/**************************************************************************
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*
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* Copyright 2010 VMware, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#include "os/os_thread.h"
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#include "util/u_format.h"
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#include "util/u_string.h"
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#include "util/u_inlines.h"
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#include "util/u_memory.h"
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#include "util/simple_list.h"
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#include "util/u_network.h"
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#include "util/os_time.h"
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#include "tgsi/tgsi_parse.h"
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#include "rbug_context.h"
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#include "rbug_objects.h"
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#include "rbug/rbug.h"
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#include <errno.h>
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#define U642VOID(x) ((void *)(unsigned long)(x))
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#define VOID2U64(x) ((uint64_t)(unsigned long)(x))
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#define container_of(ptr, type, field) \
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(type*)((char*)ptr - offsetof(type, field))
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struct rbug_rbug
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{
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struct rbug_screen *rb_screen;
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struct rbug_connection *con;
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thrd_t thread;
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boolean running;
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};
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int
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rbug_thread(void *void_rbug);
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|
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/**********************************************************
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* Helper functions
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*/
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static struct rbug_context *
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rbug_get_context_locked(struct rbug_screen *rb_screen, rbug_context_t ctx)
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{
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struct rbug_context *rb_context = NULL;
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struct rbug_list *ptr;
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foreach(ptr, &rb_screen->contexts) {
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rb_context = container_of(ptr, struct rbug_context, list);
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if (ctx == VOID2U64(rb_context))
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break;
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rb_context = NULL;
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}
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return rb_context;
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}
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static struct rbug_shader *
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rbug_get_shader_locked(struct rbug_context *rb_context, rbug_shader_t shdr)
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{
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struct rbug_shader *tr_shdr = NULL;
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struct rbug_list *ptr;
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foreach(ptr, &rb_context->shaders) {
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tr_shdr = container_of(ptr, struct rbug_shader, list);
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if (shdr == VOID2U64(tr_shdr))
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break;
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tr_shdr = NULL;
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}
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return tr_shdr;
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}
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static void *
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rbug_shader_create_locked(struct pipe_context *pipe,
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struct rbug_shader *rb_shader,
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struct tgsi_token *tokens)
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{
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void *state = NULL;
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struct pipe_shader_state pss;
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memset(&pss, 0, sizeof(pss));
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pss.tokens = tokens;
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switch(rb_shader->type) {
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case RBUG_SHADER_FRAGMENT:
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state = pipe->create_fs_state(pipe, &pss);
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break;
