/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkDevice.h"
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#include "SkColorFilter.h"
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#include "SkDraw.h"
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#include "SkDrawable.h"
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#include "SkGlyphRun.h"
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#include "SkImageFilter.h"
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#include "SkImageFilterCache.h"
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#include "SkImagePriv.h"
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#include "SkImage_Base.h"
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#include "SkLatticeIter.h"
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#include "SkLocalMatrixShader.h"
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#include "SkMakeUnique.h"
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#include "SkMatrixPriv.h"
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#include "SkPatchUtils.h"
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#include "SkPathMeasure.h"
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#include "SkPathPriv.h"
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#include "SkRSXform.h"
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#include "SkRasterClip.h"
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#include "SkShader.h"
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#include "SkSpecialImage.h"
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#include "SkTLazy.h"
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#include "SkTextBlobPriv.h"
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#include "SkTo.h"
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#include "SkUtils.h"
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#include "SkVertices.h"
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SkBaseDevice::SkBaseDevice(const SkImageInfo& info, const SkSurfaceProps& surfaceProps)
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: fInfo(info)
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, fSurfaceProps(surfaceProps)
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{
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fOrigin = {0, 0};
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fCTM.reset();
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}
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void SkBaseDevice::setOrigin(const SkMatrix& globalCTM, int x, int y) {
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fOrigin.set(x, y);
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fCTM = globalCTM;
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fCTM.postTranslate(SkIntToScalar(-x), SkIntToScalar(-y));
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}
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void SkBaseDevice::setGlobalCTM(const SkMatrix& ctm) {
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fCTM = ctm;
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if (fOrigin.fX | fOrigin.fY) {
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fCTM.postTranslate(-SkIntToScalar(fOrigin.fX), -SkIntToScalar(fOrigin.fY));
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}
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}
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bool SkBaseDevice::clipIsWideOpen() const {
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if (kRect_ClipType == this->onGetClipType()) {
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SkRegion rgn;
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this->onAsRgnClip(&rgn);
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SkASSERT(rgn.isRect());
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return rgn.getBounds() == SkIRect::MakeWH(this->width(), this->height());
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} else {
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return false;
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}
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}
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SkPixelGeometry SkBaseDevice::CreateInfo::AdjustGeometry(const SkImageInfo& info,
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TileUsage tileUsage,
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SkPixelGeometry geo,
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bool preserveLCDText) {
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switch (tileUsage) {
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case kPossible_TileUsage:
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// (we think) for compatibility with old clients, we assume this layer can support LCD
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// even though they may not have marked it as opaque... seems like we should update
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// our callers (reed/robertphilips).
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break;
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case kNever_TileUsage:
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if (!preserveLCDText) {
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geo = kUnknown_SkPixelGeometry;
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}
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break;
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}
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return geo;
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}
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static inline bool is_int(float x) {
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return x == (float) sk_float_round2int(x);
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}
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void SkBaseDevice::drawRegion(const SkRegion& region, const SkPaint& paint) {
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const SkMatrix& ctm = this->ctm();
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bool isNonTranslate = ctm.getType() & ~(SkMatrix::kTranslate_Mask);
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bool complexPaint = paint.getStyle() != SkPaint::kFill_Style || paint.getMaskFilter() ||
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paint.getPathEffect();
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bool antiAlias = paint.isAntiAlias() && (!is_int(ctm.getTranslateX()) ||
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!is_int(ctm.getTranslateY()));
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if (isNonTranslate || complexPaint || antiAlias) {
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SkPath path;
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region.getBoundaryPath(&path);
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path.setIsVolatile(true);
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return this->drawPath(path, paint, true);
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}
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SkRegion::Iterator it(region);
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while (!it.done()) {
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this->drawRect(SkRect::Make(it.rect()), paint);
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it.next();
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}
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}
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void SkBaseDevice::drawArc(const SkRect& oval, SkScalar startAngle,
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SkScalar sweepAngle, bool useCenter, const SkPaint& paint) {
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SkPath path;
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bool isFillNoPathEffect = SkPaint::kFill_Style == paint.getStyle() && !paint.getPathEffect();
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SkPathPriv::CreateDrawArcPath(&path, oval, startAngle, sweepAngle, useCenter,
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isFillNoPathEffect);
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this->drawPath(path, paint);
