/*
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* Copyright (C) 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.camera;
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import android.graphics.Rect;
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import android.view.View;
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import com.android.camera.ShutterButton.OnShutterButtonListener;
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public interface PhotoController extends OnShutterButtonListener {
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public static final int PREVIEW_STOPPED = 0;
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public static final int IDLE = 1; // preview is active
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// Focus is in progress. The exact focus state is in Focus.java.
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public static final int FOCUSING = 2;
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public static final int SNAPSHOT_IN_PROGRESS = 3;
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// Switching between cameras.
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public static final int SWITCHING_CAMERA = 4;
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public void onZoomChanged(float requestedZoom);
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public boolean isImageCaptureIntent();
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public boolean isCameraIdle();
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public void onCaptureDone();
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public void onCaptureCancelled();
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public void onCaptureRetake();
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public void cancelAutoFocus();
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public void stopPreview();
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public int getCameraState();
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public void onSingleTapUp(View view, int x, int y);
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public void updatePreviewAspectRatio(float aspectRatio);
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public void updateCameraOrientation();
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/**
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* This is the callback when the UI or buffer holder for camera preview,
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* such as {@link android.graphics.SurfaceTexture}, is ready to be used.
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* The controller can start the camera preview after or in this callback.
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*/
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public void onPreviewUIReady();
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/**
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* This is the callback when the UI or buffer holder for camera preview,
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* such as {@link android.graphics.SurfaceTexture}, is being destroyed.
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* The controller should try to stop the preview in this callback.
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*/
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public void onPreviewUIDestroyed();
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/********************** Capture animation **********************/
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/**
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* Starts the pre-capture animation.
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*/
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public void startPreCaptureAnimation();
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}
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