/*
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* Copyright (C) 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <sysutils/FrameworkCommand.h>
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#include <sysutils/FrameworkListener.h>
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#include <poll.h>
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#include <string.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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#include <algorithm>
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#include <memory>
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#include <android-base/file.h>
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#include <android-base/logging.h>
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#include <android-base/strings.h>
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#include <android-base/unique_fd.h>
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#include <cutils/sockets.h>
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#include <gtest/gtest.h>
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using android::base::unique_fd;
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namespace {
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std::string testSocketPath() {
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const testing::TestInfo* const test_info =
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testing::UnitTest::GetInstance()->current_test_info();
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return std::string(ANDROID_SOCKET_DIR "/") + std::string(test_info->test_case_name()) +
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std::string(".") + std::string(test_info->name());
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}
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unique_fd serverSocket(const std::string& path) {
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unlink(path.c_str());
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unique_fd fd(socket(PF_UNIX, SOCK_STREAM | SOCK_CLOEXEC | SOCK_NONBLOCK, 0));
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EXPECT_GE(fd.get(), 0);
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struct sockaddr_un addr = {.sun_family = AF_UNIX};
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strlcpy(addr.sun_path, path.c_str(), sizeof(addr.sun_path));
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EXPECT_EQ(bind(fd.get(), reinterpret_cast<sockaddr*>(&addr), sizeof(addr)), 0)
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<< "bind() to " << path << " failed: " << strerror(errno);
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EXPECT_EQ(android_get_control_socket(path.c_str()), -1);
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return fd;
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}
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unique_fd clientSocket(const std::string& path) {
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unique_fd fd(socket(PF_UNIX, SOCK_STREAM | SOCK_CLOEXEC | SOCK_NONBLOCK, 0));
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EXPECT_GE(fd.get(), 0);
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struct sockaddr_un addr = {.sun_family = AF_UNIX};
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strlcpy(addr.sun_path, path.c_str(), sizeof(addr.sun_path));
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EXPECT_EQ(0, connect(fd.get(), reinterpret_cast<sockaddr*>(&addr), sizeof(addr)))
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<< "connect() to " << path << " failed: " << strerror(errno);
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return fd;
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}
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void sendCmd(int fd, const char* cmd) {
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EXPECT_TRUE(android::base::WriteFully(fd, cmd, strlen(cmd) + 1))
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<< "write() to socket failed: " << strerror(errno);
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}
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std::string recvReply(int fd) {
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pollfd fds = {.fd = fd, .events = POLLIN};
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int poll_events = poll(&fds, 1, -1);
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EXPECT_EQ(1, poll_events);
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// Technically, this one-shot read() is incorrect: we should keep on
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// reading the socket until we get a \0. But this is also how
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// FrameworkListener::onDataAvailable() reads, and it works because
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// replies are always send with a single write() call, and clients
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// always read replies before queueing the next command.
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char buf[1024];
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ssize_t len = read(fd, buf, sizeof(buf));
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EXPECT_GE(len, 0) << "read() from socket failed: " << strerror(errno);
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return len > 0 ? std::string(buf, buf + len) : "";
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}
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// Test command which echoes back all its arguments as a comma-separated list.
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// Always returns error code 42
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//
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// TODO: enable testing replies with addErrno=true and useCmdNum=true
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class TestCommand : public FrameworkCommand {
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public:
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TestCommand() : FrameworkCommand("test") {}
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~TestCommand() override {}
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int runCommand(SocketClient* cli, int argc, char** argv) {
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std::vector<std::string> args(argv, argv + argc);
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std::string reply = android::base::Join(args, ',');
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cli->sendMsg(42, reply.c_str(), /*addErrno=*/false, /*useCmdNum=*/false);
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return 0;
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}
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};
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// A test listener with a single command.
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class TestListener : public FrameworkListener {
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public:
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TestListener(int fd) : FrameworkListener(fd) {
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registerCmd(new TestCommand); // Leaked :-(
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}
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};
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} // unnamed namespace
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class FrameworkListenerTest : public testing::Test {
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public:
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FrameworkListenerTest() {
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mSocketPath = testSocketPath();
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mSserverFd = serverSocket(mSocketPath);
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mListener = std::make_unique<TestListener>(mSserverFd.get());
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EXPECT_EQ(0, mListener->startListener());
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}
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~FrameworkListenerTest() override {
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EXPECT_EQ(0, mListener->stopListener());
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// Wouldn't it be cool if unique_fd had an option for taking care of this?
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unlink(mSocketPath.c_str());
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}
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void testCommand(const char* command, const char* expected) {
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unique_fd client_fd = clientSocket(mSocketPath);
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sendCmd(client_fd.get(), command);
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std::string reply = recvReply(client_fd.get());
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EXPECT_EQ(std::string(expected) + '\0', reply);
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}
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protected:
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std::string mSocketPath;
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unique_fd mSserverFd;
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std::unique_ptr<TestListener> mListener;
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};
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TEST_F(FrameworkListenerTest, DoesNothing) {
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// Let the test harness start and stop a FrameworkListener
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// without sending any commands through it.
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}
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TEST_F(FrameworkListenerTest, DispatchesValidCommands) {
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testCommand("test", "42 test");
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testCommand("test arg1 arg2", "42 test,arg1,arg2");
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testCommand("test \"arg1 still_arg1\" arg2", "42 test,arg1 still_arg1,arg2");
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testCommand("test \"escaped quote: '\\\"'\"", "42 test,escaped quote: '\"'");
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// Perhaps this behavior was unintended, but would be good to detect any
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// changes, in case anyone depends on it.
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testCommand("test ", "42 test,,,");
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}
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TEST_F(FrameworkListenerTest, RejectsInvalidCommands) {
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testCommand("unknown arg1 arg2", "500 Command not recognized");
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testCommand("test \"arg1 arg2", "500 Unclosed quotes error");
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testCommand("test \\a", "500 Unsupported escape sequence");
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}
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TEST_F(FrameworkListenerTest, MultipleClients) {
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unique_fd client1 = clientSocket(mSocketPath);
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unique_fd client2 = clientSocket(mSocketPath);
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sendCmd(client1.get(), "test 1");
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sendCmd(client2.get(), "test 2");
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EXPECT_EQ(std::string("42 test,2") + '\0', recvReply(client2.get()));
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EXPECT_EQ(std::string("42 test,1") + '\0', recvReply(client1.get()));
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}
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