/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _UI_INPUT_READER_H
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#define _UI_INPUT_READER_H
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#include "EventHub.h"
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#include "PointerControllerInterface.h"
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#include "InputListener.h"
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#include "InputReaderBase.h"
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#include <input/DisplayViewport.h>
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#include <input/Input.h>
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#include <input/VelocityControl.h>
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#include <input/VelocityTracker.h>
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#include <ui/DisplayInfo.h>
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#include <utils/KeyedVector.h>
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#include <utils/Condition.h>
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#include <utils/Mutex.h>
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#include <utils/Timers.h>
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#include <utils/BitSet.h>
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#include <optional>
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#include <stddef.h>
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#include <unistd.h>
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#include <vector>
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namespace android {
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class InputDevice;
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class InputMapper;
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struct StylusState {
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/* Time the stylus event was received. */
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nsecs_t when;
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/* Pressure as reported by the stylus, normalized to the range [0, 1.0]. */
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float pressure;
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/* The state of the stylus buttons as a bitfield (e.g. AMOTION_EVENT_BUTTON_SECONDARY). */
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uint32_t buttons;
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/* Which tool type the stylus is currently using (e.g. AMOTION_EVENT_TOOL_TYPE_ERASER). */
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int32_t toolType;
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void copyFrom(const StylusState& other) {
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when = other.when;
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pressure = other.pressure;
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buttons = other.buttons;
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toolType = other.toolType;
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}
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void clear() {
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when = LLONG_MAX;
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pressure = 0.f;
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buttons = 0;
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toolType = AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
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}
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};
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/* Internal interface used by individual input devices to access global input device state
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* and parameters maintained by the input reader.
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*/
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class InputReaderContext {
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public:
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InputReaderContext() { }
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virtual ~InputReaderContext() { }
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virtual void updateGlobalMetaState() = 0;
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virtual int32_t getGlobalMetaState() = 0;
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virtual void disableVirtualKeysUntil(nsecs_t time) = 0;
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virtual bool shouldDropVirtualKey(nsecs_t now,
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InputDevice* device, int32_t keyCode, int32_t scanCode) = 0;
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virtual void fadePointer() = 0;
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virtual void requestTimeoutAtTime(nsecs_t when) = 0;
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virtual int32_t bumpGeneration() = 0;
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virtual void getExternalStylusDevices(std::vector<InputDeviceInfo>& outDevices) = 0;
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virtual void dispatchExternalStylusState(const StylusState& outState) = 0;
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virtual InputReaderPolicyInterface* getPolicy() = 0;
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virtual InputListenerInterface* getListener() = 0;
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virtual EventHubInterface* getEventHub() = 0;
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virtual uint32_t getNextSequenceNum() = 0;
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};
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/* The input reader reads raw event data from the event hub and processes it into input events
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* that it sends to the input listener. Some functions of the input reader, such as early
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* event filtering in low power states, are controlled by a separate policy object.
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*
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* The InputReader owns a collection of InputMappers. Most of the work it does happens
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* on the input reader thread but the InputReader can receive queries from other system
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* components running on arbitrary threads. To keep things manageable, the InputReader
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* uses a single Mutex to guard its state. The Mutex may be held while calling into the
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* EventHub or the InputReaderPolicy but it is never held while calling into the
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* InputListener.
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*/
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class InputReader : public InputReaderInterface {
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public:
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InputReader(const sp<EventHubInterface>& eventHub,
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const sp<InputReaderPolicyInterface>& policy,
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const sp<InputListenerInterface>& listener);
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virtual ~InputReader();
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virtual void dump(std::string& dump);
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virtual void monitor();
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virtual void loopOnce();
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virtual void getInputDevices(std::vector<InputDeviceInfo>& outInputDevices);
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virtual bool isInputDeviceEnabled(int32_t deviceId);
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virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask,
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int32_t scanCode);
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virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
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int32_t keyCode);
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virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask,
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int32_t sw);
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virtual void toggleCapsLockState(int32_t deviceId);
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virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
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size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags);
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virtual void requestRefreshConfiguration(uint32_t changes);
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virtual void vibrate(int32_t deviceId, const nsecs_t* pattern, size_t patternSize,
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ssize_t repeat, int32_t token);
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virtual void cancelVibrate(int32_t deviceId, int32_t token);
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virtual bool canDispatchToDisplay(int32_t deviceId, int32_t displayId);
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protected:
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// These members are protected so they can be instrumented by test cases.
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virtual InputDevice* createDeviceLocked(int32_t deviceId, int32_t controllerNumber,
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const InputDeviceIdentifier& identifier, uint32_t classes);
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class ContextImpl : public InputReaderContext {
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InputReader* mReader;
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public:
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explicit ContextImpl(InputReader* reader);
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virtual void updateGlobalMetaState();
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virtual int32_t getGlobalMetaState();
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virtual void disableVirtualKeysUntil(nsecs_t time);
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virtual bool shouldDropVirtualKey(nsecs_t now,
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InputDevice* device, int32_t keyCode, int32_t scanCode);
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virtual void fadePointer();
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virtual void requestTimeoutAtTime(nsecs_t when);
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virtual int32_t bumpGeneration();
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virtual void getExternalStylusDevices(std::vector<InputDeviceInfo>& outDevices);
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virtual void dispatchExternalStylusState(const StylusState& outState);
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virtual InputReaderPolicyInterface* getPolicy();
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virtual InputListenerInterface* getListener();
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virtual EventHubInterface* getEventHub();
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virtual uint32_t getNextSequenceNum();
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} mContext;
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friend class ContextImpl;
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private:
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Mutex mLock;
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Condition mReaderIsAliveCondition;
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sp<EventHubInterface> mEventHub;
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sp<InputReaderPolicyInterface> mPolicy;
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sp<QueuedInputListener> mQueuedListener;
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InputReaderConfiguration mConfig;
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// used by InputReaderContext::getNextSequenceNum() as a counter for event sequence numbers
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uint32_t mNextSequenceNum;
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// The event queue.
