/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/* Equalizer implementation */
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#include "sles_allinclusive.h"
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#ifdef ANDROID
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#include <system/audio_effects/effect_equalizer.h>
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#endif
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#define MAX_EQ_PRESETS 3
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#if !defined(ANDROID)
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static const struct EqualizerBand EqualizerBands[MAX_EQ_BANDS] = {
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{1000, 1500, 2000},
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{2000, 3000, 4000},
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{4000, 5500, 7000},
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{7000, 8000, 9000}
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};
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static const struct EqualizerPreset {
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const char *mName;
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SLmillibel mLevels[MAX_EQ_BANDS];
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} EqualizerPresets[MAX_EQ_PRESETS] = {
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{"Default", {0, 0, 0, 0}},
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{"Bass", {500, 200, 100, 0}},
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{"Treble", {0, 100, 200, 500}}
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};
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#endif
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#if defined(ANDROID)
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/**
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* returns true if this interface is not associated with an initialized Equalizer effect
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*/
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static inline bool NO_EQ(IEqualizer* v) {
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return (v->mEqEffect == 0);
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}
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#endif
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static SLresult IEqualizer_SetEnabled(SLEqualizerItf self, SLboolean enabled)
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{
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SL_ENTER_INTERFACE
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IEqualizer *thiz = (IEqualizer *) self;
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interface_lock_exclusive(thiz);
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thiz->mEnabled = (SLboolean) enabled;
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#if !defined(ANDROID)
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result = SL_RESULT_SUCCESS;
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#else
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if (NO_EQ(thiz)) {
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result = SL_RESULT_CONTROL_LOST;
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} else {
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android::status_t status =
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thiz->mEqEffect->setEnabled((bool) thiz->mEnabled);
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result = android_fx_statusToResult(status);
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}
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#endif
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interface_unlock_exclusive(thiz);
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SL_LEAVE_INTERFACE
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}
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static SLresult IEqualizer_IsEnabled(SLEqualizerItf self, SLboolean *pEnabled)
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{
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SL_ENTER_INTERFACE
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if (NULL == pEnabled) {
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result = SL_RESULT_PARAMETER_INVALID;
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} else {
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IEqualizer *thiz = (IEqualizer *) self;
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interface_lock_exclusive(thiz);
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#if !defined(ANDROID)
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SLboolean enabled = thiz->mEnabled;
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*pEnabled = enabled;
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result = SL_RESULT_SUCCESS;
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#else
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if (NO_EQ(thiz)) {
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result = SL_RESULT_CONTROL_LOST;
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} else {
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*pEnabled = (SLboolean) thiz->mEqEffect->getEnabled();
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result = SL_RESULT_SUCCESS;
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}
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#endif
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interface_unlock_exclusive(thiz);
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}
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SL_LEAVE_INTERFACE
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}
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static SLresult IEqualizer_GetNumberOfBands(SLEqualizerItf self, SLuint16 *pNumBands)
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{
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SL_ENTER_INTERFACE
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if (NULL == pNumBands) {
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result = SL_RESULT_PARAMETER_INVALID;
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} else {
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IEqualizer *thiz = (IEqualizer *) self;
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// Note: no lock, but OK because it is const
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*pNumBands = thiz->mNumBands;
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result = SL_RESULT_SUCCESS;
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}
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SL_LEAVE_INTERFACE
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}
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static SLresult IEqualizer_GetBandLevelRange(SLEqualizerItf self, SLmillibel *pMin,
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SLmillibel *pMax)
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{
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SL_ENTER_INTERFACE
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if (NULL == pMin && NULL == pMax) {
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result = SL_RESULT_PARAMETER_INVALID;
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} else {
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IEqualizer *thiz = (IEqualizer *) self;
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// Note: no lock, but OK because it is const
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if (NULL != pMin)
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*pMin = thiz->mBandLevelRangeMin;
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if (NULL != pMax)
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*pMax = thiz->mBandLevelRangeMax;
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result = SL_RESULT_SUCCESS;
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}
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SL_LEAVE_INTERFACE
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}
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static SLresult IEqualizer_SetBandLevel(SLEqualizerItf self, SLuint16 band, SLmillibel level)
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{
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SL_ENTER_INTERFACE
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IEqualizer *thiz = (IEqualizer *) self;
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if (!(thiz->mBandLevelRangeMin <= level && level <= thiz->mBandLevelRangeMax) ||
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(band >= thiz->mNumBands)) {
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result = SL_RESULT_PARAMETER_INVALID;