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case RBUG_SHADER_VERTEX:
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state = pipe->create_vs_state(pipe, &pss);
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break;
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case RBUG_SHADER_GEOM:
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state = pipe->create_gs_state(pipe, &pss);
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break;
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default:
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assert(0);
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break;
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}
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return state;
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}
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static void
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rbug_shader_bind_locked(struct pipe_context *pipe,
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struct rbug_shader *rb_shader,
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void *state)
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{
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switch(rb_shader->type) {
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case RBUG_SHADER_FRAGMENT:
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pipe->bind_fs_state(pipe, state);
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break;
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case RBUG_SHADER_VERTEX:
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pipe->bind_vs_state(pipe, state);
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break;
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case RBUG_SHADER_GEOM:
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pipe->bind_gs_state(pipe, state);
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break;
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default:
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assert(0);
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break;
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}
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}
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static void
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rbug_shader_delete_locked(struct pipe_context *pipe,
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struct rbug_shader *rb_shader,
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void *state)
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{
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switch(rb_shader->type) {
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case RBUG_SHADER_FRAGMENT:
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pipe->delete_fs_state(pipe, state);
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break;
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case RBUG_SHADER_VERTEX:
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pipe->delete_vs_state(pipe, state);
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break;
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case RBUG_SHADER_GEOM:
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pipe->delete_gs_state(pipe, state);
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break;
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default:
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assert(0);
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break;
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}
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}
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/************************************************
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* Request handler functions
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*/
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static int
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rbug_texture_list(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
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{
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struct rbug_screen *rb_screen = tr_rbug->rb_screen;
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struct rbug_resource *tr_tex = NULL;
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struct rbug_list *ptr;
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rbug_texture_t *texs;
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int i = 0;
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mtx_lock(&rb_screen->list_mutex);
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texs = MALLOC(rb_screen->num_resources * sizeof(rbug_texture_t));
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foreach(ptr, &rb_screen->resources) {
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tr_tex = container_of(ptr, struct rbug_resource, list);
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texs[i++] = VOID2U64(tr_tex);
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}
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mtx_unlock(&rb_screen->list_mutex);
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rbug_send_texture_list_reply(tr_rbug->con, serial, texs, i, NULL);
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FREE(texs);
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return 0;
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}
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static int
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rbug_texture_info(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
