/*
|
* Copyright 2011 Google Inc.
|
*
|
* Use of this source code is governed by a BSD-style license that can be
|
* found in the LICENSE file.
|
*/
|
|
#include "SkPictureRecord.h"
|
|
#include "SkCanvasPriv.h"
|
#include "SkClipOpPriv.h"
|
#include "SkDrawShadowInfo.h"
|
#include "SkImage_Base.h"
|
#include "SkMatrixPriv.h"
|
#include "SkPatchUtils.h"
|
#include "SkRRect.h"
|
#include "SkRSXform.h"
|
#include "SkTSearch.h"
|
#include "SkTextBlob.h"
|
#include "SkTo.h"
|
|
#define HEAP_BLOCK_SIZE 4096
|
|
enum {
|
// just need a value that save or getSaveCount would never return
|
kNoInitialSave = -1,
|
};
|
|
// A lot of basic types get stored as a uint32_t: bools, ints, paint indices, etc.
|
static int const kUInt32Size = 4;
|
|
SkPictureRecord::SkPictureRecord(const SkISize& dimensions, uint32_t flags)
|
: INHERITED(dimensions.width(), dimensions.height())
|
, fRecordFlags(flags)
|
, fInitialSaveCount(kNoInitialSave) {
|
}
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
void SkPictureRecord::onFlush() {
|
size_t size = sizeof(kUInt32Size);
|
size_t initialOffset = this->addDraw(FLUSH, &size);
|
this->validate(initialOffset, size);
|
}
|
|
void SkPictureRecord::willSave() {
|
// record the offset to us, making it non-positive to distinguish a save
|
// from a clip entry.
|
fRestoreOffsetStack.push_back(-(int32_t)fWriter.bytesWritten());
|
this->recordSave();
|
|
this->INHERITED::willSave();
|
}
|
|
void SkPictureRecord::recordSave() {
|
// op only
|
size_t size = sizeof(kUInt32Size);
|
size_t initialOffset = this->addDraw(SAVE, &size);
|
|
this->validate(initialOffset, size);
|
}
|
|
SkCanvas::SaveLayerStrategy SkPictureRecord::getSaveLayerStrategy(const SaveLayerRec& rec) {
|
// record the offset to us, making it non-positive to distinguish a save
|
// from a clip entry.
|
fRestoreOffsetStack.push_back(-(int32_t)fWriter.bytesWritten());
|
this->recordSaveLayer(rec);
|
|
(void)this->INHERITED::getSaveLayerStrategy(rec);
|
/* No need for a (potentially very big) layer which we don't actually need
|
at this time (and may not be able to afford since during record our
|
clip starts out the size of the picture, which is often much larger
|
than the size of the actual device we'll use during playback).
|
*/
|
return kNoLayer_SaveLayerStrategy;
|
}
|
|
bool SkPictureRecord::onDoSaveBehind(const SkRect* subset) {
|
fRestoreOffsetStack.push_back(-(int32_t)fWriter.bytesWritten());
|
|
size_t size = sizeof(kUInt32Size) + sizeof(uint32_t); // op + flags
|
uint32_t flags = 0;
|
if (subset) {
|
flags |= SAVEBEHIND_HAS_SUBSET;
|
size += sizeof(*subset);
|
}
|
|
size_t initialOffset = this->addDraw(SAVE_BEHIND, &size);
|
this->addInt(flags);
|
if (subset) {
|
this->addRect(*subset);
|
}
|
|
this->validate(initialOffset, size);
|
return false;
|
}
|
|
void SkPictureRecord::recordSaveLayer(const SaveLayerRec& rec) {
|
// op + flatflags
|
size_t size = 2 * kUInt32Size;
|
uint32_t flatFlags = 0;
|
|
if (rec.fBounds) {
|
flatFlags |= SAVELAYERREC_HAS_BOUNDS;
|
size += sizeof(*rec.fBounds);
|
}
|
if (rec.fPaint) {
|
flatFlags |= SAVELAYERREC_HAS_PAINT;
|
size += sizeof(uint32_t); // index
|
}
|
if (rec.fBackdrop) {
|
flatFlags |= SAVELAYERREC_HAS_BACKDROP;
|
