/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkSLCPPCodeGenerator.h"
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#include "SkSLCompiler.h"
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#include "SkSLCPPUniformCTypes.h"
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#include "SkSLHCodeGenerator.h"
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#include <algorithm>
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namespace SkSL {
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static bool needs_uniform_var(const Variable& var) {
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return (var.fModifiers.fFlags & Modifiers::kUniform_Flag) &&
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var.fType.kind() != Type::kSampler_Kind;
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}
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CPPCodeGenerator::CPPCodeGenerator(const Context* context, const Program* program,
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ErrorReporter* errors, String name, OutputStream* out)
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: INHERITED(context, program, errors, out)
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, fName(std::move(name))
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, fFullName(String::printf("Gr%s", fName.c_str()))
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, fSectionAndParameterHelper(*program, *errors) {
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fLineEnding = "\\n";
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}
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void CPPCodeGenerator::writef(const char* s, va_list va) {
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static constexpr int BUFFER_SIZE = 1024;
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va_list copy;
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va_copy(copy, va);
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char buffer[BUFFER_SIZE];
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int length = vsnprintf(buffer, BUFFER_SIZE, s, va);
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if (length < BUFFER_SIZE) {
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fOut->write(buffer, length);
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} else {
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std::unique_ptr<char[]> heap(new char[length + 1]);
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vsprintf(heap.get(), s, copy);
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fOut->write(heap.get(), length);
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}
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va_end(copy);
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}
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void CPPCodeGenerator::writef(const char* s, ...) {
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va_list va;
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va_start(va, s);
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this->writef(s, va);
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va_end(va);
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}
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void CPPCodeGenerator::writeHeader() {
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}
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bool CPPCodeGenerator::usesPrecisionModifiers() const {
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return false;
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}
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String CPPCodeGenerator::getTypeName(const Type& type) {
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return type.name();
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}
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void CPPCodeGenerator::writeBinaryExpression(const BinaryExpression& b,
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Precedence parentPrecedence) {
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if (b.fOperator == Token::PERCENT) {
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// need to use "%%" instead of "%" b/c the code will be inside of a printf
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Precedence precedence = GetBinaryPrecedence(b.fOperator);
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if (precedence >= parentPrecedence) {
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this->write("(");
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}
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this->writeExpression(*b.fLeft, precedence);
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this->write(" %% ");
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this->writeExpression(*b.fRight, precedence);
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if (precedence >= parentPrecedence) {
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this->write(")");
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}
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} else if (b.fLeft->fKind == Expression::kNullLiteral_Kind ||
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b.fRight->fKind == Expression::kNullLiteral_Kind) {
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const Variable* var;
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if (b.fLeft->fKind != Expression::kNullLiteral_Kind) {
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SkASSERT(b.fLeft->fKind == Expression::kVariableReference_Kind);
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var = &((VariableReference&) *b.fLeft).fVariable;
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} else {
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SkASSERT(b.fRight->fKind == Expression::kVariableReference_Kind);
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var = &((VariableReference&) *b.fRight).fVariable;
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}
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SkASSERT(var->fType.kind() == Type::kNullable_Kind &&
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var->fType.componentType() == *fContext.fFragmentProcessor_Type);
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this->write("%s");
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const char* op;
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switch (b.fOperator) {
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case Token::EQEQ:
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op = "<";
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break;
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case Token::NEQ:
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op = ">=";
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break;
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default:
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SkASSERT(false);
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}
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fFormatArgs.push_back("_outer." + String(var->fName) + "_index() " + op + " 0 ? \"true\" "
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": \"false\"");
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} else {
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INHERITED::writeBinaryExpression(b, parentPrecedence);
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}
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}
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void CPPCodeGenerator::writeIndexExpression(const IndexExpression& i) {
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const Expression& base = *i.fBase;
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if (base.fKind == Expression::kVariableReference_Kind) {
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int builtin = ((VariableReference&) base).fVariable.fModifiers.fLayout.fBuiltin;
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if (SK_TRANSFORMEDCOORDS2D_BUILTIN == builtin) {
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this->write("%s");
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if (i.fIndex->fKind != Expression::kIntLiteral_Kind) {
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fErrors.error(i.fIndex->fOffset,
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"index into sk_TransformedCoords2D must be an integer literal");
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return;
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}
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int64_t index = ((IntLiteral&) *i.fIndex).fValue;
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String name = "sk_TransformedCoords2D_" + to_string(index);
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fFormatArgs.push_back(name + ".c_str()");
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if (fWrittenTransformedCoords.find(index) == fWrittenTransformedCoords.end()) {
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addExtraEmitCodeLine("SkString " + name +
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" = fragBuilder->ensureCoords2D(args.fTransformedCoords[" +
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to_string(index) + "]);");
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fWrittenTransformedCoords.insert(index);
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}
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return;
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} else if (SK_TEXTURESAMPLERS_BUILTIN == builtin) {
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this->write("%s");
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if (i.fIndex->fKind != Expression::kIntLiteral_Kind) {
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fErrors.error(i.fIndex->fOffset,
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"index into sk_TextureSamplers must be an integer literal");
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return;
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}
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int64_t index = ((IntLiteral&) *i.fIndex).fValue;
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fFormatArgs.push_back(" fragBuilder->getProgramBuilder()->samplerVariable("
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"args.fTexSamplers[" + to_string(index) + "]).c_str()");
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return;
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}
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}
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INHERITED::writeIndexExpression(i);
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}
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static String default_value(const Type& type) {
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if (type.fName == "bool") {
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return "false";
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}
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switch (type.kind()) {
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case Type::kScalar_Kind: return "0";
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case Type::kVector_Kind: return type.name() + "(0)";
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case Type::kMatrix_Kind: return type.name() + "(1)";
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default: ABORT("unsupported default_value type\n");
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}
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}
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static String default_value(const Variable& var) {
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if (var.fModifiers.fLayout.fCType == SkSL::Layout::CType::kSkPMColor4f) {
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return "{SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN}";
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}
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return default_value(var.fType);
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}
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static bool is_private(const Variable& var) {
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return !(var.fModifiers.fFlags & Modifiers::kUniform_Flag) &&
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!(var.fModifiers.fFlags & Modifiers::kIn_Flag) &&
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var.fStorage == Variable::kGlobal_Storage &&
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var.fModifiers.fLayout.fBuiltin == -1;
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}
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static bool is_uniform_in(const Variable& var) {
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return (var.fModifiers.fFlags & Modifiers::kUniform_Flag) &&
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(var.fModifiers.fFlags & Modifiers::kIn_Flag) &&
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var.fType.kind() != Type::kSampler_Kind;
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}
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void CPPCodeGenerator::writeRuntimeValue(const Type& type, const Layout& layout,
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const String& cppCode) {
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if (type.isFloat()) {
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this->write("%f");
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fFormatArgs.push_back(cppCode);
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} else if (type == *fContext.fInt_Type) {
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this->write("%d");
