/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License
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*/
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package com.android.systemui.doze;
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import android.annotation.NonNull;
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/**
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* Interface the doze service uses to communicate with the rest of system UI.
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*/
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public interface DozeHost {
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void addCallback(@NonNull Callback callback);
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void removeCallback(@NonNull Callback callback);
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void startDozing();
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void pulseWhileDozing(@NonNull PulseCallback callback, int reason);
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void stopDozing();
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void dozeTimeTick();
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boolean isPowerSaveActive();
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boolean isPulsingBlocked();
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boolean isProvisioned();
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boolean isBlockingDoze();
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/**
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* Makes a current pulse last for twice as long.
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* @param reason why we're extending it.
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*/
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void extendPulse(int reason);
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void setAnimateWakeup(boolean animateWakeup);
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void setAnimateScreenOff(boolean animateScreenOff);
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/**
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* Reports that a tap event happend on the Sensors Low Power Island.
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*
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* @param x Touch X, or -1 if sensor doesn't support touch location.
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* @param y Touch Y, or -1 if sensor doesn't support touch location.
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*/
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void onSlpiTap(float x, float y);
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default void setAodDimmingScrim(float scrimOpacity) {}
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void setDozeScreenBrightness(int value);
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void onIgnoreTouchWhilePulsing(boolean ignore);
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/**
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* Leaves pulsing state, going back to ambient UI.
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*/
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void stopPulsing();
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interface Callback {
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/**
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* Called when a high priority notification is added.
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*/
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default void onNotificationAlerted() {}
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/**
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* Called when battery state or power save mode changes.
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* @param active whether power save is active or not
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*/
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default void onPowerSaveChanged(boolean active) {}
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}
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interface PulseCallback {
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void onPulseStarted();
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void onPulseFinished();
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}
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}
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