/**********************************************************
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* Copyright 2008-2017 VMware, Inc. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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**********************************************************/
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#include "svga_context.h"
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#include "svga_debug.h"
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#include "svga_cmd.h"
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#include "svga_format.h"
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#include "svga_resource_buffer.h"
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#include "svga_resource_texture.h"
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#include "svga_surface.h"
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//#include "util/u_blit_sw.h"
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#include "util/u_format.h"
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#include "util/u_surface.h"
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#define FILE_DEBUG_FLAG DEBUG_BLIT
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/**
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* Build a struct pipe_blit_info object from the arguments used by the
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* pipe::resource_copy_region() function.
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*/
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static void
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build_blit_info(struct pipe_resource *dst_tex,
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unsigned dst_level,
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unsigned dst_x,
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unsigned dst_y,
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unsigned dst_z,
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struct pipe_resource *src_tex,
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unsigned src_level,
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const struct pipe_box *src_box,
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struct pipe_blit_info *blit)
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{
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memset(blit, 0, sizeof(*blit));
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blit->src.format = src_tex->format;
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blit->dst.format = dst_tex->format;
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blit->mask = util_format_get_mask(blit->dst.format);
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blit->filter = PIPE_TEX_FILTER_NEAREST;
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blit->src.resource = src_tex;
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blit->src.level = src_level;
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blit->dst.resource = dst_tex;
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blit->dst.level = dst_level;
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blit->src.box = *src_box;
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u_box_3d(dst_x, dst_y, dst_z, src_box->width, src_box->height,
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src_box->depth, &blit->dst.box);
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}
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/**
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* Copy an image between textures with the vgpu10 CopyRegion command.
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*/
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static void
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copy_region_vgpu10(struct svga_context *svga, struct pipe_resource *src_tex,
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unsigned src_x, unsigned src_y, unsigned src_z,
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unsigned src_level, unsigned src_face,
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struct pipe_resource *dst_tex,
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unsigned dst_x, unsigned dst_y, unsigned dst_z,
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unsigned dst_level, unsigned dst_face,
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unsigned width, unsigned height, unsigned depth)
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{
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enum pipe_error ret;
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uint32 srcSubResource, dstSubResource;
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struct svga_texture *dtex, *stex;
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SVGA3dCopyBox box;
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stex = svga_texture(src_tex);
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dtex = svga_texture(dst_tex);
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svga_surfaces_flush(svga);
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box.x = dst_x;
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box.y = dst_y;
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box.z = dst_z;
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box.w = width;
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box.h = height;
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box.d = depth;
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box.srcx = src_x;
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box.srcy = src_y;
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box.srcz = src_z;
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srcSubResource = src_face * (src_tex->last_level + 1) + src_level;
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dstSubResource = dst_face * (dst_tex->last_level + 1) + dst_level;
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ret = SVGA3D_vgpu10_PredCopyRegion(svga->swc,
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dtex->handle, dstSubResource,
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stex->handle, srcSubResource, &box);
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if (ret != PIPE_OK) {
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svga_context_flush(svga, NULL);
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ret = SVGA3D_vgpu10_PredCopyRegion(svga->swc,
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dtex->handle, dstSubResource,
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stex->handle, srcSubResource, &box);
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assert(ret == PIPE_OK);
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}
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/* Mark the texture subresource as defined. */
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svga_define_texture_level(dtex, dst_face, dst_level);
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/* Mark the texture subresource as rendered-to. */
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svga_set_texture_rendered_to(dtex, dst_face, dst_level);
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}
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/**
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* Fallback to the copy region utility which uses map/memcpy for the copy
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*/
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static void
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copy_region_fallback(struct svga_context *svga,
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struct pipe_resource *dst_tex, unsigned dst_level,
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unsigned dstx, unsigned dsty, unsigned dstz,
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struct pipe_resource *src_tex, unsigned src_level,
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const struct pipe_box *src_box)
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{
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struct svga_winsys_screen *sws = svga_screen(svga->pipe.screen)->sws;
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SVGA_STATS_TIME_PUSH(sws, SVGA_STATS_TIME_COPYREGIONFALLBACK);
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util_resource_copy_region(&svga->pipe, dst_tex, dst_level, dstx,
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dsty, dstz, src_tex, src_level, src_box);
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SVGA_STATS_TIME_POP(sws);
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(void) sws;
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}
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/**
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* For some texture types, we need to move the z (slice) coordinate
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* to the layer value. For example, to select the z=3 slice of a 2D ARRAY
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* texture, we need to use layer=3 and set z=0.
