/*
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* Copyright 2013 Advanced Micro Devices, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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/**
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* This file contains common screen and context structures and functions
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* for r600g and radeonsi.
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*/
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#ifndef R600_PIPE_COMMON_H
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#define R600_PIPE_COMMON_H
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#include <stdio.h>
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#include "amd/common/ac_binary.h"
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#include "radeon/radeon_winsys.h"
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#include "util/disk_cache.h"
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#include "util/u_blitter.h"
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#include "util/list.h"
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#include "util/u_range.h"
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#include "util/slab.h"
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#include "util/u_suballoc.h"
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#include "util/u_transfer.h"
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#include "util/u_threaded_context.h"
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struct u_log_context;
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struct si_screen;
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struct si_context;
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#define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
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#define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
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#define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
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#define R600_RESOURCE_FLAG_DISABLE_DCC (PIPE_RESOURCE_FLAG_DRV_PRIV << 3)
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#define R600_RESOURCE_FLAG_UNMAPPABLE (PIPE_RESOURCE_FLAG_DRV_PRIV << 4)
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#define R600_RESOURCE_FLAG_READ_ONLY (PIPE_RESOURCE_FLAG_DRV_PRIV << 5)
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/* Debug flags. */
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enum {
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/* Shader logging options: */
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DBG_VS = PIPE_SHADER_VERTEX,
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DBG_PS = PIPE_SHADER_FRAGMENT,
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DBG_GS = PIPE_SHADER_GEOMETRY,
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DBG_TCS = PIPE_SHADER_TESS_CTRL,
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DBG_TES = PIPE_SHADER_TESS_EVAL,
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DBG_CS = PIPE_SHADER_COMPUTE,
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DBG_NO_IR,
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DBG_NO_TGSI,
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DBG_NO_ASM,
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DBG_PREOPT_IR,
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/* Shader compiler options the shader cache should be aware of: */
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DBG_FS_CORRECT_DERIVS_AFTER_KILL,
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DBG_UNSAFE_MATH,
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DBG_SI_SCHED,
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/* Shader compiler options (with no effect on the shader cache): */
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DBG_CHECK_IR,
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DBG_PRECOMPILE,
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DBG_NIR,
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DBG_MONOLITHIC_SHADERS,
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DBG_NO_OPT_VARIANT,
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/* Information logging options: */
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DBG_INFO,
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DBG_TEX,
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DBG_COMPUTE,
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DBG_VM,
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/* Driver options: */
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DBG_FORCE_DMA,
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DBG_NO_ASYNC_DMA,
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DBG_NO_WC,
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DBG_CHECK_VM,
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DBG_RESERVE_VMID,
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/* 3D engine options: */
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DBG_SWITCH_ON_EOP,
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DBG_NO_OUT_OF_ORDER,
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DBG_NO_DPBB,
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DBG_NO_DFSM,
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DBG_DPBB,
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DBG_DFSM,
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DBG_NO_HYPERZ,
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DBG_NO_RB_PLUS,
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DBG_NO_2D_TILING,
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DBG_NO_TILING,
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DBG_NO_DCC,
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DBG_NO_DCC_CLEAR,
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DBG_NO_DCC_FB,
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DBG_NO_DCC_MSAA,
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DBG_DCC_MSAA,
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/* Tests: */
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DBG_TEST_DMA,
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DBG_TEST_VMFAULT_CP,
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DBG_TEST_VMFAULT_SDMA,
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DBG_TEST_VMFAULT_SHADER,
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};
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#define DBG_ALL_SHADERS (((1 << (DBG_CS + 1)) - 1))
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#define DBG(name) (1ull << DBG_##name)
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#define R600_MAP_BUFFER_ALIGNMENT 64
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#define SI_MAX_VARIABLE_THREADS_PER_BLOCK 1024
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struct r600_common_context;
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struct r600_perfcounters;
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struct tgsi_shader_info;
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struct r600_qbo_state;
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/* Only 32-bit buffer allocations are supported, gallium doesn't support more
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* at the moment.
