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| /* libs/pixelflinger/t32cb16blend.S
| **
| ** Copyright 2006, The Android Open Source Project
| **
| ** Licensed under the Apache License, Version 2.0 (the "License");
| ** you may not use this file except in compliance with the License.
| ** You may obtain a copy of the License at
| **
| ** http://www.apache.org/licenses/LICENSE-2.0
| **
| ** Unless required by applicable law or agreed to in writing, software
| ** distributed under the License is distributed on an "AS IS" BASIS,
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
| ** See the License for the specific language governing permissions and
| ** limitations under the License.
| */
|
|
| .text
| .syntax unified
| .balign 4
|
| .global scanline_t32cb16blend_arm
|
|
| /*
| * .macro pixel
| *
| * \DREG is a 32-bit register containing *two* original destination RGB565
| * pixels, with the even one in the low-16 bits, and the odd one in the
| * high 16 bits.
| *
| * \SRC is a 32-bit 0xAABBGGRR pixel value, with pre-multiplied colors.
| *
| * \FB is a target register that will contain the blended pixel values.
| *
| * \ODD is either 0 or 1 and indicates if we're blending the lower or
| * upper 16-bit pixels in DREG into FB
| *
| *
| * clobbered: r6, r7, lr
| *
| */
|
| .macro pixel, DREG, SRC, FB, ODD
|
| // SRC = 0xAABBGGRR
| mov r7, \SRC, lsr #24 // sA
| add r7, r7, r7, lsr #7 // sA + (sA >> 7)
| rsb r7, r7, #0x100 // sA = 0x100 - (sA+(sA>>7))
|
| 1:
|
| .if \ODD
|
| // red
| mov lr, \DREG, lsr #(16 + 11)
| smulbb lr, r7, lr
| mov r6, \SRC, lsr #3
| and r6, r6, #0x1F
| add lr, r6, lr, lsr #8
| cmp lr, #0x1F
| orrhs \FB, \FB, #(0x1F<<(16 + 11))
| orrlo \FB, \FB, lr, lsl #(16 + 11)
|
| // green
| and r6, \DREG, #(0x3F<<(16 + 5))
| smulbt r6, r7, r6
| mov lr, \SRC, lsr #(8+2)
| and lr, lr, #0x3F
| add r6, lr, r6, lsr #(5+8)
| cmp r6, #0x3F
| orrhs \FB, \FB, #(0x3F<<(16 + 5))
| orrlo \FB, \FB, r6, lsl #(16 + 5)
|
| // blue
| and lr, \DREG, #(0x1F << 16)
| smulbt lr, r7, lr
| mov r6, \SRC, lsr #(8+8+3)
| and r6, r6, #0x1F
| add lr, r6, lr, lsr #8
| cmp lr, #0x1F
| orrhs \FB, \FB, #(0x1F << 16)
| orrlo \FB, \FB, lr, lsl #16
|
| .else
|
| // red
| mov lr, \DREG, lsr #11
| and lr, lr, #0x1F
| smulbb lr, r7, lr
| mov r6, \SRC, lsr #3
| and r6, r6, #0x1F
| add lr, r6, lr, lsr #8
| cmp lr, #0x1F
| movhs \FB, #(0x1F<<11)
| movlo \FB, lr, lsl #11
|
|
| // green
| and r6, \DREG, #(0x3F<<5)
| smulbb r6, r7, r6
| mov lr, \SRC, lsr #(8+2)
| and lr, lr, #0x3F
| add r6, lr, r6, lsr #(5+8)
| cmp r6, #0x3F
| orrhs \FB, \FB, #(0x3F<<5)
| orrlo \FB, \FB, r6, lsl #5
|
| // blue
| and lr, \DREG, #0x1F
| smulbb lr, r7, lr
| mov r6, \SRC, lsr #(8+8+3)
| and r6, r6, #0x1F
| add lr, r6, lr, lsr #8
| cmp lr, #0x1F
| orrhs \FB, \FB, #0x1F
| orrlo \FB, \FB, lr
|
| .endif
|
| .endm
|
|
| // r0: dst ptr
| // r1: src ptr
| // r2: count
| // r3: d
| // r4: s0
| // r5: s1
| // r6: pixel
| // r7: pixel
| // r8: free
| // r9: free
| // r10: free
| // r11: free
| // r12: scratch
| // r14: pixel
|
| scanline_t32cb16blend_arm:
| stmfd sp!, {r4-r7, lr}
|
| pld [r0]
| pld [r1]
|
| // align DST to 32 bits
| tst r0, #0x3
| beq aligned
| subs r2, r2, #1
| ldmfdlo sp!, {r4-r7, lr} // return
| bxlo lr
|
| last:
| ldr r4, [r1], #4
| ldrh r3, [r0]
| pixel r3, r4, r12, 0
| strh r12, [r0], #2
|
| aligned:
| subs r2, r2, #2
| blo 9f
|
| // The main loop is unrolled twice and processes 4 pixels
| 8: ldmia r1!, {r4, r5}
| // stream the source
| pld [r1, #32]
| add r0, r0, #4
| // it's all zero, skip this pixel
| orrs r3, r4, r5
| beq 7f
|
| // load the destination
| ldr r3, [r0, #-4]
| // stream the destination
| pld [r0, #32]
| pixel r3, r4, r12, 0
| pixel r3, r5, r12, 1
| // effectively, we're getting write-combining by virtue of the
| // cpu's write-back cache.
| str r12, [r0, #-4]
|
| // 2nd iterration of the loop, don't stream anything
| subs r2, r2, #2
| movlt r4, r5
| blt 9f
| ldmia r1!, {r4, r5}
| add r0, r0, #4
| orrs r3, r4, r5
| beq 7f
| ldr r3, [r0, #-4]
| pixel r3, r4, r12, 0
| pixel r3, r5, r12, 16
| str r12, [r0, #-4]
|
|
| 7: subs r2, r2, #2
| bhs 8b
| mov r4, r5
|
| 9: adds r2, r2, #1
| ldmfdlo sp!, {r4-r7, lr} // return
| bxlo lr
| b last
|
|