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*/
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static void
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adjust_z_layer(enum pipe_texture_target target,
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int z_in, unsigned *layer_out, unsigned *z_out)
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{
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if (target == PIPE_TEXTURE_CUBE ||
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target == PIPE_TEXTURE_2D_ARRAY ||
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target == PIPE_TEXTURE_1D_ARRAY) {
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*layer_out = z_in;
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*z_out = 0;
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}
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else {
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*layer_out = 0;
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*z_out = z_in;
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}
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}
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/**
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* Are the given SVGA3D formats compatible, in terms of vgpu10's
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* PredCopyRegion() command?
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*/
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static bool
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formats_compatible(const struct svga_screen *ss,
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SVGA3dSurfaceFormat src_svga_fmt,
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SVGA3dSurfaceFormat dst_svga_fmt)
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{
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src_svga_fmt = svga_typeless_format(src_svga_fmt);
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dst_svga_fmt = svga_typeless_format(dst_svga_fmt);
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return src_svga_fmt == dst_svga_fmt;
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}
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/**
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* Check whether the blending is enabled or not
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*/
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static bool
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is_blending_enabled(struct svga_context *svga,
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const struct pipe_blit_info *blit)
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{
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bool blend_enable = false;
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int i;
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if (svga->curr.blend) {
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if (svga->curr.blend->independent_blend_enable) {
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for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
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if (svga->curr.framebuffer.cbufs[i]->texture == blit->dst.resource) {
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if (svga->curr.blend->rt[i].blend_enable) {
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blend_enable = true;
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}
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break;
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}
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}
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}
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else {
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if (svga->curr.blend->rt[0].blend_enable)
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blend_enable = true;
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}
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}
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return blend_enable;
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}
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/**
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* If GL_FRAMEBUFFER_SRGB is enabled, then output colorspace is
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* expected to be sRGB if blending is not enabled.
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* If GL_FRAMEBUFFER_SRGB is disabled, then we can use
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* copy_region_vgpu10()
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* Following table basically tells when copy_region_vgpu10 can be
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* used if GL_FRAMEBUFFER_SRGB is enabled.
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* ______________________________________________________________
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* | src fmt | dst_fmt | blending |Can use |
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* | | | |copy_region |
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* ______________________________________________________________
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* | linear | linear | N | Y |
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* | linear | linear | Y | Y |
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* | linear | sRGB | N | N |
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* | linear | sRGB | Y | Y |
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* | sRGB | linear | N | N |
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* | sRGB | linear | Y | N |
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* | sRGB | sRGB | N | Y |
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* | sRGB | sRGB | Y | N |
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* ______________________________________________________________
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*
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*/
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static bool
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check_blending_and_srgb_cond(struct svga_context *svga,
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const struct pipe_blit_info *blit)
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{
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enum pipe_format sFmt = blit->src.format;
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enum pipe_format dFmt = blit->dst.format;
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if (is_blending_enabled(svga, blit)) {
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if (!util_format_is_srgb(blit->src.format))
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return true;
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}
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else {
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if (util_format_is_srgb(sFmt) && util_format_is_srgb(dFmt))
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return true;
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else if (!util_format_is_srgb(sFmt)){
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if (!util_format_is_srgb(dFmt))
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return true;
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else {
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/**
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* State tracker converts all sRGB src blit format
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* to linear if GL_FRAMEBUFFER_SRGB is disabled.
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* So if src resource format is sRGB and
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* blit format is linear then it means,
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* GL_FRAMEBUFFER_SRGB is disabled. In this case also
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* we can use copy_region_vgpu10().