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*/
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struct r600_resource {
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struct threaded_resource b;
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/* Winsys objects. */
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struct pb_buffer *buf;
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uint64_t gpu_address;
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/* Memory usage if the buffer placement is optimal. */
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uint64_t vram_usage;
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uint64_t gart_usage;
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/* Resource properties. */
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uint64_t bo_size;
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unsigned bo_alignment;
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enum radeon_bo_domain domains;
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enum radeon_bo_flag flags;
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unsigned bind_history;
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int max_forced_staging_uploads;
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/* The buffer range which is initialized (with a write transfer,
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* streamout, DMA, or as a random access target). The rest of
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* the buffer is considered invalid and can be mapped unsynchronized.
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*
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* This allows unsychronized mapping of a buffer range which hasn't
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* been used yet. It's for applications which forget to use
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* the unsynchronized map flag and expect the driver to figure it out.
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*/
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struct util_range valid_buffer_range;
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/* For buffers only. This indicates that a write operation has been
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* performed by TC L2, but the cache hasn't been flushed.
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* Any hw block which doesn't use or bypasses TC L2 should check this
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* flag and flush the cache before using the buffer.
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*
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* For example, TC L2 must be flushed if a buffer which has been
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* modified by a shader store instruction is about to be used as
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* an index buffer. The reason is that VGT DMA index fetching doesn't
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* use TC L2.
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*/
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bool TC_L2_dirty;
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/* Whether the resource has been exported via resource_get_handle. */
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unsigned external_usage; /* PIPE_HANDLE_USAGE_* */
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/* Whether this resource is referenced by bindless handles. */
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bool texture_handle_allocated;
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bool image_handle_allocated;
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};
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struct r600_transfer {
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struct threaded_transfer b;
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struct r600_resource *staging;
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unsigned offset;
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};
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struct r600_fmask_info {
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uint64_t offset;
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uint64_t size;
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unsigned alignment;
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unsigned pitch_in_pixels;
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unsigned bank_height;
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unsigned slice_tile_max;
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unsigned tile_mode_index;
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unsigned tile_swizzle;
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};
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struct r600_cmask_info {
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uint64_t offset;
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uint64_t size;
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unsigned alignment;
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unsigned slice_tile_max;
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uint64_t base_address_reg;
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};
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struct r600_texture {
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struct r600_resource resource;
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struct radeon_surf surface;
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uint64_t size;
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struct r600_texture *flushed_depth_texture;
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/* Colorbuffer compression and fast clear. */
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struct r600_fmask_info fmask;
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struct r600_cmask_info cmask;
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struct r600_resource *cmask_buffer;
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uint64_t dcc_offset; /* 0 = disabled */
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unsigned cb_color_info; /* fast clear enable bit */
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unsigned color_clear_value[2];
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unsigned last_msaa_resolve_target_micro_mode;
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unsigned num_level0_transfers;
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/* Depth buffer compression and fast clear. */
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uint64_t htile_offset;
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float depth_clear_value;
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uint16_t dirty_level_mask; /* each bit says if that mipmap is compressed */
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uint16_t stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
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enum pipe_format db_render_format:16;
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uint8_t stencil_clear_value;
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bool tc_compatible_htile:1;
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bool depth_cleared:1; /* if it was cleared at least once */
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bool stencil_cleared:1; /* if it was cleared at least once */
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bool upgraded_depth:1; /* upgraded from unorm to Z32_FLOAT */
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bool is_depth:1;
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bool db_compatible:1;
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bool can_sample_z:1;
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bool can_sample_s:1;
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/* We need to track DCC dirtiness, because st/dri usually calls
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* flush_resource twice per frame (not a bug) and we don't wanna
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* decompress DCC twice. Also, the dirty tracking must be done even
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* if DCC isn't used, because it's required by the DCC usage analysis
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* for a possible future enablement.
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*/
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bool separate_dcc_dirty:1;
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/* Statistics gathering for the DCC enablement heuristic. */
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bool dcc_gather_statistics:1;
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/* Counter that should be non-zero if the texture is bound to a
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* framebuffer.
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*/
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unsigned framebuffers_bound;
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/* Whether the texture is a displayable back buffer and needs DCC
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* decompression, which is expensive. Therefore, it's enabled only
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* if statistics suggest that it will pay off and it's allocated
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* separately. It can't be bound as a sampler by apps. Limited to
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* target == 2D and last_level == 0. If enabled, dcc_offset contains
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* the absolute GPUVM address, not the relative one.