size += sizeof(uint32_t); // (paint) index
|
}
|
if (rec.fSaveLayerFlags) {
|
flatFlags |= SAVELAYERREC_HAS_FLAGS;
|
size += sizeof(uint32_t);
|
}
|
if (rec.fClipMask) {
|
flatFlags |= SAVELAYERREC_HAS_CLIPMASK;
|
size += sizeof(uint32_t); // clip image index
|
}
|
if (rec.fClipMatrix) {
|
flatFlags |= SAVELAYERREC_HAS_CLIPMATRIX;
|
size += SkMatrixPriv::WriteToMemory(*rec.fClipMatrix, nullptr);
|
}
|
|
const size_t initialOffset = this->addDraw(SAVE_LAYER_SAVELAYERREC, &size);
|
this->addInt(flatFlags);
|
if (flatFlags & SAVELAYERREC_HAS_BOUNDS) {
|
this->addRect(*rec.fBounds);
|
}
|
if (flatFlags & SAVELAYERREC_HAS_PAINT) {
|
this->addPaintPtr(rec.fPaint);
|
}
|
if (flatFlags & SAVELAYERREC_HAS_BACKDROP) {
|
// overkill, but we didn't already track single flattenables, so using a paint for that
|
SkPaint paint;
|
paint.setImageFilter(sk_ref_sp(const_cast<SkImageFilter*>(rec.fBackdrop)));
|
this->addPaint(paint);
|
}
|
if (flatFlags & SAVELAYERREC_HAS_FLAGS) {
|
this->addInt(rec.fSaveLayerFlags);
|
}
|
if (flatFlags & SAVELAYERREC_HAS_CLIPMASK) {
|
this->addImage(rec.fClipMask);
|
}
|
if (flatFlags & SAVELAYERREC_HAS_CLIPMATRIX) {
|
this->addMatrix(*rec.fClipMatrix);
|
}
|
this->validate(initialOffset, size);
|
}
|
|
#ifdef SK_DEBUG
|
/*
|
* Read the op code from 'offset' in 'writer' and extract the size too.
|
*/
|
static DrawType peek_op_and_size(SkWriter32* writer, size_t offset, uint32_t* size) {
|
uint32_t peek = writer->readTAt<uint32_t>(offset);
|
|
uint32_t op;
|
UNPACK_8_24(peek, op, *size);
|
if (MASK_24 == *size) {
|
// size required its own slot right after the op code
|
*size = writer->readTAt<uint32_t>(offset + kUInt32Size);
|
}
|
return (DrawType) op;
|
}
|
#endif//SK_DEBUG
|
|
void SkPictureRecord::willRestore() {
|
#if 0
|
SkASSERT(fRestoreOffsetStack.count() > 1);
|
#endif
|
|
// check for underflow
|
if (fRestoreOffsetStack.count() == 0) {
|
return;
|
}
|
|
this->recordRestore();
|
|
fRestoreOffsetStack.pop();
|
|
this->INHERITED::willRestore();
|
}
|
|
void SkPictureRecord::recordRestore(bool fillInSkips) {
|
if (fillInSkips) {
|
this->fillRestoreOffsetPlaceholdersForCurrentStackLevel((uint32_t)fWriter.bytesWritten());
|
}
|
size_t size = 1 * kUInt32Size; // RESTORE consists solely of 1 op code
|
size_t initialOffset = this->addDraw(RESTORE, &size);
|
this->validate(initialOffset, size);
|
}
|
|
void SkPictureRecord::recordTranslate(const SkMatrix& m) {
|
SkASSERT(SkMatrix::kTranslate_Mask == m.getType());
|
|
// op + dx + dy
|
size_t size = 1 * kUInt32Size + 2 * sizeof(SkScalar);
|
size_t initialOffset = this->addDraw(TRANSLATE, &size);
|
this->addScalar(m.getTranslateX());
|
this->addScalar(m.getTranslateY());
|
this->validate(initialOffset, size);
|
}
|
|
void SkPictureRecord::recordScale(const SkMatrix& m) {
|
SkASSERT(SkMatrix::kScale_Mask == m.getType());
|
|
// op + sx + sy
|
size_t size = 1 * kUInt32Size + 2 * sizeof(SkScalar);
|
size_t initialOffset = this->addDraw(SCALE, &size);
|
this->addScalar(m.getScaleX());
|
this->addScalar(m.getScaleY());
|
this->validate(initialOffset, size);
|
}
|
|
void SkPictureRecord::didConcat(const SkMatrix& matrix) {
|
switch (matrix.getType()) {
|
case SkMatrix::kTranslate_Mask:
|
this->recordTranslate(matrix);