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}
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void SkBaseDevice::drawDRRect(const SkRRect& outer,
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const SkRRect& inner, const SkPaint& paint) {
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SkPath path;
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path.addRRect(outer);
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path.addRRect(inner);
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path.setFillType(SkPath::kEvenOdd_FillType);
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path.setIsVolatile(true);
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this->drawPath(path, paint, true);
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}
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void SkBaseDevice::drawEdgeAARect(const SkRect& r, SkCanvas::QuadAAFlags aa, SkColor color,
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SkBlendMode mode) {
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SkPaint paint;
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paint.setColor(color);
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paint.setBlendMode(mode);
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paint.setAntiAlias(aa == SkCanvas::kAll_QuadAAFlags);
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this->drawRect(r, paint);
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}
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void SkBaseDevice::drawPatch(const SkPoint cubics[12], const SkColor colors[4],
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const SkPoint texCoords[4], SkBlendMode bmode, const SkPaint& paint) {
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SkISize lod = SkPatchUtils::GetLevelOfDetail(cubics, &this->ctm());
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auto vertices = SkPatchUtils::MakeVertices(cubics, colors, texCoords, lod.width(), lod.height(),
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this->imageInfo().colorSpace());
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if (vertices) {
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this->drawVertices(vertices.get(), nullptr, 0, bmode, paint);
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}
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}
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void SkBaseDevice::drawImage(const SkImage* image, SkScalar x, SkScalar y,
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const SkPaint& paint) {
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SkBitmap bm;
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if (as_IB(image)->getROPixels(&bm)) {
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this->drawBitmap(bm, x, y, paint);
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}
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}
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void SkBaseDevice::drawImageRect(const SkImage* image, const SkRect* src,
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const SkRect& dst, const SkPaint& paint,
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SkCanvas::SrcRectConstraint constraint) {
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SkBitmap bm;
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if (as_IB(image)->getROPixels(&bm)) {
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this->drawBitmapRect(bm, src, dst, paint, constraint);
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}
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}
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void SkBaseDevice::drawImageNine(const SkImage* image, const SkIRect& center,
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const SkRect& dst, const SkPaint& paint) {
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SkLatticeIter iter(image->width(), image->height(), center, dst);
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SkRect srcR, dstR;
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while (iter.next(&srcR, &dstR)) {
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this->drawImageRect(image, &srcR, dstR, paint, SkCanvas::kStrict_SrcRectConstraint);
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}
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}
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void SkBaseDevice::drawBitmapNine(const SkBitmap& bitmap, const SkIRect& center,
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const SkRect& dst, const SkPaint& paint) {
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SkLatticeIter iter(bitmap.width(), bitmap.height(), center, dst);
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SkRect srcR, dstR;
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while (iter.next(&srcR, &dstR)) {
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this->drawBitmapRect(bitmap, &srcR, dstR, paint, SkCanvas::kStrict_SrcRectConstraint);
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}
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}
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void SkBaseDevice::drawImageLattice(const SkImage* image,
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const SkCanvas::Lattice& lattice, const SkRect& dst,
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const SkPaint& paint) {
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SkLatticeIter iter(lattice, dst);
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SkRect srcR, dstR;
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SkColor c;
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bool isFixedColor = false;
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const SkImageInfo info = SkImageInfo::Make(1, 1, kBGRA_8888_SkColorType, kUnpremul_SkAlphaType);
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while (iter.next(&srcR, &dstR, &isFixedColor, &c)) {
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if (isFixedColor || (srcR.width() <= 1.0f && srcR.height() <= 1.0f &&
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image->readPixels(info, &c, 4, srcR.fLeft, srcR.fTop))) {
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// Fast draw with drawRect, if this is a patch containing a single color
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// or if this is a patch containing a single pixel.
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if (0 != c || !paint.isSrcOver()) {
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SkPaint paintCopy(paint);
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int alpha = SkAlphaMul(SkColorGetA(c), SkAlpha255To256(paint.getAlpha()));
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paintCopy.setColor(SkColorSetA(c, alpha));
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this->drawRect(dstR, paintCopy);
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}
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} else {
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this->drawImageRect(image, &srcR, dstR, paint, SkCanvas::kStrict_SrcRectConstraint);
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}
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}
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}
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void SkBaseDevice::drawImageSet(const SkCanvas::ImageSetEntry images[], int count,
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SkFilterQuality filterQuality, SkBlendMode mode) {
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SkPaint paint;
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paint.setFilterQuality(SkTPin(filterQuality, kNone_SkFilterQuality, kLow_SkFilterQuality));
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paint.setBlendMode(mode);
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for (int i = 0; i < count; ++i) {
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// TODO: Handle per-edge AA. Right now this mirrors the SkiaRenderer component of Chrome
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// which turns off antialiasing unless all four edges should be antialiased. This avoids
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// seaming in tiled composited layers.
