#######################################################################
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# SConscript for Mesa
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Import('*')
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from sys import executable as python_cmd
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env = env.Clone()
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env.MSVC2013Compat()
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env.Append(CPPPATH = [
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'../compiler/nir', # for generated nir_opcodes.h, etc
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'../compiler/glsl', # for generated headers
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'#/src',
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Dir('../mapi'), # src/mapi build path
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'#/src/mapi',
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Dir('.'), # src/mesa build path
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'#/src/mesa',
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Dir('main'), # src/mesa/main/ build path
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'#/src/mesa/main',
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'#/src/gallium/include',
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'#/src/gallium/auxiliary',
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])
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if env['platform'] == 'windows':
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env.Append(CPPDEFINES = [
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'_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers
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'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
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])
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if not env['gles']:
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# prevent _glapi_* from being declared __declspec(dllimport)
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env.Append(CPPDEFINES = ['_GLAPI_NO_EXPORTS'])
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# parse Makefile.sources
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source_lists = env.ParseSourceList('Makefile.sources')
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env.Append(YACCFLAGS = ['-d', '-p', '_mesa_program_'])
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env.CFile('program/lex.yy.c', 'program/program_lexer.l')
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env.CFile('program/program_parse.tab.c', 'program/program_parse.y')
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mesa_sources = (
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source_lists['MESA_FILES'] +
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source_lists['PROGRAM_FILES'] +
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source_lists['STATETRACKER_FILES']
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)
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GLAPI = '#src/mapi/glapi/'
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get_hash_header = env.CodeGenerate(
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target = 'main/get_hash.h',
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script = 'main/get_hash_generator.py',
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source = [GLAPI + 'gen/gl_and_es_API.xml'] + env.Glob(GLAPI + 'gen/*.xml'),
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command = python_cmd + ' $SCRIPT ' + ' -f $SOURCE > $TARGET'
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)
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format_info = env.CodeGenerate(
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target = 'main/format_info.h',
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script = 'main/format_info.py',
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source = 'main/formats.csv',
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command = python_cmd + ' $SCRIPT ' + ' $SOURCE > $TARGET'
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)
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format_pack = env.CodeGenerate(
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target = 'main/format_pack.c',
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script = 'main/format_pack.py',
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source = 'main/formats.csv',
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command = python_cmd + ' $SCRIPT ' + ' $SOURCE > $TARGET'
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)
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format_unpack = env.CodeGenerate(
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target = 'main/format_unpack.c',
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script = 'main/format_unpack.py',
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source = 'main/formats.csv',
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command = python_cmd + ' $SCRIPT ' + ' $SOURCE > $TARGET'
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)
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format_fallback = env.CodeGenerate(
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target = 'main/format_fallback.c',
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script = 'main/format_fallback.py',
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source = 'main/formats.csv',
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command = python_cmd + ' $SCRIPT ' + ' $SOURCE ' + ' $TARGET'
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)
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#
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# Assembly sources
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#
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if env['platform'] not in ('cygwin', 'darwin', 'windows', 'haiku'):
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if env['machine'] == 'x86':
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env.Append(CPPDEFINES = [
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'USE_X86_ASM',
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'USE_MMX_ASM',
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'USE_3DNOW_ASM',
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'USE_SSE_ASM',
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])
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mesa_sources += source_lists['X86_FILES']
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elif env['machine'] == 'x86_64':
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env.Append(CPPDEFINES = [
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'USE_X86_64_ASM',
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])
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mesa_sources += source_lists['X86_64_FILES']
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elif env['machine'] == 'sparc':
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mesa_sources += source_lists['SPARC_FILES']
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else:
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pass
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# Generate matypes.h
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if env['machine'] in ('x86', 'x86_64'):
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# See http://www.scons.org/wiki/UsingCodeGenerators
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gen_matypes = env.Program(
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target = 'gen_matypes',
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source = 'x86/gen_matypes.c',
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)
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matypes = env.Command(
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'matypes.h',
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gen_matypes,
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gen_matypes[0].abspath + ' > $TARGET',
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)
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# Add the dir containing the generated header (somewhere inside the
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# build dir) to the include path
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env.Prepend(CPPPATH = [matypes[0].dir])
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# The marshal_generated.c file is generated from the GL/ES API.xml file
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env.CodeGenerate(
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target = 'main/marshal_generated.c',
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script = GLAPI + 'gen/gl_marshal.py',
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source = [GLAPI + 'gen/gl_and_es_API.xml'] + env.Glob(GLAPI + 'gen/*.xml'),
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command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET'
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)
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# The marshal_generated.h file is generated from the GL/ES API.xml file
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env.CodeGenerate(
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target = 'main/marshal_generated.h',
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script = GLAPI + 'gen/gl_marshal_h.py',
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source = [GLAPI + 'gen/gl_and_es_API.xml'] + env.Glob(GLAPI + 'gen/*.xml'),
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command = python_cmd + ' $SCRIPT -f $SOURCE > $TARGET'
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)
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#
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# Libraries
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#
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mesa = env.ConvenienceLibrary(
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target = 'mesa',
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source = mesa_sources,
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)
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env.Alias('mesa', mesa)
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Export('mesa')
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SConscript('drivers/SConscript')
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