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*/
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if (util_format_is_srgb(blit->src.resource->format))
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return true;
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}
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}
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}
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return false;
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}
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/**
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* Do common checks for svga surface copy.
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*/
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static bool
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can_blit_via_svga_copy_region(struct svga_context *svga,
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const struct pipe_blit_info *blit_info)
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{
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struct pipe_blit_info local_blit = *blit_info;
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/* First basic checks to catch incompatibilities in new or locally unchecked
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* struct pipe_blit_info members but bypass the format check here.
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* Also since util_can_blit_via_copy_region() requires a dimension match,
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* PIPE_FILTER_LINEAR should be equal to PIPE_FILTER_NEAREST.
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*/
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local_blit.dst.format = local_blit.src.format;
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if (local_blit.filter == PIPE_TEX_FILTER_LINEAR)
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local_blit.filter = PIPE_TEX_FILTER_NEAREST;
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if (!util_can_blit_via_copy_region(&local_blit, TRUE))
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return false;
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/* For depth+stencil formats, copy with mask != PIPE_MASK_ZS is not
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* supported
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*/
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if (util_format_is_depth_and_stencil(blit_info->src.format) &&
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blit_info->mask != (PIPE_MASK_ZS))
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return false;
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return check_blending_and_srgb_cond(svga, blit_info);
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}
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/**
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* The state tracker implements some resource copies with blits (for
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* GL_ARB_copy_image). This function checks if we should really do the blit
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* with a VGPU10 CopyRegion command or software fallback (for incompatible
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* src/dst formats).
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*/
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static bool
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can_blit_via_copy_region_vgpu10(struct svga_context *svga,
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const struct pipe_blit_info *blit_info)
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{
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struct svga_texture *dtex, *stex;
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/* can't copy between different resource types */
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if (svga_resource_type(blit_info->src.resource->target) !=
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svga_resource_type(blit_info->dst.resource->target))
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return false;
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stex = svga_texture(blit_info->src.resource);
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dtex = svga_texture(blit_info->dst.resource);
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if (!svga_have_vgpu10(svga))
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return false;
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if (stex->handle == dtex->handle)
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return false;
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return formats_compatible(svga_screen(svga->pipe.screen),
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stex->key.format,
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dtex->key.format);
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}
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/**
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* Check whether we can blit using the surface_copy command.
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*/
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static bool
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can_blit_via_surface_copy(struct svga_context *svga,
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const struct pipe_blit_info *blit_info)
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{
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struct svga_texture *dtex, *stex;
|
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/* Mimic the format tests in util_can_blit_via_copy_region(), but
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* skip the other tests that have already been performed.
|
*/
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if (blit_info->src.format != blit_info->dst.format) {
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const struct util_format_description *src_desc, *dst_desc;
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src_desc = util_format_description(blit_info->src.resource->format);
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dst_desc = util_format_description(blit_info->dst.resource->format);
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if (blit_info->src.resource->format != blit_info->src.format ||
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blit_info->dst.resource->format != blit_info->dst.format ||
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!util_is_format_compatible(src_desc, dst_desc))
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return false;
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}
|
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if (svga->render_condition && blit_info->render_condition_enable)
|
return false;
|
|
/* can't copy between different resource types */
|
if (svga_resource_type(blit_info->src.resource->target) !=
|
svga_resource_type(blit_info->dst.resource->target))
|
return false;
|
|
stex = svga_texture(blit_info->src.resource);
|
dtex = svga_texture(blit_info->dst.resource);
|
|
if (stex->handle == dtex->handle)
|
return false;
|
|
/*
|
* This is what we've been using before, but it can probably be
|
* relaxed. The device checks are less stringent.
