/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <sys/types.h>
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#include <cstdint>
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#include "Layer.h"
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namespace android {
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class ColorLayer : public Layer {
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public:
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explicit ColorLayer(const LayerCreationArgs&);
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~ColorLayer() override;
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std::shared_ptr<compositionengine::Layer> getCompositionLayer() const override;
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virtual const char* getTypeId() const { return "ColorLayer"; }
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bool isVisible() const override;
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bool setColor(const half3& color) override;
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bool setDataspace(ui::Dataspace dataspace) override;
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void setPerFrameData(const sp<const DisplayDevice>& display, const ui::Transform& transform,
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const Rect& viewport, int32_t supportedPerFrameMetadata,
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const ui::Dataspace targetDataspace) override;
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void commitTransaction(const State& stateToCommit) override;
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bool onPreComposition(nsecs_t /*refreshStartTime*/) override { return false; }
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protected:
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virtual bool prepareClientLayer(const RenderArea& renderArea, const Region& clip,
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bool useIdentityTransform, Region& clearRegion,
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const bool supportProtectedContent,
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renderengine::LayerSettings& layer);
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private:
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std::shared_ptr<compositionengine::Layer> mCompositionLayer;
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};
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} // namespace android
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