/*
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* Copyright 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <compositionengine/impl/CompositionEngine.h>
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#include <ui/GraphicBuffer.h>
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#include "BufferQueueLayer.h"
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#include "BufferStateLayer.h"
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#include "ColorLayer.h"
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#include "ContainerLayer.h"
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#include "DisplayDevice.h"
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#include "Layer.h"
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#include "NativeWindowSurface.h"
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#include "StartPropertySetThread.h"
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#include "SurfaceFlinger.h"
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#include "SurfaceFlingerFactory.h"
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#include "SurfaceInterceptor.h"
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#include "DisplayHardware/ComposerHal.h"
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#include "Scheduler/DispSync.h"
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#include "Scheduler/EventControlThread.h"
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#include "Scheduler/MessageQueue.h"
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#include "Scheduler/PhaseOffsets.h"
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#include "Scheduler/Scheduler.h"
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#include "TimeStats/TimeStats.h"
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namespace android::surfaceflinger {
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sp<SurfaceFlinger> createSurfaceFlinger() {
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class Factory final : public surfaceflinger::Factory {
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public:
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Factory() = default;
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~Factory() = default;
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std::unique_ptr<DispSync> createDispSync(const char* name, bool hasSyncFramework,
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int64_t dispSyncPresentTimeOffset) override {
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// Note: We create a local temporary with the real DispSync implementation
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// type temporarily so we can initialize it with the configured values,
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// before storing it for more generic use using the interface type.
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auto primaryDispSync = std::make_unique<android::impl::DispSync>(name);
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primaryDispSync->init(hasSyncFramework, dispSyncPresentTimeOffset);
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return primaryDispSync;
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}
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std::unique_ptr<EventControlThread> createEventControlThread(
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std::function<void(bool)> setVSyncEnabled) override {
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return std::make_unique<android::impl::EventControlThread>(setVSyncEnabled);
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}
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std::unique_ptr<HWComposer> createHWComposer(const std::string& serviceName) override {
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return std::make_unique<android::impl::HWComposer>(
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std::make_unique<Hwc2::impl::Composer>(serviceName));
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}
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std::unique_ptr<MessageQueue> createMessageQueue() override {
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return std::make_unique<android::impl::MessageQueue>();
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}
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std::unique_ptr<scheduler::PhaseOffsets> createPhaseOffsets() override {
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return std::make_unique<scheduler::impl::PhaseOffsets>();
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}
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std::unique_ptr<Scheduler> createScheduler(
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std::function<void(bool)> callback,
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const scheduler::RefreshRateConfigs& refreshRateConfig) override {
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return std::make_unique<Scheduler>(callback, refreshRateConfig);
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}
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std::unique_ptr<SurfaceInterceptor> createSurfaceInterceptor(
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SurfaceFlinger* flinger) override {
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return std::make_unique<android::impl::SurfaceInterceptor>(flinger);
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}
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sp<StartPropertySetThread> createStartPropertySetThread(
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bool timestampPropertyValue) override {
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return new StartPropertySetThread(timestampPropertyValue);
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}
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sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&& creationArgs) override {
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return new DisplayDevice(std::move(creationArgs));
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}
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sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format,
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uint32_t layerCount, uint64_t usage,
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std::string requestorName) override {
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return new GraphicBuffer(width, height, format, layerCount, usage, requestorName);
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}
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void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
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sp<IGraphicBufferConsumer>* outConsumer,
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bool consumerIsSurfaceFlinger) override {
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BufferQueue::createBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger);
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}
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std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
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const sp<IGraphicBufferProducer>& producer) override {
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return surfaceflinger::impl::createNativeWindowSurface(producer);
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}
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std::unique_ptr<compositionengine::CompositionEngine> createCompositionEngine() override {
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return compositionengine::impl::createCompositionEngine();
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}
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sp<ContainerLayer> createContainerLayer(const LayerCreationArgs& args) override {
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return new ContainerLayer(args);
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}
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sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs& args) override {
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return new BufferQueueLayer(args);
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}
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sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) override {
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return new BufferStateLayer(args);
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}
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sp<ColorLayer> createColorLayer(const LayerCreationArgs& args) override {
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return new ColorLayer(args);
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}
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std::shared_ptr<TimeStats> createTimeStats() override {
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return std::make_shared<android::impl::TimeStats>();
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}
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};
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static Factory factory;
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return new SurfaceFlinger(factory);
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}
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} // namespace android::surfaceflinger
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