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fFormatArgs.push_back(cppCode);
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} else if (type == *fContext.fBool_Type) {
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this->write("%s");
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fFormatArgs.push_back("(" + cppCode + " ? \"true\" : \"false\")");
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} else if (type == *fContext.fFloat2_Type || type == *fContext.fHalf2_Type) {
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this->write(type.name() + "(%f, %f)");
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fFormatArgs.push_back(cppCode + ".fX");
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fFormatArgs.push_back(cppCode + ".fY");
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} else if (type == *fContext.fFloat4_Type || type == *fContext.fHalf4_Type) {
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this->write(type.name() + "(%f, %f, %f, %f)");
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switch (layout.fCType) {
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case Layout::CType::kSkPMColor:
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fFormatArgs.push_back("SkGetPackedR32(" + cppCode + ") / 255.0");
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fFormatArgs.push_back("SkGetPackedG32(" + cppCode + ") / 255.0");
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fFormatArgs.push_back("SkGetPackedB32(" + cppCode + ") / 255.0");
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fFormatArgs.push_back("SkGetPackedA32(" + cppCode + ") / 255.0");
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break;
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case Layout::CType::kSkPMColor4f:
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fFormatArgs.push_back(cppCode + ".fR");
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fFormatArgs.push_back(cppCode + ".fG");
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fFormatArgs.push_back(cppCode + ".fB");
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fFormatArgs.push_back(cppCode + ".fA");
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break;
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case Layout::CType::kSkRect: // fall through
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case Layout::CType::kDefault:
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fFormatArgs.push_back(cppCode + ".left()");
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fFormatArgs.push_back(cppCode + ".top()");
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fFormatArgs.push_back(cppCode + ".right()");
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fFormatArgs.push_back(cppCode + ".bottom()");
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break;
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default:
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SkASSERT(false);
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}
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} else if (type.kind() == Type::kEnum_Kind) {
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this->write("%d");
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fFormatArgs.push_back("(int) " + cppCode);
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} else if (type == *fContext.fInt4_Type ||
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type == *fContext.fShort4_Type ||
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type == *fContext.fByte4_Type) {
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this->write(type.name() + "(%d, %d, %d, %d)");
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fFormatArgs.push_back(cppCode + ".left()");
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fFormatArgs.push_back(cppCode + ".top()");
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fFormatArgs.push_back(cppCode + ".right()");
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fFormatArgs.push_back(cppCode + ".bottom()");
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} else {
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printf("unsupported runtime value type '%s'\n", String(type.fName).c_str());
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SkASSERT(false);
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}
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}
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void CPPCodeGenerator::writeVarInitializer(const Variable& var, const Expression& value) {
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if (is_private(var)) {
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this->writeRuntimeValue(var.fType, var.fModifiers.fLayout, var.fName);
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} else {
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this->writeExpression(value, kTopLevel_Precedence);
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}
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}
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String CPPCodeGenerator::getSamplerHandle(const Variable& var) {
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int samplerCount = 0;
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for (const auto param : fSectionAndParameterHelper.getParameters()) {
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if (&var == param) {
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return "args.fTexSamplers[" + to_string(samplerCount) + "]";
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}
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if (param->fType.kind() == Type::kSampler_Kind) {
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++samplerCount;
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}
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}
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ABORT("should have found sampler in parameters\n");
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}
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void CPPCodeGenerator::writeIntLiteral(const IntLiteral& i) {
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this->write(to_string((int32_t) i.fValue));
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}
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void CPPCodeGenerator::writeSwizzle(const Swizzle& swizzle) {
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if (fCPPMode) {
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SkASSERT(swizzle.fComponents.size() == 1); // no support for multiple swizzle components yet
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this->writeExpression(*swizzle.fBase, kPostfix_Precedence);
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switch (swizzle.fComponents[0]) {
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case 0: this->write(".left()"); break;
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case 1: this->write(".top()"); break;
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case 2: this->write(".right()"); break;
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case 3: this->write(".bottom()"); break;
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}
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} else {
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INHERITED::writeSwizzle(swizzle);
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}
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}
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void CPPCodeGenerator::writeVariableReference(const VariableReference& ref) {
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if (fCPPMode) {
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this->write(ref.fVariable.fName);
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return;
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}
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switch (ref.fVariable.fModifiers.fLayout.fBuiltin) {
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case SK_INCOLOR_BUILTIN:
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this->write("%s");
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// EmitArgs.fInputColor is automatically set to half4(1) if
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// no input was specified
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fFormatArgs.push_back(String("args.fInputColor"));
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break;
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case SK_OUTCOLOR_BUILTIN:
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this->write("%s");
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fFormatArgs.push_back(String("args.fOutputColor"));
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break;
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case SK_WIDTH_BUILTIN:
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this->write("sk_Width");
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break;
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case SK_HEIGHT_BUILTIN:
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this->write("sk_Height");
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break;
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default:
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if (ref.fVariable.fType.kind() == Type::kSampler_Kind) {
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this->write("%s");
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fFormatArgs.push_back("fragBuilder->getProgramBuilder()->samplerVariable(" +
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this->getSamplerHandle(ref.fVariable) + ").c_str()");
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return;
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}
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if (ref.fVariable.fModifiers.fFlags & Modifiers::kUniform_Flag) {
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this->write("%s");
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String name = ref.fVariable.fName;
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String var = String::printf("args.fUniformHandler->getUniformCStr(%sVar)",
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HCodeGenerator::FieldName(name.c_str()).c_str());
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String code;
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if (ref.fVariable.fModifiers.fLayout.fWhen.size()) {
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code = String::printf("%sVar.isValid() ? %s : \"%s\"",
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HCodeGenerator::FieldName(name.c_str()).c_str(),
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var.c_str(),
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default_value(ref.fVariable.fType).c_str());
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} else {
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code = var;
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}
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fFormatArgs.push_back(code);
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} else if (SectionAndParameterHelper::IsParameter(ref.fVariable)) {
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String name(ref.fVariable.fName);
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this->writeRuntimeValue(ref.fVariable.fType, ref.fVariable.fModifiers.fLayout,
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String::printf("_outer.%s()", name.c_str()).c_str());
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} else {
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this->write(ref.fVariable.fName);
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}
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}
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}
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void CPPCodeGenerator::writeIfStatement(const IfStatement& s) {
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if (s.fIsStatic) {
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this->write("@");
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}
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INHERITED::writeIfStatement(s);
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}
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void CPPCodeGenerator::writeReturnStatement(const ReturnStatement& s) {
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if (fInMain) {
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fErrors.error(s.fOffset, "fragmentProcessor main() may not contain return statements");
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}
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INHERITED::writeReturnStatement(s);
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}
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void CPPCodeGenerator::writeSwitchStatement(const SwitchStatement& s) {
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if (s.fIsStatic) {
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this->write("@");
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}
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INHERITED::writeSwitchStatement(s);
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}
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void CPPCodeGenerator::writeFieldAccess(const FieldAccess& access) {
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if (access.fBase->fType.name() == "fragmentProcessor") {
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// Special field access on fragment processors are converted into function calls on
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// GrFragmentProcessor's getters.