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{
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struct rbug_screen *rb_screen = tr_rbug->rb_screen;
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struct rbug_resource *tr_tex = NULL;
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struct rbug_proto_texture_info *gpti = (struct rbug_proto_texture_info *)header;
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struct rbug_list *ptr;
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struct pipe_resource *t;
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uint16_t num_layers;
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mtx_lock(&rb_screen->list_mutex);
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foreach(ptr, &rb_screen->resources) {
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tr_tex = container_of(ptr, struct rbug_resource, list);
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if (gpti->texture == VOID2U64(tr_tex))
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break;
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tr_tex = NULL;
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}
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if (!tr_tex) {
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mtx_unlock(&rb_screen->list_mutex);
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return -ESRCH;
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}
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t = tr_tex->resource;
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num_layers = util_num_layers(t, 0);
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rbug_send_texture_info_reply(tr_rbug->con, serial,
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t->target, t->format,
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&t->width0, 1,
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&t->height0, 1,
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&num_layers, 1,
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util_format_get_blockwidth(t->format),
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util_format_get_blockheight(t->format),
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util_format_get_blocksize(t->format),
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t->last_level,
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t->nr_samples,
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t->bind,
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NULL);
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mtx_unlock(&rb_screen->list_mutex);
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return 0;
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}
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static int
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rbug_texture_read(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
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{
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struct rbug_proto_texture_read *gptr = (struct rbug_proto_texture_read *)header;
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struct rbug_screen *rb_screen = tr_rbug->rb_screen;
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struct rbug_resource *tr_tex = NULL;
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struct rbug_list *ptr;
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struct pipe_context *context = rb_screen->private_context;
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struct pipe_resource *tex;
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struct pipe_transfer *t;
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void *map;
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mtx_lock(&rb_screen->list_mutex);
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foreach(ptr, &rb_screen->resources) {
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tr_tex = container_of(ptr, struct rbug_resource, list);
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if (gptr->texture == VOID2U64(tr_tex))
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break;
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tr_tex = NULL;
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}
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if (!tr_tex) {
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mtx_unlock(&rb_screen->list_mutex);
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return -ESRCH;
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}
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tex = tr_tex->resource;
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map = pipe_transfer_map(context, tex,
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gptr->level, gptr->face + gptr->zslice,
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PIPE_TRANSFER_READ,
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gptr->x, gptr->y, gptr->w, gptr->h, &t);
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rbug_send_texture_read_reply(tr_rbug->con, serial,
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t->resource->format,
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util_format_get_blockwidth(t->resource->format),
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util_format_get_blockheight(t->resource->format),
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util_format_get_blocksize(t->resource->format),
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(uint8_t*)map,
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t->stride * util_format_get_nblocksy(t->resource->format,
