/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkLatticeIter.h"
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#include "SkRect.h"
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/**
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* Divs must be in increasing order with no duplicates.
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*/
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static bool valid_divs(const int* divs, int count, int start, int end) {
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int prev = start - 1;
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for (int i = 0; i < count; i++) {
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if (prev >= divs[i] || divs[i] >= end) {
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return false;
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}
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prev = divs[i];
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}
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return true;
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}
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bool SkLatticeIter::Valid(int width, int height, const SkCanvas::Lattice& lattice) {
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SkIRect totalBounds = SkIRect::MakeWH(width, height);
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SkASSERT(lattice.fBounds);
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const SkIRect latticeBounds = *lattice.fBounds;
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if (!totalBounds.contains(latticeBounds)) {
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return false;
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}
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bool zeroXDivs = lattice.fXCount <= 0 || (1 == lattice.fXCount &&
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latticeBounds.fLeft == lattice.fXDivs[0]);
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bool zeroYDivs = lattice.fYCount <= 0 || (1 == lattice.fYCount &&
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latticeBounds.fTop == lattice.fYDivs[0]);
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if (zeroXDivs && zeroYDivs) {
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return false;
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}
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return valid_divs(lattice.fXDivs, lattice.fXCount, latticeBounds.fLeft, latticeBounds.fRight)
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&& valid_divs(lattice.fYDivs, lattice.fYCount, latticeBounds.fTop, latticeBounds.fBottom);
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}
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/**
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* Count the number of pixels that are in "scalable" patches.
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*/
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static int count_scalable_pixels(const int32_t* divs, int numDivs, bool firstIsScalable,
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int start, int end) {
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if (0 == numDivs) {
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return firstIsScalable ? end - start : 0;
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}
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int i;
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int count;
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if (firstIsScalable) {
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count = divs[0] - start;
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i = 1;
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} else {
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count = 0;
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i = 0;
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}
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for (; i < numDivs; i += 2) {
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// Alternatively, we could use |top| and |bottom| as variable names, instead of
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// |left| and |right|.
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int left = divs[i];
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int right = (i + 1 < numDivs) ? divs[i + 1] : end;
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count += right - left;
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}
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return count;
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}
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/**
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* Set points for the src and dst rects on subsequent draw calls.
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*/
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static void set_points(float* dst, int* src, const int* divs, int divCount, int srcFixed,
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int srcScalable, int srcStart, int srcEnd, float dstStart, float dstEnd,
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bool isScalable) {
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float dstLen = dstEnd - dstStart;
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float scale;
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if (srcFixed <= dstLen) {
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// This is the "normal" case, where we scale the "scalable" patches and leave
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// the other patches fixed.
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scale = (dstLen - ((float) srcFixed)) / ((float) srcScalable);
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} else {
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// In this case, we eliminate the "scalable" patches and scale the "fixed" patches.
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scale = dstLen / ((float) srcFixed);
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}
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src[0] = srcStart;
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dst[0] = dstStart;
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for (int i = 0; i < divCount; i++) {
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src[i + 1] = divs[i];
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int srcDelta = src[i + 1] - src[i];
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float dstDelta;
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if (srcFixed <= dstLen) {
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dstDelta = isScalable ? scale * srcDelta : srcDelta;
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} else {
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dstDelta = isScalable ? 0.0f : scale * srcDelta;
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}
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dst[i + 1] = dst[i] + dstDelta;
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// Alternate between "scalable" and "fixed" patches.
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isScalable = !isScalable;
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}
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src[divCount + 1] = srcEnd;
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dst[divCount + 1] = dstEnd;
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}
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SkLatticeIter::SkLatticeIter(const SkCanvas::Lattice& lattice, const SkRect& dst) {
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const int* xDivs = lattice.fXDivs;
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const int origXCount = lattice.fXCount;
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const int* yDivs = lattice.fYDivs;
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const int origYCount = lattice.fYCount;
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SkASSERT(lattice.fBounds);
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const SkIRect src = *lattice.fBounds;
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// In the x-dimension, the first rectangle always starts at x = 0 and is "scalable".