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if (access.fBase->fKind != Expression::kVariableReference_Kind) {
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fErrors.error(access.fBase->fOffset, "fragmentProcessor must be a reference\n");
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return;
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}
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const Type::Field& field = fContext.fFragmentProcessor_Type->fields()[access.fFieldIndex];
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const Variable& var = ((const VariableReference&) *access.fBase).fVariable;
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String cppAccess = String::printf("_outer.childProcessor(_outer.%s_index()).%s()",
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String(var.fName).c_str(),
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String(field.fName).c_str());
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if (fCPPMode) {
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this->write(cppAccess.c_str());
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} else {
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writeRuntimeValue(*field.fType, Layout(), cppAccess);
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}
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return;
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}
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INHERITED::writeFieldAccess(access);
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}
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int CPPCodeGenerator::getChildFPIndex(const Variable& var) const {
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int index = 0;
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bool found = false;
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for (const auto& p : fProgram) {
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if (ProgramElement::kVar_Kind == p.fKind) {
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const VarDeclarations& decls = (const VarDeclarations&) p;
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for (const auto& raw : decls.fVars) {
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const VarDeclaration& decl = (VarDeclaration&) *raw;
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if (decl.fVar == &var) {
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found = true;
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} else if (decl.fVar->fType.nonnullable() == *fContext.fFragmentProcessor_Type) {
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++index;
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}
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}
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}
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if (found) {
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break;
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}
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}
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SkASSERT(found);
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return index;
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}
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void CPPCodeGenerator::writeFunctionCall(const FunctionCall& c) {
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if (c.fFunction.fBuiltin && c.fFunction.fName == "process") {
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// Sanity checks that are detected by function definition in sksl_fp.inc
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SkASSERT(c.fArguments.size() == 1 || c.fArguments.size() == 2);
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SkASSERT("fragmentProcessor" == c.fArguments[0]->fType.name() ||
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"fragmentProcessor?" == c.fArguments[0]->fType.name());
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// Actually fail during compilation if arguments with valid types are
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// provided that are not variable references, since process() is a
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// special function that impacts code emission.
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if (c.fArguments[0]->fKind != Expression::kVariableReference_Kind) {
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fErrors.error(c.fArguments[0]->fOffset,
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"process()'s fragmentProcessor argument must be a variable reference\n");
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return;
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}
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if (c.fArguments.size() > 1) {
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// Second argument must also be a half4 expression
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SkASSERT("half4" == c.fArguments[1]->fType.name());
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}
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const Variable& child = ((const VariableReference&) *c.fArguments[0]).fVariable;
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int index = getChildFPIndex(child);
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// Start a new extra emit code section so that the emitted child processor can depend on
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// sksl variables defined in earlier sksl code.
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this->newExtraEmitCodeBlock();
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// Set to the empty string when no input color parameter should be emitted, which means this
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// must be properly formatted with a prefixed comma when the parameter should be inserted
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// into the emitChild() parameter list.
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String inputArg;
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if (c.fArguments.size() > 1) {
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SkASSERT(c.fArguments.size() == 2);
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// Use the emitChild() variant that accepts an input color, so convert the 2nd
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// argument's expression into C++ code that produces sksl stored in an SkString.
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String inputName = "_input" + to_string(index);
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addExtraEmitCodeLine(convertSKSLExpressionToCPP(*c.fArguments[1], inputName));
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// emitChild() needs a char*
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inputArg = ", " + inputName + ".c_str()";
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}
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// Write the output handling after the possible input handling
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String childName = "_child" + to_string(index);
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addExtraEmitCodeLine("SkString " + childName + "(\"" + childName + "\");");
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if (c.fArguments[0]->fType.kind() == Type::kNullable_Kind) {
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addExtraEmitCodeLine("if (_outer." + String(child.fName) + "_index() >= 0) {\n ");
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}
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addExtraEmitCodeLine("this->emitChild(_outer." + String(child.fName) + "_index()" +
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inputArg + ", &" + childName + ", args);");
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if (c.fArguments[0]->fType.kind() == Type::kNullable_Kind) {
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// Null FPs are not emitted, but their output can still be referenced in dependent
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// expressions - thus we always declare the variable.
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// Note: this is essentially dead code required to satisfy the compiler, because
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// 'process' function calls should always be guarded at a higher level, in the .fp
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// source.
