/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SKSL_SPIRVCODEGENERATOR
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#define SKSL_SPIRVCODEGENERATOR
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#include <stack>
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#include <tuple>
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#include <unordered_map>
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#include "SkSLCodeGenerator.h"
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#include "SkSLMemoryLayout.h"
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#include "ir/SkSLBinaryExpression.h"
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#include "ir/SkSLBoolLiteral.h"
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#include "ir/SkSLConstructor.h"
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#include "ir/SkSLDoStatement.h"
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#include "ir/SkSLFloatLiteral.h"
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#include "ir/SkSLIfStatement.h"
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#include "ir/SkSLIndexExpression.h"
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#include "ir/SkSLInterfaceBlock.h"
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#include "ir/SkSLIntLiteral.h"
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#include "ir/SkSLFieldAccess.h"
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#include "ir/SkSLForStatement.h"
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#include "ir/SkSLFunctionCall.h"
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#include "ir/SkSLFunctionDeclaration.h"
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#include "ir/SkSLFunctionDefinition.h"
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#include "ir/SkSLPrefixExpression.h"
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#include "ir/SkSLPostfixExpression.h"
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#include "ir/SkSLProgramElement.h"
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#include "ir/SkSLReturnStatement.h"
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#include "ir/SkSLStatement.h"
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#include "ir/SkSLSwitchStatement.h"
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#include "ir/SkSLSwizzle.h"
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#include "ir/SkSLTernaryExpression.h"
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#include "ir/SkSLVarDeclarations.h"
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#include "ir/SkSLVarDeclarationsStatement.h"
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#include "ir/SkSLVariableReference.h"
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#include "ir/SkSLWhileStatement.h"
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#include "spirv.h"
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union ConstantValue {
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ConstantValue(int64_t i)
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: fInt(i) {}
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ConstantValue(double d)
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: fDouble(d) {}
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bool operator==(const ConstantValue& other) const {
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return fInt == other.fInt;
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}
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int64_t fInt;
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double fDouble;
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};
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enum class ConstantType {
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kInt,
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kUInt,
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kShort,
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kUShort,
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kFloat,
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kDouble,
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kHalf,
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};
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namespace std {
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template <>
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struct hash<std::pair<ConstantValue, ConstantType>> {
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size_t operator()(const std::pair<ConstantValue, ConstantType>& key) const {
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return key.first.fInt ^ (int) key.second;
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}
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};
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}
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namespace SkSL {
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#define kLast_Capability SpvCapabilityMultiViewport
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/**
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* Converts a Program into a SPIR-V binary.
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*/
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class SPIRVCodeGenerator : public CodeGenerator {
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public:
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class LValue {
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public:
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virtual ~LValue() {}
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// returns a pointer to the lvalue, if possible. If the lvalue cannot be directly referenced
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// by a pointer (e.g. vector swizzles), returns 0.