|
*/
|
return (stex->b.b.format == dtex->b.b.format);
|
}
|
|
|
/**
|
* Try region copy using one of the region copy commands
|
*/
|
static bool
|
try_copy_region(struct svga_context *svga,
|
const struct pipe_blit_info *blit)
|
{
|
unsigned src_face, src_z, dst_face, dst_z;
|
|
if (!can_blit_via_svga_copy_region(svga, blit))
|
return false;
|
|
adjust_z_layer(blit->src.resource->target, blit->src.box.z,
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&src_face, &src_z);
|
|
adjust_z_layer(blit->dst.resource->target, blit->dst.box.z,
|
&dst_face, &dst_z);
|
|
if (can_blit_via_copy_region_vgpu10(svga, blit)) {
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svga_toggle_render_condition(svga, blit->render_condition_enable, FALSE);
|
|
copy_region_vgpu10(svga,
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blit->src.resource,
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blit->src.box.x, blit->src.box.y, src_z,
|
blit->src.level, src_face,
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blit->dst.resource,
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blit->dst.box.x, blit->dst.box.y, dst_z,
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blit->dst.level, dst_face,
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blit->src.box.width, blit->src.box.height,
|
blit->src.box.depth);
|
|
svga_toggle_render_condition(svga, blit->render_condition_enable, TRUE);
|
|
return true;
|
}
|
|
if (can_blit_via_surface_copy(svga, blit)) {
|
struct svga_texture *stex = svga_texture(blit->src.resource);
|
struct svga_texture *dtex = svga_texture(blit->dst.resource);
|
|
svga_surfaces_flush(svga);
|
|
svga_texture_copy_handle(svga,
|
stex->handle,
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blit->src.box.x, blit->src.box.y, src_z,
|
blit->src.level, src_face,
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dtex->handle,
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blit->dst.box.x, blit->dst.box.y, dst_z,
|
blit->dst.level, dst_face,
|
blit->src.box.width, blit->src.box.height,
|
blit->src.box.depth);
|
|
svga_define_texture_level(dtex, dst_face, blit->dst.level);
|
svga_set_texture_rendered_to(dtex, dst_face, blit->dst.level);
|
return true;
|
}
|
|
return false;
|
}
|
|
|
/**
|
* A helper function to determine if the specified view format
|
* is compatible with the surface format.
|
* It is compatible if the view format is the same as the surface format,
|
* or the associated svga format for the surface is a typeless format, or
|
* the view format is an adjusted format for BGRX/BGRA resource.
|
*/
|
static bool
|
is_view_format_compatible(enum pipe_format surf_fmt,
|
SVGA3dSurfaceFormat surf_svga_fmt,
|
enum pipe_format view_fmt)
|
{
|
if (surf_fmt == view_fmt || svga_format_is_typeless(surf_svga_fmt))
|
return true;
|
|
if ((surf_fmt == PIPE_FORMAT_B8G8R8X8_UNORM &&
|
view_fmt == PIPE_FORMAT_B8G8R8A8_UNORM) ||
|
(surf_fmt == PIPE_FORMAT_B8G8R8A8_UNORM &&
|
view_fmt == PIPE_FORMAT_B8G8R8X8_UNORM))
|
return true;
|
|
return false;
|
}
|
|
|
/**
|
* Try issuing a quad blit.
|
*/
|
static bool
|
try_blit(struct svga_context *svga, const struct pipe_blit_info *blit_info)
|
{
|
struct svga_winsys_screen *sws = svga_screen(svga->pipe.screen)->sws;
|
struct pipe_resource *src = blit_info->src.resource;
|
struct pipe_resource *dst = blit_info->dst.resource;
|
struct pipe_resource *newSrc = NULL;
|
struct pipe_resource *newDst = NULL;
|
bool can_create_src_view;
|
bool can_create_dst_view;
|
bool ret = true;
|
struct pipe_blit_info blit = *blit_info;
|
|
SVGA_STATS_TIME_PUSH(sws, SVGA_STATS_TIME_BLITBLITTER);
|
|
/**
|
* If format is srgb and blend is enabled then color values need
|
* to be converted into linear format.