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static const int EVENT_BUFFER_SIZE = 256;
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RawEvent mEventBuffer[EVENT_BUFFER_SIZE];
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KeyedVector<int32_t, InputDevice*> mDevices;
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// low-level input event decoding and device management
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void processEventsLocked(const RawEvent* rawEvents, size_t count);
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void addDeviceLocked(nsecs_t when, int32_t deviceId);
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void removeDeviceLocked(nsecs_t when, int32_t deviceId);
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void processEventsForDeviceLocked(int32_t deviceId, const RawEvent* rawEvents, size_t count);
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void timeoutExpiredLocked(nsecs_t when);
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void handleConfigurationChangedLocked(nsecs_t when);
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int32_t mGlobalMetaState;
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void updateGlobalMetaStateLocked();
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int32_t getGlobalMetaStateLocked();
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void notifyExternalStylusPresenceChanged();
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void getExternalStylusDevicesLocked(std::vector<InputDeviceInfo>& outDevices);
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void dispatchExternalStylusState(const StylusState& state);
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void fadePointerLocked();
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int32_t mGeneration;
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int32_t bumpGenerationLocked();
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void getInputDevicesLocked(std::vector<InputDeviceInfo>& outInputDevices);
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nsecs_t mDisableVirtualKeysTimeout;
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void disableVirtualKeysUntilLocked(nsecs_t time);
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bool shouldDropVirtualKeyLocked(nsecs_t now,
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InputDevice* device, int32_t keyCode, int32_t scanCode);
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nsecs_t mNextTimeout;
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void requestTimeoutAtTimeLocked(nsecs_t when);
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uint32_t mConfigurationChangesToRefresh;
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void refreshConfigurationLocked(uint32_t changes);
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// state queries
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typedef int32_t (InputDevice::*GetStateFunc)(uint32_t sourceMask, int32_t code);
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int32_t getStateLocked(int32_t deviceId, uint32_t sourceMask, int32_t code,
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GetStateFunc getStateFunc);
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bool markSupportedKeyCodesLocked(int32_t deviceId, uint32_t sourceMask, size_t numCodes,
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const int32_t* keyCodes, uint8_t* outFlags);
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};
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/* Represents the state of a single input device. */
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class InputDevice {
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public:
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InputDevice(InputReaderContext* context, int32_t id, int32_t generation, int32_t
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controllerNumber, const InputDeviceIdentifier& identifier, uint32_t classes);
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~InputDevice();
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inline InputReaderContext* getContext() { return mContext; }
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inline int32_t getId() const { return mId; }
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inline int32_t getControllerNumber() const { return mControllerNumber; }
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inline int32_t getGeneration() const { return mGeneration; }
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inline const std::string getName() const { return mIdentifier.name; }
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inline const std::string getDescriptor() { return mIdentifier.descriptor; }
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inline uint32_t getClasses() const { return mClasses; }
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inline uint32_t getSources() const { return mSources; }
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inline bool isExternal() { return mIsExternal; }
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inline void setExternal(bool external) { mIsExternal = external; }
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inline std::optional<uint8_t> getAssociatedDisplayPort() const {
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return mAssociatedDisplayPort;
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}
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inline void setMic(bool hasMic) { mHasMic = hasMic; }
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inline bool hasMic() const { return mHasMic; }
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inline bool isIgnored() { return mMappers.empty(); }
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bool isEnabled();
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void setEnabled(bool enabled, nsecs_t when);
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void dump(std::string& dump);
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void addMapper(InputMapper* mapper);
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void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
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void reset(nsecs_t when);
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void process(const RawEvent* rawEvents, size_t count);
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void timeoutExpired(nsecs_t when);
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void updateExternalStylusState(const StylusState& state);
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void getDeviceInfo(InputDeviceInfo* outDeviceInfo);
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int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
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int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
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int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
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bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
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const int32_t* keyCodes, uint8_t* outFlags);
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void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat, int32_t token);
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void cancelVibrate(int32_t token);
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void cancelTouch(nsecs_t when);
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int32_t getMetaState();
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void updateMetaState(int32_t keyCode);
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void fadePointer();
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void bumpGeneration();
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void notifyReset(nsecs_t when);
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inline const PropertyMap& getConfiguration() { return mConfiguration; }
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inline EventHubInterface* getEventHub() { return mContext->getEventHub(); }
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bool hasKey(int32_t code) {
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return getEventHub()->hasScanCode(mId, code);
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}
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bool hasAbsoluteAxis(int32_t code) {
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RawAbsoluteAxisInfo info;
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getEventHub()->getAbsoluteAxisInfo(mId, code, &info);
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return info.valid;
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}
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bool isKeyPressed(int32_t code) {
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return getEventHub()->getScanCodeState(mId, code) == AKEY_STATE_DOWN;
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}
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int32_t getAbsoluteAxisValue(int32_t code) {
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int32_t value;
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getEventHub()->getAbsoluteAxisValue(mId, code, &value);
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return value;
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}
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std::optional<int32_t> getAssociatedDisplay();
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private:
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InputReaderContext* mContext;
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int32_t mId;
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int32_t mGeneration;
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int32_t mControllerNumber;
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InputDeviceIdentifier mIdentifier;
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std::string mAlias;
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uint32_t mClasses;
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std::vector<InputMapper*> mMappers;
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uint32_t mSources;
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bool mIsExternal;
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std::optional<uint8_t> mAssociatedDisplayPort;
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bool mHasMic;
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bool mDropUntilNextSync;
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typedef int32_t (InputMapper::*GetStateFunc)(uint32_t sourceMask, int32_t code);
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int32_t getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc);
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PropertyMap mConfiguration;
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};
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/* Keeps track of the state of mouse or touch pad buttons. */
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class CursorButtonAccumulator {
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public:
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CursorButtonAccumulator();
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void reset(InputDevice* device);
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void process(const RawEvent* rawEvent);
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uint32_t getButtonState() const;
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private:
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bool mBtnLeft;
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bool mBtnRight;
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bool mBtnMiddle;
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bool mBtnBack;
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bool mBtnSide;
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bool mBtnForward;
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bool mBtnExtra;
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bool mBtnTask;
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void clearButtons();
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};
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/* Keeps track of cursor movements. */
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class CursorMotionAccumulator {
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public:
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CursorMotionAccumulator();
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void reset(InputDevice* device);
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void process(const RawEvent* rawEvent);
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void finishSync();
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inline int32_t getRelativeX() const { return mRelX; }
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inline int32_t getRelativeY() const { return mRelY; }
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private:
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int32_t mRelX;
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int32_t mRelY;
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void clearRelativeAxes();
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};
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/* Keeps track of cursor scrolling motions. */
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class CursorScrollAccumulator {
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public:
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CursorScrollAccumulator();
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void configure(InputDevice* device);
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void reset(InputDevice* device);
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void process(const RawEvent* rawEvent);
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void finishSync();
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inline bool haveRelativeVWheel() const { return mHaveRelWheel; }
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inline bool haveRelativeHWheel() const { return mHaveRelHWheel; }
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inline int32_t getRelativeX() const { return mRelX; }
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inline int32_t getRelativeY() const { return mRelY; }
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inline int32_t getRelativeVWheel() const { return mRelWheel; }
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inline int32_t getRelativeHWheel() const { return mRelHWheel; }
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private:
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bool mHaveRelWheel;
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bool mHaveRelHWheel;
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int32_t mRelX;
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int32_t mRelY;
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int32_t mRelWheel;
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int32_t mRelHWheel;
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void clearRelativeAxes();
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};
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/* Keeps track of the state of touch, stylus and tool buttons. */
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class TouchButtonAccumulator {
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public:
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TouchButtonAccumulator();
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void configure(InputDevice* device);
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void reset(InputDevice* device);
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void process(const RawEvent* rawEvent);
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uint32_t getButtonState() const;
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int32_t getToolType() const;
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bool isToolActive() const;
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bool isHovering() const;
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bool hasStylus() const;
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private:
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bool mHaveBtnTouch;
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bool mHaveStylus;
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bool mBtnTouch;
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bool mBtnStylus;
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bool mBtnStylus2;
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bool mBtnToolFinger;