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virtual SpvId getPointer() = 0;
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virtual SpvId load(OutputStream& out) = 0;
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virtual void store(SpvId value, OutputStream& out) = 0;
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};
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SPIRVCodeGenerator(const Context* context, const Program* program, ErrorReporter* errors,
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OutputStream* out)
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: INHERITED(program, errors, out)
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, fContext(*context)
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, fDefaultLayout(MemoryLayout::k140_Standard)
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, fCapabilities(0)
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, fIdCount(1)
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, fBoolTrue(0)
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, fBoolFalse(0)
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, fSetupFragPosition(false)
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, fCurrentBlock(0)
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, fSynthetics(nullptr, errors) {
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this->setupIntrinsics();
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}
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bool generateCode() override;
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private:
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enum IntrinsicKind {
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kGLSL_STD_450_IntrinsicKind,
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kSPIRV_IntrinsicKind,
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kSpecial_IntrinsicKind
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};
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enum SpecialIntrinsic {
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kAtan_SpecialIntrinsic,
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kClamp_SpecialIntrinsic,
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kMax_SpecialIntrinsic,
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kMin_SpecialIntrinsic,
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kMix_SpecialIntrinsic,
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kMod_SpecialIntrinsic,
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kDFdy_SpecialIntrinsic,
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kSaturate_SpecialIntrinsic,
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kSubpassLoad_SpecialIntrinsic,
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kTexture_SpecialIntrinsic,
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};
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enum class Precision {
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kLow,
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kHigh,
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};
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void setupIntrinsics();
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SpvId nextId();
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Type getActualType(const Type& type);
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SpvId getType(const Type& type);
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SpvId getType(const Type& type, const MemoryLayout& layout);
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SpvId getImageType(const Type& type);
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SpvId getFunctionType(const FunctionDeclaration& function);
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SpvId getPointerType(const Type& type, SpvStorageClass_ storageClass);
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SpvId getPointerType(const Type& type, const MemoryLayout& layout,
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SpvStorageClass_ storageClass);
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void writePrecisionModifier(Precision precision, SpvId id);
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void writePrecisionModifier(const Type& type, SpvId id);
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std::vector<SpvId> getAccessChain(const Expression& expr, OutputStream& out);
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void writeLayout(const Layout& layout, SpvId target);
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void writeLayout(const Layout& layout, SpvId target, int member);
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void writeStruct(const Type& type, const MemoryLayout& layout, SpvId resultId);
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void writeProgramElement(const ProgramElement& pe, OutputStream& out);
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SpvId writeInterfaceBlock(const InterfaceBlock& intf);
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SpvId writeFunctionStart(const FunctionDeclaration& f, OutputStream& out);
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SpvId writeFunctionDeclaration(const FunctionDeclaration& f, OutputStream& out);
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SpvId writeFunction(const FunctionDefinition& f, OutputStream& out);
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void writeGlobalVars(Program::Kind kind, const VarDeclarations& v, OutputStream& out);
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void writeVarDeclarations(const VarDeclarations& decl, OutputStream& out);
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SpvId writeVariableReference(const VariableReference& ref, OutputStream& out);
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std::unique_ptr<LValue> getLValue(const Expression& value, OutputStream& out);
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SpvId writeExpression(const Expression& expr, OutputStream& out);
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SpvId writeIntrinsicCall(const FunctionCall& c, OutputStream& out);
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SpvId writeFunctionCall(const FunctionCall& c, OutputStream& out);
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void writeGLSLExtendedInstruction(const Type& type, SpvId id, SpvId floatInst,
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SpvId signedInst, SpvId unsignedInst,
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const std::vector<SpvId>& args, OutputStream& out);
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/**
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* Given a list of potentially mixed scalars and vectors, promotes the scalars to match the
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* size of the vectors and returns the ids of the written expressions. e.g. given (float, vec2),
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* returns (vec2(float), vec2). It is an error to use mismatched vector sizes, e.g. (float,
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* vec2, vec3).
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*/
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std::vector<SpvId> vectorize(const std::vector<std::unique_ptr<Expression>>& args,
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OutputStream& out);
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SpvId writeSpecialIntrinsic(const FunctionCall& c, SpecialIntrinsic kind, OutputStream& out);
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SpvId writeConstantVector(const Constructor& c);
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SpvId writeFloatConstructor(const Constructor& c, OutputStream& out);
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SpvId writeIntConstructor(const Constructor& c, OutputStream& out);
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SpvId writeUIntConstructor(const Constructor& c, OutputStream& out);
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/**
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* Writes a matrix with the diagonal entries all equal to the provided expression, and all other
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* entries equal to zero.
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*/
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void writeUniformScaleMatrix(SpvId id, SpvId diagonal, const Type& type, OutputStream& out);
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/**
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* Writes a potentially-different-sized copy of a matrix. Entries which do not exist in the
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* source matrix are filled with zero; entries which do not exist in the destination matrix are
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* ignored.