|
break;
|
case SkMatrix::kScale_Mask:
|
this->recordScale(matrix);
|
break;
|
default:
|
this->recordConcat(matrix);
|
break;
|
}
|
this->INHERITED::didConcat(matrix);
|
}
|
|
void SkPictureRecord::recordConcat(const SkMatrix& matrix) {
|
this->validate(fWriter.bytesWritten(), 0);
|
// op + matrix
|
size_t size = kUInt32Size + SkMatrixPriv::WriteToMemory(matrix, nullptr);
|
size_t initialOffset = this->addDraw(CONCAT, &size);
|
this->addMatrix(matrix);
|
this->validate(initialOffset, size);
|
}
|
|
void SkPictureRecord::didSetMatrix(const SkMatrix& matrix) {
|
this->validate(fWriter.bytesWritten(), 0);
|
// op + matrix
|
size_t size = kUInt32Size + SkMatrixPriv::WriteToMemory(matrix, nullptr);
|
size_t initialOffset = this->addDraw(SET_MATRIX, &size);
|
this->addMatrix(matrix);
|
this->validate(initialOffset, size);
|
this->INHERITED::didSetMatrix(matrix);
|
}
|
|
static bool clipOpExpands(SkClipOp op) {
|
switch (op) {
|
case kUnion_SkClipOp:
|
case kXOR_SkClipOp:
|
case kReverseDifference_SkClipOp:
|
case kReplace_SkClipOp:
|
return true;
|
case kIntersect_SkClipOp:
|
case kDifference_SkClipOp:
|
return false;
|
default:
|
SkDEBUGFAIL("unknown clipop");
|
return false;
|
}
|
}
|
|
void SkPictureRecord::fillRestoreOffsetPlaceholdersForCurrentStackLevel(uint32_t restoreOffset) {
|
int32_t offset = fRestoreOffsetStack.top();
|
while (offset > 0) {
|
uint32_t peek = fWriter.readTAt<uint32_t>(offset);
|
fWriter.overwriteTAt(offset, restoreOffset);
|
offset = peek;
|
}
|
|
#ifdef SK_DEBUG
|
// offset of 0 has been disabled, so we skip it
|
if (offset > 0) {
|
// assert that the final offset value points to a save verb
|
uint32_t opSize;
|
DrawType drawOp = peek_op_and_size(&fWriter, -offset, &opSize);
|
SkASSERT(SAVE == drawOp || SAVE_LAYER_SAVELAYERREC == drawOp);
|
}
|
#endif
|
}
|
|
void SkPictureRecord::beginRecording() {
|
// we have to call this *after* our constructor, to ensure that it gets
|
// recorded. This is balanced by restoreToCount() call from endRecording,
|
// which in-turn calls our overridden restore(), so those get recorded too.
|
fInitialSaveCount = this->save();
|
}
|
|
void SkPictureRecord::endRecording() {
|
SkASSERT(kNoInitialSave != fInitialSaveCount);
|
this->restoreToCount(fInitialSaveCount);
|
}
|
|
size_t SkPictureRecord::recordRestoreOffsetPlaceholder(SkClipOp op) {
|
if (fRestoreOffsetStack.isEmpty()) {
|
return -1;
|
}
|
|
// The RestoreOffset field is initially filled with a placeholder
|
// value that points to the offset of the previous RestoreOffset
|
// in the current stack level, thus forming a linked list so that
|
// the restore offsets can be filled in when the corresponding
|
// restore command is recorded.
|
int32_t prevOffset = fRestoreOffsetStack.top();
|
|
if (clipOpExpands(op)) {
|
// Run back through any previous clip ops, and mark their offset to
|
// be 0, disabling their ability to trigger a jump-to-restore, otherwise
|
// they could hide this clips ability to expand the clip (i.e. go from
|
// empty to non-empty).
|
this->fillRestoreOffsetPlaceholdersForCurrentStackLevel(0);
|
|
// Reset the pointer back to the previous clip so that subsequent
|
// restores don't overwrite the offsets we just cleared.