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addExtraEmitCodeLine(
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"} else {"
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" fragBuilder->codeAppendf(\"half4 %s;\", " + childName + ".c_str());"
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"}");
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}
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this->write("%s");
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fFormatArgs.push_back(childName + ".c_str()");
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return;
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}
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INHERITED::writeFunctionCall(c);
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if (c.fFunction.fBuiltin && c.fFunction.fName == "texture") {
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this->write(".%s");
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SkASSERT(c.fArguments.size() >= 1);
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SkASSERT(c.fArguments[0]->fKind == Expression::kVariableReference_Kind);
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String sampler = this->getSamplerHandle(((VariableReference&) *c.fArguments[0]).fVariable);
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fFormatArgs.push_back("fragBuilder->getProgramBuilder()->samplerSwizzle(" + sampler +
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").c_str()");
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}
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}
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void CPPCodeGenerator::writeFunction(const FunctionDefinition& f) {
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if (f.fDeclaration.fName == "main") {
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fFunctionHeader = "";
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OutputStream* oldOut = fOut;
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StringStream buffer;
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fOut = &buffer;
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fInMain = true;
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for (const auto& s : ((Block&) *f.fBody).fStatements) {
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this->writeStatement(*s);
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this->writeLine();
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}
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fInMain = false;
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fOut = oldOut;
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this->write(fFunctionHeader);
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this->write(buffer.str());
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} else {
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INHERITED::writeFunction(f);
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}
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}
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void CPPCodeGenerator::writeSetting(const Setting& s) {
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static constexpr const char* kPrefix = "sk_Args.";
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if (!strncmp(s.fName.c_str(), kPrefix, strlen(kPrefix))) {
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const char* name = s.fName.c_str() + strlen(kPrefix);
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this->writeRuntimeValue(s.fType, Layout(), HCodeGenerator::FieldName(name).c_str());
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} else {
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this->write(s.fName.c_str());
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}
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}
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bool CPPCodeGenerator::writeSection(const char* name, const char* prefix) {
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const Section* s = fSectionAndParameterHelper.getSection(name);
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if (s) {
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this->writef("%s%s", prefix, s->fText.c_str());
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return true;
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}
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return false;
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}
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void CPPCodeGenerator::writeProgramElement(const ProgramElement& p) {
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if (p.fKind == ProgramElement::kSection_Kind) {
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return;
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}
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if (p.fKind == ProgramElement::kVar_Kind) {
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const VarDeclarations& decls = (const VarDeclarations&) p;
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if (!decls.fVars.size()) {
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return;
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}
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const Variable& var = *((VarDeclaration&) *decls.fVars[0]).fVar;
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if (var.fModifiers.fFlags & (Modifiers::kIn_Flag | Modifiers::kUniform_Flag) ||
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-1 != var.fModifiers.fLayout.fBuiltin) {
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return;
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}
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}
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INHERITED::writeProgramElement(p);
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}
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void CPPCodeGenerator::addUniform(const Variable& var) {
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if (!needs_uniform_var(var)) {
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return;
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}
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const char* type;
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if (var.fType == *fContext.fFloat_Type) {
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type = "kFloat_GrSLType";
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} else if (var.fType == *fContext.fHalf_Type) {
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type = "kHalf_GrSLType";
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} else if (var.fType == *fContext.fFloat2_Type) {
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type = "kFloat2_GrSLType";
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} else if (var.fType == *fContext.fHalf2_Type) {
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type = "kHalf2_GrSLType";
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} else if (var.fType == *fContext.fFloat4_Type) {
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type = "kFloat4_GrSLType";
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} else if (var.fType == *fContext.fHalf4_Type) {
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type = "kHalf4_GrSLType";
|
} else if (var.fType == *fContext.fFloat4x4_Type) {
|
type = "kFloat4x4_GrSLType";
|
} else if (var.fType == *fContext.fHalf4x4_Type) {
|
type = "kHalf4x4_GrSLType";
|
} else {
|
ABORT("unsupported uniform type: %s %s;\n", String(var.fType.fName).c_str(),
|
String(var.fName).c_str());
|
}
|
if (var.fModifiers.fLayout.fWhen.size()) {
|
this->writef(" if (%s) {\n ", var.fModifiers.fLayout.fWhen.c_str());
|
}
|
String name(var.fName);
|
this->writef(" %sVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, %s, "
|
"\"%s\");\n", HCodeGenerator::FieldName(name.c_str()).c_str(), type,
|
name.c_str());
|
if (var.fModifiers.fLayout.fWhen.size()) {
|
this->write(" }\n");
|
}
|
}
|
|
void CPPCodeGenerator::writeInputVars() {
|
}
|
|
void CPPCodeGenerator::writePrivateVars() {
|
for (const auto& p : fProgram) {
|
if (ProgramElement::kVar_Kind == p.fKind) {
|
const VarDeclarations& decls = (const VarDeclarations&) p;
|
for (const auto& raw : decls.fVars) {
|
VarDeclaration& decl = (VarDeclaration&) *raw;
|
if (is_private(*decl.fVar)) {
|
if (decl.fVar->fType == *fContext.fFragmentProcessor_Type) {
|
fErrors.error(decl.fOffset,
|
"fragmentProcessor variables must be declared 'in'");
|
return;
|
}
|
this->writef("%s %s = %s;\n",
|
HCodeGenerator::FieldType(fContext, decl.fVar->fType,
|
decl.fVar->fModifiers.fLayout).c_str(),
|
String(decl.fVar->fName).c_str(),
|
default_value(*decl.fVar).c_str());
|
} else if (decl.fVar->fModifiers.fLayout.fFlags & Layout::kTracked_Flag) {
|
// An auto-tracked uniform in variable, so add a field to hold onto the prior
|
// state. Note that tracked variables must be uniform in's and that is validated
|
// before writePrivateVars() is called.
|
const UniformCTypeMapper* mapper = UniformCTypeMapper::Get(fContext, *decl.fVar);
|
SkASSERT(mapper && mapper->supportsTracking());
|
|
String name = HCodeGenerator::FieldName(String(decl.fVar->fName).c_str());
|
// The member statement is different if the mapper reports a default value
|
if (mapper->defaultValue().size() > 0) {
|
this->writef("%s %sPrev = %s;\n",
|
Layout::CTypeToStr(mapper->ctype()), name.c_str(),
|
mapper->defaultValue().c_str());
|
} else {
|
this->writef("%s %sPrev;\n",
|
Layout::CTypeToStr(mapper->ctype()), name.c_str());
|
}
|
}
|
}
|
}
|
}
|
}
|
|
void CPPCodeGenerator::writePrivateVarValues() {
|
for (const auto& p : fProgram) {
|
if (ProgramElement::kVar_Kind == p.fKind) {
|
const VarDeclarations& decls = (const VarDeclarations&) p;
|
for (const auto& raw : decls.fVars) {
|
VarDeclaration& decl = (VarDeclaration&) *raw;
|
if (is_private(*decl.fVar) && decl.fValue) {
|
this->writef("%s = ", String(decl.fVar->fName).c_str());
|
fCPPMode = true;
|
this->writeExpression(*decl.fValue, kAssignment_Precedence);
|
fCPPMode = false;
|
this->write(";\n");
|
}
|
}
|
}
|
}
|
}
|
|
static bool is_accessible(const Variable& var) {
|
const Type& type = var.fType.nonnullable();
|
return Type::kSampler_Kind != type.kind() &&
|
Type::kOther_Kind != type.kind();
|
}
|
|
void CPPCodeGenerator::newExtraEmitCodeBlock() {
|
// This should only be called when emitting SKSL for emitCode(), which can be detected if the
|
// cpp buffer is not null, and the cpp buffer is not the current output.
|
SkASSERT(fCPPBuffer && fCPPBuffer != fOut);
|
|
// Start a new block as an empty string
|
fExtraEmitCodeBlocks.push_back("");
|
// Mark its location in the output buffer, uses ${\d} for the token since ${} will not occur in
|
// valid sksl and makes detection trivial.