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*/
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void writeMatrixCopy(SpvId id, SpvId src, const Type& srcType, const Type& dstType,
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OutputStream& out);
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void addColumnEntry(SpvId columnType, Precision precision, std::vector<SpvId>* currentColumn,
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std::vector<SpvId>* columnIds, int* currentCount, int rows, SpvId entry,
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OutputStream& out);
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SpvId writeMatrixConstructor(const Constructor& c, OutputStream& out);
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SpvId writeVectorConstructor(const Constructor& c, OutputStream& out);
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SpvId writeArrayConstructor(const Constructor& c, OutputStream& out);
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SpvId writeConstructor(const Constructor& c, OutputStream& out);
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SpvId writeFieldAccess(const FieldAccess& f, OutputStream& out);
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SpvId writeSwizzle(const Swizzle& swizzle, OutputStream& out);
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/**
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* Folds the potentially-vector result of a logical operation down to a single bool. If
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* operandType is a vector type, assumes that the intermediate result in id is a bvec of the
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* same dimensions, and applys all() to it to fold it down to a single bool value. Otherwise,
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* returns the original id value.
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*/
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SpvId foldToBool(SpvId id, const Type& operandType, SpvOp op, OutputStream& out);
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SpvId writeMatrixComparison(const Type& operandType, SpvId lhs, SpvId rhs, SpvOp_ floatOperator,
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SpvOp_ intOperator, SpvOp_ vectorMergeOperator,
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SpvOp_ mergeOperator, OutputStream& out);
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SpvId writeComponentwiseMatrixBinary(const Type& operandType, SpvId lhs, SpvId rhs,
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SpvOp_ floatOperator, SpvOp_ intOperator,
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OutputStream& out);
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SpvId writeBinaryOperation(const Type& resultType, const Type& operandType, SpvId lhs,
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SpvId rhs, SpvOp_ ifFloat, SpvOp_ ifInt, SpvOp_ ifUInt,
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SpvOp_ ifBool, OutputStream& out);
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SpvId writeBinaryOperation(const BinaryExpression& expr, SpvOp_ ifFloat, SpvOp_ ifInt,
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SpvOp_ ifUInt, OutputStream& out);
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SpvId writeBinaryExpression(const Type& leftType, SpvId lhs, Token::Kind op,
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const Type& rightType, SpvId rhs, const Type& resultType,
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OutputStream& out);
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SpvId writeBinaryExpression(const BinaryExpression& b, OutputStream& out);
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SpvId writeTernaryExpression(const TernaryExpression& t, OutputStream& out);
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SpvId writeIndexExpression(const IndexExpression& expr, OutputStream& out);
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SpvId writeLogicalAnd(const BinaryExpression& b, OutputStream& out);
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SpvId writeLogicalOr(const BinaryExpression& o, OutputStream& out);
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SpvId writePrefixExpression(const PrefixExpression& p, OutputStream& out);
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SpvId writePostfixExpression(const PostfixExpression& p, OutputStream& out);
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SpvId writeBoolLiteral(const BoolLiteral& b);
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SpvId writeIntLiteral(const IntLiteral& i);
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SpvId writeFloatLiteral(const FloatLiteral& f);
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void writeStatement(const Statement& s, OutputStream& out);
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void writeBlock(const Block& b, OutputStream& out);
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void writeIfStatement(const IfStatement& stmt, OutputStream& out);
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void writeForStatement(const ForStatement& f, OutputStream& out);
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void writeWhileStatement(const WhileStatement& w, OutputStream& out);
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void writeDoStatement(const DoStatement& d, OutputStream& out);
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void writeSwitchStatement(const SwitchStatement& s, OutputStream& out);
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void writeReturnStatement(const ReturnStatement& r, OutputStream& out);
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void writeCapabilities(OutputStream& out);
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void writeInstructions(const Program& program, OutputStream& out);
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void writeOpCode(SpvOp_ opCode, int length, OutputStream& out);
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void writeWord(int32_t word, OutputStream& out);
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void writeString(const char* string, size_t length, OutputStream& out);