|
*/
|
if (is_blending_enabled(svga, &blit))
|
blit.src.format = util_format_linear(blit.src.format);
|
|
/* Check if we can create shader resource view and
|
* render target view for the quad blitter to work
|
*/
|
can_create_src_view =
|
is_view_format_compatible(src->format, svga_texture(src)->key.format,
|
blit.src.format);
|
|
can_create_dst_view =
|
is_view_format_compatible(dst->format, svga_texture(dst)->key.format,
|
blit.dst.format);
|
|
if ((blit.mask & PIPE_MASK_S) ||
|
((!can_create_dst_view || !can_create_src_view)
|
&& !svga_have_vgpu10(svga))) {
|
/* Can't do stencil blits with textured quad blitter */
|
debug_warn_once("using software stencil blit");
|
ret = false;
|
goto done;
|
}
|
|
if (!util_blitter_is_blit_supported(svga->blitter, &blit)) {
|
debug_printf("svga: blit unsupported %s -> %s\n",
|
util_format_short_name(blit.src.resource->format),
|
util_format_short_name(blit.dst.resource->format));
|
ret = false;
|
goto done;
|
}
|
|
/* XXX turn off occlusion and streamout queries */
|
|
util_blitter_save_vertex_buffer_slot(svga->blitter, svga->curr.vb);
|
util_blitter_save_vertex_elements(svga->blitter, (void*)svga->curr.velems);
|
util_blitter_save_vertex_shader(svga->blitter, svga->curr.vs);
|
util_blitter_save_geometry_shader(svga->blitter, svga->curr.user_gs);
|
util_blitter_save_so_targets(svga->blitter, svga->num_so_targets,
|
(struct pipe_stream_output_target**)svga->so_targets);
|
util_blitter_save_rasterizer(svga->blitter, (void*)svga->curr.rast);
|
util_blitter_save_viewport(svga->blitter, &svga->curr.viewport);
|
util_blitter_save_scissor(svga->blitter, &svga->curr.scissor);
|
util_blitter_save_fragment_shader(svga->blitter, svga->curr.fs);
|
util_blitter_save_blend(svga->blitter, (void*)svga->curr.blend);
|
util_blitter_save_depth_stencil_alpha(svga->blitter,
|
(void*)svga->curr.depth);
|
util_blitter_save_stencil_ref(svga->blitter, &svga->curr.stencil_ref);
|
util_blitter_save_sample_mask(svga->blitter, svga->curr.sample_mask);
|
util_blitter_save_framebuffer(svga->blitter, &svga->curr.framebuffer);
|
util_blitter_save_fragment_sampler_states(svga->blitter,
|
svga->curr.num_samplers[PIPE_SHADER_FRAGMENT],
|
(void**)svga->curr.sampler[PIPE_SHADER_FRAGMENT]);
|
util_blitter_save_fragment_sampler_views(svga->blitter,
|
svga->curr.num_sampler_views[PIPE_SHADER_FRAGMENT],
|
svga->curr.sampler_views[PIPE_SHADER_FRAGMENT]);
|
|
if (!can_create_src_view) {
|
struct pipe_resource template;
|
struct pipe_blit_info copy_region_blit;
|
|
/**
|
* If the source blit format is not compatible with the source resource
|
* format, we will not be able to create a shader resource view.
|
* In order to avoid falling back to software blit, we'll create
|
* a new resource in the blit format, and use DXCopyResource to
|
* copy from the original format to the new format. The new
|
* resource will be used for the blit in util_blitter_blit().
|
*/
|
template = *src;
|
template.format = blit.src.format;
|
newSrc = svga_texture_create(svga->pipe.screen, &template);
|
if (newSrc == NULL) {
|
debug_printf("svga_blit: fails to create temporary src\n");
|
ret = false;
|
goto done;
|
}
|
|
/* increment the mksStats for blitter with extra copy */
|
SVGA_STATS_COUNT_INC(sws, SVGA_STATS_COUNT_BLITBLITTERCOPY);
|
build_blit_info(newSrc,
|
blit.src.level, blit.src.box.x,
|
blit.src.box.y, blit.src.box.z,
|
blit.src.resource,
|
blit.src.level, &blit.src.box,
|
©_region_blit);
|
if (!try_copy_region(svga, ©_region_blit)) {
|
debug_printf("svga: Source blit format conversion failed.\n");
|
ret = false;
|
goto done;
|
}
|
|
blit.src.resource = newSrc;
|
}
|
|
if (!can_create_dst_view) {
|
struct pipe_resource template;
|
|
/*
|
* If the destination blit format is not compatible with the destination
|
* resource format, we will not be able to create a render target view.
