/*
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* Mesa 3-D graphics library
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*
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* Copyright 2008 VMware, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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/**
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* Code to convert compressed/paletted texture images to ordinary images.
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* See the GL_OES_compressed_paletted_texture spec at
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* http://khronos.org/registry/gles/extensions/OES/OES_compressed_paletted_texture.txt
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*
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* XXX this makes it impossible to add hardware support...
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*/
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#include "glheader.h"
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#include "context.h"
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#include "mtypes.h"
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#include "imports.h"
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#include "pixelstore.h"
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#include "texcompress_cpal.h"
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#include "teximage.h"
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static const struct cpal_format_info {
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GLenum cpal_format;
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GLenum format;
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GLenum type;
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GLuint palette_size;
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GLuint size;
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} formats[] = {
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{ GL_PALETTE4_RGB8_OES, GL_RGB, GL_UNSIGNED_BYTE, 16, 3 },
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{ GL_PALETTE4_RGBA8_OES, GL_RGBA, GL_UNSIGNED_BYTE, 16, 4 },
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{ GL_PALETTE4_R5_G6_B5_OES, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 16, 2 },
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{ GL_PALETTE4_RGBA4_OES, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 16, 2 },
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{ GL_PALETTE4_RGB5_A1_OES, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, 16, 2 },
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{ GL_PALETTE8_RGB8_OES, GL_RGB, GL_UNSIGNED_BYTE, 256, 3 },
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{ GL_PALETTE8_RGBA8_OES, GL_RGBA, GL_UNSIGNED_BYTE, 256, 4 },
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{ GL_PALETTE8_R5_G6_B5_OES, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, 256, 2 },
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{ GL_PALETTE8_RGBA4_OES, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 256, 2 },
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{ GL_PALETTE8_RGB5_A1_OES, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, 256, 2 }
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};
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/**
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* Get a color/entry from the palette.
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*/
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static GLuint
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get_palette_entry(const struct cpal_format_info *info, const GLubyte *palette,
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GLuint index, GLubyte *pixel)
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{
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memcpy(pixel, palette + info->size * index, info->size);
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return info->size;
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}
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/**
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* Convert paletted texture to color texture.
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*/
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static void
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paletted_to_color(const struct cpal_format_info *info, const GLubyte *palette,
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const void *indices, GLuint num_pixels, GLubyte *image)
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{
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GLubyte *pix = image;
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GLuint remain, i;
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if (info->palette_size == 16) {
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/* 4 bits per index */
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const GLubyte *ind = (const GLubyte *) indices;
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/* two pixels per iteration */
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remain = num_pixels % 2;
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for (i = 0; i < num_pixels / 2; i++) {
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pix += get_palette_entry(info, palette, (ind[i] >> 4) & 0xf, pix);
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pix += get_palette_entry(info, palette, ind[i] & 0xf, pix);
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}
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if (remain) {
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get_palette_entry(info, palette, (ind[i] >> 4) & 0xf, pix);
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}
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}
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else {
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/* 8 bits per index */
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const GLubyte *ind = (const GLubyte *) indices;
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for (i = 0; i < num_pixels; i++)
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pix += get_palette_entry(info, palette, ind[i], pix);
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}
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}
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unsigned
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_mesa_cpal_compressed_size(int level, GLenum internalFormat,
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unsigned width, unsigned height)
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{
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const struct cpal_format_info *info;
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const int num_levels = -level + 1;
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int lvl;
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unsigned w, h, expect_size;
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if (internalFormat < GL_PALETTE4_RGB8_OES
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|| internalFormat > GL_PALETTE8_RGB5_A1_OES) {
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return 0;
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}
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info = &formats[internalFormat - GL_PALETTE4_RGB8_OES];
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assert(info->cpal_format == internalFormat);
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expect_size = info->palette_size * info->size;
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for (lvl = 0; lvl < num_levels; lvl++) {
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w = width >> lvl;
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if (!w)
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w = 1;
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h = height >> lvl;
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if (!h)
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h = 1;
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if (info->palette_size == 16)
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expect_size += (w * h + 1) / 2;
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else
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expect_size += w * h;
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}
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return expect_size;
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}
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/**
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* Convert a call to glCompressedTexImage2D() where internalFormat is a
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* compressed palette format into a regular GLubyte/RGBA glTexImage2D() call.
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*/
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void
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_mesa_cpal_compressed_teximage2d(GLenum target, GLint level,
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GLenum internalFormat,
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GLsizei width, GLsizei height,
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GLsizei imageSize, const void *palette)
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{
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const struct cpal_format_info *info;
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GLint lvl, num_levels;
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const GLubyte *indices;
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GLint saved_align, align;
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GET_CURRENT_CONTEXT(ctx);
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/* By this point, the internalFormat should have been validated.
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*/
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assert(internalFormat >= GL_PALETTE4_RGB8_OES
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&& internalFormat <= GL_PALETTE8_RGB5_A1_OES);
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info = &formats[internalFormat - GL_PALETTE4_RGB8_OES];
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num_levels = -level + 1;
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/* first image follows the palette */
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indices = (const GLubyte *) palette + info->palette_size * info->size;
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saved_align = ctx->Unpack.Alignment;
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align = saved_align;
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for (lvl = 0; lvl < num_levels; lvl++) {
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GLsizei w, h;
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GLuint num_texels;
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GLubyte *image = NULL;
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w = width >> lvl;
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if (!w)
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w = 1;
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h = height >> lvl;
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if (!h)
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h = 1;
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num_texels = w * h;
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if (w * info->size % align) {
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_mesa_PixelStorei(GL_UNPACK_ALIGNMENT, 1);
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align = 1;
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}
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/* allocate and fill dest image buffer */
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if (palette) {
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image = malloc(num_texels * info->size);
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paletted_to_color(info, palette, indices, num_texels, image);
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}
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_mesa_TexImage2D(target, lvl, info->format, w, h, 0,
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info->format, info->type, image);
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free(image);
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/* advance index pointer to point to next src mipmap */
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if (info->palette_size == 16)
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indices += (num_texels + 1) / 2;
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else
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indices += num_texels;
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}
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if (saved_align != align)
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_mesa_PixelStorei(GL_UNPACK_ALIGNMENT, saved_align);
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}
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