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} else {
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interface_lock_exclusive(thiz);
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#if !defined(ANDROID)
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thiz->mLevels[band] = level;
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thiz->mPreset = SL_EQUALIZER_UNDEFINED;
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result = SL_RESULT_SUCCESS;
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#else
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if (NO_EQ(thiz)) {
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result = SL_RESULT_CONTROL_LOST;
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} else {
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android::status_t status =
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android_eq_setParam(thiz->mEqEffect, EQ_PARAM_BAND_LEVEL, band, &level);
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result = android_fx_statusToResult(status);
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}
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#endif
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interface_unlock_exclusive(thiz);
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}
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SL_LEAVE_INTERFACE
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}
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static SLresult IEqualizer_GetBandLevel(SLEqualizerItf self, SLuint16 band, SLmillibel *pLevel)
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{
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SL_ENTER_INTERFACE
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if (NULL == pLevel) {
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result = SL_RESULT_PARAMETER_INVALID;
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} else {
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IEqualizer *thiz = (IEqualizer *) self;
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// const, no lock needed
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if (band >= thiz->mNumBands) {
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result = SL_RESULT_PARAMETER_INVALID;
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} else {
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SLmillibel level = 0;
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interface_lock_shared(thiz);
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#if !defined(ANDROID)
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level = thiz->mLevels[band];
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result = SL_RESULT_SUCCESS;
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#else
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if (NO_EQ(thiz)) {
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result = SL_RESULT_CONTROL_LOST;
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} else {
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android::status_t status =
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android_eq_getParam(thiz->mEqEffect, EQ_PARAM_BAND_LEVEL, band, &level);
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result = android_fx_statusToResult(status);
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}
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#endif
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interface_unlock_shared(thiz);
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*pLevel = level;
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}
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}
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SL_LEAVE_INTERFACE
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}
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static SLresult IEqualizer_GetCenterFreq(SLEqualizerItf self, SLuint16 band, SLmilliHertz *pCenter)
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{
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SL_ENTER_INTERFACE
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if (NULL == pCenter) {
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result = SL_RESULT_PARAMETER_INVALID;
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} else {
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IEqualizer *thiz = (IEqualizer *) self;
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if (band >= thiz->mNumBands) {
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result = SL_RESULT_PARAMETER_INVALID;
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} else {
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#if !defined(ANDROID)
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// Note: no lock, but OK because it is const
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*pCenter = thiz->mBands[band].mCenter;
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result = SL_RESULT_SUCCESS;
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#else
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SLmilliHertz center = 0;
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interface_lock_shared(thiz);
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if (NO_EQ(thiz)) {
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result = SL_RESULT_CONTROL_LOST;
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} else {
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android::status_t status =
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android_eq_getParam(thiz->mEqEffect, EQ_PARAM_CENTER_FREQ, band, ¢er);
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result = android_fx_statusToResult(status);
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}
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interface_unlock_shared(thiz);
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*pCenter = center;
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#endif
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}
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}
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SL_LEAVE_INTERFACE
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}
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static SLresult IEqualizer_GetBandFreqRange(SLEqualizerItf self, SLuint16 band,
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SLmilliHertz *pMin, SLmilliHertz *pMax)
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{
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SL_ENTER_INTERFACE
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if (NULL == pMin && NULL == pMax) {
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result = SL_RESULT_PARAMETER_INVALID;
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} else {
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IEqualizer *thiz = (IEqualizer *) self;
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if (band >= thiz->mNumBands) {
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result = SL_RESULT_PARAMETER_INVALID;
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} else {
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#if !defined(ANDROID)
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// Note: no lock, but OK because it is const
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if (NULL != pMin)
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*pMin = thiz->mBands[band].mMin;
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if (NULL != pMax)
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*pMax = thiz->mBands[band].mMax;
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result = SL_RESULT_SUCCESS;
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#else
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SLmilliHertz range[2] = {0, 0}; // SLmilliHertz is SLuint32
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interface_lock_shared(thiz);
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if (NO_EQ(thiz)) {
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result = SL_RESULT_CONTROL_LOST;
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} else {
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android::status_t status =
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android_eq_getParam(thiz->mEqEffect, EQ_PARAM_BAND_FREQ_RANGE, band, range);
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result = android_fx_statusToResult(status);
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}
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interface_unlock_shared(thiz);
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if (NULL != pMin) {
