/*
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* Copyright (C) 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.server;
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import static android.os.IServiceManager.DUMP_FLAG_PRIORITY_DEFAULT;
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import android.app.ActivityThread;
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import android.content.Context;
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import android.os.IBinder;
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import android.os.ServiceManager;
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import android.os.UserManager;
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/**
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* The base class for services running in the system process. Override and implement
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* the lifecycle event callback methods as needed.
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* <p>
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* The lifecycle of a SystemService:
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* </p><ul>
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* <li>The constructor is called and provided with the system {@link Context}
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* to initialize the system service.
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* <li>{@link #onStart()} is called to get the service running. The service should
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* publish its binder interface at this point using
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* {@link #publishBinderService(String, IBinder)}. It may also publish additional
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* local interfaces that other services within the system server may use to access
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* privileged internal functions.
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* <li>Then {@link #onBootPhase(int)} is called as many times as there are boot phases
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* until {@link #PHASE_BOOT_COMPLETED} is sent, which is the last boot phase. Each phase
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* is an opportunity to do special work, like acquiring optional service dependencies,
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* waiting to see if SafeMode is enabled, or registering with a service that gets
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* started after this one.
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* </ul><p>
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* NOTE: All lifecycle methods are called from the system server's main looper thread.
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* </p>
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*
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* {@hide}
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*/
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public abstract class SystemService {
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/*
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* Boot Phases
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*/
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public static final int PHASE_WAIT_FOR_DEFAULT_DISPLAY = 100; // maybe should be a dependency?
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/**
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* After receiving this boot phase, services can obtain lock settings data.
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*/
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public static final int PHASE_LOCK_SETTINGS_READY = 480;
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/**
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* After receiving this boot phase, services can safely call into core system services
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* such as the PowerManager or PackageManager.
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*/
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public static final int PHASE_SYSTEM_SERVICES_READY = 500;
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/**
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* After receiving this boot phase, services can safely call into device specific services.
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*/
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public static final int PHASE_DEVICE_SPECIFIC_SERVICES_READY = 520;
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/**
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* After receiving this boot phase, services can broadcast Intents.
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*/
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public static final int PHASE_ACTIVITY_MANAGER_READY = 550;
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/**
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* After receiving this boot phase, services can start/bind to third party apps.
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* Apps will be able to make Binder calls into services at this point.
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*/
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public static final int PHASE_THIRD_PARTY_APPS_CAN_START = 600;
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/**
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* After receiving this boot phase, services can allow user interaction with the device.
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* This phase occurs when boot has completed and the home application has started.
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* System services may prefer to listen to this phase rather than registering a
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* broadcast receiver for ACTION_BOOT_COMPLETED to reduce overall latency.
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*/
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public static final int PHASE_BOOT_COMPLETED = 1000;
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private final Context mContext;
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/**
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* Initializes the system service.
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* <p>
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* Subclasses must define a single argument constructor that accepts the context
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* and passes it to super.
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* </p>
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*
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* @param context The system server context.
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*/
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public SystemService(Context context) {
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mContext = context;
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}
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/**
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* Gets the system context.
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*/
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public final Context getContext() {
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return mContext;
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}
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/**
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* Get the system UI context. This context is to be used for displaying UI. It is themable,
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* which means resources can be overridden at runtime. Do not use to retrieve properties that
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* configure the behavior of the device that is not UX related.
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*/
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public final Context getUiContext() {
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// This has already been set up by the time any SystemServices are created.
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return ActivityThread.currentActivityThread().getSystemUiContext();
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}
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/**
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* Returns true if the system is running in safe mode.
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* TODO: we should define in which phase this becomes valid
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*/
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public final boolean isSafeMode() {
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return getManager().isSafeMode();
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}
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/**
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* Called when the dependencies listed in the @Service class-annotation are available
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* and after the chosen start phase.
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* When this method returns, the service should be published.
