/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_DRM_DISPLAY_COMPOSITOR_H_
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#define ANDROID_DRM_DISPLAY_COMPOSITOR_H_
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#include "drmdisplaycomposition.h"
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#include "drmframebuffer.h"
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#include "drmhwcomposer.h"
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#include "resourcemanager.h"
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#include "vsyncworker.h"
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#include <pthread.h>
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#include <memory>
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#include <sstream>
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#include <tuple>
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#include <hardware/hardware.h>
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#include <hardware/hwcomposer.h>
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// One for the front, one for the back, and one for cases where we need to
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// squash a frame that the hw can't display with hw overlays.
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#define DRM_DISPLAY_BUFFERS 3
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// If a scene is still for this number of vblanks flatten it to reduce power
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// consumption.
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#define FLATTEN_COUNTDOWN_INIT 60
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namespace android {
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class DrmDisplayCompositor {
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public:
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DrmDisplayCompositor();
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~DrmDisplayCompositor();
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int Init(ResourceManager *resource_manager, int display);
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std::unique_ptr<DrmDisplayComposition> CreateComposition() const;
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std::unique_ptr<DrmDisplayComposition> CreateInitializedComposition() const;
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int ApplyComposition(std::unique_ptr<DrmDisplayComposition> composition);
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int TestComposition(DrmDisplayComposition *composition);
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int Composite();
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void Dump(std::ostringstream *out) const;
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void Vsync(int display, int64_t timestamp);
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void ClearDisplay();
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std::tuple<uint32_t, uint32_t, int> GetActiveModeResolution();
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private:
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struct ModeState {
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bool needs_modeset = false;
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DrmMode mode;
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uint32_t blob_id = 0;
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uint32_t old_blob_id = 0;
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};
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DrmDisplayCompositor(const DrmDisplayCompositor &) = delete;
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// We'll wait for acquire fences to fire for kAcquireWaitTimeoutMs,
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// kAcquireWaitTries times, logging a warning in between.
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static const int kAcquireWaitTries = 5;
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static const int kAcquireWaitTimeoutMs = 100;
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int CommitFrame(DrmDisplayComposition *display_comp, bool test_only,
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DrmConnector *writeback_conn = NULL,
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DrmHwcBuffer *writeback_buffer = NULL);
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int SetupWritebackCommit(drmModeAtomicReqPtr pset, uint32_t crtc_id,
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DrmConnector *writeback_conn,
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DrmHwcBuffer *writeback_buffer);
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int ApplyDpms(DrmDisplayComposition *display_comp);
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int DisablePlanes(DrmDisplayComposition *display_comp);
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void ApplyFrame(std::unique_ptr<DrmDisplayComposition> composition,
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int status, bool writeback = false);
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int FlattenActiveComposition();
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int FlattenSerial(DrmConnector *writeback_conn);
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int FlattenConcurrent(DrmConnector *writeback_conn);
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int FlattenOnDisplay(std::unique_ptr<DrmDisplayComposition> &src,
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DrmConnector *writeback_conn, DrmMode &src_mode,
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DrmHwcLayer *writeback_layer);
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bool CountdownExpired() const;
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std::tuple<int, uint32_t> CreateModeBlob(const DrmMode &mode);
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ResourceManager *resource_manager_;
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int display_;
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std::unique_ptr<DrmDisplayComposition> active_composition_;
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bool initialized_;
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bool active_;
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bool use_hw_overlays_;
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ModeState mode_;
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int framebuffer_index_;
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DrmFramebuffer framebuffers_[DRM_DISPLAY_BUFFERS];
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// mutable since we need to acquire in Dump()
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mutable pthread_mutex_t lock_;
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// State tracking progress since our last Dump(). These are mutable since
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// we need to reset them on every Dump() call.
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mutable uint64_t dump_frames_composited_;
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mutable uint64_t dump_last_timestamp_ns_;
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VSyncWorker vsync_worker_;
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int64_t flatten_countdown_;
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std::unique_ptr<Planner> planner_;
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int writeback_fence_;
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};
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} // namespace android
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#endif // ANDROID_DRM_DISPLAY_COMPOSITOR_H_
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