This directory contains CMake files that can be used to build protobuf
with MSVC on Windows. You can build the project from Command Prompt
and using an Visual Studio IDE.
You need to have CMake, Visual Studio
and optionally Git installed on your computer before proceeding.
Most of the instructions will be given to the Сommand Prompt, but the same
actions can be performed using appropriate GUI tools.
Open the appropriate Command Prompt from the Start menu.
For example VS2013 x64 Native Tools Command Prompt:
C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\amd64>
Change to your working directory:
C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\bin\amd64>cd C:\Path\to
C:\Path\to>
Where C:\Path\to is path to your real working directory.
Create a folder where protobuf headers/libraries/binaries will be installed after built:
C:\Path\to>mkdir install
If cmake command is not available from Command Prompt, add it to system PATH variable:
C:\Path\to>set PATH=%PATH%;C:\Program Files (x86)\CMake\bin
If git command is not available from Command Prompt, add it to system PATH variable:
C:\Path\to>set PATH=%PATH%;C:\Program Files\Git\cmd
Good. Now you are ready to continue.
You can get the latest stable source packages from the
releases page.
Or you can type:
C:\Path\to> git clone -b [release_tag] https://github.com/google/protobuf.git
Where [release_tag] is a git tag like v3.0.0-beta-1 or a branch name like master
if you want to get the latest code.
Go to the project folder:
C:\Path\to>cd protobuf
C:\Path\to\protobuf>
Protobuf unit-tests require gmock to build. If you download protobuf source code
from the releases page, the gmock directory should already be there. If you checkout
the code via git clone
, this gmock directory won't exist and you will have to
download it manually or skip building protobuf unit-tests.
You can download gmock as follows:
C:\Path\to\protobuf>git clone -b release-1.7.0 https://github.com/google/googlemock.git gmock
Then go to gmock folder and download gtest:
C:\Path\to\protobuf>cd gmock
C:\Path\to\protobuf\gmock>git clone -b release-1.7.0 https://github.com/google/googletest.git gtest
If you absolutely don't want to build and run protobuf unit-tests, skip
this steps and use protobuf at your own risk.
Now go to cmake folder in protobuf sources:
C:\Path\to\protobuf\gmock>cd ..\cmake
C:\Path\to\protobuf\cmake>
Good. Now you are ready to CMake configuration.
CMake supports a lot of different
generators
for various native build systems.
We are only interested in
Makefile
and
Visual Studio
generators.
We will use shadow building to separate the temporary files from the protobuf source code.
Create a temporary build folder and change your working directory to it:
C:\Path\to\protobuf\cmake>mkdir build & cd build
C:\Path\to\protobuf\cmake\build>
The Makefile generator can build the project in only one configuration, so you need to build
a separate folder for each configuration.
To start using a Release configuration:
C:\Path\to\protobuf\cmake\build>mkdir release & cd release
C:\Path\to\protobuf\cmake\build\release>cmake -G "NMake Makefiles" ^
-DCMAKE_BUILD_TYPE=Release ^
-DCMAKE_INSTALL_PREFIX=../../../../install ^
../..
It will generate nmake Makefile in current directory.
To use Debug configuration:
C:\Path\to\protobuf\cmake\build>mkdir debug & cd debug
C:\Path\to\protobuf\cmake\build\debug>cmake -G "NMake Makefiles" ^
-DCMAKE_BUILD_TYPE=Debug ^
-DCMAKE_INSTALL_PREFIX=../../../../install ^
../..
It will generate nmake Makefile in current directory.
To create Visual Studio solution file:
C:\Path\to\protobuf\cmake\build>mkdir solution & cd solution
C:\Path\to\protobuf\cmake\build\solution>cmake -G "Visual Studio 12 2013 Win64" ^
-DCMAKE_INSTALL_PREFIX=../../../../install ^
../..
It will generate Visual Studio solution file protobuf.sln in current directory.
If the gmock directory does not exist, and you do not want to build protobuf unit tests,
you need to add cmake command argument -Dprotobuf_BUILD_TESTS=OFF
to disable testing.
To compile protobuf:
C:\Path\to\protobuf\cmake\build\release>nmake
or
C:\Path\to\protobuf\cmake\build\debug>nmake
And wait for the compilation to finish.
If you prefer to use the IDE:
And wait for the compilation to finish.
To run unit-tests, first you must compile protobuf as described above.
Then run:
C:\Path\to\protobuf\cmake\build\release>nmake check
or
C:\Path\to\protobuf\cmake\build\debug>nmake check
You can also build project check from Visual Studio solution.
Yes, it may sound strange, but it works.
You should see output similar to:
Running main() from gmock_main.cc
[==========] Running 1546 tests from 165 test cases.
...
[==========] 1546 tests from 165 test cases ran. (2529 ms total)
[ PASSED ] 1546 tests.
To run specific tests:
C:\Path\to\protobuf>cmake\build\release\tests.exe --gtest_filter=AnyTest*
Running main() from gmock_main.cc
Note: Google Test filter = AnyTest*
[==========] Running 3 tests from 1 test case.