|
this->writef("${%zu}", fExtraEmitCodeBlocks.size() - 1);
|
}
|
|
void CPPCodeGenerator::addExtraEmitCodeLine(const String& toAppend) {
|
SkASSERT(fExtraEmitCodeBlocks.size() > 0);
|
String& currentBlock = fExtraEmitCodeBlocks[fExtraEmitCodeBlocks.size() - 1];
|
// Automatically add indentation and newline
|
currentBlock += " " + toAppend + "\n";
|
}
|
|
void CPPCodeGenerator::flushEmittedCode() {
|
if (fCPPBuffer == nullptr) {
|
// Not actually within writeEmitCode() so nothing to flush
|
return;
|
}
|
|
StringStream* skslBuffer = static_cast<StringStream*>(fOut);
|
|
String sksl = skslBuffer->str();
|
// Empty the accumulation buffer since its current contents are consumed.
|
skslBuffer->reset();
|
|
// Switch to the cpp buffer
|
fOut = fCPPBuffer;
|
|
// Iterate through the sksl, keeping track of where the last statement ended (e.g. the latest
|
// encountered ';', '{', or '}'). If an extra emit code block token is encountered then the
|
// code from 0 to last statement end is sent to writeCodeAppend, the extra code block is
|
// appended to the cpp buffer, and then the sksl string is trimmed to start where the last
|
// statement left off (minus the encountered token).
|
size_t i = 0;
|
int flushPoint = -1;
|
int tokenStart = -1;
|
while (i < sksl.size()) {
|
if (tokenStart >= 0) {
|
// Looking for the end of the token
|
if (sksl[i] == '}') {
|
// Must append the sksl from 0 to flushPoint (inclusive) then the extra code
|
// accumulated in the block with index parsed from chars [tokenStart+2, i-1]
|
String toFlush = String(sksl.c_str(), flushPoint + 1);
|
// writeCodeAppend automatically removes the format args that it consumed, so
|
// fFormatArgs will be in a valid state for any future sksl
|
this->writeCodeAppend(toFlush);
|
|
int codeBlock = stoi(String(sksl.c_str() + tokenStart + 2, i - tokenStart - 2));
|
SkASSERT(codeBlock < (int) fExtraEmitCodeBlocks.size());
|
if (fExtraEmitCodeBlocks[codeBlock].size() > 0) {
|
this->write(fExtraEmitCodeBlocks[codeBlock].c_str());
|
}
|
|
// Now reset the sksl buffer to start after the flush point, but remove the token.
|
String compacted = String(sksl.c_str() + flushPoint + 1,
|
tokenStart - flushPoint - 1);
|
if (i < sksl.size() - 1) {
|
compacted += String(sksl.c_str() + i + 1, sksl.size() - i - 1);
|
}
|
sksl = compacted;
|
|
// And reset iteration
|
i = -1;
|
flushPoint = -1;
|
tokenStart = -1;
|
}
|
} else {
|
// Looking for the start of extra emit block tokens, and tracking when statements end
|
if (sksl[i] == ';' || sksl[i] == '{' || sksl[i] == '}') {
|
flushPoint = i;
|
} else if (i < sksl.size() - 1 && sksl[i] == '$' && sksl[i + 1] == '{') {
|
// found an extra emit code block token
|
tokenStart = i++;
|
}
|
}
|
i++;
|
}
|
|
// Once we've gone through the sksl string to this point, there are no remaining extra emit
|
// code blocks to interleave, so append the remainder as usual.
|
this->writeCodeAppend(sksl);
|
|
// After appending, switch back to the emptied sksl buffer and reset the extra code blocks
|
fOut = skslBuffer;
|
fExtraEmitCodeBlocks.clear();
|
}
|
|
void CPPCodeGenerator::writeCodeAppend(const String& code) {
|
// codeAppendf can only handle appending 1024 bytes at a time, so we need to break the string
|
// into chunks. Unfortunately we can't tell exactly how long the string is going to end up,
|
// because printf escape sequences get replaced by strings of unknown length, but keeping the
|
// format string below 512 bytes is probably safe.
|
static constexpr size_t maxChunkSize = 512;
|
size_t start = 0;
|
size_t index = 0;
|
size_t argStart = 0;
|
size_t argCount;
|
while (index < code.size()) {
|
argCount = 0;
|
this->write(" fragBuilder->codeAppendf(\"");
|
while (index < code.size() && index < start + maxChunkSize) {
|
if ('%' == code[index]) {
|
if (index == start + maxChunkSize - 1 || index == code.size() - 1) {
|
break;
|
}
|
if (code[index + 1] != '%') {
|
++argCount;
|
}
|
} else if ('\\' == code[index] && index == start + maxChunkSize - 1) {
|
// avoid splitting an escape sequence that happens to fall across a chunk boundary
|
break;
|
}
|
++index;
|
}
|
fOut->write(code.c_str() + start, index - start);
|
this->write("\"");
|
for (size_t i = argStart; i < argStart + argCount; ++i) {
|
this->writef(", %s", fFormatArgs[i].c_str());
|
}
|
this->write(");\n");
|
argStart += argCount;
|
start = index;
|
}
|
|
// argStart is equal to the number of fFormatArgs that were consumed
|
// so they should be removed from the list
|
if (argStart > 0) {
|
fFormatArgs.erase(fFormatArgs.begin(), fFormatArgs.begin() + argStart);
|
}
|
}
|
|
String CPPCodeGenerator::convertSKSLExpressionToCPP(const Expression& e,
|
const String& cppVar) {
|
// To do this conversion, we temporarily switch the sksl output stream
|
// to an empty stringstream and reset the format args to empty.
|
OutputStream* oldSKSL = fOut;
|
StringStream exprBuffer;
|
fOut = &exprBuffer;
|
|
std::vector<String> oldArgs(fFormatArgs);
|
fFormatArgs.clear();
|
|
// Convert the argument expression into a format string and args
|
this->writeExpression(e, Precedence::kTopLevel_Precedence);
|
std::vector<String> newArgs(fFormatArgs);
|
String expr = exprBuffer.str();
|
|
// After generating, restore the original output stream and format args
|
fFormatArgs = oldArgs;
|
fOut = oldSKSL;
|
|
// The sksl written to exprBuffer is not processed by flushEmittedCode(), so any extra emit code
|
// block tokens won't get handled. So we need to strip them from the expression and stick them
|
// to the end of the original sksl stream.