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// If xDiv[0] is 0, it indicates that the first rectangle is degenerate, so the
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// first real rectangle "scalable" in the x-direction.
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//
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// The same interpretation applies to the y-dimension.
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//
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// As we move left to right across the image, alternating patches will be "fixed" or
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// "scalable" in the x-direction. Similarly, as move top to bottom, alternating
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// patches will be "fixed" or "scalable" in the y-direction.
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int xCount = origXCount;
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int yCount = origYCount;
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bool xIsScalable = (xCount > 0 && src.fLeft == xDivs[0]);
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if (xIsScalable) {
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// Once we've decided that the first patch is "scalable", we don't need the
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// xDiv. It is always implied that we start at the edge of the bounds.
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xDivs++;
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xCount--;
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}
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bool yIsScalable = (yCount > 0 && src.fTop == yDivs[0]);
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if (yIsScalable) {
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// Once we've decided that the first patch is "scalable", we don't need the
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// yDiv. It is always implied that we start at the edge of the bounds.
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yDivs++;
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yCount--;
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}
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// Count "scalable" and "fixed" pixels in each dimension.
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int xCountScalable = count_scalable_pixels(xDivs, xCount, xIsScalable, src.fLeft, src.fRight);
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int xCountFixed = src.width() - xCountScalable;
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int yCountScalable = count_scalable_pixels(yDivs, yCount, yIsScalable, src.fTop, src.fBottom);
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int yCountFixed = src.height() - yCountScalable;
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fSrcX.reset(xCount + 2);
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fDstX.reset(xCount + 2);
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set_points(fDstX.begin(), fSrcX.begin(), xDivs, xCount, xCountFixed, xCountScalable,
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src.fLeft, src.fRight, dst.fLeft, dst.fRight, xIsScalable);
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fSrcY.reset(yCount + 2);
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fDstY.reset(yCount + 2);
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set_points(fDstY.begin(), fSrcY.begin(), yDivs, yCount, yCountFixed, yCountScalable,
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src.fTop, src.fBottom, dst.fTop, dst.fBottom, yIsScalable);
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fCurrX = fCurrY = 0;
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fNumRectsInLattice = (xCount + 1) * (yCount + 1);
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fNumRectsToDraw = fNumRectsInLattice;
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if (lattice.fRectTypes) {
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fRectTypes.push_back_n(fNumRectsInLattice);
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fColors.push_back_n(fNumRectsInLattice);
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const SkCanvas::Lattice::RectType* flags = lattice.fRectTypes;
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const SkColor* colors = lattice.fColors;
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bool hasPadRow = (yCount != origYCount);
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bool hasPadCol = (xCount != origXCount);
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if (hasPadRow) {
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// The first row of rects are all empty, skip the first row of flags.
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flags += origXCount + 1;
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colors += origXCount + 1;
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}
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int i = 0;
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for (int y = 0; y < yCount + 1; y++) {
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for (int x = 0; x < origXCount + 1; x++) {
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if (0 == x && hasPadCol) {
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// The first column of rects are all empty. Skip a rect.