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t->box.height),
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t->stride,
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NULL);
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context->transfer_unmap(context, t);
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mtx_unlock(&rb_screen->list_mutex);
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return 0;
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}
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static int
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rbug_context_list(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
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{
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struct rbug_screen *rb_screen = tr_rbug->rb_screen;
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struct rbug_list *ptr;
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struct rbug_context *rb_context = NULL;
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rbug_context_t *ctxs;
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int i = 0;
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mtx_lock(&rb_screen->list_mutex);
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ctxs = MALLOC(rb_screen->num_contexts * sizeof(rbug_context_t));
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foreach(ptr, &rb_screen->contexts) {
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rb_context = container_of(ptr, struct rbug_context, list);
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ctxs[i++] = VOID2U64(rb_context);
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}
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mtx_unlock(&rb_screen->list_mutex);
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rbug_send_context_list_reply(tr_rbug->con, serial, ctxs, i, NULL);
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FREE(ctxs);
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return 0;
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}
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static int
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rbug_context_info(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
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{
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struct rbug_proto_context_info *info = (struct rbug_proto_context_info *)header;
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struct rbug_screen *rb_screen = tr_rbug->rb_screen;
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struct rbug_context *rb_context = NULL;
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rbug_texture_t cbufs[PIPE_MAX_COLOR_BUFS];
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rbug_texture_t texs[PIPE_MAX_SHADER_SAMPLER_VIEWS];
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unsigned i;
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mtx_lock(&rb_screen->list_mutex);
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rb_context = rbug_get_context_locked(rb_screen, info->context);
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if (!rb_context) {
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mtx_unlock(&rb_screen->list_mutex);
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return -ESRCH;
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}
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/* protect the pipe context */
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mtx_lock(&rb_context->draw_mutex);
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mtx_lock(&rb_context->call_mutex);
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for (i = 0; i < rb_context->curr.nr_cbufs; i++)
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cbufs[i] = VOID2U64(rb_context->curr.cbufs[i]);
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/* XXX what about vertex/geometry shader texture views? */
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for (i = 0; i < rb_context->curr.num_views[PIPE_SHADER_FRAGMENT]; i++)
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texs[i] = VOID2U64(rb_context->curr.texs[PIPE_SHADER_FRAGMENT][i]);
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rbug_send_context_info_reply(tr_rbug->con, serial,
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VOID2U64(rb_context->curr.shader[PIPE_SHADER_VERTEX]), VOID2U64(rb_context->curr.shader[PIPE_SHADER_FRAGMENT]),
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texs, rb_context->curr.num_views[PIPE_SHADER_FRAGMENT],
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cbufs, rb_context->curr.nr_cbufs,
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VOID2U64(rb_context->curr.zsbuf),
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rb_context->draw_blocker, rb_context->draw_blocked, NULL);
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mtx_unlock(&rb_context->call_mutex);
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mtx_unlock(&rb_context->draw_mutex);
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mtx_unlock(&rb_screen->list_mutex);
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return 0;
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}
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static int
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rbug_context_draw_block(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
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{
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struct rbug_proto_context_draw_block *block = (struct rbug_proto_context_draw_block *)header;