|
prevOffset = 0;
|
}
|
|
size_t offset = fWriter.bytesWritten();
|
this->addInt(prevOffset);
|
fRestoreOffsetStack.top() = SkToU32(offset);
|
return offset;
|
}
|
|
void SkPictureRecord::onClipRect(const SkRect& rect, SkClipOp op, ClipEdgeStyle edgeStyle) {
|
this->recordClipRect(rect, op, kSoft_ClipEdgeStyle == edgeStyle);
|
this->INHERITED::onClipRect(rect, op, edgeStyle);
|
}
|
|
size_t SkPictureRecord::recordClipRect(const SkRect& rect, SkClipOp op, bool doAA) {
|
// id + rect + clip params
|
size_t size = 1 * kUInt32Size + sizeof(rect) + 1 * kUInt32Size;
|
// recordRestoreOffsetPlaceholder doesn't always write an offset
|
if (!fRestoreOffsetStack.isEmpty()) {
|
// + restore offset
|
size += kUInt32Size;
|
}
|
size_t initialOffset = this->addDraw(CLIP_RECT, &size);
|
this->addRect(rect);
|
this->addInt(ClipParams_pack(op, doAA));
|
size_t offset = this->recordRestoreOffsetPlaceholder(op);
|
|
this->validate(initialOffset, size);
|
return offset;
|
}
|
|
void SkPictureRecord::onClipRRect(const SkRRect& rrect, SkClipOp op, ClipEdgeStyle edgeStyle) {
|
this->recordClipRRect(rrect, op, kSoft_ClipEdgeStyle == edgeStyle);
|
this->INHERITED::onClipRRect(rrect, op, edgeStyle);
|
}
|
|
size_t SkPictureRecord::recordClipRRect(const SkRRect& rrect, SkClipOp op, bool doAA) {
|
// op + rrect + clip params
|
size_t size = 1 * kUInt32Size + SkRRect::kSizeInMemory + 1 * kUInt32Size;
|
// recordRestoreOffsetPlaceholder doesn't always write an offset
|
if (!fRestoreOffsetStack.isEmpty()) {
|
// + restore offset
|
size += kUInt32Size;
|
}
|
size_t initialOffset = this->addDraw(CLIP_RRECT, &size);
|
this->addRRect(rrect);
|
this->addInt(ClipParams_pack(op, doAA));
|
size_t offset = recordRestoreOffsetPlaceholder(op);
|
this->validate(initialOffset, size);
|
return offset;
|
}
|
|
void SkPictureRecord::onClipPath(const SkPath& path, SkClipOp op, ClipEdgeStyle edgeStyle) {
|
int pathID = this->addPathToHeap(path);
|
this->recordClipPath(pathID, op, kSoft_ClipEdgeStyle == edgeStyle);
|
this->INHERITED::onClipPath(path, op, edgeStyle);
|
}
|
|
size_t SkPictureRecord::recordClipPath(int pathID, SkClipOp op, bool doAA) {
|
// op + path index + clip params
|
size_t size = 3 * kUInt32Size;
|
// recordRestoreOffsetPlaceholder doesn't always write an offset
|
if (!fRestoreOffsetStack.isEmpty()) {
|
// + restore offset
|
size += kUInt32Size;
|
}
|
size_t initialOffset = this->addDraw(CLIP_PATH, &size);
|
this->addInt(pathID);
|
this->addInt(ClipParams_pack(op, doAA));
|
size_t offset = recordRestoreOffsetPlaceholder(op);
|
this->validate(initialOffset, size);
|
return offset;
|
}
|
|
void SkPictureRecord::onClipRegion(const SkRegion& region, SkClipOp op) {
|
this->recordClipRegion(region, op);
|
this->INHERITED::onClipRegion(region, op);
|
}
|
|
size_t SkPictureRecord::recordClipRegion(const SkRegion& region, SkClipOp op) {
|
// op + clip params + region
|
size_t size = 2 * kUInt32Size + region.writeToMemory(nullptr);
|
// recordRestoreOffsetPlaceholder doesn't always write an offset
|
if (!fRestoreOffsetStack.isEmpty()) {
|
// + restore offset
|
size += kUInt32Size;
|
}
|
size_t initialOffset = this->addDraw(CLIP_REGION, &size);
|
this->addRegion(region);
|
this->addInt(ClipParams_pack(op, false));
|
size_t offset = this->recordRestoreOffsetPlaceholder(op);
|
|
this->validate(initialOffset, size);
|
return offset;
|
}
|
|
void SkPictureRecord::onDrawPaint(const SkPaint& paint) {
|
// op + paint index
|
size_t size = 2 * kUInt32Size;
|
size_t initialOffset = this->addDraw(DRAW_PAINT, &size);
|
this->addPaint(paint);
|
this->validate(initialOffset, size);
|
}
|
|
void SkPictureRecord::onDrawPoints(PointMode mode, size_t count, const SkPoint pts[],
|
const SkPaint& paint) {
|
// op + paint index + mode + count + point data
|
size_t size = 4 * kUInt32Size + count * sizeof(SkPoint);
|
size_t initialOffset = this->addDraw(DRAW_POINTS, &size);