[----------] Global test environment set-up.
[----------] 3 tests from AnyTest
[ RUN ] AnyTest.TestPackAndUnpack
[ OK ] AnyTest.TestPackAndUnpack (0 ms)
[ RUN ] AnyTest.TestPackAndUnpackAny
[ OK ] AnyTest.TestPackAndUnpackAny (0 ms)
[ RUN ] AnyTest.TestIs
[ OK ] AnyTest.TestIs (0 ms)
[----------] 3 tests from AnyTest (1 ms total)
[----------] Global test environment tear-down
[==========] 3 tests from 1 test case ran. (2 ms total)
[ PASSED ] 3 tests.
Note that the tests must be run from the source folder.
If all tests are passed, safely continue.
To install protobuf to the specified install folder:
C:\Path\to\protobuf\cmake\build\release>nmake install
or
C:\Path\to\protobuf\cmake\build\debug>nmake install
You can also build project INSTALL from Visual Studio solution.
It sounds not so strange and it works.
This will create the following folders under the install location:
* bin - that contains protobuf protoc.exe compiler;
* include - that contains C++ headers and protobuf *.proto files;
* lib - that contains linking libraries and CMake configuration files for protobuf package.
Now you can if needed:
* Copy the contents of the include directory to wherever you want to put headers.
* Copy protoc.exe wherever you put build tools (probably somewhere in your PATH).
* Copy linking libraries libprotobuf[d].lib, libprotobuf-lite[d].lib, and libprotoc[d].lib wherever you put libraries.
To avoid conflicts between the MSVC debug and release runtime libraries, when
compiling a debug build of your application, you may need to link against a
debug build of libprotobufd.lib with "d" postfix. Similarly, release builds should link against
release libprotobuf.lib library.
Static linking is now the default for the Protocol Buffer libraries. Due to
issues with Win32's use of a separate heap for each DLL, as well as binary
compatibility issues between different versions of MSVC's STL library, it is
recommended that you use static linkage only. However, it is possible to
build libprotobuf and libprotoc as DLLs if you really want. To do this,
do the following:
-Dprotobuf_BUILD_SHARED_LIBS=ON
when invoking cmake#define PROTOBUF_USE_DLLS
.When distributing your software to end users, we strongly recommend that you
do NOT install libprotobuf.dll or libprotoc.dll to any shared location.
Instead, keep these libraries next to your binaries, in your application's
own install directory. C++ makes it very difficult to maintain binary
compatibility between releases, so it is likely that future versions of these
libraries will not be usable as drop-in replacements.
If your project is itself a DLL intended for use by third-party software, we
recommend that you do NOT expose protocol buffer objects in your library's
public interface, and that you statically link protocol buffers into your
library.
If you want to include GzipInputStream and GzipOutputStream
(google/protobuf/io/gzip_stream.h) in libprotobuf, you will need to do a few
additional steps.
Obtain a copy of the zlib library. The pre-compiled DLL at zlib.net works.
You need prepare it:
C:\Path\to\install\include
pathC:\Path\to\install\lib
library path.You can also compile it from source by yourself.
Getting sources:
C:\Path\to>git clone -b v1.2.8 https://github.com/madler/zlib.git
C:\Path\to>cd zlib
Compiling and Installing:
C:\Path\to\zlib>mkdir build & cd build
C:\Path\to\zlib\build>mkdir release & cd release
C:\Path\to\zlib\build\release>cmake -G "NMake Makefiles" -DCMAKE_BUILD_TYPE=Release ^
-DCMAKE_INSTALL_PREFIX=../../../install ../..
C:\Path\to\zlib\build\release>nmake & nmake install
You can make debug version or use Visual Studio generator also as before for the
protobuf project.
Now add bin folder from install to system PATH:
C:\Path\to>set PATH=%PATH%;C:\Path\to\install\bin
You need reconfigure protobuf with flag -Dprotobuf_WITH_ZLIB=ON
when invoking cmake.
Note that if you have compiled ZLIB yourself, as stated above,
further disable the option -Dprotobuf_MSVC_STATIC_RUNTIME=OFF
.
If it reports NOTFOUND for zlib_include or zlib_lib, you might haven't put
the headers or the .lib file in the right directory.
Build and testing protobuf as usual.
The following warnings have been disabled while building the protobuf libraries
and compiler. You may have to disable some of them in your own project as
well, or live with them.
C4251 is of particular note, if you are compiling the Protocol Buffer library
as a DLL (see previous section). The protocol buffer library uses templates in
its public interfaces. MSVC does not provide any reasonable way to export
template classes from a DLL. However, in practice, it appears that exporting
templates is not necessary anyway. Since the complete definition of any
template is available in the header files, anyone importing the DLL will just
end up compiling instances of the templates into their own binary. The
Protocol Buffer implementation does not rely on static template members being
unique, so there should be no problem with this, but MSVC prints warning
nevertheless. So, we disable it. Unfortunately, this warning will also be
produced when compiling code which merely uses protocol buffers, meaning you
may have to disable it in your code too.