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bool mBtnToolPen;
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bool mBtnToolRubber;
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bool mBtnToolBrush;
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bool mBtnToolPencil;
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bool mBtnToolAirbrush;
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bool mBtnToolMouse;
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bool mBtnToolLens;
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bool mBtnToolDoubleTap;
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bool mBtnToolTripleTap;
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bool mBtnToolQuadTap;
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void clearButtons();
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};
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/* Raw axis information from the driver. */
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struct RawPointerAxes {
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RawAbsoluteAxisInfo x;
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RawAbsoluteAxisInfo y;
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RawAbsoluteAxisInfo pressure;
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RawAbsoluteAxisInfo touchMajor;
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RawAbsoluteAxisInfo touchMinor;
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RawAbsoluteAxisInfo toolMajor;
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RawAbsoluteAxisInfo toolMinor;
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RawAbsoluteAxisInfo orientation;
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RawAbsoluteAxisInfo distance;
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RawAbsoluteAxisInfo tiltX;
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RawAbsoluteAxisInfo tiltY;
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RawAbsoluteAxisInfo trackingId;
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RawAbsoluteAxisInfo slot;
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RawPointerAxes();
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inline int32_t getRawWidth() const { return x.maxValue - x.minValue + 1; }
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inline int32_t getRawHeight() const { return y.maxValue - y.minValue + 1; }
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void clear();
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};
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/* Raw data for a collection of pointers including a pointer id mapping table. */
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struct RawPointerData {
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struct Pointer {
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uint32_t id;
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int32_t x;
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int32_t y;
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int32_t pressure;
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int32_t touchMajor;
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int32_t touchMinor;
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int32_t toolMajor;
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int32_t toolMinor;
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int32_t orientation;
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int32_t distance;
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int32_t tiltX;
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int32_t tiltY;
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int32_t toolType; // a fully decoded AMOTION_EVENT_TOOL_TYPE constant
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bool isHovering;
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};
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uint32_t pointerCount;
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Pointer pointers[MAX_POINTERS];
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BitSet32 hoveringIdBits, touchingIdBits;
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uint32_t idToIndex[MAX_POINTER_ID + 1];
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RawPointerData();
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void clear();
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void copyFrom(const RawPointerData& other);
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void getCentroidOfTouchingPointers(float* outX, float* outY) const;
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inline void markIdBit(uint32_t id, bool isHovering) {
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if (isHovering) {
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hoveringIdBits.markBit(id);
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} else {
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touchingIdBits.markBit(id);
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}
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}
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inline void clearIdBits() {
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hoveringIdBits.clear();
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touchingIdBits.clear();
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}
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inline const Pointer& pointerForId(uint32_t id) const {
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return pointers[idToIndex[id]];
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}
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inline bool isHovering(uint32_t pointerIndex) {
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return pointers[pointerIndex].isHovering;
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}
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};
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/* Cooked data for a collection of pointers including a pointer id mapping table. */
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struct CookedPointerData {
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uint32_t pointerCount;
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PointerProperties pointerProperties[MAX_POINTERS];
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PointerCoords pointerCoords[MAX_POINTERS];
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BitSet32 hoveringIdBits, touchingIdBits;
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uint32_t idToIndex[MAX_POINTER_ID + 1];
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CookedPointerData();
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void clear();
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void copyFrom(const CookedPointerData& other);
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inline const PointerCoords& pointerCoordsForId(uint32_t id) const {
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return pointerCoords[idToIndex[id]];
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}
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inline PointerCoords& editPointerCoordsWithId(uint32_t id) {
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return pointerCoords[idToIndex[id]];
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}
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inline PointerProperties& editPointerPropertiesWithId(uint32_t id) {
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return pointerProperties[idToIndex[id]];
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}
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inline bool isHovering(uint32_t pointerIndex) const {
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return hoveringIdBits.hasBit(pointerProperties[pointerIndex].id);
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}
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inline bool isTouching(uint32_t pointerIndex) const {
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return touchingIdBits.hasBit(pointerProperties[pointerIndex].id);
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}
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};
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/**
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* Basic statistics information.
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* Keep track of min, max, average, and standard deviation of the received samples.
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* Used to report latency information about input events.
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*/
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struct LatencyStatistics {
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float min;
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float max;
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// Sum of all samples
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float sum;
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// Sum of squares of all samples
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float sum2;
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// The number of samples
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size_t count;
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// The last time statistics were reported.
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nsecs_t lastReportTime;
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LatencyStatistics() {
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reset(systemTime(SYSTEM_TIME_MONOTONIC));
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}
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inline void addValue(float x) {
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if (x < min) {
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min = x;
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}
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if (x > max) {
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max = x;
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}
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sum += x;
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sum2 += x * x;
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count++;
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}
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// Get the average value. Should not be called if no samples have been added.
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inline float mean() {
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if (count == 0) {
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return 0;
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}
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return sum / count;
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}
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// Get the standard deviation. Should not be called if no samples have been added.
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inline float stdev() {
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if (count == 0) {
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return 0;
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}
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float average = mean();
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return sqrt(sum2 / count - average * average);
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}
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/**
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* Reset internal state. The variable 'when' is the time when the data collection started.
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* Call this to start a new data collection window.
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*/
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inline void reset(nsecs_t when) {
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max = 0;
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min = std::numeric_limits<float>::max();
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sum = 0;
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sum2 = 0;
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count = 0;
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lastReportTime = when;
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}
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};
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/* Keeps track of the state of single-touch protocol. */
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class SingleTouchMotionAccumulator {
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public:
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SingleTouchMotionAccumulator();
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void process(const RawEvent* rawEvent);
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void reset(InputDevice* device);
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inline int32_t getAbsoluteX() const { return mAbsX; }
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inline int32_t getAbsoluteY() const { return mAbsY; }
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inline int32_t getAbsolutePressure() const { return mAbsPressure; }
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inline int32_t getAbsoluteToolWidth() const { return mAbsToolWidth; }
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inline int32_t getAbsoluteDistance() const { return mAbsDistance; }
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inline int32_t getAbsoluteTiltX() const { return mAbsTiltX; }
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inline int32_t getAbsoluteTiltY() const { return mAbsTiltY; }
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private:
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int32_t mAbsX;
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int32_t mAbsY;
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int32_t mAbsPressure;
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int32_t mAbsToolWidth;
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int32_t mAbsDistance;
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int32_t mAbsTiltX;
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int32_t mAbsTiltY;
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void clearAbsoluteAxes();
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};
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/* Keeps track of the state of multi-touch protocol. */
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class MultiTouchMotionAccumulator {
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public:
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class Slot {
|
public:
|
inline bool isInUse() const { return mInUse; }
|
inline int32_t getX() const { return mAbsMTPositionX; }
|
inline int32_t getY() const { return mAbsMTPositionY; }
|
inline int32_t getTouchMajor() const { return mAbsMTTouchMajor; }
|
inline int32_t getTouchMinor() const {
|
return mHaveAbsMTTouchMinor ? mAbsMTTouchMinor : mAbsMTTouchMajor; }
|
inline int32_t getToolMajor() const { return mAbsMTWidthMajor; }
|
inline int32_t getToolMinor() const {
|
return mHaveAbsMTWidthMinor ? mAbsMTWidthMinor : mAbsMTWidthMajor; }
|
inline int32_t getOrientation() const { return mAbsMTOrientation; }
|
inline int32_t getTrackingId() const { return mAbsMTTrackingId; }
|
inline int32_t getPressure() const { return mAbsMTPressure; }
|
inline int32_t getDistance() const { return mAbsMTDistance; }
|
inline int32_t getToolType() const;
|
|
private:
|
friend class MultiTouchMotionAccumulator;
|
|
bool mInUse;
|
bool mHaveAbsMTTouchMinor;
|
bool mHaveAbsMTWidthMinor;
|
bool mHaveAbsMTToolType;
|
|
int32_t mAbsMTPositionX;
|
int32_t mAbsMTPositionY;
|
int32_t mAbsMTTouchMajor;
|
int32_t mAbsMTTouchMinor;
|
int32_t mAbsMTWidthMajor;
|
int32_t mAbsMTWidthMinor;
|
int32_t mAbsMTOrientation;
|
int32_t mAbsMTTrackingId;
|
int32_t mAbsMTPressure;
|
int32_t mAbsMTDistance;
|
int32_t mAbsMTToolType;
|
|
Slot();
|
void clear();
|
};
|
|
MultiTouchMotionAccumulator();
|
~MultiTouchMotionAccumulator();
|
|
void configure(InputDevice* device, size_t slotCount, bool usingSlotsProtocol);
|
void reset(InputDevice* device);
|
void process(const RawEvent* rawEvent);
|
void finishSync();
|
bool hasStylus() const;
|
|
inline size_t getSlotCount() const { return mSlotCount; }
|
inline const Slot* getSlot(size_t index) const { return &mSlots[index]; }
|
inline uint32_t getDeviceTimestamp() const { return mDeviceTimestamp; }
|
|
private:
|
int32_t mCurrentSlot;
|
Slot* mSlots;
|
size_t mSlotCount;
|
bool mUsingSlotsProtocol;
|
bool mHaveStylus;
|
uint32_t mDeviceTimestamp;
|
|
void clearSlots(int32_t initialSlot);
|
};
|
|
|
/* An input mapper transforms raw input events into cooked event data.