|
this->addPaint(paint);
|
|
this->addInt(mode);
|
this->addInt(SkToInt(count));
|
fWriter.writeMul4(pts, count * sizeof(SkPoint));
|
this->validate(initialOffset, size);
|
}
|
|
void SkPictureRecord::onDrawOval(const SkRect& oval, const SkPaint& paint) {
|
// op + paint index + rect
|
size_t size = 2 * kUInt32Size + sizeof(oval);
|
size_t initialOffset = this->addDraw(DRAW_OVAL, &size);
|
this->addPaint(paint);
|
this->addRect(oval);
|
this->validate(initialOffset, size);
|
}
|
|
void SkPictureRecord::onDrawArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle,
|
bool useCenter, const SkPaint& paint) {
|
// op + paint index + rect + start + sweep + bool (as int)
|
size_t size = 2 * kUInt32Size + sizeof(oval) + sizeof(startAngle) + sizeof(sweepAngle) +
|
sizeof(int);
|
size_t initialOffset = this->addDraw(DRAW_ARC, &size);
|
this->addPaint(paint);
|
this->addRect(oval);
|
this->addScalar(startAngle);
|
this->addScalar(sweepAngle);
|
this->addInt(useCenter);
|
this->validate(initialOffset, size);
|
}
|
|
void SkPictureRecord::onDrawRect(const SkRect& rect, const SkPaint& paint) {
|
// op + paint index + rect
|
size_t size = 2 * kUInt32Size + sizeof(rect);
|
size_t initialOffset = this->addDraw(DRAW_RECT, &size);
|
this->addPaint(paint);
|
this->addRect(rect);
|
this->validate(initialOffset, size);
|
}
|
|
void SkPictureRecord::onDrawEdgeAARect(const SkRect& rect, SkCanvas::QuadAAFlags aa,
|
SkColor color, SkBlendMode mode) {
|
// op + rect + aa flags + color + mode
|
size_t size = 4 * kUInt32Size + sizeof(rect);
|
size_t initialOffset = this->addDraw(DRAW_EDGEAA_RECT, &size);
|
this->addRect(rect);
|
this->addInt((int) aa);
|
this->addInt((int) color);
|
this->addInt((int) mode);
|
this->validate(initialOffset, size);
|
}
|
|
void SkPictureRecord::onDrawRegion(const SkRegion& region, const SkPaint& paint) {
|
// op + paint index + region
|
size_t regionBytes = region.writeToMemory(nullptr);
|
size_t size = 2 * kUInt32Size + regionBytes;
|
size_t initialOffset = this->addDraw(DRAW_REGION, &size);
|
this->addPaint(paint);
|
fWriter.writeRegion(region);
|
this->validate(initialOffset, size);
|
}
|
|
void SkPictureRecord::onDrawRRect(const SkRRect& rrect, const SkPaint& paint) {
|
// op + paint index + rrect
|
size_t size = 2 * kUInt32Size + SkRRect::kSizeInMemory;
|
size_t initialOffset = this->addDraw(DRAW_RRECT, &size);
|
this->addPaint(paint);
|
this->addRRect(rrect);
|
this->validate(initialOffset, size);
|
}
|
|
void SkPictureRecord::onDrawDRRect(const SkRRect& outer, const SkRRect& inner,
|
const SkPaint& paint) {
|
// op + paint index + rrects
|
size_t size = 2 * kUInt32Size + SkRRect::kSizeInMemory * 2;
|
size_t initialOffset = this->addDraw(DRAW_DRRECT, &size);
|
this->addPaint(paint);
|
this->addRRect(outer);
|
this->addRRect(inner);
|
this->validate(initialOffset, size);
|
}
|
|
void SkPictureRecord::onDrawPath(const SkPath& path, const SkPaint& paint) {
|
// op + paint index + path index
|
size_t size = 3 * kUInt32Size;
|
size_t initialOffset = this->addDraw(DRAW_PATH, &size);
|
this->addPaint(paint);
|
this->addPath(path);
|
this->validate(initialOffset, size);
|
}
|
|
void SkPictureRecord::onDrawImage(const SkImage* image, SkScalar x, SkScalar y,
|
const SkPaint* paint) {
|
// op + paint_index + image_index + x + y
|
size_t size = 3 * kUInt32Size + 2 * sizeof(SkScalar);
|
size_t initialOffset = this->addDraw(DRAW_IMAGE, &size);
|
this->addPaintPtr(paint);
|
this->addImage(image);
|
this->addScalar(x);
|
this->addScalar(y);
|
this->validate(initialOffset, size);
|
}
|
|
void SkPictureRecord::onDrawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst,
|
const SkPaint* paint, SrcRectConstraint constraint) {
|
// id + paint_index + image_index + bool_for_src + constraint
|
size_t size = 5 * kUInt32Size;
|
if (src) {
|
size += sizeof(*src); // + rect
|
}
|