|
String exprFormat = "";
|
int tokenStart = -1;
|
for (size_t i = 0; i < expr.size(); i++) {
|
if (tokenStart >= 0) {
|
if (expr[i] == '}') {
|
// End of the token, so append the token to fOut
|
fOut->write(expr.c_str() + tokenStart, i - tokenStart + 1);
|
tokenStart = -1;
|
}
|
} else {
|
if (i < expr.size() - 1 && expr[i] == '$' && expr[i + 1] == '{') {
|
tokenStart = i++;
|
} else {
|
exprFormat += expr[i];
|
}
|
}
|
}
|
|
// Now build the final C++ code snippet from the format string and args
|
String cppExpr;
|
if (newArgs.size() == 0) {
|
// This was a static expression, so we can simplify the input
|
// color declaration in the emitted code to just a static string
|
cppExpr = "SkString " + cppVar + "(\"" + exprFormat + "\");";
|
} else {
|
// String formatting must occur dynamically, so have the C++ declaration
|
// use SkStringPrintf with the format args that were accumulated
|
// when the expression was written.
|
cppExpr = "SkString " + cppVar + " = SkStringPrintf(\"" + exprFormat + "\"";
|
for (size_t i = 0; i < newArgs.size(); i++) {
|
cppExpr += ", " + newArgs[i];
|
}
|
cppExpr += ");";
|
}
|
return cppExpr;
|
}
|
|
bool CPPCodeGenerator::writeEmitCode(std::vector<const Variable*>& uniforms) {
|
this->write(" void emitCode(EmitArgs& args) override {\n"
|
" GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;\n");
|
this->writef(" const %s& _outer = args.fFp.cast<%s>();\n"
|
" (void) _outer;\n",
|
fFullName.c_str(), fFullName.c_str());
|
for (const auto& p : fProgram) {
|
if (ProgramElement::kVar_Kind == p.fKind) {
|
const VarDeclarations& decls = (const VarDeclarations&) p;
|
for (const auto& raw : decls.fVars) {
|
VarDeclaration& decl = (VarDeclaration&) *raw;
|
String nameString(decl.fVar->fName);
|
const char* name = nameString.c_str();
|
if (SectionAndParameterHelper::IsParameter(*decl.fVar) &&
|
is_accessible(*decl.fVar)) {
|
this->writef(" auto %s = _outer.%s();\n"
|
" (void) %s;\n",
|
name, name, name);
|
}
|
}
|
}
|
}
|
this->writePrivateVarValues();
|
for (const auto u : uniforms) {
|
this->addUniform(*u);
|
}
|
this->writeSection(EMIT_CODE_SECTION);
|
|
// Save original buffer as the CPP buffer for flushEmittedCode()
|
fCPPBuffer = fOut;
|
StringStream skslBuffer;
|
fOut = &skslBuffer;
|
|
this->newExtraEmitCodeBlock();
|
bool result = INHERITED::generateCode();
|
this->flushEmittedCode();
|
|
// Then restore the original CPP buffer and close the function
|
fOut = fCPPBuffer;
|
fCPPBuffer = nullptr;
|
this->write(" }\n");
|
return result;
|
}
|
|
void CPPCodeGenerator::writeSetData(std::vector<const Variable*>& uniforms) {
|
const char* fullName = fFullName.c_str();
|
const Section* section = fSectionAndParameterHelper.getSection(SET_DATA_SECTION);
|
const char* pdman = section ? section->fArgument.c_str() : "pdman";
|
this->writef(" void onSetData(const GrGLSLProgramDataManager& %s, "
|
"const GrFragmentProcessor& _proc) override {\n",
|
pdman);
|
bool wroteProcessor = false;
|
for (const auto u : uniforms) {
|
if (is_uniform_in(*u)) {
|
if (!wroteProcessor) {
|
this->writef(" const %s& _outer = _proc.cast<%s>();\n", fullName, fullName);
|
wroteProcessor = true;
|
this->writef(" {\n");
|
}
|
|
const UniformCTypeMapper* mapper = UniformCTypeMapper::Get(fContext, *u);
|
SkASSERT(mapper);
|
|
String nameString(u->fName);
|
const char* name = nameString.c_str();
|
|
// Switches for setData behavior in the generated code
|
bool conditionalUniform = u->fModifiers.fLayout.fWhen != "";
|
bool isTracked = u->fModifiers.fLayout.fFlags & Layout::kTracked_Flag;
|
bool needsValueDeclaration = isTracked || !mapper->canInlineUniformValue();
|
|
String uniformName = HCodeGenerator::FieldName(name) + "Var";
|
|
String indent = " "; // 8 by default, 12 when nested for conditional uniforms
|
if (conditionalUniform) {
|
// Add a pre-check to make sure the uniform was emitted
|
// before trying to send any data to the GPU
|
this->writef(" if (%s.isValid()) {\n", uniformName.c_str());
|
indent += " ";
|
}
|
|
String valueVar = "";
|
if (needsValueDeclaration) {
|
valueVar.appendf("%sValue", name);
|
// Use AccessType since that will match the return type of _outer's public API.