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struct rbug_screen *rb_screen = tr_rbug->rb_screen;
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struct rbug_context *rb_context = NULL;
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mtx_lock(&rb_screen->list_mutex);
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rb_context = rbug_get_context_locked(rb_screen, block->context);
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if (!rb_context) {
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mtx_unlock(&rb_screen->list_mutex);
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return -ESRCH;
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}
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mtx_lock(&rb_context->draw_mutex);
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rb_context->draw_blocker |= block->block;
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mtx_unlock(&rb_context->draw_mutex);
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mtx_unlock(&rb_screen->list_mutex);
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return 0;
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}
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static int
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rbug_context_draw_step(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
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{
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struct rbug_proto_context_draw_step *step = (struct rbug_proto_context_draw_step *)header;
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struct rbug_screen *rb_screen = tr_rbug->rb_screen;
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struct rbug_context *rb_context = NULL;
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mtx_lock(&rb_screen->list_mutex);
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rb_context = rbug_get_context_locked(rb_screen, step->context);
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if (!rb_context) {
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mtx_unlock(&rb_screen->list_mutex);
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return -ESRCH;
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}
|
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mtx_lock(&rb_context->draw_mutex);
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if (rb_context->draw_blocked & RBUG_BLOCK_RULE) {
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if (step->step & RBUG_BLOCK_RULE)
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rb_context->draw_blocked &= ~RBUG_BLOCK_MASK;
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} else {
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rb_context->draw_blocked &= ~step->step;
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}
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mtx_unlock(&rb_context->draw_mutex);
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cnd_broadcast(&rb_context->draw_cond);
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mtx_unlock(&rb_screen->list_mutex);
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return 0;
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}
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static int
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rbug_context_draw_unblock(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
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{
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struct rbug_proto_context_draw_unblock *unblock = (struct rbug_proto_context_draw_unblock *)header;
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struct rbug_screen *rb_screen = tr_rbug->rb_screen;
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struct rbug_context *rb_context = NULL;
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mtx_lock(&rb_screen->list_mutex);
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rb_context = rbug_get_context_locked(rb_screen, unblock->context);
|
|
if (!rb_context) {
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mtx_unlock(&rb_screen->list_mutex);
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return -ESRCH;
|
}
|
|
mtx_lock(&rb_context->draw_mutex);
|
if (rb_context->draw_blocked & RBUG_BLOCK_RULE) {
|
if (unblock->unblock & RBUG_BLOCK_RULE)
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rb_context->draw_blocked &= ~RBUG_BLOCK_MASK;
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} else {
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rb_context->draw_blocked &= ~unblock->unblock;
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}
|
rb_context->draw_blocker &= ~unblock->unblock;
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mtx_unlock(&rb_context->draw_mutex);
|
|
cnd_broadcast(&rb_context->draw_cond);
|
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mtx_unlock(&rb_screen->list_mutex);
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return 0;
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}
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static int
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rbug_context_draw_rule(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
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{
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struct rbug_proto_context_draw_rule *rule = (struct rbug_proto_context_draw_rule *)header;
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|
struct rbug_screen *rb_screen = tr_rbug->rb_screen;