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flags++;
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colors++;
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continue;
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}
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fRectTypes[i] = *flags;
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fColors[i] = SkCanvas::Lattice::kFixedColor == *flags ? *colors : 0;
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flags++;
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colors++;
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i++;
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}
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}
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for (int j = 0; j < fRectTypes.count(); j++) {
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if (SkCanvas::Lattice::kTransparent == fRectTypes[j]) {
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fNumRectsToDraw--;
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}
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}
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}
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}
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bool SkLatticeIter::Valid(int width, int height, const SkIRect& center) {
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return !center.isEmpty() && SkIRect::MakeWH(width, height).contains(center);
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}
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SkLatticeIter::SkLatticeIter(int w, int h, const SkIRect& c, const SkRect& dst) {
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SkASSERT(SkIRect::MakeWH(w, h).contains(c));
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fSrcX.reset(4);
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fSrcY.reset(4);
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fDstX.reset(4);
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fDstY.reset(4);
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fSrcX[0] = 0;
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fSrcX[1] = SkIntToScalar(c.fLeft);
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fSrcX[2] = SkIntToScalar(c.fRight);
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fSrcX[3] = SkIntToScalar(w);
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fSrcY[0] = 0;
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fSrcY[1] = SkIntToScalar(c.fTop);
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fSrcY[2] = SkIntToScalar(c.fBottom);
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fSrcY[3] = SkIntToScalar(h);
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fDstX[0] = dst.fLeft;
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fDstX[1] = dst.fLeft + SkIntToScalar(c.fLeft);
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fDstX[2] = dst.fRight - SkIntToScalar(w - c.fRight);
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fDstX[3] = dst.fRight;
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fDstY[0] = dst.fTop;
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fDstY[1] = dst.fTop + SkIntToScalar(c.fTop);
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fDstY[2] = dst.fBottom - SkIntToScalar(h - c.fBottom);
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fDstY[3] = dst.fBottom;
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if (fDstX[1] > fDstX[2]) {
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fDstX[1] = fDstX[0] + (fDstX[3] - fDstX[0]) * c.fLeft / (w - c.width());
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fDstX[2] = fDstX[1];
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}
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if (fDstY[1] > fDstY[2]) {
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fDstY[1] = fDstY[0] + (fDstY[3] - fDstY[0]) * c.fTop / (h - c.height());
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fDstY[2] = fDstY[1];
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}
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fCurrX = fCurrY = 0;
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fNumRectsInLattice = 9;
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fNumRectsToDraw = 9;
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}
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bool SkLatticeIter::next(SkIRect* src, SkRect* dst, bool* isFixedColor, SkColor* fixedColor) {
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int currRect = fCurrX + fCurrY * (fSrcX.count() - 1);
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if (currRect == fNumRectsInLattice) {
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return false;
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}
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const int x = fCurrX;
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const int y = fCurrY;
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SkASSERT(x >= 0 && x < fSrcX.count() - 1);
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SkASSERT(y >= 0 && y < fSrcY.count() - 1);
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if (fSrcX.count() - 1 == ++fCurrX) {
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fCurrX = 0;
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fCurrY += 1;
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}
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if (fRectTypes.count() > 0
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&& SkToBool(SkCanvas::Lattice::kTransparent == fRectTypes[currRect])) {
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return this->next(src, dst, isFixedColor, fixedColor);
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}
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src->set(fSrcX[x], fSrcY[y], fSrcX[x + 1], fSrcY[y + 1]);
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dst->set(fDstX[x], fDstY[y], fDstX[x + 1], fDstY[y + 1]);
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if (isFixedColor && fixedColor) {
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*isFixedColor = fRectTypes.count() > 0
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&& SkToBool(SkCanvas::Lattice::kFixedColor == fRectTypes[currRect]);
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if (*isFixedColor) {
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*fixedColor = fColors[currRect];
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}
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}
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return true;
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}
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void SkLatticeIter::mapDstScaleTranslate(const SkMatrix& matrix) {
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SkASSERT(matrix.isScaleTranslate());
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SkScalar tx = matrix.getTranslateX();
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SkScalar sx = matrix.getScaleX();
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for (int i = 0; i < fDstX.count(); i++) {
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fDstX[i] = fDstX[i] * sx + tx;
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}
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SkScalar ty = matrix.getTranslateY();
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SkScalar sy = matrix.getScaleY();
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for (int i = 0; i < fDstY.count(); i++) {
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fDstY[i] = fDstY[i] * sy + ty;
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}
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}
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