// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "Direct3DResource9.hpp"
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#include "Direct3DDevice9.hpp"
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#include "Debug.hpp"
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namespace D3D9
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{
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unsigned int Direct3DResource9::memoryUsage = 0;
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Direct3DResource9::PrivateData::PrivateData()
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{
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data = 0;
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}
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Direct3DResource9::PrivateData::PrivateData(const void *data, int size, bool managed)
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{
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this->size = size;
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this->managed = managed;
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this->data = (void*)new unsigned char[size];
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memcpy(this->data, data, size);
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if(managed)
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{
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((IUnknown*)data)->AddRef();
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}
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}
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Direct3DResource9::PrivateData &Direct3DResource9::PrivateData::operator=(const PrivateData &privateData)
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{
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size = privateData.size;
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managed = privateData.managed;
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if(data)
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{
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if(managed)
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{
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((IUnknown*)data)->Release();
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}
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delete[] data;
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}
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data = (void*)new unsigned char[size];
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memcpy(data, privateData.data, size);
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return *this;
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}
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Direct3DResource9::PrivateData::~PrivateData()
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{
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if(data && managed)
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{
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((IUnknown*)data)->Release();
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}
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delete[] data;
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data = 0;
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}
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Direct3DResource9::Direct3DResource9(Direct3DDevice9 *device, D3DRESOURCETYPE type, D3DPOOL pool, unsigned int size) : device(device), type(type), pool(pool), size(size)
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{
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priority = 0;
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if(pool == D3DPOOL_DEFAULT)
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{
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memoryUsage += size;
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}
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}
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Direct3DResource9::~Direct3DResource9()
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{
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if(pool == D3DPOOL_DEFAULT)
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{
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memoryUsage -= size;
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}
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}
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long Direct3DResource9::QueryInterface(const IID &iid, void **object)
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{
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CriticalSection cs(device);
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TRACE("");
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if(iid == IID_IDirect3DResource9 ||
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iid == IID_IUnknown)
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{
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AddRef();
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*object = this;
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return S_OK;
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}
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*object = 0;
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return NOINTERFACE(iid);
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}
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unsigned long Direct3DResource9::AddRef()
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{
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TRACE("");
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return Unknown::AddRef();
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}
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unsigned long Direct3DResource9::Release()
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{
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TRACE("");
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return Unknown::Release();
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}
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long Direct3DResource9::GetDevice(IDirect3DDevice9 **device)
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{
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CriticalSection cs(this->device);
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TRACE("");
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if(!device)
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{
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return INVALIDCALL();
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}
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this->device->AddRef();
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*device = this->device;
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return D3D_OK;
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}
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long Direct3DResource9::SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags)
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{
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CriticalSection cs(device);
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TRACE("");
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privateData[guid] = PrivateData(data, size, flags == D3DSPD_IUNKNOWN);
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return D3D_OK;
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}
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long Direct3DResource9::GetPrivateData(const GUID &guid, void *data, unsigned long *size)
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{
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CriticalSection cs(device);
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TRACE("");
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Iterator result = privateData.find(guid);
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if(result == privateData.end())
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{
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return NOTFOUND();
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}
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if(result->second.size > *size)
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{
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return MOREDATA();
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}
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memcpy(data, result->second.data, result->second.size);
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return D3D_OK;
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}
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long Direct3DResource9::FreePrivateData(const GUID &guid)
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{
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CriticalSection cs(device);
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TRACE("");
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Iterator result = privateData.find(guid);
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if(result == privateData.end())
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{
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return D3DERR_NOTFOUND;
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}
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privateData.erase(guid);
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return D3D_OK;
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}
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unsigned long Direct3DResource9::SetPriority(unsigned long newPriority)
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{
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CriticalSection cs(device);
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TRACE("");
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unsigned long oldPriority = priority;
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priority = newPriority;
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return oldPriority;
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}
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unsigned long Direct3DResource9::GetPriority()
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{
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CriticalSection cs(device);
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TRACE("");
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return priority;
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}
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void Direct3DResource9::PreLoad()
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{
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CriticalSection cs(device);
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TRACE("");
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}
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D3DRESOURCETYPE Direct3DResource9::GetType()
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{
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CriticalSection cs(device);
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TRACE("");
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return type;
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}
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unsigned int Direct3DResource9::getMemoryUsage()
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{
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return memoryUsage;
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}
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D3DPOOL Direct3DResource9::getPool() const
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{
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return pool;
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}
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}
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