/*
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* Mesa 3-D graphics library
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*
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* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
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* Copyright (c) 2008 VMware, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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/**
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* \file texstore.h
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* Texture image storage routines.
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*
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* \author Brian Paul
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*/
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#ifndef TEXSTORE_H
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#define TEXSTORE_H
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#include "mtypes.h"
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#include "formats.h"
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/**
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* This macro defines the (many) parameters to the texstore functions.
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* \param dims either 1 or 2 or 3
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* \param baseInternalFormat user-specified base internal format
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* \param dstFormat destination Mesa texture format
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* \param dstX/Y/Zoffset destination x/y/z offset (ala TexSubImage), in texels
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* \param dstRowStride destination image row stride, in bytes
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* \param dstSlices array of addresses of image slices (for 3D, array texture)
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* \param srcWidth/Height/Depth source image size, in pixels
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* \param srcFormat incoming image format
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* \param srcType incoming image data type
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* \param srcAddr source image address
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* \param srcPacking source image packing parameters
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*/
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#define TEXSTORE_PARAMS \
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struct gl_context *ctx, GLuint dims, \
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GLenum baseInternalFormat, \
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mesa_format dstFormat, \
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GLint dstRowStride, \
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GLubyte **dstSlices, \
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GLint srcWidth, GLint srcHeight, GLint srcDepth, \
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GLenum srcFormat, GLenum srcType, \
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const GLvoid *srcAddr, \
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const struct gl_pixelstore_attrib *srcPacking
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extern GLboolean
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_mesa_texstore(TEXSTORE_PARAMS);
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extern GLboolean
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_mesa_texstore_needs_transfer_ops(struct gl_context *ctx,
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GLenum baseInternalFormat,
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mesa_format dstFormat);
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extern void
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_mesa_memcpy_texture(struct gl_context *ctx,
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GLuint dimensions,
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mesa_format dstFormat,
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GLint dstRowStride,
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GLubyte **dstSlices,
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GLint srcWidth, GLint srcHeight, GLint srcDepth,
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GLenum srcFormat, GLenum srcType,
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const GLvoid *srcAddr,
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const struct gl_pixelstore_attrib *srcPacking);
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extern GLboolean
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_mesa_texstore_can_use_memcpy(struct gl_context *ctx,
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GLenum baseInternalFormat, mesa_format dstFormat,
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GLenum srcFormat, GLenum srcType,
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const struct gl_pixelstore_attrib *srcPacking);
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extern void
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_mesa_store_teximage(struct gl_context *ctx,
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GLuint dims,
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struct gl_texture_image *texImage,
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GLenum format, GLenum type, const GLvoid *pixels,
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const struct gl_pixelstore_attrib *packing);
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extern void
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_mesa_store_texsubimage(struct gl_context *ctx, GLuint dims,
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struct gl_texture_image *texImage,
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GLint xoffset, GLint yoffset, GLint zoffset,
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GLint width, GLint height, GLint depth,
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GLenum format, GLenum type, const GLvoid *pixels,
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const struct gl_pixelstore_attrib *packing);
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extern void
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_mesa_store_cleartexsubimage(struct gl_context *ctx,
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struct gl_texture_image *texImage,
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GLint xoffset, GLint yoffset, GLint zoffset,
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GLsizei width, GLsizei height, GLsizei depth,
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const GLvoid *clearValue);
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extern void
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_mesa_store_compressed_teximage(struct gl_context *ctx, GLuint dims,
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struct gl_texture_image *texImage,
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GLsizei imageSize, const GLvoid *data);
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extern void
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_mesa_store_compressed_texsubimage(struct gl_context *ctx, GLuint dims,
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struct gl_texture_image *texImage,
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GLint xoffset, GLint yoffset, GLint zoffset,
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GLsizei width, GLsizei height, GLsizei depth,
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GLenum format,
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GLsizei imageSize, const GLvoid *data);
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struct compressed_pixelstore {
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int SkipBytes;
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int CopyBytesPerRow;
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int CopyRowsPerSlice;
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int TotalBytesPerRow;
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int TotalRowsPerSlice;
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int CopySlices;
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};
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extern void
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_mesa_compute_compressed_pixelstore(GLuint dims, mesa_format texFormat,
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GLsizei width, GLsizei height,
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GLsizei depth,
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const struct gl_pixelstore_attrib *packing,
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struct compressed_pixelstore *store);
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#endif
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