|
* A single input device can have multiple associated input mappers in order to interpret
|
* different classes of events.
|
*
|
* InputMapper lifecycle:
|
* - create
|
* - configure with 0 changes
|
* - reset
|
* - process, process, process (may occasionally reconfigure with non-zero changes or reset)
|
* - reset
|
* - destroy
|
*/
|
class InputMapper {
|
public:
|
explicit InputMapper(InputDevice* device);
|
virtual ~InputMapper();
|
|
inline InputDevice* getDevice() { return mDevice; }
|
inline int32_t getDeviceId() { return mDevice->getId(); }
|
inline const std::string getDeviceName() { return mDevice->getName(); }
|
inline InputReaderContext* getContext() { return mContext; }
|
inline InputReaderPolicyInterface* getPolicy() { return mContext->getPolicy(); }
|
inline InputListenerInterface* getListener() { return mContext->getListener(); }
|
inline EventHubInterface* getEventHub() { return mContext->getEventHub(); }
|
|
virtual uint32_t getSources() = 0;
|
virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
|
virtual void dump(std::string& dump);
|
virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
|
virtual void reset(nsecs_t when);
|
virtual void process(const RawEvent* rawEvent) = 0;
|
virtual void timeoutExpired(nsecs_t when);
|
|
virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
|
virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
|
virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
|
virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
|
const int32_t* keyCodes, uint8_t* outFlags);
|
virtual void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
|
int32_t token);
|
virtual void cancelVibrate(int32_t token);
|
virtual void cancelTouch(nsecs_t when);
|
|
virtual int32_t getMetaState();
|
virtual void updateMetaState(int32_t keyCode);
|
|
virtual void updateExternalStylusState(const StylusState& state);
|
|
virtual void fadePointer();
|
virtual std::optional<int32_t> getAssociatedDisplay() {
|
return std::nullopt;
|
}
|
protected:
|
InputDevice* mDevice;
|
InputReaderContext* mContext;
|
|
status_t getAbsoluteAxisInfo(int32_t axis, RawAbsoluteAxisInfo* axisInfo);
|
void bumpGeneration();
|
|
static void dumpRawAbsoluteAxisInfo(std::string& dump,
|
const RawAbsoluteAxisInfo& axis, const char* name);
|
static void dumpStylusState(std::string& dump, const StylusState& state);
|
};
|
|
|
class SwitchInputMapper : public InputMapper {
|
public:
|
explicit SwitchInputMapper(InputDevice* device);
|
virtual ~SwitchInputMapper();
|
|
virtual uint32_t getSources();
|
virtual void process(const RawEvent* rawEvent);
|
|
virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
|
virtual void dump(std::string& dump);
|
|
private:
|
uint32_t mSwitchValues;
|
uint32_t mUpdatedSwitchMask;
|
|
void processSwitch(int32_t switchCode, int32_t switchValue);
|
void sync(nsecs_t when);
|
};
|
|
|
class VibratorInputMapper : public InputMapper {
|
public:
|
explicit VibratorInputMapper(InputDevice* device);
|
virtual ~VibratorInputMapper();
|
|
virtual uint32_t getSources();
|
virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
|
virtual void process(const RawEvent* rawEvent);
|
|
virtual void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
|
int32_t token);
|
virtual void cancelVibrate(int32_t token);
|
virtual void timeoutExpired(nsecs_t when);
|
virtual void dump(std::string& dump);
|
|
private:
|
bool mVibrating;
|
nsecs_t mPattern[MAX_VIBRATE_PATTERN_SIZE];
|
size_t mPatternSize;
|
ssize_t mRepeat;
|
int32_t mToken;
|
ssize_t mIndex;
|
nsecs_t mNextStepTime;
|
|
void nextStep();
|
void stopVibrating();
|
};
|
|
|
class KeyboardInputMapper : public InputMapper {
|
public:
|
KeyboardInputMapper(InputDevice* device, uint32_t source, int32_t keyboardType);
|
virtual ~KeyboardInputMapper();
|
|
virtual uint32_t getSources();
|
virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
|
virtual void dump(std::string& dump);
|
virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
|
virtual void reset(nsecs_t when);
|
virtual void process(const RawEvent* rawEvent);
|
|
virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
|
virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
|
virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
|
const int32_t* keyCodes, uint8_t* outFlags);
|
|
virtual int32_t getMetaState();
|
virtual void updateMetaState(int32_t keyCode);
|
|
private:
|
// The current viewport.
|
std::optional<DisplayViewport> mViewport;
|
|
struct KeyDown {
|
int32_t keyCode;
|
int32_t scanCode;
|
};
|
|
uint32_t mSource;
|
int32_t mKeyboardType;
|
|
std::vector<KeyDown> mKeyDowns; // keys that are down
|
int32_t mMetaState;
|
nsecs_t mDownTime; // time of most recent key down
|
|
int32_t mCurrentHidUsage; // most recent HID usage seen this packet, or 0 if none
|
|
struct LedState {
|
bool avail; // led is available
|
bool on; // we think the led is currently on
|
};
|
LedState mCapsLockLedState;
|
LedState mNumLockLedState;
|
LedState mScrollLockLedState;
|
|
// Immutable configuration parameters.
|
struct Parameters {
|
bool orientationAware;
|
bool handlesKeyRepeat;
|
} mParameters;
|
|
void configureParameters();
|
void dumpParameters(std::string& dump);
|
|
int32_t getOrientation();
|
int32_t getDisplayId();
|
|
bool isKeyboardOrGamepadKey(int32_t scanCode);
|
bool isMediaKey(int32_t keyCode);
|
|
void processKey(nsecs_t when, bool down, int32_t scanCode, int32_t usageCode);
|
|
bool updateMetaStateIfNeeded(int32_t keyCode, bool down);
|
|
ssize_t findKeyDown(int32_t scanCode);
|
|
void resetLedState();
|
void initializeLedState(LedState& ledState, int32_t led);
|
void updateLedState(bool reset);
|
void updateLedStateForModifier(LedState& ledState, int32_t led,
|
int32_t modifier, bool reset);
|
};
|
|
|
class CursorInputMapper : public InputMapper {
|
public:
|
explicit CursorInputMapper(InputDevice* device);
|
virtual ~CursorInputMapper();
|
|
virtual uint32_t getSources();
|
virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
|
virtual void dump(std::string& dump);
|
virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
|
virtual void reset(nsecs_t when);
|
virtual void process(const RawEvent* rawEvent);
|
|
virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
|
|
virtual void fadePointer();
|
|
virtual std::optional<int32_t> getAssociatedDisplay();
|
private:
|
// Amount that trackball needs to move in order to generate a key event.
|
static const int32_t TRACKBALL_MOVEMENT_THRESHOLD = 6;
|
|
// Immutable configuration parameters.