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*pMin = range[0];
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}
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if (NULL != pMax) {
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*pMax = range[1];
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}
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#endif
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}
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}
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SL_LEAVE_INTERFACE
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}
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static SLresult IEqualizer_GetBand(SLEqualizerItf self, SLmilliHertz frequency, SLuint16 *pBand)
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{
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SL_ENTER_INTERFACE
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if (NULL == pBand) {
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result = SL_RESULT_PARAMETER_INVALID;
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} else {
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IEqualizer *thiz = (IEqualizer *) self;
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#if !defined(ANDROID)
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// search for band whose center frequency has the closest ratio to 1.0
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// assumes bands are unsorted (a pessimistic assumption)
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// assumes bands can overlap (a pessimistic assumption)
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// assumes a small number of bands, so no need for a fancier algorithm
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const struct EqualizerBand *band;
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float floatFreq = (float) frequency;
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float bestRatio = 0.0;
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SLuint16 bestBand = SL_EQUALIZER_UNDEFINED;
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for (band = thiz->mBands; band < &thiz->mBands[thiz->mNumBands]; ++band) {
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if (!(band->mMin <= frequency && frequency <= band->mMax))
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continue;
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assert(band->mMin <= band->mCenter && band->mCenter <= band->mMax);
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assert(band->mCenter != 0);
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float ratio = frequency <= band->mCenter ?
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floatFreq / band->mCenter : band->mCenter / floatFreq;
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if (ratio > bestRatio) {
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bestRatio = ratio;
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bestBand = band - thiz->mBands;
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}
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}
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*pBand = bestBand;
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result = SL_RESULT_SUCCESS;
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#else
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uint16_t band = 0;
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interface_lock_shared(thiz);
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if (NO_EQ(thiz)) {
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result = SL_RESULT_CONTROL_LOST;
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} else {
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android::status_t status =
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android_eq_getParam(thiz->mEqEffect, EQ_PARAM_GET_BAND, frequency, &band);
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result = android_fx_statusToResult(status);
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}
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interface_unlock_shared(thiz);
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*pBand = (SLuint16)band;
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#endif
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}
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SL_LEAVE_INTERFACE
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}
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static SLresult IEqualizer_GetCurrentPreset(SLEqualizerItf self, SLuint16 *pPreset)
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{
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SL_ENTER_INTERFACE
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if (NULL == pPreset) {
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result = SL_RESULT_PARAMETER_INVALID;
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} else {
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IEqualizer *thiz = (IEqualizer *) self;
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interface_lock_shared(thiz);
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#if !defined(ANDROID)
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SLuint16 preset = thiz->mPreset;
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interface_unlock_shared(thiz);
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*pPreset = preset;
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result = SL_RESULT_SUCCESS;
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#else
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uint16_t preset = 0;
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if (NO_EQ(thiz)) {
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result = SL_RESULT_CONTROL_LOST;
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} else {
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android::status_t status =
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android_eq_getParam(thiz->mEqEffect, EQ_PARAM_CUR_PRESET, 0, &preset);
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result = android_fx_statusToResult(status);
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}
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interface_unlock_shared(thiz);
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*pPreset = (SLuint16) preset;
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#endif
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}
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SL_LEAVE_INTERFACE
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}
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static SLresult IEqualizer_UsePreset(SLEqualizerItf self, SLuint16 index)
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{
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SL_ENTER_INTERFACE
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SL_LOGV("Equalizer::UsePreset index=%u", index);
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IEqualizer *thiz = (IEqualizer *) self;
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if (index >= thiz->mNumPresets) {
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result = SL_RESULT_PARAMETER_INVALID;
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} else {
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interface_lock_exclusive(thiz);
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#if !defined(ANDROID)
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SLuint16 band;
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for (band = 0; band < thiz->mNumBands; ++band)
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thiz->mLevels[band] = EqualizerPresets[index].mLevels[band];
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thiz->mPreset = index;
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interface_unlock_exclusive(thiz);
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result = SL_RESULT_SUCCESS;
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#else
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if (NO_EQ(thiz)) {
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result = SL_RESULT_CONTROL_LOST;
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} else {
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android::status_t status =
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android_eq_setParam(thiz->mEqEffect, EQ_PARAM_CUR_PRESET, 0, &index);
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result = android_fx_statusToResult(status);
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}
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interface_unlock_shared(thiz);