|
* In order to avoid falling back to software blit, we'll create
|
* a new resource in the blit format, and use DXPredCopyRegion
|
* after the blit to copy from the blit format back to the resource
|
* format.
|
*/
|
template = *dst;
|
template.format = blit.dst.format;
|
newDst = svga_texture_create(svga->pipe.screen, &template);
|
if (newDst == NULL) {
|
debug_printf("svga_blit: fails to create temporary dst\n");
|
ret = false;
|
goto done;
|
}
|
|
blit.dst.resource = newDst;
|
}
|
|
svga_toggle_render_condition(svga, blit.render_condition_enable, FALSE);
|
|
util_blitter_blit(svga->blitter, &blit);
|
|
svga_toggle_render_condition(svga, blit.render_condition_enable, TRUE);
|
|
if (blit.dst.resource != dst) {
|
struct pipe_blit_info copy_region_blit;
|
|
/* increment the mksStats for blitter with extra copy */
|
SVGA_STATS_COUNT_INC(sws, SVGA_STATS_COUNT_BLITBLITTERCOPY);
|
|
/*
|
* A temporary resource was created for the blit, we need to
|
* copy from the temporary resource back to the original destination.
|
*/
|
build_blit_info(dst,
|
blit.dst.level, blit.dst.box.x,
|
blit.dst.box.y, blit.dst.box.z,
|
newDst,
|
blit.dst.level, &blit.dst.box,
|
©_region_blit);
|
if (!try_copy_region(svga, ©_region_blit)) {
|
debug_printf("svga: Destination blit format conversion failed.\n");
|
ret = false;
|
goto done;
|
}
|
}
|
|
done:
|
/* unreference the temporary resources if needed */
|
pipe_resource_reference(&newDst, NULL);
|
pipe_resource_reference(&newSrc, NULL);
|
|
SVGA_STATS_TIME_POP(sws); /* SVGA_STATS_TIME_BLITBLITTER */
|
(void) sws;
|
|
return ret;
|
}
|
|
|
/**
|
* Try a cpu copy_region fallback.
|
*/
|
static bool
|
try_cpu_copy_region(struct svga_context *svga,
|
const struct pipe_blit_info *blit)
|
{
|
if (util_can_blit_via_copy_region(blit, TRUE) ||
|
util_can_blit_via_copy_region(blit, FALSE)) {
|
|
if (svga->render_condition && blit->render_condition_enable) {
|
debug_warning("CPU copy_region doesn't support "
|
"conditional rendering.\n");
|
return false;
|
}
|
|
copy_region_fallback(svga, blit->dst.resource,
|
blit->dst.level,
|
blit->dst.box.x, blit->dst.box.y,
|
blit->dst.box.z, blit->src.resource,
|
blit->src.level, &blit->src.box);
|
return true;
|
}
|
|
return false;
|
}
|
|
|
/**
|
* The pipe::blit member.
|
*/
|
static void
|
svga_blit(struct pipe_context *pipe,
|
const struct pipe_blit_info *blit)
|
{
|
struct svga_context *svga = svga_context(pipe);
|
struct svga_winsys_screen *sws = svga_screen(pipe->screen)->sws;
|
|
if (!svga_have_vgpu10(svga) &&
|
blit->src.resource->nr_samples > 1 &&
|
blit->dst.resource->nr_samples <= 1 &&
|
!util_format_is_depth_or_stencil(blit->src.resource->format) &&
|
!util_format_is_pure_integer(blit->src.resource->format)) {
|
debug_printf("svga: color resolve unimplemented\n");
|
return;
|
}
|
|
SVGA_STATS_TIME_PUSH(sws, SVGA_STATS_TIME_BLIT);
|
|
if (try_copy_region(svga, blit))
|
goto done;
|
|
if (try_blit(svga, blit))
|
goto done;
|
|
if (!try_cpu_copy_region(svga, blit))
|
debug_printf("svga: Blit failed.\n");
|
|
done:
|
SVGA_STATS_TIME_POP(sws); /* SVGA_STATS_TIME_BLIT */
|
(void) sws;
|
}
|
|
|
/**
|
* The pipe::resource_copy_region member.