|
struct Parameters {
|
enum Mode {
|
MODE_POINTER,
|
MODE_POINTER_RELATIVE,
|
MODE_NAVIGATION,
|
};
|
|
Mode mode;
|
bool hasAssociatedDisplay;
|
bool orientationAware;
|
} mParameters;
|
|
CursorButtonAccumulator mCursorButtonAccumulator;
|
CursorMotionAccumulator mCursorMotionAccumulator;
|
CursorScrollAccumulator mCursorScrollAccumulator;
|
|
int32_t mSource;
|
float mXScale;
|
float mYScale;
|
float mXPrecision;
|
float mYPrecision;
|
|
float mVWheelScale;
|
float mHWheelScale;
|
|
// Velocity controls for mouse pointer and wheel movements.
|
// The controls for X and Y wheel movements are separate to keep them decoupled.
|
VelocityControl mPointerVelocityControl;
|
VelocityControl mWheelXVelocityControl;
|
VelocityControl mWheelYVelocityControl;
|
|
int32_t mOrientation;
|
|
sp<PointerControllerInterface> mPointerController;
|
|
int32_t mButtonState;
|
nsecs_t mDownTime;
|
|
void configureParameters();
|
void dumpParameters(std::string& dump);
|
|
void sync(nsecs_t when);
|
};
|
|
|
class RotaryEncoderInputMapper : public InputMapper {
|
public:
|
explicit RotaryEncoderInputMapper(InputDevice* device);
|
virtual ~RotaryEncoderInputMapper();
|
|
virtual uint32_t getSources();
|
virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
|
virtual void dump(std::string& dump);
|
virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
|
virtual void reset(nsecs_t when);
|
virtual void process(const RawEvent* rawEvent);
|
|
private:
|
CursorScrollAccumulator mRotaryEncoderScrollAccumulator;
|
|
int32_t mSource;
|
float mScalingFactor;
|
int32_t mOrientation;
|
|
void sync(nsecs_t when);
|
};
|
|
class TouchInputMapper : public InputMapper {
|
public:
|
explicit TouchInputMapper(InputDevice* device);
|
virtual ~TouchInputMapper();
|
|
virtual uint32_t getSources();
|
virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
|
virtual void dump(std::string& dump);
|
virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
|
virtual void reset(nsecs_t when);
|
virtual void process(const RawEvent* rawEvent);
|
|
virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
|
virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
|
virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
|
const int32_t* keyCodes, uint8_t* outFlags);
|
|
virtual void fadePointer();
|
virtual void cancelTouch(nsecs_t when);
|
virtual void timeoutExpired(nsecs_t when);
|
virtual void updateExternalStylusState(const StylusState& state);
|
virtual std::optional<int32_t> getAssociatedDisplay();
|
protected:
|
CursorButtonAccumulator mCursorButtonAccumulator;
|
CursorScrollAccumulator mCursorScrollAccumulator;
|
TouchButtonAccumulator mTouchButtonAccumulator;
|
|
struct VirtualKey {
|
int32_t keyCode;
|
int32_t scanCode;
|
uint32_t flags;
|
|
// computed hit box, specified in touch screen coords based on known display size
|
int32_t hitLeft;
|
int32_t hitTop;
|
int32_t hitRight;
|
int32_t hitBottom;
|
|
inline bool isHit(int32_t x, int32_t y) const {
|
return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom;
|
}
|
};
|
|
// Input sources and device mode.
|
uint32_t mSource;
|
|
enum DeviceMode {
|
DEVICE_MODE_DISABLED, // input is disabled
|
DEVICE_MODE_DIRECT, // direct mapping (touchscreen)
|
DEVICE_MODE_UNSCALED, // unscaled mapping (touchpad)
|
DEVICE_MODE_NAVIGATION, // unscaled mapping with assist gesture (touch navigation)
|
DEVICE_MODE_POINTER, // pointer mapping (pointer)
|
};
|
DeviceMode mDeviceMode;
|
|
// The reader's configuration.
|
InputReaderConfiguration mConfig;
|
|
// Immutable configuration parameters.
|
struct Parameters {
|
enum DeviceType {
|
DEVICE_TYPE_TOUCH_SCREEN,
|
DEVICE_TYPE_TOUCH_PAD,
|
DEVICE_TYPE_TOUCH_NAVIGATION,
|
DEVICE_TYPE_POINTER,
|
};
|
|
enum RotationType {
|
ROTATION_0,
|
ROTATION_90,
|
ROTATION_180,
|
ROTATION_270,
|
};
|
|
DeviceType deviceType;
|
bool hasAssociatedDisplay;
|
bool associatedDisplayIsExternal;
|
bool orientationAware;
|
bool hasButtonUnderPad;
|
std::string uniqueDisplayId;
|
|
enum GestureMode {
|
GESTURE_MODE_SINGLE_TOUCH,
|
GESTURE_MODE_MULTI_TOUCH,
|
};
|
GestureMode gestureMode;
|
|
bool wake;
|
RotationType rotation;
|
} mParameters;
|
|
// Immutable calibration parameters in parsed form.
|
struct Calibration {
|
// Size
|
enum SizeCalibration {
|
SIZE_CALIBRATION_DEFAULT,
|
SIZE_CALIBRATION_NONE,
|
SIZE_CALIBRATION_GEOMETRIC,
|
SIZE_CALIBRATION_DIAMETER,
|
SIZE_CALIBRATION_BOX,
|
SIZE_CALIBRATION_AREA,
|
};
|
|
SizeCalibration sizeCalibration;
|
|
bool haveSizeScale;
|
float sizeScale;
|
bool haveSizeBias;
|
float sizeBias;
|
bool haveSizeIsSummed;
|
bool sizeIsSummed;
|
|
// Pressure
|
enum PressureCalibration {
|
PRESSURE_CALIBRATION_DEFAULT,
|
PRESSURE_CALIBRATION_NONE,
|
PRESSURE_CALIBRATION_PHYSICAL,
|
PRESSURE_CALIBRATION_AMPLITUDE,
|
};
|
|
PressureCalibration pressureCalibration;
|
bool havePressureScale;
|
float pressureScale;
|
|
// Orientation
|
enum OrientationCalibration {
|
ORIENTATION_CALIBRATION_DEFAULT,
|
ORIENTATION_CALIBRATION_NONE,
|
ORIENTATION_CALIBRATION_INTERPOLATED,
|
ORIENTATION_CALIBRATION_VECTOR,
|
};
|
|
OrientationCalibration orientationCalibration;
|
|
// Distance
|
enum DistanceCalibration {
|
DISTANCE_CALIBRATION_DEFAULT,
|
DISTANCE_CALIBRATION_NONE,
|
DISTANCE_CALIBRATION_SCALED,
|
};
|
|
DistanceCalibration distanceCalibration;
|
bool haveDistanceScale;
|
float distanceScale;
|
|
enum CoverageCalibration {
|
COVERAGE_CALIBRATION_DEFAULT,
|
COVERAGE_CALIBRATION_NONE,
|
COVERAGE_CALIBRATION_BOX,
|
};
|
|
CoverageCalibration coverageCalibration;
|
|
inline void applySizeScaleAndBias(float* outSize) const {
|
if (haveSizeScale) {
|
*outSize *= sizeScale;
|
}
|
if (haveSizeBias) {
|
*outSize += sizeBias;
|
}
|
if (*outSize < 0) {
|
*outSize = 0;
|
}
|
}
|
} mCalibration;
|
|
// Affine location transformation/calibration
|
struct TouchAffineTransformation mAffineTransform;
|
|
RawPointerAxes mRawPointerAxes;
|
|
struct RawState {
|
nsecs_t when;
|
uint32_t deviceTimestamp;
|
|
// Raw pointer sample data.
