// Copyright 2015 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_OBJECTS_BODY_DESCRIPTORS_H_
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#define V8_OBJECTS_BODY_DESCRIPTORS_H_
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#include "src/objects.h"
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namespace v8 {
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namespace internal {
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// This is the base class for object's body descriptors.
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//
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// Each BodyDescriptor subclass must provide the following methods:
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//
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// 1) Returns true if the object contains a tagged value at given offset.
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// It is used for invalid slots filtering. If the offset points outside
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// of the object or to the map word, the result is UNDEFINED (!!!).
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//
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// static bool IsValidSlot(Map* map, HeapObject* obj, int offset);
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//
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//
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// 2) Iterate object's body using stateful object visitor.
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//
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// template <typename ObjectVisitor>
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// static inline void IterateBody(Map* map, HeapObject* obj, int object_size,
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// ObjectVisitor* v);
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class BodyDescriptorBase BASE_EMBEDDED {
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public:
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template <typename ObjectVisitor>
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static inline void IteratePointers(HeapObject* obj, int start_offset,
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int end_offset, ObjectVisitor* v);
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template <typename ObjectVisitor>
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static inline void IteratePointer(HeapObject* obj, int offset,
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ObjectVisitor* v);
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template <typename ObjectVisitor>
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static inline void IterateMaybeWeakPointers(HeapObject* obj, int start_offset,
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int end_offset, ObjectVisitor* v);
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template <typename ObjectVisitor>
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static inline void IterateMaybeWeakPointer(HeapObject* obj, int offset,
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ObjectVisitor* v);
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protected:
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// Returns true for all header and embedder fields.
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static inline bool IsValidSlotImpl(Map* map, HeapObject* obj, int offset);
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// Treats all header and embedder fields in the range as tagged.
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template <typename ObjectVisitor>
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static inline void IterateBodyImpl(Map* map, HeapObject* obj,
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int start_offset, int end_offset,
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ObjectVisitor* v);
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};
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// This class describes a body of an object of a fixed size
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// in which all pointer fields are located in the [start_offset, end_offset)
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// interval.
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template <int start_offset, int end_offset, int size>
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class FixedBodyDescriptor final : public BodyDescriptorBase {
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public:
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static const int kStartOffset = start_offset;
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static const int kEndOffset = end_offset;
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static const int kSize = size;
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static bool IsValidSlot(Map* map, HeapObject* obj, int offset) {
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return offset >= kStartOffset && offset < kEndOffset;
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}
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template <typename ObjectVisitor>
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static inline void IterateBody(Map* map, HeapObject* obj, ObjectVisitor* v) {
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IteratePointers(obj, start_offset, end_offset, v);
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}
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template <typename ObjectVisitor>
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static inline void IterateBody(Map* map, HeapObject* obj, int object_size,
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ObjectVisitor* v) {
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IterateBody(map, obj, v);
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}
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static inline int SizeOf(Map* map, HeapObject* object) { return kSize; }
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};
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// This class describes a body of an object of a variable size
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// in which all pointer fields are located in the [start_offset, object_size)
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// interval.
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template <int start_offset>
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class FlexibleBodyDescriptor final : public BodyDescriptorBase {
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public:
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static const int kStartOffset = start_offset;
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static bool IsValidSlot(Map* map, HeapObject* obj, int offset) {
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return (offset >= kStartOffset);
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}
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template <typename ObjectVisitor>
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static inline void IterateBody(Map* map, HeapObject* obj, int object_size,
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ObjectVisitor* v) {
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IteratePointers(obj, start_offset, object_size, v);
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}
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static inline int SizeOf(Map* map, HeapObject* object);
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};
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typedef FlexibleBodyDescriptor<HeapObject::kHeaderSize> StructBodyDescriptor;
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// This class describes a body of an object which has a parent class that also
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// has a body descriptor. This represents a union of the parent's body
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// descriptor, and a new descriptor for the child -- so, both parent and child's
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// slots are iterated. The parent must be fixed size, and its slots be disjoint
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// with the child's.
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template <class ParentBodyDescriptor, class ChildBodyDescriptor>
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class SubclassBodyDescriptor final : public BodyDescriptorBase {
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public:
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// The parent must end be before the child's start offset, to make sure that
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// their slots are disjoint.
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STATIC_ASSERT(ParentBodyDescriptor::kSize <=
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ChildBodyDescriptor::kStartOffset);
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static bool IsValidSlot(Map* map, HeapObject* obj, int offset) {
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return ParentBodyDescriptor::IsValidSlot(map, obj, offset) ||
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ChildBodyDescriptor::IsValidSlot(map, obj, offset);
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}
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template <typename ObjectVisitor>
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static inline void IterateBody(Map* map, HeapObject* obj, ObjectVisitor* v) {
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ParentBodyDescriptor::IterateBody(map, obj, v);
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ChildBodyDescriptor::IterateBody(map, obj, v);
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}
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template <typename ObjectVisitor>
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static inline void IterateBody(Map* map, HeapObject* obj, int object_size,
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ObjectVisitor* v) {
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ParentBodyDescriptor::IterateBody(map, obj, object_size, v);
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ChildBodyDescriptor::IterateBody(map, obj, object_size, v);
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}
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static inline int SizeOf(Map* map, HeapObject* object) {
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// The child should know its full size.
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return ChildBodyDescriptor::SizeOf(map, object);
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}
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};
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} // namespace internal
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} // namespace v8
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#endif // V8_OBJECTS_BODY_DESCRIPTORS_H_
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