/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkResourceCache_DEFINED
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#define SkResourceCache_DEFINED
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#include "SkBitmap.h"
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#include "SkMessageBus.h"
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#include "SkTDArray.h"
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class SkCachedData;
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class SkDiscardableMemory;
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class SkTraceMemoryDump;
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/**
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* Cache object for bitmaps (with possible scale in X Y as part of the key).
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*
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* Multiple caches can be instantiated, but each instance is not implicitly
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* thread-safe, so if a given instance is to be shared across threads, the
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* caller must manage the access itself (e.g. via a mutex).
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*
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* As a convenience, a global instance is also defined, which can be safely
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* access across threads via the static methods (e.g. FindAndLock, etc.).
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*/
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class SkResourceCache {
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public:
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struct Key {
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/** Key subclasses must call this after their own fields and data are initialized.
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* All fields and data must be tightly packed.
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* @param nameSpace must be unique per Key subclass.
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* @param sharedID == 0 means ignore this field, does not support group purging.
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* @param dataSize is size of fields and data of the subclass, must be a multiple of 4.
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*/
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void init(void* nameSpace, uint64_t sharedID, size_t dataSize);
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/** Returns the size of this key. */
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size_t size() const {
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return fCount32 << 2;
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}
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void* getNamespace() const { return fNamespace; }
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uint64_t getSharedID() const { return ((uint64_t)fSharedID_hi << 32) | fSharedID_lo; }
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// This is only valid after having called init().
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uint32_t hash() const { return fHash; }
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bool operator==(const Key& other) const {
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const uint32_t* a = this->as32();
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const uint32_t* b = other.as32();
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for (int i = 0; i < fCount32; ++i) { // (This checks fCount == other.fCount first.)
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if (a[i] != b[i]) {
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return false;
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}
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}
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return true;
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}
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private:
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int32_t fCount32; // local + user contents count32
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uint32_t fHash;
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// split uint64_t into hi and lo so we don't force ourselves to pad on 32bit machines.
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uint32_t fSharedID_lo;
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uint32_t fSharedID_hi;
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void* fNamespace; // A unique namespace tag. This is hashed.
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/* uint32_t fContents32[] */
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const uint32_t* as32() const { return (const uint32_t*)this; }
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};
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struct Rec {
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typedef SkResourceCache::Key Key;
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Rec() {}
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virtual ~Rec() {}
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uint32_t getHash() const { return this->getKey().hash(); }
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virtual const Key& getKey() const = 0;
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virtual size_t bytesUsed() const = 0;
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// Called if the cache needs to purge/remove/delete the Rec. Default returns true.
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// Subclass may return false if there are outstanding references to it (e.g. bitmaps).
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// Will only be deleted/removed-from-the-cache when this returns true.
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virtual bool canBePurged() { return true; }
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// A rec is first created/initialized, and then added to the cache. As part of the add(),
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// the cache will callback into the rec with postAddInstall, passing in whatever payload
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// was passed to add/Add.
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//
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// This late-install callback exists because the process of add-ing might end up deleting
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// the new rec (if an existing rec in the cache has the same key and cannot be purged).
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// If the new rec will be deleted during add, the pre-existing one (with the same key)
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// will have postAddInstall() called on it instead, so that either way an "install" will
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// happen during the add.
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virtual void postAddInstall(void*) {}
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// for memory usage diagnostics
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virtual const char* getCategory() const = 0;
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virtual SkDiscardableMemory* diagnostic_only_getDiscardable() const { return nullptr; }
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private:
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Rec* fNext;
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Rec* fPrev;
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friend class SkResourceCache;
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};
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// Used with SkMessageBus
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struct PurgeSharedIDMessage {
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PurgeSharedIDMessage(uint64_t sharedID) : fSharedID(sharedID) {}
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uint64_t fSharedID;
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};
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typedef const Rec* ID;
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/**
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* Callback function for find(). If called, the cache will have found a match for the
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* specified Key, and will pass in the corresponding Rec, along with a caller-specified
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* context. The function can read the data in Rec, and copy whatever it likes into context
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* (casting context to whatever it really is).
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*
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* The return value determines what the cache will do with the Rec. If the function returns
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* true, then the Rec is considered "valid". If false is returned, the Rec will be considered
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* "stale" and will be purged from the cache.
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*/
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typedef bool (*FindVisitor)(const Rec&, void* context);
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/**
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* Returns a locked/pinned SkDiscardableMemory instance for the specified
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* number of bytes, or nullptr on failure.
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*/
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typedef SkDiscardableMemory* (*DiscardableFactory)(size_t bytes);
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/*
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* The following static methods are thread-safe wrappers around a global
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* instance of this cache.
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*/
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/**
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* Returns true if the visitor was called on a matching Key, and the visitor returned true.