size += sizeof(dst); // + rect
|
|
size_t initialOffset = this->addDraw(DRAW_IMAGE_RECT, &size);
|
this->addPaintPtr(paint);
|
this->addImage(image);
|
this->addRectPtr(src); // may be null
|
this->addRect(dst);
|
this->addInt(constraint);
|
this->validate(initialOffset, size);
|
}
|
|
void SkPictureRecord::onDrawImageNine(const SkImage* img, const SkIRect& center, const SkRect& dst,
|
const SkPaint* paint) {
|
// id + paint_index + image_index + center + dst
|
size_t size = 3 * kUInt32Size + sizeof(SkIRect) + sizeof(SkRect);
|
|
size_t initialOffset = this->addDraw(DRAW_IMAGE_NINE, &size);
|
this->addPaintPtr(paint);
|
this->addImage(img);
|
this->addIRect(center);
|
this->addRect(dst);
|
this->validate(initialOffset, size);
|
}
|
|
void SkPictureRecord::onDrawImageLattice(const SkImage* image, const Lattice& lattice,
|
const SkRect& dst, const SkPaint* paint) {
|
size_t latticeSize = SkCanvasPriv::WriteLattice(nullptr, lattice);
|
// op + paint index + image index + lattice + dst rect
|
size_t size = 3 * kUInt32Size + latticeSize + sizeof(dst);
|
size_t initialOffset = this->addDraw(DRAW_IMAGE_LATTICE, &size);
|
this->addPaintPtr(paint);
|
this->addImage(image);
|
(void)SkCanvasPriv::WriteLattice(fWriter.reservePad(latticeSize), lattice);
|
this->addRect(dst);
|
this->validate(initialOffset, size);
|
}
|
|
void SkPictureRecord::onDrawImageSet(const SkCanvas::ImageSetEntry set[], int count,
|
SkFilterQuality filterQuality, SkBlendMode mode) {
|
// op + count + alpha + fq + mode + (image index, src rect, dst rect, alpha, aa flags) * cnt
|
size_t size =
|
4 * kUInt32Size + (2 * kUInt32Size + 2 * sizeof(SkRect) + sizeof(SkScalar)) * count;
|
size_t initialOffset = this->addDraw(DRAW_IMAGE_SET, &size);
|
this->addInt(count);
|
this->addInt((int)filterQuality);
|
this->addInt((int)mode);
|
for (int i = 0; i < count; ++i) {
|
this->addImage(set[i].fImage.get());
|
this->addRect(set[i].fSrcRect);
|
this->addRect(set[i].fDstRect);
|
this->addScalar(set[i].fAlpha);
|
this->addInt((int)set[i].fAAFlags);
|
}
|
this->validate(initialOffset, size);
|
}
|
|
void SkPictureRecord::onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
|
const SkPaint& paint) {
|
|
// op + paint index + blob index + x/y
|
size_t size = 3 * kUInt32Size + 2 * sizeof(SkScalar);
|
size_t initialOffset = this->addDraw(DRAW_TEXT_BLOB, &size);
|
|
this->addPaint(paint);
|
this->addTextBlob(blob);
|
this->addScalar(x);
|
this->addScalar(y);
|
|
this->validate(initialOffset, size);
|
}
|
|
void SkPictureRecord::onDrawPicture(const SkPicture* picture, const SkMatrix* matrix,
|
const SkPaint* paint) {
|
// op + picture index
|
size_t size = 2 * kUInt32Size;
|
size_t initialOffset;
|
|
if (nullptr == matrix && nullptr == paint) {
|
initialOffset = this->addDraw(DRAW_PICTURE, &size);
|
this->addPicture(picture);
|
} else {
|
const SkMatrix& m = matrix ? *matrix : SkMatrix::I();
|
size += SkMatrixPriv::WriteToMemory(m, nullptr) + kUInt32Size; // matrix + paint
|
initialOffset = this->addDraw(DRAW_PICTURE_MATRIX_PAINT, &size);
|
this->addPaintPtr(paint);
|
this->addMatrix(m);
|
this->addPicture(picture);
|
}
|
this->validate(initialOffset, size);
|
}
|
|
void SkPictureRecord::onDrawDrawable(SkDrawable* drawable, const SkMatrix* matrix) {
|
// op + drawable index
|
size_t size = 2 * kUInt32Size;
|
size_t initialOffset;
|
|
if (nullptr == matrix) {
|
initialOffset = this->addDraw(DRAW_DRAWABLE, &size);
|
this->addDrawable(drawable);
|
} else {
|
size += SkMatrixPriv::WriteToMemory(*matrix, nullptr); // matrix
|
initialOffset = this->addDraw(DRAW_DRAWABLE_MATRIX, &size);
|
this->addMatrix(*matrix);
|
this->addDrawable(drawable);
|
}
|
this->validate(initialOffset, size);
|
}
|
|
void SkPictureRecord::onDrawVerticesObject(const SkVertices* vertices,
|
const SkVertices::Bone bones[], int boneCount,
|
SkBlendMode mode, const SkPaint& paint) {
|