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paint.setAntiAlias(images[i].fAAFlags == SkCanvas::kAll_QuadAAFlags);
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paint.setAlpha(SkToUInt(SkTClamp(SkScalarRoundToInt(images[i].fAlpha * 255), 0, 255)));
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this->drawImageRect(images[i].fImage.get(), &images[i].fSrcRect, images[i].fDstRect, paint,
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SkCanvas::kFast_SrcRectConstraint);
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}
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}
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void SkBaseDevice::drawBitmapLattice(const SkBitmap& bitmap,
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const SkCanvas::Lattice& lattice, const SkRect& dst,
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const SkPaint& paint) {
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SkLatticeIter iter(lattice, dst);
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SkRect srcR, dstR;
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while (iter.next(&srcR, &dstR)) {
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this->drawBitmapRect(bitmap, &srcR, dstR, paint, SkCanvas::kStrict_SrcRectConstraint);
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}
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}
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static SkPoint* quad_to_tris(SkPoint tris[6], const SkPoint quad[4]) {
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tris[0] = quad[0];
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tris[1] = quad[1];
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tris[2] = quad[2];
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tris[3] = quad[0];
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tris[4] = quad[2];
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tris[5] = quad[3];
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return tris + 6;
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}
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void SkBaseDevice::drawAtlas(const SkImage* atlas, const SkRSXform xform[],
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const SkRect tex[], const SkColor colors[], int quadCount,
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SkBlendMode mode, const SkPaint& paint) {
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const int triCount = quadCount << 1;
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const int vertexCount = triCount * 3;
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uint32_t flags = SkVertices::kHasTexCoords_BuilderFlag;
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if (colors) {
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flags |= SkVertices::kHasColors_BuilderFlag;
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}
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SkVertices::Builder builder(SkVertices::kTriangles_VertexMode, vertexCount, 0, flags);
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SkPoint* vPos = builder.positions();
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SkPoint* vTex = builder.texCoords();
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SkColor* vCol = builder.colors();
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for (int i = 0; i < quadCount; ++i) {
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SkPoint tmp[4];
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xform[i].toQuad(tex[i].width(), tex[i].height(), tmp);
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vPos = quad_to_tris(vPos, tmp);
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tex[i].toQuad(tmp);
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vTex = quad_to_tris(vTex, tmp);
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if (colors) {
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sk_memset32(vCol, colors[i], 6);
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vCol += 6;
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}
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}
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SkPaint p(paint);
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p.setShader(atlas->makeShader());
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this->drawVertices(builder.detach().get(), nullptr, 0, mode, p);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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void SkBaseDevice::drawDrawable(SkDrawable* drawable, const SkMatrix* matrix, SkCanvas* canvas) {
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drawable->draw(canvas, matrix);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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void SkBaseDevice::drawSpecial(SkSpecialImage*, int x, int y, const SkPaint&,
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SkImage*, const SkMatrix&) {}
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sk_sp<SkSpecialImage> SkBaseDevice::makeSpecial(const SkBitmap&) { return nullptr; }
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sk_sp<SkSpecialImage> SkBaseDevice::makeSpecial(const SkImage*) { return nullptr; }
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sk_sp<SkSpecialImage> SkBaseDevice::snapSpecial() { return nullptr; }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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bool SkBaseDevice::readPixels(const SkPixmap& pm, int x, int y) {
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return this->onReadPixels(pm, x, y);
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}
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bool SkBaseDevice::writePixels(const SkPixmap& pm, int x, int y) {
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return this->onWritePixels(pm, x, y);
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}
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bool SkBaseDevice::onWritePixels(const SkPixmap&, int, int) {
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return false;
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}
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bool SkBaseDevice::onReadPixels(const SkPixmap&, int x, int y) {
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return false;
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}
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bool SkBaseDevice::accessPixels(SkPixmap* pmap) {
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SkPixmap tempStorage;
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if (nullptr == pmap) {
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pmap = &tempStorage;
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}
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return this->onAccessPixels(pmap);
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}
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bool SkBaseDevice::peekPixels(SkPixmap* pmap) {
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SkPixmap tempStorage;
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if (nullptr == pmap) {
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pmap = &tempStorage;
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}
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return this->onPeekPixels(pmap);
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}
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//////////////////////////////////////////////////////////////////////////////////////////
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#include "SkUtils.h"
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void SkBaseDevice::drawGlyphRunRSXform(const SkFont& font, const SkGlyphID glyphs[],
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const SkRSXform xform[], int count, SkPoint origin,
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const SkPaint& paint) {
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const SkMatrix originalCTM = this->ctm();
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if (!originalCTM.isFinite() || !SkScalarIsFinite(font.getSize()) ||
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!SkScalarIsFinite(font.getScaleX()) ||
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!SkScalarIsFinite(font.getSkewX())) {
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return;
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}
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SkPoint sharedPos{0, 0}; // we're at the origin
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SkGlyphID glyphID;
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SkGlyphRun glyphRun{
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font,
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SkSpan<const SkPoint>{&sharedPos, 1},
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SkSpan<const SkGlyphID>{&glyphID, 1},
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SkSpan<const char>{},
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SkSpan<const uint32_t>{}
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};
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for (int i = 0; i < count; i++) {
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glyphID = glyphs[i];
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// now "glyphRun" is pointing at the current glyphID
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SkMatrix ctm;
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ctm.setRSXform(xform[i]).postTranslate(origin.fX, origin.fY);
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// We want to rotate each glyph by the rsxform, but we don't want to rotate "space"
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// (i.e. the shader that cares about the ctm) so we have to undo our little ctm trick
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// with a localmatrixshader so that the shader draws as if there was no change to the ctm.