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struct rbug_context *rb_context = NULL;
|
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mtx_lock(&rb_screen->list_mutex);
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rb_context = rbug_get_context_locked(rb_screen, rule->context);
|
|
if (!rb_context) {
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mtx_unlock(&rb_screen->list_mutex);
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return -ESRCH;
|
}
|
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mtx_lock(&rb_context->draw_mutex);
|
rb_context->draw_rule.shader[PIPE_SHADER_VERTEX] = U642VOID(rule->vertex);
|
rb_context->draw_rule.shader[PIPE_SHADER_FRAGMENT] = U642VOID(rule->fragment);
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rb_context->draw_rule.texture = U642VOID(rule->texture);
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rb_context->draw_rule.surf = U642VOID(rule->surface);
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rb_context->draw_rule.blocker = rule->block;
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rb_context->draw_blocker |= RBUG_BLOCK_RULE;
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mtx_unlock(&rb_context->draw_mutex);
|
|
cnd_broadcast(&rb_context->draw_cond);
|
|
mtx_unlock(&rb_screen->list_mutex);
|
|
return 0;
|
}
|
|
static int
|
rbug_context_flush(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
|
{
|
struct rbug_proto_context_flush *flush = (struct rbug_proto_context_flush *)header;
|
|
struct rbug_screen *rb_screen = tr_rbug->rb_screen;
|
struct rbug_context *rb_context = NULL;
|
|
mtx_lock(&rb_screen->list_mutex);
|
rb_context = rbug_get_context_locked(rb_screen, flush->context);
|
|
if (!rb_context) {
|
mtx_unlock(&rb_screen->list_mutex);
|
return -ESRCH;
|
}
|
|
/* protect the pipe context */
|
mtx_lock(&rb_context->call_mutex);
|
|
rb_context->pipe->flush(rb_context->pipe, NULL, 0);
|
|
mtx_unlock(&rb_context->call_mutex);
|
mtx_unlock(&rb_screen->list_mutex);
|
|
return 0;
|
}
|
|
static int
|
rbug_shader_list(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
|
{
|
struct rbug_proto_shader_list *list = (struct rbug_proto_shader_list *)header;
|
|
struct rbug_screen *rb_screen = tr_rbug->rb_screen;
|
struct rbug_context *rb_context = NULL;
|
struct rbug_shader *tr_shdr = NULL;
|
struct rbug_list *ptr;
|
rbug_shader_t *shdrs;
|
int i = 0;
|
|
mtx_lock(&rb_screen->list_mutex);
|
rb_context = rbug_get_context_locked(rb_screen, list->context);
|
|
if (!rb_context) {
|
mtx_unlock(&rb_screen->list_mutex);
|
return -ESRCH;
|
}
|
|
mtx_lock(&rb_context->list_mutex);
|
shdrs = MALLOC(rb_context->num_shaders * sizeof(rbug_shader_t));
|
foreach(ptr, &rb_context->shaders) {
|
tr_shdr = container_of(ptr, struct rbug_shader, list);
|
shdrs[i++] = VOID2U64(tr_shdr);
|
}
|
|
mtx_unlock(&rb_context->list_mutex);
|
mtx_unlock(&rb_screen->list_mutex);
|
|
rbug_send_shader_list_reply(tr_rbug->con, serial, shdrs, i, NULL);
|
FREE(shdrs);
|
|
return 0;
|
}
|
|
static int
|
rbug_shader_info(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
|
{
|
struct rbug_proto_shader_info *info = (struct rbug_proto_shader_info *)header;
|
|
struct rbug_screen *rb_screen = tr_rbug->rb_screen;
|
struct rbug_context *rb_context = NULL;
|
struct rbug_shader *tr_shdr = NULL;
|
unsigned original_len;
|
unsigned replaced_len;
|
|
mtx_lock(&rb_screen->list_mutex);
|
rb_context = rbug_get_context_locked(rb_screen, info->context);
|
|
if (!rb_context) {
|
mtx_unlock(&rb_screen->list_mutex);
|
return -ESRCH;
|
}
|
|
mtx_lock(&rb_context->list_mutex);
|
|
tr_shdr = rbug_get_shader_locked(rb_context, info->shader);
|
|
if (!tr_shdr) {
|
mtx_unlock(&rb_context->list_mutex);
|
mtx_unlock(&rb_screen->list_mutex);
|
return -ESRCH;
|
}
|
|
/* just in case */
|
assert(sizeof(struct tgsi_token) == 4);
|
|
original_len = tgsi_num_tokens(tr_shdr->tokens);
|
if (tr_shdr->replaced_tokens)
|
replaced_len = tgsi_num_tokens(tr_shdr->replaced_tokens);
|
else
|
replaced_len = 0;
|
|
rbug_send_shader_info_reply(tr_rbug->con, serial,
|
(uint32_t*)tr_shdr->tokens, original_len,
|
(uint32_t*)tr_shdr->replaced_tokens, replaced_len,
|
tr_shdr->disabled,
|
NULL);
|
|
mtx_unlock(&rb_context->list_mutex);
|
mtx_unlock(&rb_screen->list_mutex);
|
|
return 0;
|
}
|
|
static int
|
rbug_shader_disable(struct rbug_rbug *tr_rbug, struct rbug_header *header)
|
{
|
struct rbug_proto_shader_disable *dis = (struct rbug_proto_shader_disable *)header;
|
|
struct rbug_screen *rb_screen = tr_rbug->rb_screen;
|
struct rbug_context *rb_context = NULL;
|
struct rbug_shader *tr_shdr = NULL;
|
|
mtx_lock(&rb_screen->list_mutex);
|
rb_context = rbug_get_context_locked(rb_screen, dis->context);
|
|
if (!rb_context) {
|
mtx_unlock(&rb_screen->list_mutex);
|
return -ESRCH;
|
}
|
|
mtx_lock(&rb_context->list_mutex);
|
|
tr_shdr = rbug_get_shader_locked(rb_context, dis->shader);
|
|
if (!tr_shdr) {
|
mtx_unlock(&rb_context->list_mutex);
|
mtx_unlock(&rb_screen->list_mutex);
|
return -ESRCH;
|
}
|
|
tr_shdr->disabled = dis->disable;
|
|
mtx_unlock(&rb_context->list_mutex);
|
mtx_unlock(&rb_screen->list_mutex);
|
|
return 0;
|
}
|
|
static int
|
rbug_shader_replace(struct rbug_rbug *tr_rbug, struct rbug_header *header)
|
{
|
struct rbug_proto_shader_replace *rep = (struct rbug_proto_shader_replace *)header;
|
|
struct rbug_screen *rb_screen = tr_rbug->rb_screen;
|
struct rbug_context *rb_context = NULL;
|
struct rbug_shader *tr_shdr = NULL;
|
struct pipe_context *pipe = NULL;
|
void *state;
|
|
mtx_lock(&rb_screen->list_mutex);
|
rb_context = rbug_get_context_locked(rb_screen, rep->context);
|
|
if (!rb_context) {
|
mtx_unlock(&rb_screen->list_mutex);
|