// op + paint index + vertices index + number of bones + bone matrices + mode
|
size_t size = 5 * kUInt32Size + boneCount * sizeof(SkVertices::Bone);
|
size_t initialOffset = this->addDraw(DRAW_VERTICES_OBJECT, &size);
|
|
this->addPaint(paint);
|
this->addVertices(vertices);
|
this->addInt(boneCount);
|
fWriter.write(bones, boneCount * sizeof(SkVertices::Bone));
|
this->addInt(static_cast<uint32_t>(mode));
|
|
this->validate(initialOffset, size);
|
}
|
|
void SkPictureRecord::onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
|
const SkPoint texCoords[4], SkBlendMode bmode,
|
const SkPaint& paint) {
|
// op + paint index + patch 12 control points + flag + patch 4 colors + 4 texture coordinates
|
size_t size = 2 * kUInt32Size + SkPatchUtils::kNumCtrlPts * sizeof(SkPoint) + kUInt32Size;
|
uint32_t flag = 0;
|
if (colors) {
|
flag |= DRAW_VERTICES_HAS_COLORS;
|
size += SkPatchUtils::kNumCorners * sizeof(SkColor);
|
}
|
if (texCoords) {
|
flag |= DRAW_VERTICES_HAS_TEXS;
|
size += SkPatchUtils::kNumCorners * sizeof(SkPoint);
|
}
|
if (SkBlendMode::kModulate != bmode) {
|
flag |= DRAW_VERTICES_HAS_XFER;
|
size += kUInt32Size;
|
}
|
|
size_t initialOffset = this->addDraw(DRAW_PATCH, &size);
|
this->addPaint(paint);
|
this->addPatch(cubics);
|
this->addInt(flag);
|
|
// write optional parameters
|
if (colors) {
|
fWriter.write(colors, SkPatchUtils::kNumCorners * sizeof(SkColor));
|
}
|
if (texCoords) {
|
fWriter.write(texCoords, SkPatchUtils::kNumCorners * sizeof(SkPoint));
|
}
|
if (flag & DRAW_VERTICES_HAS_XFER) {
|
this->addInt((int)bmode);
|
}
|
this->validate(initialOffset, size);
|
}
|
|
void SkPictureRecord::onDrawAtlas(const SkImage* atlas, const SkRSXform xform[], const SkRect tex[],
|
const SkColor colors[], int count, SkBlendMode mode,
|
const SkRect* cull, const SkPaint* paint) {
|
// [op + paint-index + atlas-index + flags + count] + [xform] + [tex] + [*colors + mode] + cull
|
size_t size = 5 * kUInt32Size + count * sizeof(SkRSXform) + count * sizeof(SkRect);
|
uint32_t flags = 0;
|
if (colors) {
|
flags |= DRAW_ATLAS_HAS_COLORS;
|
size += count * sizeof(SkColor);
|
size += sizeof(uint32_t); // xfermode::mode
|
}
|
if (cull) {
|
flags |= DRAW_ATLAS_HAS_CULL;
|
size += sizeof(SkRect);
|
}
|
|
size_t initialOffset = this->addDraw(DRAW_ATLAS, &size);
|
this->addPaintPtr(paint);
|
this->addImage(atlas);
|
this->addInt(flags);
|
this->addInt(count);
|
fWriter.write(xform, count * sizeof(SkRSXform));
|
fWriter.write(tex, count * sizeof(SkRect));
|
|
// write optional parameters
|
if (colors) {
|
fWriter.write(colors, count * sizeof(SkColor));
|
this->addInt((int)mode);
|
}
|
if (cull) {
|
fWriter.write(cull, sizeof(SkRect));
|
}
|
this->validate(initialOffset, size);
|
}
|
|
void SkPictureRecord::onDrawShadowRec(const SkPath& path, const SkDrawShadowRec& rec) {
|
// op + path index + zParams + lightPos + lightRadius + spot/ambient alphas + color + flags
|
size_t size = 2 * kUInt32Size + 2 * sizeof(SkPoint3) + 1 * sizeof(SkScalar) + 3 * kUInt32Size;
|
size_t initialOffset = this->addDraw(DRAW_SHADOW_REC, &size);
|
|
this->addPath(path);
|
|
fWriter.writePoint3(rec.fZPlaneParams);
|
fWriter.writePoint3(rec.fLightPos);
|
fWriter.writeScalar(rec.fLightRadius);
|
fWriter.write32(rec.fAmbientColor);
|
fWriter.write32(rec.fSpotColor);
|
fWriter.write32(rec.fFlags);
|
|
this->validate(initialOffset, size);
|
}
|
|
void SkPictureRecord::onDrawAnnotation(const SkRect& rect, const char key[], SkData* value) {
|
size_t keyLen = fWriter.WriteStringSize(key);
|
size_t valueLen = fWriter.WriteDataSize(value);
|
size_t size = 4 + sizeof(SkRect) + keyLen + valueLen;
|
|
size_t initialOffset = this->addDraw(DRAW_ANNOTATION, &size);
|
this->addRect(rect);
|
fWriter.writeString(key);
|
fWriter.writeData(value);
|
this->validate(initialOffset, size);
|
}
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// De-duping helper.
