/*
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* Copyright (C) 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.systemui;
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import android.animation.ArgbEvaluator;
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import android.content.Context;
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import android.graphics.Canvas;
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import android.graphics.Paint;
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import android.graphics.Path;
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import android.graphics.RectF;
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import android.util.AttributeSet;
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import android.util.DisplayMetrics;
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import android.view.ContextThemeWrapper;
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import android.view.View;
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import com.android.settingslib.Utils;
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/**
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* CornerHandleView draws an inset arc intended to be displayed within the screen decoration
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* corners.
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*/
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public class CornerHandleView extends View {
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private static final float STROKE_DP_LARGE = 2f;
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private static final float STROKE_DP_SMALL = 1.95f;
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// Radius to use if none is available.
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private static final int FALLBACK_RADIUS_DP = 15;
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private static final float MARGIN_DP = 8;
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private static final int MAX_ARC_DEGREES = 90;
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// Arc length along the phone's perimeter used to measure the desired angle.
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private static final float ARC_LENGTH_DP = 31f;
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private Paint mPaint;
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private int mLightColor;
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private int mDarkColor;
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private Path mPath;
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public CornerHandleView(Context context, AttributeSet attrs) {
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super(context, attrs);
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mPaint = new Paint();
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mPaint.setAntiAlias(true);
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mPaint.setStyle(Paint.Style.STROKE);
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mPaint.setStrokeCap(Paint.Cap.ROUND);
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mPaint.setStrokeWidth(getStrokePx());
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final int dualToneDarkTheme = Utils.getThemeAttr(mContext, R.attr.darkIconTheme);
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final int dualToneLightTheme = Utils.getThemeAttr(mContext, R.attr.lightIconTheme);
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Context lightContext = new ContextThemeWrapper(mContext, dualToneLightTheme);
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Context darkContext = new ContextThemeWrapper(mContext, dualToneDarkTheme);
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mLightColor = Utils.getColorAttrDefaultColor(lightContext, R.attr.singleToneColor);
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mDarkColor = Utils.getColorAttrDefaultColor(darkContext, R.attr.singleToneColor);
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updatePath();
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}
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private void updatePath() {
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mPath = new Path();
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float marginPx = getMarginPx();
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float radiusPx = getInnerRadiusPx();
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float halfStrokePx = getStrokePx() / 2f;
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float angle = getAngle();
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float startAngle = 180 + ((90 - angle) / 2);
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RectF circle = new RectF(marginPx + halfStrokePx,
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marginPx + halfStrokePx,
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marginPx + 2 * radiusPx - halfStrokePx,
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marginPx + 2 * radiusPx - halfStrokePx);
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if (angle >= 90f) {
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float innerCircumferenceDp = convertPixelToDp(radiusPx * 2 * (float) Math.PI,
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mContext);
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float arcDp = innerCircumferenceDp * getAngle() / 360f;
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// Add additional "arms" to the two ends of the arc. The length computation is
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// hand-tuned.
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float lineLengthPx = convertDpToPixel((ARC_LENGTH_DP - arcDp - MARGIN_DP) / 2,
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mContext);
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mPath.moveTo(marginPx + halfStrokePx, marginPx + radiusPx + lineLengthPx);
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mPath.lineTo(marginPx + halfStrokePx, marginPx + radiusPx);
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mPath.arcTo(circle, startAngle, angle);
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mPath.moveTo(marginPx + radiusPx, marginPx + halfStrokePx);
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mPath.lineTo(marginPx + radiusPx + lineLengthPx, marginPx + halfStrokePx);
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} else {
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mPath.arcTo(circle, startAngle, angle);
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}
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}
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/**
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* Receives an intensity from 0 (lightest) to 1 (darkest) and sets the handle color
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* appropriately. Intention is to match the home handle color.
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*/
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public void updateDarkness(float darkIntensity) {
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mPaint.setColor((int) ArgbEvaluator.getInstance().evaluate(darkIntensity,
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mLightColor,
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mDarkColor));
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invalidate();
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}
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@Override
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public void onDraw(Canvas canvas) {
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super.onDraw(canvas);
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canvas.drawPath(mPath, mPaint);
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}
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private static float convertDpToPixel(float dp, Context context) {
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return dp * ((float) context.getResources().getDisplayMetrics().densityDpi
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/ DisplayMetrics.DENSITY_DEFAULT);
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}
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private static float convertPixelToDp(float px, Context context) {
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return px * DisplayMetrics.DENSITY_DEFAULT
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/ ((float) context.getResources().getDisplayMetrics().densityDpi);
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}
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private float getAngle() {
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// Measure a length of ARC_LENGTH_DP along the *screen's* perimeter, get the angle and cap
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// it at 90.
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float circumferenceDp = convertPixelToDp((
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getOuterRadiusPx()) * 2 * (float) Math.PI, mContext);
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float angleDeg = (ARC_LENGTH_DP / circumferenceDp) * 360;
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if (angleDeg > MAX_ARC_DEGREES) {
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angleDeg = MAX_ARC_DEGREES;
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}
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return angleDeg;
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}
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private float getMarginPx() {
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return convertDpToPixel(MARGIN_DP, mContext);
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}
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private float getInnerRadiusPx() {
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return getOuterRadiusPx() - getMarginPx();
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}
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private float getOuterRadiusPx() {
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// Attempt to get the bottom corner radius, otherwise fall back on the generic or top
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// values. If none are available, use the FALLBACK_RADIUS_DP.
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int radius = getResources().getDimensionPixelSize(
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com.android.internal.R.dimen.rounded_corner_radius_bottom);
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if (radius == 0) {
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radius = getResources().getDimensionPixelSize(
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com.android.internal.R.dimen.rounded_corner_radius);
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}
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if (radius == 0) {
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radius = getResources().getDimensionPixelSize(
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com.android.internal.R.dimen.rounded_corner_radius_top);
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}
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if (radius == 0) {
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radius = (int) convertDpToPixel(FALLBACK_RADIUS_DP, mContext);
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}
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return radius;
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}
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private float getStrokePx() {
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// Use a slightly smaller stroke if we need to cover the full corner angle.
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return convertDpToPixel((getAngle() < 90) ? STROKE_DP_LARGE : STROKE_DP_SMALL,
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getContext());
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}
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}
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