|
*/
|
static void
|
svga_resource_copy_region(struct pipe_context *pipe,
|
struct pipe_resource *dst_tex,
|
unsigned dst_level,
|
unsigned dstx, unsigned dsty, unsigned dstz,
|
struct pipe_resource *src_tex,
|
unsigned src_level,
|
const struct pipe_box *src_box)
|
{
|
struct svga_context *svga = svga_context(pipe);
|
struct svga_winsys_screen *sws = svga_screen(svga->pipe.screen)->sws;
|
|
SVGA_STATS_TIME_PUSH(sws, SVGA_STATS_TIME_COPYREGION);
|
|
if (dst_tex->target == PIPE_BUFFER && src_tex->target == PIPE_BUFFER) {
|
/* can't copy within the same buffer, unfortunately */
|
if (svga_have_vgpu10(svga) && src_tex != dst_tex) {
|
enum pipe_error ret;
|
struct svga_winsys_surface *src_surf;
|
struct svga_winsys_surface *dst_surf;
|
struct svga_buffer *dbuffer = svga_buffer(dst_tex);
|
struct svga_buffer *sbuffer = svga_buffer(src_tex);
|
|
src_surf = svga_buffer_handle(svga, src_tex, sbuffer->bind_flags);
|
dst_surf = svga_buffer_handle(svga, dst_tex, dbuffer->bind_flags);
|
|
ret = SVGA3D_vgpu10_BufferCopy(svga->swc, src_surf, dst_surf,
|
src_box->x, dstx, src_box->width);
|
if (ret != PIPE_OK) {
|
svga_context_flush(svga, NULL);
|
ret = SVGA3D_vgpu10_BufferCopy(svga->swc, src_surf, dst_surf,
|
src_box->x, dstx, src_box->width);
|
assert(ret == PIPE_OK);
|
}
|
|
dbuffer->dirty = TRUE;
|
}
|
else {
|
/* use map/memcpy fallback */
|
copy_region_fallback(svga, dst_tex, dst_level, dstx,
|
dsty, dstz, src_tex, src_level, src_box);
|
}
|
} else {
|
struct pipe_blit_info blit;
|
|
build_blit_info(dst_tex, dst_level, dstx, dsty, dstz,
|
src_tex, src_level, src_box, &blit);
|
|
if (try_copy_region(svga, &blit))
|
goto done;
|
|
/* Blits are format-converting which is not what we want, so perform a
|
* strict format-check.
|
* FIXME: Need to figure out why srgb blits (tf2) and
|
* 3D blits (piglit) are broken here. Perhaps we set up the
|
* struct pipe_blit_info incorrectly.
|
*/
|
if (src_tex->format == dst_tex->format &&
|
!util_format_is_srgb(src_tex->format) &&
|
svga_resource_type(src_tex->target) != SVGA3D_RESOURCE_TEXTURE3D &&
|
try_blit(svga, &blit))
|
goto done;
|
|
copy_region_fallback(svga, dst_tex, dst_level, dstx, dsty, dstz,
|
src_tex, src_level, src_box);
|
}
|
|
done:
|
SVGA_STATS_TIME_POP(sws);
|
(void) sws;
|
}
|
|
|
/**
|
* The pipe::flush_resource member.
|
*/
|
static void
|
svga_flush_resource(struct pipe_context *pipe,
|
struct pipe_resource *resource)
|
{
|
}
|
|
|
/**
|
* Setup the pipe blit, resource_copy_region and flush_resource members.
|
*/
|
void
|
svga_init_blit_functions(struct svga_context *svga)
|
{
|
svga->pipe.resource_copy_region = svga_resource_copy_region;
|
svga->pipe.blit = svga_blit;
|
svga->pipe.flush_resource = svga_flush_resource;
|
}
|