/*
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* ProGuard -- shrinking, optimization, obfuscation, and preverification
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* of Java bytecode.
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*
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* Copyright (c) 2002-2014 Eric Lafortune (eric@graphics.cornell.edu)
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the Free
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* Software Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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package proguard.gui.splash;
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import java.awt.*;
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/**
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* This Sprite represents a text.
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*
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* @author Eric Lafortune
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*/
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public class TextSprite implements Sprite
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{
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private final VariableString[] text;
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private final VariableInt spacing;
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private final VariableInt x;
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private final VariableInt y;
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/**
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* Creates a new TextSprite containing a single line of text.
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* @param text the variable text string.
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* @param x the variable x-coordinate of the lower-left corner of the text.
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* @param y the variable y-coordinate of the lower-left corner of the text.
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*/
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public TextSprite(VariableString text,
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VariableInt x,
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VariableInt y)
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{
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this(new VariableString[] { text }, new ConstantInt(0), x, y);
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}
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/**
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* Creates a new TextSprite containing a multiple lines of text.
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* @param text the variable text strings.
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* @param spacing the variable spacing between the lines of text.
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* @param x the variable x-coordinate of the lower-left corner of the
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* first line of text.
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* @param y the variable y-coordinate of the lower-left corner of the
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* first line of text.
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*/
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public TextSprite(VariableString[] text,
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VariableInt spacing,
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VariableInt x,
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VariableInt y)
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{
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this.text = text;
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this.spacing = spacing;
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this.x = x;
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this.y = y;
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}
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// Implementation for Sprite.
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public void paint(Graphics graphics, long time)
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{
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int xt = x.getInt(time);
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int yt = y.getInt(time);
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int spacingt = spacing.getInt(time);
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for (int index = 0; index < text.length; index++)
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{
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graphics.drawString(text[index].getString(time), xt, yt + index * spacingt);
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}
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}
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}
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