|
RawPointerData rawPointerData;
|
|
int32_t buttonState;
|
|
// Scroll state.
|
int32_t rawVScroll;
|
int32_t rawHScroll;
|
|
void copyFrom(const RawState& other) {
|
when = other.when;
|
deviceTimestamp = other.deviceTimestamp;
|
rawPointerData.copyFrom(other.rawPointerData);
|
buttonState = other.buttonState;
|
rawVScroll = other.rawVScroll;
|
rawHScroll = other.rawHScroll;
|
}
|
|
void clear() {
|
when = 0;
|
deviceTimestamp = 0;
|
rawPointerData.clear();
|
buttonState = 0;
|
rawVScroll = 0;
|
rawHScroll = 0;
|
}
|
};
|
|
struct CookedState {
|
uint32_t deviceTimestamp;
|
// Cooked pointer sample data.
|
CookedPointerData cookedPointerData;
|
|
// Id bits used to differentiate fingers, stylus and mouse tools.
|
BitSet32 fingerIdBits;
|
BitSet32 stylusIdBits;
|
BitSet32 mouseIdBits;
|
|
int32_t buttonState;
|
|
void copyFrom(const CookedState& other) {
|
deviceTimestamp = other.deviceTimestamp;
|
cookedPointerData.copyFrom(other.cookedPointerData);
|
fingerIdBits = other.fingerIdBits;
|
stylusIdBits = other.stylusIdBits;
|
mouseIdBits = other.mouseIdBits;
|
buttonState = other.buttonState;
|
}
|
|
void clear() {
|
deviceTimestamp = 0;
|
cookedPointerData.clear();
|
fingerIdBits.clear();
|
stylusIdBits.clear();
|
mouseIdBits.clear();
|
buttonState = 0;
|
}
|
};
|
|
std::vector<RawState> mRawStatesPending;
|
RawState mCurrentRawState;
|
CookedState mCurrentCookedState;
|
RawState mLastRawState;
|
CookedState mLastCookedState;
|
|
// State provided by an external stylus
|
StylusState mExternalStylusState;
|
int64_t mExternalStylusId;
|
nsecs_t mExternalStylusFusionTimeout;
|
bool mExternalStylusDataPending;
|
|
// True if we sent a HOVER_ENTER event.
|
bool mSentHoverEnter;
|
|
// Have we assigned pointer IDs for this stream
|
bool mHavePointerIds;
|
|
// Is the current stream of direct touch events aborted
|
bool mCurrentMotionAborted;
|
|
// The time the primary pointer last went down.
|
nsecs_t mDownTime;
|
|
// The pointer controller, or null if the device is not a pointer.
|
sp<PointerControllerInterface> mPointerController;
|
|
std::vector<VirtualKey> mVirtualKeys;
|
|
virtual void configureParameters();
|
virtual void dumpParameters(std::string& dump);
|
virtual void configureRawPointerAxes();
|
virtual void dumpRawPointerAxes(std::string& dump);
|
virtual void configureSurface(nsecs_t when, bool* outResetNeeded);
|
virtual void dumpSurface(std::string& dump);
|
virtual void configureVirtualKeys();
|
virtual void dumpVirtualKeys(std::string& dump);
|
virtual void parseCalibration();
|
virtual void resolveCalibration();
|
virtual void dumpCalibration(std::string& dump);
|
virtual void updateAffineTransformation();
|
virtual void dumpAffineTransformation(std::string& dump);
|
virtual void resolveExternalStylusPresence();
|
virtual bool hasStylus() const = 0;
|
virtual bool hasExternalStylus() const;
|
|
virtual void syncTouch(nsecs_t when, RawState* outState) = 0;
|
|
private:
|
// The current viewport.
|
// The components of the viewport are specified in the display's rotated orientation.
|
DisplayViewport mViewport;
|
|
// The surface orientation, width and height set by configureSurface().
|
// The width and height are derived from the viewport but are specified
|
// in the natural orientation.
|
// The surface origin specifies how the surface coordinates should be translated
|
// to align with the logical display coordinate space.
|
int32_t mSurfaceWidth;
|
int32_t mSurfaceHeight;
|
int32_t mSurfaceLeft;
|
int32_t mSurfaceTop;
|
|
// Similar to the surface coordinates, but in the raw display coordinate space rather than in
|
// the logical coordinate space.
|
int32_t mPhysicalWidth;
|
int32_t mPhysicalHeight;
|
int32_t mPhysicalLeft;
|
int32_t mPhysicalTop;
|
|
// The orientation may be different from the viewport orientation as it specifies
|
// the rotation of the surface coordinates required to produce the viewport's
|
// requested orientation, so it will depend on whether the device is orientation aware.
|
int32_t mSurfaceOrientation;
|
|
// Translation and scaling factors, orientation-independent.
|
float mXTranslate;
|
float mXScale;
|
float mXPrecision;
|
|
float mYTranslate;
|
float mYScale;
|
float mYPrecision;
|
|
float mGeometricScale;
|
|
float mPressureScale;
|
|
float mSizeScale;
|
|
float mOrientationScale;
|
|
float mDistanceScale;
|
|
bool mHaveTilt;
|
float mTiltXCenter;
|
float mTiltXScale;
|
float mTiltYCenter;
|
float mTiltYScale;
|
|
bool mExternalStylusConnected;
|
|
// Oriented motion ranges for input device info.
|
struct OrientedRanges {
|
InputDeviceInfo::MotionRange x;
|
InputDeviceInfo::MotionRange y;
|
InputDeviceInfo::MotionRange pressure;
|
|
bool haveSize;
|
InputDeviceInfo::MotionRange size;
|
|
bool haveTouchSize;
|
InputDeviceInfo::MotionRange touchMajor;
|
InputDeviceInfo::MotionRange touchMinor;
|
|
bool haveToolSize;
|
InputDeviceInfo::MotionRange toolMajor;
|
InputDeviceInfo::MotionRange toolMinor;
|
|
bool haveOrientation;
|
InputDeviceInfo::MotionRange orientation;
|
|
bool haveDistance;
|
InputDeviceInfo::MotionRange distance;
|
|
bool haveTilt;
|
InputDeviceInfo::MotionRange tilt;
|
|
OrientedRanges() {
|
clear();
|
}
|
|
void clear() {
|
haveSize = false;
|
haveTouchSize = false;
|
haveToolSize = false;
|
haveOrientation = false;
|
haveDistance = false;
|
haveTilt = false;
|
}
|
} mOrientedRanges;
|
|
// Oriented dimensions and precision.
|
float mOrientedXPrecision;
|
float mOrientedYPrecision;
|
|
struct CurrentVirtualKeyState {
|
bool down;
|
bool ignored;
|
nsecs_t downTime;
|
int32_t keyCode;
|
int32_t scanCode;
|
} mCurrentVirtualKey;
|
|
// Scale factor for gesture or mouse based pointer movements.
|
float mPointerXMovementScale;
|
float mPointerYMovementScale;
|
|
// Scale factor for gesture based zooming and other freeform motions.
|
float mPointerXZoomScale;
|
float mPointerYZoomScale;
|
|
// The maximum swipe width.
|
float mPointerGestureMaxSwipeWidth;
|
|
struct PointerDistanceHeapElement {
|
uint32_t currentPointerIndex : 8;
|
uint32_t lastPointerIndex : 8;
|
uint64_t distance : 48; // squared distance
|
};
|
|
enum PointerUsage {
|
POINTER_USAGE_NONE,
|
POINTER_USAGE_GESTURES,
|
POINTER_USAGE_STYLUS,
|
POINTER_USAGE_MOUSE,
|
};
|
PointerUsage mPointerUsage;
|
|
struct PointerGesture {
|
enum Mode {
|
// No fingers, button is not pressed.