|
String valueType = HCodeGenerator::AccessType(fContext, u->fType,
|
u->fModifiers.fLayout);
|
this->writef("%s%s %s = _outer.%s();\n",
|
indent.c_str(), valueType.c_str(), valueVar.c_str(), name);
|
} else {
|
// Not tracked and the mapper only needs to use the value once
|
// so send it a safe expression instead of the variable name
|
valueVar.appendf("(_outer.%s())", name);
|
}
|
|
if (isTracked) {
|
SkASSERT(mapper->supportsTracking());
|
|
String prevVar = HCodeGenerator::FieldName(name) + "Prev";
|
this->writef("%sif (%s) {\n"
|
"%s %s;\n"
|
"%s %s;\n"
|
"%s}\n", indent.c_str(),
|
mapper->dirtyExpression(valueVar, prevVar).c_str(), indent.c_str(),
|
mapper->saveState(valueVar, prevVar).c_str(), indent.c_str(),
|
mapper->setUniform(pdman, uniformName, valueVar).c_str(), indent.c_str());
|
} else {
|
this->writef("%s%s;\n", indent.c_str(),
|
mapper->setUniform(pdman, uniformName, valueVar).c_str());
|
}
|
|
if (conditionalUniform) {
|
// Close the earlier precheck block
|
this->writef(" }\n");
|
}
|
}
|
}
|
if (wroteProcessor) {
|
this->writef(" }\n");
|
}
|
if (section) {
|
int samplerIndex = 0;
|
for (const auto& p : fProgram) {
|
if (ProgramElement::kVar_Kind == p.fKind) {
|
const VarDeclarations& decls = (const VarDeclarations&) p;
|
for (const auto& raw : decls.fVars) {
|
VarDeclaration& decl = (VarDeclaration&) *raw;
|
String nameString(decl.fVar->fName);
|
const char* name = nameString.c_str();
|
if (decl.fVar->fType.kind() == Type::kSampler_Kind) {
|
this->writef(" GrSurfaceProxy& %sProxy = "
|
"*_outer.textureSampler(%d).proxy();\n",
|
name, samplerIndex);
|
this->writef(" GrTexture& %s = *%sProxy.peekTexture();\n",
|
name, name);
|
this->writef(" (void) %s;\n", name);
|
++samplerIndex;
|
} else if (needs_uniform_var(*decl.fVar)) {
|
this->writef(" UniformHandle& %s = %sVar;\n"
|
" (void) %s;\n",
|
name, HCodeGenerator::FieldName(name).c_str(), name);
|
} else if (SectionAndParameterHelper::IsParameter(*decl.fVar) &&
|
decl.fVar->fType != *fContext.fFragmentProcessor_Type) {
|
if (!wroteProcessor) {
|
this->writef(" const %s& _outer = _proc.cast<%s>();\n", fullName,
|
fullName);
|
wroteProcessor = true;
|
}
|
this->writef(" auto %s = _outer.%s();\n"
|
" (void) %s;\n",
|
name, name, name);
|
}
|
}
|
}
|
}
|
this->writeSection(SET_DATA_SECTION);
|
}
|
this->write(" }\n");
|
}
|
|
void CPPCodeGenerator::writeOnTextureSampler() {
|
bool foundSampler = false;
|
for (const auto& param : fSectionAndParameterHelper.getParameters()) {
|
if (param->fType.kind() == Type::kSampler_Kind) {
|
if (!foundSampler) {
|
this->writef(
|
"const GrFragmentProcessor::TextureSampler& %s::onTextureSampler(int "
|
"index) const {\n",
|
fFullName.c_str());
|
this->writef(" return IthTextureSampler(index, %s",
|
HCodeGenerator::FieldName(String(param->fName).c_str()).c_str());
|
foundSampler = true;
|
} else {
|
this->writef(", %s",
|
HCodeGenerator::FieldName(String(param->fName).c_str()).c_str());
|
}
|
}
|
}
|
if (foundSampler) {
|
this->write(");\n}\n");
|
}
|
}
|
|
void CPPCodeGenerator::writeClone() {
|
if (!this->writeSection(CLONE_SECTION)) {
|
if (fSectionAndParameterHelper.getSection(FIELDS_SECTION)) {
|
fErrors.error(0, "fragment processors with custom @fields must also have a custom"
|
"@clone");
|
}
|
this->writef("%s::%s(const %s& src)\n"
|
": INHERITED(k%s_ClassID, src.optimizationFlags())", fFullName.c_str(),
|
fFullName.c_str(), fFullName.c_str(), fFullName.c_str());
|
for (const auto& param : fSectionAndParameterHelper.getParameters()) {
|
String fieldName = HCodeGenerator::FieldName(String(param->fName).c_str());
|
if (param->fType.nonnullable() == *fContext.fFragmentProcessor_Type) {
|
this->writef("\n, %s_index(src.%s_index)",
|
fieldName.c_str(),
|
fieldName.c_str());
|
} else {
|
this->writef("\n, %s(src.%s)",
|
fieldName.c_str(),
|
fieldName.c_str());
|
}
|
}
|
const auto transforms = fSectionAndParameterHelper.getSections(COORD_TRANSFORM_SECTION);
|
for (size_t i = 0; i < transforms.size(); ++i) {
|
const Section& s = *transforms[i];
|
String fieldName = HCodeGenerator::CoordTransformName(s.fArgument, i);
|
this->writef("\n, %s(src.%s)", fieldName.c_str(), fieldName.c_str());
|
}
|
this->writef(" {\n");
|
int samplerCount = 0;
|
for (const auto& param : fSectionAndParameterHelper.getParameters()) {
|
if (param->fType.kind() == Type::kSampler_Kind) {
|
++samplerCount;
|
} else if (param->fType.nonnullable() == *fContext.fFragmentProcessor_Type) {
|
String fieldName = HCodeGenerator::FieldName(String(param->fName).c_str());
|
if (param->fType.kind() == Type::kNullable_Kind) {
|
this->writef(" if (%s_index >= 0) {\n ", fieldName.c_str());
|
}
|
this->writef(" this->registerChildProcessor(src.childProcessor(%s_index)."
|
"clone());\n", fieldName.c_str());
|
if (param->fType.kind() == Type::kNullable_Kind) {
|
this->writef(" }\n");
|
}
|
}
|
}
|
if (samplerCount) {
|
this->writef(" this->setTextureSamplerCnt(%d);", samplerCount);
|
}
|
for (size_t i = 0; i < transforms.size(); ++i) {
|
const Section& s = *transforms[i];
|
String fieldName = HCodeGenerator::CoordTransformName(s.fArgument, i);
|
this->writef(" this->addCoordTransform(&%s);\n", fieldName.c_str());
|
}
|
this->write("}\n");
|
this->writef("std::unique_ptr<GrFragmentProcessor> %s::clone() const {\n",
|
fFullName.c_str());
|
this->writef(" return std::unique_ptr<GrFragmentProcessor>(new %s(*this));\n",
|
fFullName.c_str());
|
this->write("}\n");
|
}
|
}
|
|
void CPPCodeGenerator::writeTest() {
|
const Section* test = fSectionAndParameterHelper.getSection(TEST_CODE_SECTION);
|
if (test) {
|
this->writef(
|
"GR_DEFINE_FRAGMENT_PROCESSOR_TEST(%s);\n"
|
