draw[Pos]Text call.
|
void SkLayerDrawLooper::LayerDrawLooperContext::ApplyInfo(
|
SkPaint* dst, const SkPaint& src, const LayerInfo& info) {
|
SkColor4f srcColor = src.getColor4f();
|
#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
|
// The framework may respect the alpha value on the original paint.
|
// Match this legacy behavior.
|
if (src.getAlpha() == 255) {
|
srcColor.fA = dst->getColor4f().fA;
|
}
|
#endif
|
dst->setColor4f(xferColor(srcColor, dst->getColor4f(), (SkBlendMode)info.fColorMode),
|
sk_srgb_singleton());
|
|
BitFlags bits = info.fPaintBits;
|
|
if (0 == bits) {
|
return;
|
}
|
if (kEntirePaint_Bits == bits) {
|
// we've already computed these, so save it from the assignment
|
bool aa = dst->isAntiAlias();
|
bool di = dst->isDither();
|
SkColor4f c = dst->getColor4f();
|
*dst = src;
|
dst->setAntiAlias(aa);
|
dst->setDither(di);
|
dst->setColor4f(c, sk_srgb_singleton());
|
return;
|
}
|
|
if (bits & kStyle_Bit) {
|
dst->setStyle(src.getStyle());
|
dst->setStrokeWidth(src.getStrokeWidth());
|
dst->setStrokeMiter(src.getStrokeMiter());
|
dst->setStrokeCap(src.getStrokeCap());
|
dst->setStrokeJoin(src.getStrokeJoin());
|
}
|
|
if (bits & kPathEffect_Bit) {
|
dst->setPathEffect(src.refPathEffect());
|
}
|
if (bits & kMaskFilter_Bit) {
|
dst->setMaskFilter(src.refMaskFilter());
|
}
|
if (bits & kShader_Bit) {
|
dst->setShader(src.refShader());
|
}
|
if (bits & kColorFilter_Bit) {
|
dst->setColorFilter(src.refColorFilter());
|
}
|
if (bits & kXfermode_Bit) {
|
dst->setBlendMode(src.getBlendMode());
|
}
|
|
// we don't override these
|
#if 0
|
dst->setTypeface(src.getTypeface());
|
dst->setTextSize(src.getTextSize());
|
dst->setTextScaleX(src.getTextScaleX());
|
dst->setRasterizer(src.getRasterizer());
|
dst->setLooper(src.getLooper());
|
dst->setTextEncoding(src.getTextEncoding());
|
dst->setHinting(src.getHinting());
|
#endif
|
}
|
|
// Should we add this to canvas?
|
static void postTranslate(SkCanvas* canvas, SkScalar dx, SkScalar dy) {
|
SkMatrix m = canvas->getTotalMatrix();
|
m.postTranslate(dx, dy);
|
canvas->setMatrix(m);
|
}
|
|
SkLayerDrawLooper::LayerDrawLooperContext::LayerDrawLooperContext(
|
const SkLayerDrawLooper* looper) : fCurrRec(looper->fRecs) {}
|
|
bool SkLayerDrawLooper::LayerDrawLooperContext::next(SkCanvas* canvas,
|
SkPaint* paint) {
|
canvas->restore();
|
if (nullptr == fCurrRec) {
|
return false;
|
}
|
|
ApplyInfo(paint, fCurrRec->fPaint, fCurrRec->fInfo);
|
|
canvas->save();
|
if (fCurrRec->fInfo.fPostTranslate) {
|
postTranslate(canvas, fCurrRec->fInfo.fOffset.fX,
|
fCurrRec->fInfo.fOffset.fY);
|
} else {
|
canvas->translate(fCurrRec->fInfo.fOffset.fX,
|
fCurrRec->fInfo.fOffset.fY);
|
}
|
fCurrRec = fCurrRec->fNext;
|
|
return true;
|
}
|
|
bool SkLayerDrawLooper::asABlurShadow(BlurShadowRec* bsRec) const {
|
if (fCount != 2) {
|
return false;
|
}
|
const Rec* rec = fRecs;
|
|
// bottom layer needs to be just blur(maskfilter)
|
if ((rec->fInfo.fPaintBits & ~kMaskFilter_Bit)) {
|
return false;
|
}
|
if (SkBlendMode::kSrc != (SkBlendMode)rec->fInfo.fColorMode) {
|
return false;
|
}
|
const SkMaskFilter* mf = rec->fPaint.getMaskFilter();
|
if (nullptr == mf) {
|
return false;
|
}
|
SkMaskFilterBase::BlurRec maskBlur;
|
if (!as_MFB(mf)->asABlur(&maskBlur)) {
|
return false;
|
}
|
|
rec = rec->fNext;
|
// top layer needs to be "plain"
|
if (rec->fInfo.fPaintBits) {
|
return false;
|
}
|
if (SkBlendMode::kDst != (SkBlendMode)rec->fInfo.fColorMode) {
|
return false;
|
}
|
if (!rec->fInfo.fOffset.equals(0, 0)) {
|
return false;
|
}
|
|
if (bsRec) {
|
bsRec->fSigma = maskBlur.fSigma;
|
bsRec->fOffset = fRecs->fInfo.fOffset;
|
// TODO: Update BlurShadowRec to use SkColor4f?