|
// Nothing happening.
|
NEUTRAL,
|
|
// No fingers, button is not pressed.
|
// Tap detected.
|
// Emits DOWN and UP events at the pointer location.
|
TAP,
|
|
// Exactly one finger dragging following a tap.
|
// Pointer follows the active finger.
|
// Emits DOWN, MOVE and UP events at the pointer location.
|
//
|
// Detect double-taps when the finger goes up while in TAP_DRAG mode.
|
TAP_DRAG,
|
|
// Button is pressed.
|
// Pointer follows the active finger if there is one. Other fingers are ignored.
|
// Emits DOWN, MOVE and UP events at the pointer location.
|
BUTTON_CLICK_OR_DRAG,
|
|
// Exactly one finger, button is not pressed.
|
// Pointer follows the active finger.
|
// Emits HOVER_MOVE events at the pointer location.
|
//
|
// Detect taps when the finger goes up while in HOVER mode.
|
HOVER,
|
|
// Exactly two fingers but neither have moved enough to clearly indicate
|
// whether a swipe or freeform gesture was intended. We consider the
|
// pointer to be pressed so this enables clicking or long-pressing on buttons.
|
// Pointer does not move.
|
// Emits DOWN, MOVE and UP events with a single stationary pointer coordinate.
|
PRESS,
|
|
// Exactly two fingers moving in the same direction, button is not pressed.
|
// Pointer does not move.
|
// Emits DOWN, MOVE and UP events with a single pointer coordinate that
|
// follows the midpoint between both fingers.
|
SWIPE,
|
|
// Two or more fingers moving in arbitrary directions, button is not pressed.
|
// Pointer does not move.
|
// Emits DOWN, POINTER_DOWN, MOVE, POINTER_UP and UP events that follow
|
// each finger individually relative to the initial centroid of the finger.
|
FREEFORM,
|
|
// Waiting for quiet time to end before starting the next gesture.
|
QUIET,
|
};
|
|
// Time the first finger went down.
|
nsecs_t firstTouchTime;
|
|
// The active pointer id from the raw touch data.
|
int32_t activeTouchId; // -1 if none
|
|
// The active pointer id from the gesture last delivered to the application.
|
int32_t activeGestureId; // -1 if none
|
|
// Pointer coords and ids for the current and previous pointer gesture.
|
Mode currentGestureMode;
|
BitSet32 currentGestureIdBits;
|
uint32_t currentGestureIdToIndex[MAX_POINTER_ID + 1];
|
PointerProperties currentGestureProperties[MAX_POINTERS];
|
PointerCoords currentGestureCoords[MAX_POINTERS];
|
|
Mode lastGestureMode;
|
BitSet32 lastGestureIdBits;
|
uint32_t lastGestureIdToIndex[MAX_POINTER_ID + 1];
|
PointerProperties lastGestureProperties[MAX_POINTERS];
|
PointerCoords lastGestureCoords[MAX_POINTERS];
|
|
// Time the pointer gesture last went down.
|
nsecs_t downTime;
|
|
// Time when the pointer went down for a TAP.
|
nsecs_t tapDownTime;
|
|
// Time when the pointer went up for a TAP.
|
nsecs_t tapUpTime;
|
|
// Location of initial tap.
|
float tapX, tapY;
|
|
// Time we started waiting for quiescence.
|
nsecs_t quietTime;
|
|
// Reference points for multitouch gestures.
|
float referenceTouchX; // reference touch X/Y coordinates in surface units
|
float referenceTouchY;
|
float referenceGestureX; // reference gesture X/Y coordinates in pixels
|
float referenceGestureY;
|
|
// Distance that each pointer has traveled which has not yet been
|
// subsumed into the reference gesture position.
|
BitSet32 referenceIdBits;
|
struct Delta {
|
float dx, dy;
|
};
|
Delta referenceDeltas[MAX_POINTER_ID + 1];
|
|
// Describes how touch ids are mapped to gesture ids for freeform gestures.
|
uint32_t freeformTouchToGestureIdMap[MAX_POINTER_ID + 1];
|
|
// A velocity tracker for determining whether to switch active pointers during drags.
|
VelocityTracker velocityTracker;
|
|
void reset() {
|
firstTouchTime = LLONG_MIN;
|
activeTouchId = -1;
|
activeGestureId = -1;
|
currentGestureMode = NEUTRAL;
|
currentGestureIdBits.clear();
|
lastGestureMode = NEUTRAL;
|
lastGestureIdBits.clear();
|
downTime = 0;
|
velocityTracker.clear();
|
resetTap();
|
resetQuietTime();
|
}
|
|
void resetTap() {
|
tapDownTime = LLONG_MIN;
|
tapUpTime = LLONG_MIN;
|
}
|
|
void resetQuietTime() {
|
quietTime = LLONG_MIN;
|
}
|
} mPointerGesture;
|
|
struct PointerSimple {
|
PointerCoords currentCoords;
|
PointerProperties currentProperties;
|
PointerCoords lastCoords;
|
PointerProperties lastProperties;
|
|
// True if the pointer is down.
|
bool down;
|
|
// True if the pointer is hovering.
|
bool hovering;
|
|
// Time the pointer last went down.
|
nsecs_t downTime;
|
|
void reset() {
|
currentCoords.clear();
|
currentProperties.clear();
|
lastCoords.clear();
|
lastProperties.clear();
|
down = false;
|
hovering = false;
|
downTime = 0;
|
}
|
} mPointerSimple;
|
|
// The pointer and scroll velocity controls.
|
VelocityControl mPointerVelocityControl;
|
VelocityControl mWheelXVelocityControl;
|
VelocityControl mWheelYVelocityControl;
|
|
// Latency statistics for touch events
|
struct LatencyStatistics mStatistics;
|
|
std::optional<DisplayViewport> findViewport();
|
|
void resetExternalStylus();
|
void clearStylusDataPendingFlags();
|
|
void sync(nsecs_t when);
|
|
bool consumeRawTouches(nsecs_t when, uint32_t policyFlags);
|
void processRawTouches(bool timeout);
|
void cookAndDispatch(nsecs_t when);
|
void dispatchVirtualKey(nsecs_t when, uint32_t policyFlags,
|
int32_t keyEventAction, int32_t keyEventFlags);
|
|
void dispatchTouches(nsecs_t when, uint32_t policyFlags);
|
void dispatchHoverExit(nsecs_t when, uint32_t policyFlags);
|
void dispatchHoverEnterAndMove(nsecs_t when, uint32_t policyFlags);
|
void dispatchButtonRelease(nsecs_t when, uint32_t policyFlags);
|
void dispatchButtonPress(nsecs_t when, uint32_t policyFlags);
|
const BitSet32& findActiveIdBits(const CookedPointerData& cookedPointerData);
|
void cookPointerData();
|
void abortTouches(nsecs_t when, uint32_t policyFlags);
|
|
void dispatchPointerUsage(nsecs_t when, uint32_t policyFlags, PointerUsage pointerUsage);
|
void abortPointerUsage(nsecs_t when, uint32_t policyFlags);
|
|
void dispatchPointerGestures(nsecs_t when, uint32_t policyFlags, bool isTimeout);
|
void abortPointerGestures(nsecs_t when, uint32_t policyFlags);
|
bool preparePointerGestures(nsecs_t when,
|
bool* outCancelPreviousGesture, bool* outFinishPreviousGesture,
|
bool isTimeout);
|
|
void dispatchPointerStylus(nsecs_t when, uint32_t policyFlags);
|
void abortPointerStylus(nsecs_t when, uint32_t policyFlags);
|
|
void dispatchPointerMouse(nsecs_t when, uint32_t policyFlags);
|
void abortPointerMouse(nsecs_t when, uint32_t policyFlags);
|
|
void dispatchPointerSimple(nsecs_t when, uint32_t policyFlags,
|
bool down, bool hovering);
|
void abortPointerSimple(nsecs_t when, uint32_t policyFlags);
|
|
bool assignExternalStylusId(const RawState& state, bool timeout);
|
void applyExternalStylusButtonState(nsecs_t when);
|
void applyExternalStylusTouchState(nsecs_t when);
|
|
// Dispatches a motion event.
