/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License
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*/
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package com.android.systemui.classifier;
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import android.os.SystemClock;
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import java.util.ArrayList;
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/**
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* Holds the evaluations for ended strokes and gestures. These values are decreased through time.
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*/
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public class HistoryEvaluator {
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private static final float INTERVAL = 50.0f;
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private static final float HISTORY_FACTOR = 0.9f;
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private static final float EPSILON = 1e-5f;
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private final ArrayList<Data> mStrokes = new ArrayList<>();
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private final ArrayList<Data> mGestureWeights = new ArrayList<>();
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private long mLastUpdate;
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public HistoryEvaluator() {
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mLastUpdate = SystemClock.elapsedRealtime();
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}
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public void addStroke(float evaluation) {
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decayValue();
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mStrokes.add(new Data(evaluation));
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}
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public void addGesture(float evaluation) {
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decayValue();
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mGestureWeights.add(new Data(evaluation));
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}
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/**
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* Calculates the weighted average of strokes and adds to it the weighted average of gestures
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*/
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public float getEvaluation() {
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return weightedAverage(mStrokes) + weightedAverage(mGestureWeights);
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}
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private float weightedAverage(ArrayList<Data> list) {
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float sumValue = 0.0f;
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float sumWeight = 0.0f;
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int size = list.size();
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for (int i = 0; i < size; i++) {
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Data data = list.get(i);
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sumValue += data.evaluation * data.weight;
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sumWeight += data.weight;
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}
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if (sumWeight == 0.0f) {
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return 0.0f;
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}
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return sumValue / sumWeight;
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}
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private void decayValue() {
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long time = SystemClock.elapsedRealtime();
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if (time <= mLastUpdate) {
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return;
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}
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// All weights are multiplied by HISTORY_FACTOR after each INTERVAL milliseconds.
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float factor = (float) Math.pow(HISTORY_FACTOR, (time - mLastUpdate) / INTERVAL);
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decayValue(mStrokes, factor);
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decayValue(mGestureWeights, factor);
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mLastUpdate = time;
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}
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private void decayValue(ArrayList<Data> list, float factor) {
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int size = list.size();
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for (int i = 0; i < size; i++) {
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list.get(i).weight *= factor;
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}
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// Removing evaluations with such small weights that they do not matter anymore
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while (!list.isEmpty() && isZero(list.get(0).weight)) {
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list.remove(0);
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}
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}
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private boolean isZero(float x) {
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return x <= EPSILON && x >= -EPSILON;
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}
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/**
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* For each stroke it holds its initial value and the current weight. Initially the
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* weight is set to 1.0
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*/
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private static class Data {
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public float evaluation;
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public float weight;
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public Data(float evaluation) {
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this.evaluation = evaluation;
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weight = 1.0f;
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}
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}
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}
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