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SkPaint transformingPaint{paint};
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auto shader = transformingPaint.getShader();
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if (shader) {
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SkMatrix inverse;
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if (ctm.invert(&inverse)) {
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transformingPaint.setShader(shader->makeWithLocalMatrix(inverse));
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} else {
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transformingPaint.setShader(nullptr); // can't handle this xform
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}
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}
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ctm.setConcat(originalCTM, ctm);
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this->setCTM(ctm);
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this->drawGlyphRunList(SkGlyphRunList{glyphRun, transformingPaint});
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}
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this->setCTM(originalCTM);
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}
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//////////////////////////////////////////////////////////////////////////////////////////
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sk_sp<SkSurface> SkBaseDevice::makeSurface(SkImageInfo const&, SkSurfaceProps const&) {
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return nullptr;
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}
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sk_sp<SkSpecialImage> SkBaseDevice::snapBackImage(const SkIRect&) {
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return nullptr;
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}
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//////////////////////////////////////////////////////////////////////////////////////////
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void SkBaseDevice::LogDrawScaleFactor(const SkMatrix& matrix, SkFilterQuality filterQuality) {
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#if SK_HISTOGRAMS_ENABLED
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enum ScaleFactor {
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kUpscale_ScaleFactor,
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kNoScale_ScaleFactor,
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kDownscale_ScaleFactor,
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kLargeDownscale_ScaleFactor,
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kLast_ScaleFactor = kLargeDownscale_ScaleFactor
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};
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float rawScaleFactor = matrix.getMinScale();
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ScaleFactor scaleFactor;
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if (rawScaleFactor < 0.5f) {
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scaleFactor = kLargeDownscale_ScaleFactor;
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} else if (rawScaleFactor < 1.0f) {
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scaleFactor = kDownscale_ScaleFactor;
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} else if (rawScaleFactor > 1.0f) {
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scaleFactor = kUpscale_ScaleFactor;
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} else {
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scaleFactor = kNoScale_ScaleFactor;
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}
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switch (filterQuality) {
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case kNone_SkFilterQuality:
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SK_HISTOGRAM_ENUMERATION("DrawScaleFactor.NoneFilterQuality", scaleFactor,
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kLast_ScaleFactor + 1);
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break;
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case kLow_SkFilterQuality:
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SK_HISTOGRAM_ENUMERATION("DrawScaleFactor.LowFilterQuality", scaleFactor,
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kLast_ScaleFactor + 1);
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break;
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case kMedium_SkFilterQuality:
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SK_HISTOGRAM_ENUMERATION("DrawScaleFactor.MediumFilterQuality", scaleFactor,
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kLast_ScaleFactor + 1);
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break;
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case kHigh_SkFilterQuality:
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SK_HISTOGRAM_ENUMERATION("DrawScaleFactor.HighFilterQuality", scaleFactor,
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kLast_ScaleFactor + 1);
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break;
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}
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// Also log filter quality independent scale factor.
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SK_HISTOGRAM_ENUMERATION("DrawScaleFactor.AnyFilterQuality", scaleFactor,
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kLast_ScaleFactor + 1);
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// Also log an overall histogram of filter quality.
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SK_HISTOGRAM_ENUMERATION("FilterQuality", filterQuality, kLast_SkFilterQuality + 1);
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#endif
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}
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