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*
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* Find() will search the cache for the specified Key. If no match is found, return false and
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* do not call the FindVisitor. If a match is found, return whatever the visitor returns.
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* Its return value is interpreted to mean:
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* true : Rec is valid
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* false : Rec is "stale" -- the cache will purge it.
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*/
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static bool Find(const Key& key, FindVisitor, void* context);
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static void Add(Rec*, void* payload = nullptr);
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typedef void (*Visitor)(const Rec&, void* context);
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// Call the visitor for every Rec in the cache.
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static void VisitAll(Visitor, void* context);
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static size_t GetTotalBytesUsed();
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static size_t GetTotalByteLimit();
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static size_t SetTotalByteLimit(size_t newLimit);
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static size_t SetSingleAllocationByteLimit(size_t);
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static size_t GetSingleAllocationByteLimit();
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static size_t GetEffectiveSingleAllocationByteLimit();
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static void PurgeAll();
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static void TestDumpMemoryStatistics();
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/** Dump memory usage statistics of every Rec in the cache using the
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SkTraceMemoryDump interface.
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*/
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static void DumpMemoryStatistics(SkTraceMemoryDump* dump);
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/**
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* Returns the DiscardableFactory used by the global cache, or nullptr.
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*/
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static DiscardableFactory GetDiscardableFactory();
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static SkCachedData* NewCachedData(size_t bytes);
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static void PostPurgeSharedID(uint64_t sharedID);
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/**
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* Call SkDebugf() with diagnostic information about the state of the cache
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*/
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static void Dump();
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///////////////////////////////////////////////////////////////////////////
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/**
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* Construct the cache to call DiscardableFactory when it
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* allocates memory for the pixels. In this mode, the cache has
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* not explicit budget, and so methods like getTotalBytesUsed()
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* and getTotalByteLimit() will return 0, and setTotalByteLimit
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* will ignore its argument and return 0.
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*/
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SkResourceCache(DiscardableFactory);
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/**
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* Construct the cache, allocating memory with malloc, and respect the
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* byteLimit, purging automatically when a new image is added to the cache
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* that pushes the total bytesUsed over the limit. Note: The limit can be
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* changed at runtime with setTotalByteLimit.
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*/
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explicit SkResourceCache(size_t byteLimit);
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~SkResourceCache();
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/**
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* Returns true if the visitor was called on a matching Key, and the visitor returned true.
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*
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* find() will search the cache for the specified Key. If no match is found, return false and
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* do not call the FindVisitor. If a match is found, return whatever the visitor returns.
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* Its return value is interpreted to mean:
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* true : Rec is valid
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* false : Rec is "stale" -- the cache will purge it.
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*/
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bool find(const Key&, FindVisitor, void* context);
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void add(Rec*, void* payload = nullptr);
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void visitAll(Visitor, void* context);
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size_t getTotalBytesUsed() const { return fTotalBytesUsed; }
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size_t getTotalByteLimit() const { return fTotalByteLimit; }
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/**
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* This is respected by SkBitmapProcState::possiblyScaleImage.
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* 0 is no maximum at all; this is the default.
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* setSingleAllocationByteLimit() returns the previous value.
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*/
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size_t setSingleAllocationByteLimit(size_t maximumAllocationSize);
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size_t getSingleAllocationByteLimit() const;
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// returns the logical single allocation size (pinning against the budget when the cache
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// is not backed by discardable memory.
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size_t getEffectiveSingleAllocationByteLimit() const;
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/**
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* Set the maximum number of bytes available to this cache. If the current
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* cache exceeds this new value, it will be purged to try to fit within
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* this new limit.
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*/
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size_t setTotalByteLimit(size_t newLimit);
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void purgeSharedID(uint64_t sharedID);
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void purgeAll() {
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this->purgeAsNeeded(true);
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}
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DiscardableFactory discardableFactory() const { return fDiscardableFactory; }
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SkCachedData* newCachedData(size_t bytes);
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/**
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* Call SkDebugf() with diagnostic information about the state of the cache
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*/
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void dump() const;
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private:
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Rec* fHead;
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Rec* fTail;
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class Hash;
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Hash* fHash;
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DiscardableFactory fDiscardableFactory;
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size_t fTotalBytesUsed;
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size_t fTotalByteLimit;
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size_t fSingleAllocationByteLimit;
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int fCount;
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SkMessageBus<PurgeSharedIDMessage>::Inbox fPurgeSharedIDInbox;
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void checkMessages();
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void purgeAsNeeded(bool forcePurge = false);
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// linklist management
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void moveToHead(Rec*);
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void addToHead(Rec*);
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void release(Rec*);
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void remove(Rec*);
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void init(); // called by constructors
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#ifdef SK_DEBUG
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void validate() const;
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#else
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void validate() const {}
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#endif
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};
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#endif
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