|
|
template <typename T>
|
static bool equals(T* a, T* b) { return a->uniqueID() == b->uniqueID(); }
|
|
template <>
|
bool equals(SkDrawable* a, SkDrawable* b) {
|
// SkDrawable's generationID is not a stable unique identifier.
|
return a == b;
|
}
|
|
template <typename T>
|
static int find_or_append(SkTArray<sk_sp<T>>& array, T* obj) {
|
for (int i = 0; i < array.count(); i++) {
|
if (equals(array[i].get(), obj)) {
|
return i;
|
}
|
}
|
|
array.push_back(sk_ref_sp(obj));
|
|
return array.count() - 1;
|
}
|
|
sk_sp<SkSurface> SkPictureRecord::onNewSurface(const SkImageInfo& info, const SkSurfaceProps&) {
|
return nullptr;
|
}
|
|
void SkPictureRecord::addImage(const SkImage* image) {
|
// convention for images is 0-based index
|
this->addInt(find_or_append(fImages, image));
|
}
|
|
void SkPictureRecord::addMatrix(const SkMatrix& matrix) {
|
fWriter.writeMatrix(matrix);
|
}
|
|
void SkPictureRecord::addPaintPtr(const SkPaint* paint) {
|
if (paint) {
|
fPaints.push_back(*paint);
|
this->addInt(fPaints.count());
|
} else {
|
this->addInt(0);
|
}
|
}
|
|
int SkPictureRecord::addPathToHeap(const SkPath& path) {
|
if (int* n = fPaths.find(path)) {
|
return *n;
|
}
|
int n = fPaths.count() + 1; // 0 is reserved for null / error.
|
fPaths.set(path, n);
|
return n;
|
}
|
|
void SkPictureRecord::addPath(const SkPath& path) {
|
this->addInt(this->addPathToHeap(path));
|
}
|
|
void SkPictureRecord::addPatch(const SkPoint cubics[12]) {
|
fWriter.write(cubics, SkPatchUtils::kNumCtrlPts * sizeof(SkPoint));
|
}
|
|
void SkPictureRecord::addPicture(const SkPicture* picture) {
|
// follow the convention of recording a 1-based index
|
this->addInt(find_or_append(fPictures, picture) + 1);
|
}
|
|
void SkPictureRecord::addDrawable(SkDrawable* drawable) {
|
// follow the convention of recording a 1-based index
|
this->addInt(find_or_append(fDrawables, drawable) + 1);
|
}
|
|
void SkPictureRecord::addPoint(const SkPoint& point) {
|
fWriter.writePoint(point);
|
}
|
|
void SkPictureRecord::addPoints(const SkPoint pts[], int count) {
|
fWriter.writeMul4(pts, count * sizeof(SkPoint));
|
}
|
|
void SkPictureRecord::addNoOp() {
|
size_t size = kUInt32Size; // op
|
this->addDraw(NOOP, &size);
|
}
|
|
void SkPictureRecord::addRect(const SkRect& rect) {
|
fWriter.writeRect(rect);
|
}
|
|
void SkPictureRecord::addRectPtr(const SkRect* rect) {
|
if (fWriter.writeBool(rect != nullptr)) {
|
fWriter.writeRect(*rect);
|
}
|
}
|
|
void SkPictureRecord::addIRect(const SkIRect& rect) {
|
fWriter.write(&rect, sizeof(rect));
|
}
|
|
void SkPictureRecord::addIRectPtr(const SkIRect* rect) {
|
if (fWriter.writeBool(rect != nullptr)) {
|
*(SkIRect*)fWriter.reserve(sizeof(SkIRect)) = *rect;
|
}
|
}
|
|
void SkPictureRecord::addRRect(const SkRRect& rrect) {
|
fWriter.writeRRect(rrect);
|
}
|
|
void SkPictureRecord::addRegion(const SkRegion& region) {
|
fWriter.writeRegion(region);
|
}
|
|
void SkPictureRecord::addText(const void* text, size_t byteLength) {
|
addInt(SkToInt(byteLength));
|
fWriter.writePad(text, byteLength);
|
}
|
|
void SkPictureRecord::addTextBlob(const SkTextBlob* blob) {
|
// follow the convention of recording a 1-based index
|
this->addInt(find_or_append(fTextBlobs, blob) + 1);
|
}
|
|
void SkPictureRecord::addVertices(const SkVertices* vertices) {
|
// follow the convention of recording a 1-based index
|
this->addInt(find_or_append(fVertices, vertices) + 1);
|
}
|
|
///////////////////////////////////////////////////////////////////////////////
|