#include <errno.h>
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#include <bufferhub/BufferHubService.h>
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#include <bufferhub/BufferNode.h>
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#include <log/log.h>
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#include <ui/GraphicBufferAllocator.h>
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namespace android {
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namespace frameworks {
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namespace bufferhub {
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namespace V1_0 {
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namespace implementation {
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void BufferNode::initializeMetadata() {
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// Using placement new here to reuse shared memory instead of new allocation
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// Initialize the atomic variables to zero.
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BufferHubDefs::MetadataHeader* metadataHeader = mMetadata.metadataHeader();
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mBufferState = new (&metadataHeader->bufferState) std::atomic<uint32_t>(0);
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mFenceState = new (&metadataHeader->fenceState) std::atomic<uint32_t>(0);
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mActiveClientsBitMask = new (&metadataHeader->activeClientsBitMask) std::atomic<uint32_t>(0);
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// The C++ standard recommends (but does not require) that lock-free atomic operations are
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// also address-free, that is, suitable for communication between processes using shared
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// memory.
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LOG_ALWAYS_FATAL_IF(!std::atomic_is_lock_free(mBufferState) ||
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!std::atomic_is_lock_free(mFenceState) ||
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!std::atomic_is_lock_free(mActiveClientsBitMask),
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"Atomic variables in ashmen are not lock free.");
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}
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// Allocates a new BufferNode.
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BufferNode::BufferNode(uint32_t width, uint32_t height, uint32_t layerCount, uint32_t format,
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uint64_t usage, size_t userMetadataSize, int id)
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: mId(id) {
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uint32_t outStride = 0;
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// graphicBufferId is not used in GraphicBufferAllocator::allocate
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// TODO(b/112338294) After move to the service folder, stop using the
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// hardcoded service name "bufferhub".
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int ret = GraphicBufferAllocator::get().allocate(width, height, format, layerCount, usage,
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const_cast<const native_handle_t**>(
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&mBufferHandle),
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&outStride,
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/*graphicBufferId=*/0,
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/*requestor=*/"bufferhub");
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if (ret != OK || mBufferHandle == nullptr) {
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ALOGE("%s: Failed to allocate buffer: %s", __FUNCTION__, strerror(-ret));
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return;
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}
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mBufferDesc.width = width;
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mBufferDesc.height = height;
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mBufferDesc.layers = layerCount;
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mBufferDesc.format = format;
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mBufferDesc.usage = usage;
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mBufferDesc.stride = outStride;
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mMetadata = BufferHubMetadata::create(userMetadataSize);
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if (!mMetadata.isValid()) {
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ALOGE("%s: Failed to allocate metadata.", __FUNCTION__);
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return;
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}
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initializeMetadata();
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}
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BufferNode::~BufferNode() {
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// Free the handle
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if (mBufferHandle != nullptr) {
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status_t ret = GraphicBufferAllocator::get().free(mBufferHandle);
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if (ret != OK) {
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ALOGE("%s: Failed to free handle; Got error: %d", __FUNCTION__, ret);
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}
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}
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// Free the id, if valid
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if (mId >= 0) {
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BufferHubIdGenerator::getInstance().freeId(mId);
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}
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}
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uint32_t BufferNode::getActiveClientsBitMask() const {
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return mActiveClientsBitMask->load(std::memory_order_acquire);
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}
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uint32_t BufferNode::addNewActiveClientsBitToMask() {
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uint32_t currentActiveClientsBitMask = getActiveClientsBitMask();
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uint32_t clientStateMask = 0U;
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uint32_t updatedActiveClientsBitMask = 0U;
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do {
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clientStateMask =
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BufferHubDefs::findNextAvailableClientStateMask(currentActiveClientsBitMask);
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if (clientStateMask == 0U) {
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ALOGE("%s: reached the maximum number of channels per buffer node: %d.", __FUNCTION__,
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BufferHubDefs::kMaxNumberOfClients);
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errno = E2BIG;
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return 0U;
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}
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updatedActiveClientsBitMask = currentActiveClientsBitMask | clientStateMask;
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} while (!(mActiveClientsBitMask->compare_exchange_weak(currentActiveClientsBitMask,
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updatedActiveClientsBitMask,
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std::memory_order_acq_rel,
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std::memory_order_acquire)));
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return clientStateMask;
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}
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void BufferNode::removeClientsBitFromMask(const uint32_t& value) {
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mActiveClientsBitMask->fetch_and(~value);
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}
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} // namespace implementation
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} // namespace V1_0
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} // namespace bufferhub
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} // namespace frameworks
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} // namespace android
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