|
bsRec->fColor = fRecs->fPaint.getColor();
|
bsRec->fStyle = maskBlur.fStyle;
|
}
|
return true;
|
}
|
|
sk_sp<SkDrawLooper> SkLayerDrawLooper::onMakeColorSpace(SkColorSpaceXformer* xformer) const {
|
if (!fCount) {
|
return sk_ref_sp(const_cast<SkLayerDrawLooper*>(this));
|
}
|
|
auto looper = sk_sp<SkLayerDrawLooper>(new SkLayerDrawLooper());
|
looper->fCount = fCount;
|
|
Rec* oldRec = fRecs;
|
Rec* newTopRec = new Rec();
|
newTopRec->fInfo = oldRec->fInfo;
|
newTopRec->fPaint = xformer->apply(oldRec->fPaint);
|
newTopRec->fNext = nullptr;
|
|
Rec* prevNewRec = newTopRec;
|
oldRec = oldRec->fNext;
|
while (oldRec) {
|
Rec* newRec = new Rec();
|
newRec->fInfo = oldRec->fInfo;
|
newRec->fPaint = xformer->apply(oldRec->fPaint);
|
newRec->fNext = nullptr;
|
prevNewRec->fNext = newRec;
|
|
prevNewRec = newRec;
|
oldRec = oldRec->fNext;
|
}
|
|
looper->fRecs = newTopRec;
|
return std::move(looper);
|
}
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
void SkLayerDrawLooper::flatten(SkWriteBuffer& buffer) const {
|
buffer.writeInt(fCount);
|
|
Rec* rec = fRecs;
|
for (int i = 0; i < fCount; i++) {
|
// Legacy "flagsmask" field -- now ignored, remove when we bump version
|
buffer.writeInt(0);
|
|
buffer.writeInt(rec->fInfo.fPaintBits);
|
buffer.writeInt((int)rec->fInfo.fColorMode);
|
buffer.writePoint(rec->fInfo.fOffset);
|
buffer.writeBool(rec->fInfo.fPostTranslate);
|
buffer.writePaint(rec->fPaint);
|
rec = rec->fNext;
|
}
|
}
|
|
sk_sp<SkFlattenable> SkLayerDrawLooper::CreateProc(SkReadBuffer& buffer) {
|
int count = buffer.readInt();
|
|
Builder builder;
|
for (int i = 0; i < count; i++) {
|
LayerInfo info;
|
// Legacy "flagsmask" field -- now ignored, remove when we bump version
|
(void)buffer.readInt();
|
|
info.fPaintBits = buffer.readInt();
|
info.fColorMode = (SkBlendMode)buffer.readInt();
|
buffer.readPoint(&info.fOffset);
|
info.fPostTranslate = buffer.readBool();
|
buffer.readPaint(builder.addLayerOnTop(info), nullptr);
|
if (!buffer.isValid()) {
|
return nullptr;
|
}
|
}
|
return builder.detach();
|
}
|
|
SkLayerDrawLooper::Builder::Builder()
|
: fRecs(nullptr),
|
fTopRec(nullptr),
|
fCount(0) {
|
}
|
|
SkLayerDrawLooper::Builder::~Builder() {
|
Rec* rec = fRecs;
|
while (rec) {
|
Rec* next = rec->fNext;
|
delete rec;
|
rec = next;
|
}
|
}
|
|
SkPaint* SkLayerDrawLooper::Builder::addLayer(const LayerInfo& info) {
|
fCount += 1;
|
|
Rec* rec = new Rec;
|
rec->fNext = fRecs;
|
rec->fInfo = info;
|
fRecs = rec;
|
if (nullptr == fTopRec) {
|
fTopRec = rec;
|
}
|
|
return &rec->fPaint;
|
}
|
|
void SkLayerDrawLooper::Builder::addLayer(SkScalar dx, SkScalar dy) {
|
LayerInfo info;
|
|
info.fOffset.set(dx, dy);
|
(void)this->addLayer(info);
|
}
|
|
SkPaint* SkLayerDrawLooper::Builder::addLayerOnTop(const LayerInfo& info) {
|
fCount += 1;
|
|
Rec* rec = new Rec;
|
rec->fNext = nullptr;
|
rec->fInfo = info;
|
if (nullptr == fRecs) {
|
fRecs = rec;
|
} else {
|
SkASSERT(fTopRec);
|
fTopRec->fNext = rec;
|
}
|
fTopRec = rec;
|
|
return &rec->fPaint;
|
}
|
|
sk_sp<SkDrawLooper> SkLayerDrawLooper::Builder::detach() {
|
SkLayerDrawLooper* looper = new SkLayerDrawLooper;
|
looper->fCount = fCount;
|
looper->fRecs = fRecs;
|
|
fCount = 0;
|
fRecs = nullptr;
|
fTopRec = nullptr;
|
|
return sk_sp<SkDrawLooper>(looper);
|
}
|
|
sk_sp<SkDrawLooper> SkBlurDrawLooper::Make(SkColor color, SkScalar sigma, SkScalar dx, SkScalar dy)
|
{
|
return Make(SkColor4f::FromColor(color), sk_srgb_singleton(), sigma, dx, dy);
|
}
|
|
sk_sp<SkDrawLooper> SkBlurDrawLooper::Make(SkColor4f color, SkColorSpace* cs,
|
SkScalar sigma, SkScalar dx, SkScalar dy)
|
{
|
sk_sp<SkMaskFilter> blur = nullptr;
|
if (sigma > 0.0f) {
|
blur = SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, sigma, true);
|
}
|
|
SkLayerDrawLooper::Builder builder;
|
|
// First layer
|
SkLayerDrawLooper::LayerInfo defaultLayer;
|
builder.addLayer(defaultLayer);
|
|
// Blur layer
|
SkLayerDrawLooper::LayerInfo blurInfo;
|
blurInfo.fColorMode = SkBlendMode::kSrc;
|
blurInfo.fPaintBits = SkLayerDrawLooper::kMaskFilter_Bit;
|
blurInfo.fOffset = SkVector::Make(dx, dy);
|
SkPaint* paint = builder.addLayer(blurInfo);
|
paint->setMaskFilter(std::move(blur));
|
paint->setColor4f(color, cs);
|
|
return builder.detach();
|
}
|