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#endif
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}
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SL_LEAVE_INTERFACE
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}
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static SLresult IEqualizer_GetNumberOfPresets(SLEqualizerItf self, SLuint16 *pNumPresets)
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{
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SL_ENTER_INTERFACE
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if (NULL == pNumPresets) {
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result = SL_RESULT_PARAMETER_INVALID;
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} else {
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IEqualizer *thiz = (IEqualizer *) self;
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// Note: no lock, but OK because it is const
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*pNumPresets = thiz->mNumPresets;
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result = SL_RESULT_SUCCESS;
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}
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SL_LEAVE_INTERFACE
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}
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static SLresult IEqualizer_GetPresetName(SLEqualizerItf self, SLuint16 index, const SLchar **ppName)
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{
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SL_ENTER_INTERFACE
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if (NULL == ppName) {
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result = SL_RESULT_PARAMETER_INVALID;
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} else {
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IEqualizer *thiz = (IEqualizer *) self;
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#if !defined(ANDROID)
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if (index >= thiz->mNumPresets) {
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result = SL_RESULT_PARAMETER_INVALID;
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} else {
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*ppName = (SLchar *) thiz->mPresets[index].mName;
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result = SL_RESULT_SUCCESS;
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}
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#else
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if (index >= thiz->mNumPresets) {
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result = SL_RESULT_PARAMETER_INVALID;
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} else {
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// FIXME query preset name rather than retrieve it from the engine.
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// In SL ES 1.0.1, the strings must exist for the lifetime of the engine.
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// Starting in 1.1, this will change and we don't need to hold onto the strings
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// for so long as they will copied into application space.
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*ppName = (SLchar *) thiz->mThis->mEngine->mEqPresetNames[index];
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result = SL_RESULT_SUCCESS;
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}
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#endif
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}
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SL_LEAVE_INTERFACE
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}
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static const struct SLEqualizerItf_ IEqualizer_Itf = {
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IEqualizer_SetEnabled,
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IEqualizer_IsEnabled,
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IEqualizer_GetNumberOfBands,
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IEqualizer_GetBandLevelRange,
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IEqualizer_SetBandLevel,
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IEqualizer_GetBandLevel,
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IEqualizer_GetCenterFreq,
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IEqualizer_GetBandFreqRange,
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IEqualizer_GetBand,
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IEqualizer_GetCurrentPreset,
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IEqualizer_UsePreset,
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IEqualizer_GetNumberOfPresets,
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IEqualizer_GetPresetName
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};
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void IEqualizer_init(void *self)
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{
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IEqualizer *thiz = (IEqualizer *) self;
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thiz->mItf = &IEqualizer_Itf;
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thiz->mEnabled = SL_BOOLEAN_FALSE;
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thiz->mPreset = SL_EQUALIZER_UNDEFINED;
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#if 0 < MAX_EQ_BANDS
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unsigned band;
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for (band = 0; band < MAX_EQ_BANDS; ++band)
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thiz->mLevels[band] = 0;
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#endif
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// const fields
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thiz->mNumPresets = 0;
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thiz->mNumBands = 0;
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#if !defined(ANDROID)
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thiz->mBands = EqualizerBands;
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thiz->mPresets = EqualizerPresets;
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#endif
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thiz->mBandLevelRangeMin = 0;
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thiz->mBandLevelRangeMax = 0;
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#if defined(ANDROID)
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memset(&thiz->mEqDescriptor, 0, sizeof(effect_descriptor_t));
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// placement new (explicit constructor)
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(void) new (&thiz->mEqEffect) android::sp<android::AudioEffect>();
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#endif
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}
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void IEqualizer_deinit(void *self)
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{
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#if defined(ANDROID)
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IEqualizer *thiz = (IEqualizer *) self;
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// explicit destructor
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thiz->mEqEffect.~sp();
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#endif
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}
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bool IEqualizer_Expose(void *self)
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{
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#if defined(ANDROID)
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IEqualizer *thiz = (IEqualizer *) self;
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if (!android_fx_initEffectDescriptor(SL_IID_EQUALIZER, &thiz->mEqDescriptor)) {
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SL_LOGE("Equalizer initialization failed");
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thiz->mNumPresets = 0;
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thiz->mNumBands = 0;
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thiz->mBandLevelRangeMin = 0;
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thiz->mBandLevelRangeMax = 0;
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return false;
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}
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#endif
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return true;
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}
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