/*
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* Copyright 2014 Google Inc. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define IN_FRUIT_CPP_FILE 1
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#include <fruit/impl/normalized_component_storage/normalized_component_storage.h>
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#include <fruit/impl/normalized_component_storage/normalized_component_storage_holder.h>
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using namespace fruit;
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using namespace fruit::impl;
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namespace fruit {
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namespace impl {
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NormalizedComponentStorageHolder::NormalizedComponentStorageHolder(
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ComponentStorage&& component, const std::vector<TypeId, ArenaAllocator<TypeId>>& exposed_types,
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MemoryPool& memory_pool, WithUndoableCompression)
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: storage(new NormalizedComponentStorage(std::move(component), exposed_types, memory_pool,
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NormalizedComponentStorage::WithUndoableCompression())) {}
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NormalizedComponentStorageHolder::~NormalizedComponentStorageHolder() {}
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} // namespace impl
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} // namespace fruit
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