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*/
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public abstract void onStart();
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/**
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* Called on each phase of the boot process. Phases before the service's start phase
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* (as defined in the @Service annotation) are never received.
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*
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* @param phase The current boot phase.
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*/
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public void onBootPhase(int phase) {}
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/**
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* Called when a new user is starting, for system services to initialize any per-user
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* state they maintain for running users.
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* @param userHandle The identifier of the user.
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*/
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public void onStartUser(int userHandle) {}
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/**
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* Called when an existing user is in the process of being unlocked. This
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* means the credential-encrypted storage for that user is now available,
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* and encryption-aware component filtering is no longer in effect.
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* <p>
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* While dispatching this event to services, the user is in the
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* {@code STATE_RUNNING_UNLOCKING} state, and once dispatching is finished
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* the user will transition into the {@code STATE_RUNNING_UNLOCKED} state.
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* Code written inside system services should use
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* {@link UserManager#isUserUnlockingOrUnlocked(int)} to handle both of
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* these states.
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*
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* @param userHandle The identifier of the user.
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*/
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public void onUnlockUser(int userHandle) {}
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/**
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* Called when switching to a different foreground user, for system services that have
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* special behavior for whichever user is currently in the foreground. This is called
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* before any application processes are aware of the new user.
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* @param userHandle The identifier of the user.
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*/
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public void onSwitchUser(int userHandle) {}
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/**
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* Called when an existing user is stopping, for system services to finalize any per-user
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* state they maintain for running users. This is called prior to sending the SHUTDOWN
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* broadcast to the user; it is a good place to stop making use of any resources of that
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* user (such as binding to a service running in the user).
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*
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* <p>NOTE: This is the last callback where the callee may access the target user's CE storage.
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*
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* @param userHandle The identifier of the user.
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*/
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public void onStopUser(int userHandle) {}
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/**
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* Called when an existing user is stopping, for system services to finalize any per-user
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* state they maintain for running users. This is called after all application process
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* teardown of the user is complete.
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*
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* <p>NOTE: When this callback is called, the CE storage for the target user may not be
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* accessible already. Use {@link #onStopUser} instead if you need to access the CE storage.
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*
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* @param userHandle The identifier of the user.
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*/
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public void onCleanupUser(int userHandle) {}
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/**
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* Publish the service so it is accessible to other services and apps.
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*
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* @param name the name of the new service
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* @param service the service object
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*/
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protected final void publishBinderService(String name, IBinder service) {
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publishBinderService(name, service, false);
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}
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/**
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* Publish the service so it is accessible to other services and apps.
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*
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* @param name the name of the new service
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* @param service the service object
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* @param allowIsolated set to true to allow isolated sandboxed processes
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* to access this service
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*/
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protected final void publishBinderService(String name, IBinder service,
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boolean allowIsolated) {
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publishBinderService(name, service, allowIsolated, DUMP_FLAG_PRIORITY_DEFAULT);
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}
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/**
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* Publish the service so it is accessible to other services and apps.
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*
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* @param name the name of the new service
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* @param service the service object
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* @param allowIsolated set to true to allow isolated sandboxed processes
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* to access this service
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* @param dumpPriority supported dump priority levels as a bitmask
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*/
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protected final void publishBinderService(String name, IBinder service,
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boolean allowIsolated, int dumpPriority) {
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ServiceManager.addService(name, service, allowIsolated, dumpPriority);
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}
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/**
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* Get a binder service by its name.
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*/
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protected final IBinder getBinderService(String name) {
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return ServiceManager.getService(name);
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}
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/**
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* Publish the service so it is only accessible to the system process.
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*/
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protected final <T> void publishLocalService(Class<T> type, T service) {
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LocalServices.addService(type, service);
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}
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/**
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* Get a local service by interface.
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*/
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protected final <T> T getLocalService(Class<T> type) {
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return LocalServices.getService(type);
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}
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private SystemServiceManager getManager() {
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return LocalServices.getService(SystemServiceManager.class);
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}
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}
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