return -ESRCH;
|
}
|
|
mtx_lock(&rb_context->list_mutex);
|
|
tr_shdr = rbug_get_shader_locked(rb_context, rep->shader);
|
|
if (!tr_shdr) {
|
mtx_unlock(&rb_context->list_mutex);
|
mtx_unlock(&rb_screen->list_mutex);
|
return -ESRCH;
|
}
|
|
/* protect the pipe context */
|
mtx_lock(&rb_context->call_mutex);
|
|
pipe = rb_context->pipe;
|
|
/* remove old replaced shader */
|
if (tr_shdr->replaced_shader) {
|
/* if this shader is bound rebind the original shader */
|
if (rb_context->curr.shader[PIPE_SHADER_FRAGMENT] == tr_shdr || rb_context->curr.shader[PIPE_SHADER_VERTEX] == tr_shdr)
|
rbug_shader_bind_locked(pipe, tr_shdr, tr_shdr->shader);
|
|
FREE(tr_shdr->replaced_tokens);
|
rbug_shader_delete_locked(pipe, tr_shdr, tr_shdr->replaced_shader);
|
tr_shdr->replaced_shader = NULL;
|
tr_shdr->replaced_tokens = NULL;
|
}
|
|
/* empty inputs means restore old which we did above */
|
if (rep->tokens_len == 0)
|
goto out;
|
|
tr_shdr->replaced_tokens = tgsi_dup_tokens((struct tgsi_token *)rep->tokens);
|
if (!tr_shdr->replaced_tokens)
|
goto err;
|
|
state = rbug_shader_create_locked(pipe, tr_shdr, tr_shdr->replaced_tokens);
|
if (!state)
|
goto err;
|
|
/* bind new shader if the shader is currently a bound */
|
if (rb_context->curr.shader[PIPE_SHADER_FRAGMENT] == tr_shdr || rb_context->curr.shader[PIPE_SHADER_VERTEX] == tr_shdr)
|
rbug_shader_bind_locked(pipe, tr_shdr, state);
|
|
/* save state */
|
tr_shdr->replaced_shader = state;
|
|
out:
|
mtx_unlock(&rb_context->call_mutex);
|
mtx_unlock(&rb_context->list_mutex);
|
mtx_unlock(&rb_screen->list_mutex);
|
|
return 0;
|
|
err:
|
FREE(tr_shdr->replaced_tokens);
|
tr_shdr->replaced_shader = NULL;
|
tr_shdr->replaced_tokens = NULL;
|
|
mtx_unlock(&rb_context->call_mutex);
|
mtx_unlock(&rb_context->list_mutex);
|
mtx_unlock(&rb_screen->list_mutex);
|
return -EINVAL;
|
}
|
|
static boolean
|
rbug_header(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
|
{
|
int ret = 0;
|
|
switch(header->opcode) {
|
case RBUG_OP_PING:
|
rbug_send_ping_reply(tr_rbug->con, serial, NULL);
|
break;
|
case RBUG_OP_TEXTURE_LIST:
|
ret = rbug_texture_list(tr_rbug, header, serial);
|
break;
|
case RBUG_OP_TEXTURE_INFO:
|
ret = rbug_texture_info(tr_rbug, header, serial);
|
break;
|
case RBUG_OP_TEXTURE_READ:
|
ret = rbug_texture_read(tr_rbug, header, serial);
|
break;
|
case RBUG_OP_CONTEXT_LIST:
|
ret = rbug_context_list(tr_rbug, header, serial);
|
break;
|
case RBUG_OP_CONTEXT_INFO:
|
ret = rbug_context_info(tr_rbug, header, serial);
|
break;
|
case RBUG_OP_CONTEXT_DRAW_BLOCK:
|
ret = rbug_context_draw_block(tr_rbug, header, serial);
|
break;
|
case RBUG_OP_CONTEXT_DRAW_STEP:
|
ret = rbug_context_draw_step(tr_rbug, header, serial);
|
break;
|
case RBUG_OP_CONTEXT_DRAW_UNBLOCK:
|
ret = rbug_context_draw_unblock(tr_rbug, header, serial);
|
break;
|
case RBUG_OP_CONTEXT_DRAW_RULE:
|
ret = rbug_context_draw_rule(tr_rbug, header, serial);
|
break;
|
case RBUG_OP_CONTEXT_FLUSH:
|
ret = rbug_context_flush(tr_rbug, header, serial);
|
break;
|
case RBUG_OP_SHADER_LIST:
|
ret = rbug_shader_list(tr_rbug, header, serial);
|
break;
|
case RBUG_OP_SHADER_INFO:
|
ret = rbug_shader_info(tr_rbug, header, serial);
|
break;
|
case RBUG_OP_SHADER_DISABLE:
|
ret = rbug_shader_disable(tr_rbug, header);
|
break;
|
case RBUG_OP_SHADER_REPLACE:
|
ret = rbug_shader_replace(tr_rbug, header);
|
break;
|
default:
|
debug_printf("%s - unsupported opcode %u\n", __FUNCTION__, header->opcode);
|
ret = -ENOSYS;
|
break;
|
}
|
rbug_free_header(header);
|
|
if (ret)
|
rbug_send_error_reply(tr_rbug->con, serial, ret, NULL);
|
|
return TRUE;
|
}
|
|
static void
|
rbug_con(struct rbug_rbug *tr_rbug)
|
{
|
struct rbug_header *header;
|
uint32_t serial;
|
|
debug_printf("%s - connection received\n", __FUNCTION__);
|
|
while(tr_rbug->running) {
|
header = rbug_get_message(tr_rbug->con, &serial);
|
if (!header)
|
break;
|
|
if (!rbug_header(tr_rbug, header, serial))
|
break;
|
}
|
|
debug_printf("%s - connection closed\n", __FUNCTION__);
|
|
rbug_disconnect(tr_rbug->con);
|
tr_rbug->con = NULL;
|
}
|
|
int
|
rbug_thread(void *void_tr_rbug)
|
{
|
struct rbug_rbug *tr_rbug = void_tr_rbug;
|
uint16_t port = 13370;
|
int s = -1;
|
int c;
|
|
u_socket_init();
|
|
for (;port <= 13379 && s < 0; port++)
|
s = u_socket_listen_on_port(port);
|
|
if (s < 0) {
|
debug_printf("rbug_rbug - failed to listen\n");
|
return 0;
|
}
|
|
u_socket_block(s, false);
|
|
debug_printf("rbug_rbug - remote debugging listening on port %u\n", --port);
|
|
while(tr_rbug->running) {
|
os_time_sleep(1);
|
|
c = u_socket_accept(s);
|
if (c < 0)
|
continue;
|
|
u_socket_block(c, true);
|
tr_rbug->con = rbug_from_socket(c);
|
|
rbug_con(tr_rbug);
|
|
u_socket_close(c);
|
}
|
|
u_socket_close(s);
|
|
u_socket_stop();
|
|
return 0;
|
}
|
|
/**********************************************************
|
*
|
*/
|
|
struct rbug_rbug *
|
rbug_start(struct rbug_screen *rb_screen)
|
{
|
struct rbug_rbug *tr_rbug = CALLOC_STRUCT(rbug_rbug);
|
if (!tr_rbug)
|
return NULL;
|
|
tr_rbug->rb_screen = rb_screen;
|
tr_rbug->running = TRUE;
|
tr_rbug->thread = u_thread_create(rbug_thread, tr_rbug);
|
|
return tr_rbug;
|
}
|
|
void
|
rbug_stop(struct rbug_rbug *tr_rbug)
|
{
|
if (!tr_rbug)
|
return;
|
|
tr_rbug->running = false;
|
thrd_join(tr_rbug->thread, NULL);
|
|
FREE(tr_rbug);
|
|
return;
|
}
|
|
void
|
rbug_notify_draw_blocked(struct rbug_context *rb_context)
|
{
|
struct rbug_screen *rb_screen = rbug_screen(rb_context->base.screen);
|
struct rbug_rbug *tr_rbug = rb_screen->rbug;
|
|
if (tr_rbug && tr_rbug->con)
|
rbug_send_context_draw_blocked(tr_rbug->con,
|
VOID2U64(rb_context), rb_context->draw_blocked, NULL);
|
}
|