"#if GR_TEST_UTILS\n"
|
"std::unique_ptr<GrFragmentProcessor> %s::TestCreate(GrProcessorTestData* %s) {\n",
|
fFullName.c_str(),
|
fFullName.c_str(),
|
test->fArgument.c_str());
|
this->writeSection(TEST_CODE_SECTION);
|
this->write("}\n"
|
"#endif\n");
|
}
|
}
|
|
void CPPCodeGenerator::writeGetKey() {
|
this->writef("void %s::onGetGLSLProcessorKey(const GrShaderCaps& caps, "
|
"GrProcessorKeyBuilder* b) const {\n",
|
fFullName.c_str());
|
for (const auto& param : fSectionAndParameterHelper.getParameters()) {
|
String nameString(param->fName);
|
const char* name = nameString.c_str();
|
if (param->fModifiers.fLayout.fKey != Layout::kNo_Key &&
|
(param->fModifiers.fFlags & Modifiers::kUniform_Flag)) {
|
fErrors.error(param->fOffset,
|
"layout(key) may not be specified on uniforms");
|
}
|
switch (param->fModifiers.fLayout.fKey) {
|
case Layout::kKey_Key:
|
if (param->fType == *fContext.fFloat4x4_Type) {
|
ABORT("no automatic key handling for float4x4\n");
|
} else if (param->fType == *fContext.fFloat2_Type) {
|
this->writef(" b->add32(%s.fX);\n",
|
HCodeGenerator::FieldName(name).c_str());
|
this->writef(" b->add32(%s.fY);\n",
|
HCodeGenerator::FieldName(name).c_str());
|
} else if (param->fType == *fContext.fFloat4_Type) {
|
this->writef(" b->add32(%s.x());\n",
|
HCodeGenerator::FieldName(name).c_str());
|
this->writef(" b->add32(%s.y());\n",
|
HCodeGenerator::FieldName(name).c_str());
|
this->writef(" b->add32(%s.width());\n",
|
HCodeGenerator::FieldName(name).c_str());
|
this->writef(" b->add32(%s.height());\n",
|
HCodeGenerator::FieldName(name).c_str());
|
} else {
|
this->writef(" b->add32((int32_t) %s);\n",
|
HCodeGenerator::FieldName(name).c_str());
|
}
|
break;
|
case Layout::kIdentity_Key:
|
if (param->fType.kind() != Type::kMatrix_Kind) {
|
fErrors.error(param->fOffset,
|
"layout(key=identity) requires matrix type");
|
}
|
this->writef(" b->add32(%s.isIdentity() ? 1 : 0);\n",
|
HCodeGenerator::FieldName(name).c_str());
|
break;
|
case Layout::kNo_Key:
|
break;
|
}
|
}
|
this->write("}\n");
|
}
|
|
bool CPPCodeGenerator::generateCode() {
|
std::vector<const Variable*> uniforms;
|
for (const auto& p : fProgram) {
|
if (ProgramElement::kVar_Kind == p.fKind) {
|
const VarDeclarations& decls = (const VarDeclarations&) p;
|
for (const auto& raw : decls.fVars) {
|
VarDeclaration& decl = (VarDeclaration&) *raw;
|
if ((decl.fVar->fModifiers.fFlags & Modifiers::kUniform_Flag) &&
|
decl.fVar->fType.kind() != Type::kSampler_Kind) {
|
uniforms.push_back(decl.fVar);
|
}
|
|
if (is_uniform_in(*decl.fVar)) {
|
// Validate the "uniform in" declarations to make sure they are fully supported,
|
// instead of generating surprising C++
|
const UniformCTypeMapper* mapper =
|
UniformCTypeMapper::Get(fContext, *decl.fVar);
|
if (mapper == nullptr) {
|
fErrors.error(decl.fOffset, String(decl.fVar->fName)
|
+ "'s type is not supported for use as a 'uniform in'");
|
return false;
|
}
|
if (decl.fVar->fModifiers.fLayout.fFlags & Layout::kTracked_Flag) {
|
if (!mapper->supportsTracking()) {
|
fErrors.error(decl.fOffset, String(decl.fVar->fName)
|
+ "'s type does not support state tracking");
|
return false;
|
}
|
}
|
|
} else {
|
// If it's not a uniform_in, it's an error to be tracked
|
if (decl.fVar->fModifiers.fLayout.fFlags & Layout::kTracked_Flag) {
|
fErrors.error(decl.fOffset, "Non-'in uniforms' cannot be tracked");
|
return false;
|
}
|
}
|
}
|
}
|
}
|
const char* baseName = fName.c_str();
|
const char* fullName = fFullName.c_str();
|
this->writef("%s\n", HCodeGenerator::GetHeader(fProgram, fErrors).c_str());
|
this->writef(kFragmentProcessorHeader, fullName);
|
this->writef("#include \"%s.h\"\n", fullName);
|
this->writeSection(CPP_SECTION);
|
this->writef("#include \"glsl/GrGLSLFragmentProcessor.h\"\n"
|
"#include \"glsl/GrGLSLFragmentShaderBuilder.h\"\n"
|
"#include \"glsl/GrGLSLProgramBuilder.h\"\n"
|
"#include \"GrTexture.h\"\n"
|
"#include \"SkSLCPP.h\"\n"
|
"#include \"SkSLUtil.h\"\n"
|
"class GrGLSL%s : public GrGLSLFragmentProcessor {\n"
|
"public:\n"
|
" GrGLSL%s() {}\n",
|
baseName, baseName);
|
bool result = this->writeEmitCode(uniforms);
|
this->write("private:\n");
|
this->writeSetData(uniforms);
|
this->writePrivateVars();
|
for (const auto& u : uniforms) {
|
if (needs_uniform_var(*u) && !(u->fModifiers.fFlags & Modifiers::kIn_Flag)) {
|
this->writef(" UniformHandle %sVar;\n",
|
HCodeGenerator::FieldName(String(u->fName).c_str()).c_str());
|
}
|
}
|
for (const auto& param : fSectionAndParameterHelper.getParameters()) {
|
if (needs_uniform_var(*param)) {
|
this->writef(" UniformHandle %sVar;\n",
|
HCodeGenerator::FieldName(String(param->fName).c_str()).c_str());
|
}
|
}
|
this->writef("};\n"
|
"GrGLSLFragmentProcessor* %s::onCreateGLSLInstance() const {\n"
|
" return new GrGLSL%s();\n"
|
"}\n",
|
fullName, baseName);
|
this->writeGetKey();
|
this->writef("bool %s::onIsEqual(const GrFragmentProcessor& other) const {\n"
|
" const %s& that = other.cast<%s>();\n"
|
" (void) that;\n",
|
fullName, fullName, fullName);
|
for (const auto& param : fSectionAndParameterHelper.getParameters()) {
|
if (param->fType.nonnullable() == *fContext.fFragmentProcessor_Type) {
|
continue;
|
}
|
String nameString(param->fName);
|
const char* name = nameString.c_str();
|
this->writef(" if (%s != that.%s) return false;\n",
|
HCodeGenerator::FieldName(name).c_str(),
|
HCodeGenerator::FieldName(name).c_str());
|
}
|
this->write(" return true;\n"
|
"}\n");
|
this->writeClone();
|
this->writeOnTextureSampler();
|
this->writeTest();
|
this->writeSection(CPP_END_SECTION);
|
|
result &= 0 == fErrors.errorCount();
|
return result;
|
}
|
|
} // namespace
|