|
// If the changedId is >= 0 and the action is POINTER_DOWN or POINTER_UP, the
|
// method will take care of setting the index and transmuting the action to DOWN or UP
|
// it is the first / last pointer to go down / up.
|
void dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source,
|
int32_t action, int32_t actionButton,
|
int32_t flags, int32_t metaState, int32_t buttonState, int32_t edgeFlags,
|
uint32_t deviceTimestamp,
|
const PointerProperties* properties, const PointerCoords* coords,
|
const uint32_t* idToIndex, BitSet32 idBits,
|
int32_t changedId, float xPrecision, float yPrecision, nsecs_t downTime);
|
|
// Updates pointer coords and properties for pointers with specified ids that have moved.
|
// Returns true if any of them changed.
|
bool updateMovedPointers(const PointerProperties* inProperties,
|
const PointerCoords* inCoords, const uint32_t* inIdToIndex,
|
PointerProperties* outProperties, PointerCoords* outCoords,
|
const uint32_t* outIdToIndex, BitSet32 idBits) const;
|
|
bool isPointInsideSurface(int32_t x, int32_t y);
|
const VirtualKey* findVirtualKeyHit(int32_t x, int32_t y);
|
|
static void assignPointerIds(const RawState* last, RawState* current);
|
|
void reportEventForStatistics(nsecs_t evdevTime);
|
|
const char* modeToString(DeviceMode deviceMode);
|
};
|
|
|
class SingleTouchInputMapper : public TouchInputMapper {
|
public:
|
explicit SingleTouchInputMapper(InputDevice* device);
|
virtual ~SingleTouchInputMapper();
|
|
virtual void reset(nsecs_t when);
|
virtual void process(const RawEvent* rawEvent);
|
|
protected:
|
virtual void syncTouch(nsecs_t when, RawState* outState);
|
virtual void configureRawPointerAxes();
|
virtual bool hasStylus() const;
|
|
private:
|
SingleTouchMotionAccumulator mSingleTouchMotionAccumulator;
|
};
|
|
|
class MultiTouchInputMapper : public TouchInputMapper {
|
public:
|
explicit MultiTouchInputMapper(InputDevice* device);
|
virtual ~MultiTouchInputMapper();
|
|
virtual void reset(nsecs_t when);
|
virtual void process(const RawEvent* rawEvent);
|
|
protected:
|
virtual void syncTouch(nsecs_t when, RawState* outState);
|
virtual void configureRawPointerAxes();
|
virtual bool hasStylus() const;
|
|
private:
|
MultiTouchMotionAccumulator mMultiTouchMotionAccumulator;
|
|
// Specifies the pointer id bits that are in use, and their associated tracking id.
|
BitSet32 mPointerIdBits;
|
int32_t mPointerTrackingIdMap[MAX_POINTER_ID + 1];
|
};
|
|
class ExternalStylusInputMapper : public InputMapper {
|
public:
|
explicit ExternalStylusInputMapper(InputDevice* device);
|
virtual ~ExternalStylusInputMapper() = default;
|
|
virtual uint32_t getSources();
|
virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
|
virtual void dump(std::string& dump);
|
virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
|
virtual void reset(nsecs_t when);
|
virtual void process(const RawEvent* rawEvent);
|
virtual void sync(nsecs_t when);
|
|
private:
|
SingleTouchMotionAccumulator mSingleTouchMotionAccumulator;
|
RawAbsoluteAxisInfo mRawPressureAxis;
|
TouchButtonAccumulator mTouchButtonAccumulator;
|
|
StylusState mStylusState;
|
};
|
|
|
class JoystickInputMapper : public InputMapper {
|
public:
|
explicit JoystickInputMapper(InputDevice* device);
|
virtual ~JoystickInputMapper();
|
|
virtual uint32_t getSources();
|
virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
|
virtual void dump(std::string& dump);
|
virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
|
virtual void reset(nsecs_t when);
|
virtual void process(const RawEvent* rawEvent);
|
|
private:
|
struct Axis {
|
RawAbsoluteAxisInfo rawAxisInfo;
|
AxisInfo axisInfo;
|
|
bool explicitlyMapped; // true if the axis was explicitly assigned an axis id
|
|
float scale; // scale factor from raw to normalized values
|
float offset; // offset to add after scaling for normalization
|
float highScale; // scale factor from raw to normalized values of high split
|
float highOffset; // offset to add after scaling for normalization of high split
|
|
float min; // normalized inclusive minimum
|
float max; // normalized inclusive maximum
|
float flat; // normalized flat region size
|
float fuzz; // normalized error tolerance
|
float resolution; // normalized resolution in units/mm
|
|
float filter; // filter out small variations of this size
|
float currentValue; // current value
|
float newValue; // most recent value
|
float highCurrentValue; // current value of high split
|
float highNewValue; // most recent value of high split
|
|
void initialize(const RawAbsoluteAxisInfo& rawAxisInfo, const AxisInfo& axisInfo,
|
bool explicitlyMapped, float scale, float offset,
|
float highScale, float highOffset,
|
float min, float max, float flat, float fuzz, float resolution) {
|
this->rawAxisInfo = rawAxisInfo;
|
this->axisInfo = axisInfo;
|
this->explicitlyMapped = explicitlyMapped;
|
this->scale = scale;
|
this->offset = offset;
|
this->highScale = highScale;
|
this->highOffset = highOffset;
|
this->min = min;
|
this->max = max;
|
this->flat = flat;
|
this->fuzz = fuzz;
|
this->resolution = resolution;
|
this->filter = 0;
|
resetValue();
|
}
|
|
void resetValue() {
|
this->currentValue = 0;
|
this->newValue = 0;
|
this->highCurrentValue = 0;
|
this->highNewValue = 0;
|
}
|
};
|
|
// Axes indexed by raw ABS_* axis index.
|
KeyedVector<int32_t, Axis> mAxes;
|
|
void sync(nsecs_t when, bool force);
|
|
bool haveAxis(int32_t axisId);
|
void pruneAxes(bool ignoreExplicitlyMappedAxes);
|
bool filterAxes(bool force);
|
|
static bool hasValueChangedSignificantly(float filter,
|
float newValue, float currentValue, float min, float max);
|
static bool hasMovedNearerToValueWithinFilteredRange(float filter,
|
float newValue, float currentValue, float thresholdValue);
|
|
static bool isCenteredAxis(int32_t axis);
|
static int32_t getCompatAxis(int32_t axis);
|
|
static void addMotionRange(int32_t axisId, const Axis& axis, InputDeviceInfo* info);
|
static void setPointerCoordsAxisValue(PointerCoords* pointerCoords, int32_t axis,
|
float value);
|
};
|
|
} // namespace android
|
|
#endif // _UI_INPUT_READER_H
|