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void writeLabel(SpvId id, OutputStream& out);
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void writeInstruction(SpvOp_ opCode, OutputStream& out);
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void writeInstruction(SpvOp_ opCode, StringFragment string, OutputStream& out);
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void writeInstruction(SpvOp_ opCode, int32_t word1, OutputStream& out);
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void writeInstruction(SpvOp_ opCode, int32_t word1, StringFragment string, OutputStream& out);
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void writeInstruction(SpvOp_ opCode, int32_t word1, int32_t word2, StringFragment string,
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OutputStream& out);
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void writeInstruction(SpvOp_ opCode, int32_t word1, int32_t word2, OutputStream& out);
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void writeInstruction(SpvOp_ opCode, int32_t word1, int32_t word2, int32_t word3,
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OutputStream& out);
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void writeInstruction(SpvOp_ opCode, int32_t word1, int32_t word2, int32_t word3, int32_t word4,
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OutputStream& out);
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void writeInstruction(SpvOp_ opCode, int32_t word1, int32_t word2, int32_t word3, int32_t word4,
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int32_t word5, OutputStream& out);
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void writeInstruction(SpvOp_ opCode, int32_t word1, int32_t word2, int32_t word3, int32_t word4,
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int32_t word5, int32_t word6, OutputStream& out);
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void writeInstruction(SpvOp_ opCode, int32_t word1, int32_t word2, int32_t word3, int32_t word4,
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int32_t word5, int32_t word6, int32_t word7, OutputStream& out);
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void writeInstruction(SpvOp_ opCode, int32_t word1, int32_t word2, int32_t word3, int32_t word4,
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int32_t word5, int32_t word6, int32_t word7, int32_t word8,
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OutputStream& out);
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void writeGeometryShaderExecutionMode(SpvId entryPoint, OutputStream& out);
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const Context& fContext;
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const MemoryLayout fDefaultLayout;
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uint64_t fCapabilities;
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SpvId fIdCount;
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SpvId fGLSLExtendedInstructions;
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typedef std::tuple<IntrinsicKind, int32_t, int32_t, int32_t, int32_t> Intrinsic;
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std::unordered_map<String, Intrinsic> fIntrinsicMap;
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std::unordered_map<const FunctionDeclaration*, SpvId> fFunctionMap;
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std::unordered_map<const Variable*, SpvId> fVariableMap;
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std::unordered_map<const Variable*, int32_t> fInterfaceBlockMap;
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std::unordered_map<String, SpvId> fImageTypeMap;
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std::unordered_map<String, SpvId> fTypeMap;
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StringStream fCapabilitiesBuffer;
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StringStream fGlobalInitializersBuffer;
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StringStream fConstantBuffer;
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StringStream fExtraGlobalsBuffer;
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StringStream fExternalFunctionsBuffer;
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StringStream fVariableBuffer;
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StringStream fNameBuffer;
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StringStream fDecorationBuffer;
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SpvId fBoolTrue;
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SpvId fBoolFalse;
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std::unordered_map<std::pair<ConstantValue, ConstantType>, SpvId> fNumberConstants;
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// The constant float2(0, 1), used in swizzling
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SpvId fConstantZeroOneVector = 0;
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bool fSetupFragPosition;
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// label of the current block, or 0 if we are not in a block
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SpvId fCurrentBlock;
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std::stack<SpvId> fBreakTarget;
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std::stack<SpvId> fContinueTarget;
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SpvId fRTHeightStructId = (SpvId) -1;
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SpvId fRTHeightFieldIndex = (SpvId) -1;
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// holds variables synthesized during output, for lifetime purposes
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SymbolTable fSynthetics;
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int fSkInCount = 1;
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friend class PointerLValue;
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friend class SwizzleLValue;
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typedef CodeGenerator INHERITED;
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};
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}
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#endif
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