/*
|
* Copyright 2012 The WebRTC Project Authors. All rights reserved.
|
*
|
* Use of this source code is governed by a BSD-style license
|
* that can be found in the LICENSE file in the root of the source
|
* tree. An additional intellectual property rights grant can be found
|
* in the file PATENTS. All contributing project authors may
|
* be found in the AUTHORS file in the root of the source tree.
|
*/
|
|
#include "webrtc/base/gunit.h"
|
#include "webrtc/base/nullsocketserver.h"
|
|
namespace rtc {
|
|
static const uint32_t kTimeout = 5000U;
|
|
class NullSocketServerTest
|
: public testing::Test,
|
public MessageHandler {
|
public:
|
NullSocketServerTest() {}
|
protected:
|
virtual void OnMessage(Message* message) {
|
ss_.WakeUp();
|
}
|
NullSocketServer ss_;
|
};
|
|
TEST_F(NullSocketServerTest, WaitAndSet) {
|
Thread thread;
|
EXPECT_TRUE(thread.Start());
|
thread.Post(this, 0);
|
// The process_io will be ignored.
|
const bool process_io = true;
|
EXPECT_TRUE_WAIT(ss_.Wait(SocketServer::kForever, process_io), kTimeout);
|
}
|
|
TEST_F(NullSocketServerTest, TestWait) {
|
uint32_t start = Time();
|
ss_.Wait(200, true);
|
// The actual wait time is dependent on the resolution of the timer used by
|
// the Event class. Allow for the event to signal ~20ms early.
|
EXPECT_GE(TimeSince(start), 180);
|
}
|
|
} // namespace rtc
|