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*/
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struct r600_resource *dcc_separate_buffer;
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/* When DCC is temporarily disabled, the separate buffer is here. */
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struct r600_resource *last_dcc_separate_buffer;
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/* Estimate of how much this color buffer is written to in units of
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* full-screen draws: ps_invocations / (width * height)
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* Shader kills, late Z, and blending with trivial discards make it
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* inaccurate (we need to count CB updates, not PS invocations).
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*/
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unsigned ps_draw_ratio;
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/* The number of clears since the last DCC usage analysis. */
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unsigned num_slow_clears;
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};
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struct r600_surface {
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struct pipe_surface base;
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/* These can vary with block-compressed textures. */
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uint16_t width0;
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uint16_t height0;
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bool color_initialized:1;
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bool depth_initialized:1;
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/* Misc. color flags. */
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bool color_is_int8:1;
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bool color_is_int10:1;
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bool dcc_incompatible:1;
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/* Color registers. */
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unsigned cb_color_info;
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unsigned cb_color_view;
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unsigned cb_color_attrib;
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unsigned cb_color_attrib2; /* GFX9 and later */
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unsigned cb_dcc_control; /* VI and later */
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unsigned spi_shader_col_format:8; /* no blending, no alpha-to-coverage. */
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unsigned spi_shader_col_format_alpha:8; /* alpha-to-coverage */
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unsigned spi_shader_col_format_blend:8; /* blending without alpha. */
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unsigned spi_shader_col_format_blend_alpha:8; /* blending with alpha. */
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/* DB registers. */
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uint64_t db_depth_base; /* DB_Z_READ/WRITE_BASE */
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uint64_t db_stencil_base;
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uint64_t db_htile_data_base;
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unsigned db_depth_info;
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unsigned db_z_info;
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unsigned db_z_info2; /* GFX9+ */
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unsigned db_depth_view;
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unsigned db_depth_size;
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unsigned db_depth_slice;
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unsigned db_stencil_info;
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unsigned db_stencil_info2; /* GFX9+ */
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unsigned db_htile_surface;
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};
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struct r600_mmio_counter {
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unsigned busy;
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unsigned idle;
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};
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union r600_mmio_counters {
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struct {
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/* For global GPU load including SDMA. */
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struct r600_mmio_counter gpu;
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/* GRBM_STATUS */
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struct r600_mmio_counter spi;
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struct r600_mmio_counter gui;
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struct r600_mmio_counter ta;
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struct r600_mmio_counter gds;
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struct r600_mmio_counter vgt;
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struct r600_mmio_counter ia;
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struct r600_mmio_counter sx;
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struct r600_mmio_counter wd;
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struct r600_mmio_counter bci;
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struct r600_mmio_counter sc;
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struct r600_mmio_counter pa;
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struct r600_mmio_counter db;
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struct r600_mmio_counter cp;
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struct r600_mmio_counter cb;
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/* SRBM_STATUS2 */
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struct r600_mmio_counter sdma;
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/* CP_STAT */
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struct r600_mmio_counter pfp;
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struct r600_mmio_counter meq;
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struct r600_mmio_counter me;
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struct r600_mmio_counter surf_sync;
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struct r600_mmio_counter cp_dma;
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struct r600_mmio_counter scratch_ram;
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} named;
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unsigned array[0];
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};
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struct r600_memory_object {
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struct pipe_memory_object b;
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struct pb_buffer *buf;
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uint32_t stride;
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uint32_t offset;
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};
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/* This encapsulates a state or an operation which can emitted into the GPU
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* command stream. */
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struct r600_atom {
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void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
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unsigned short id;
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};
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struct r600_ring {
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struct radeon_winsys_cs *cs;
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void (*flush)(void *ctx, unsigned flags,
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struct pipe_fence_handle **fence);
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};
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/* Saved CS data for debugging features. */
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struct radeon_saved_cs {
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uint32_t *ib;
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unsigned num_dw;
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struct radeon_bo_list_item *bo_list;
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unsigned bo_count;
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};
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struct r600_common_context {
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struct pipe_context b; /* base class */
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struct si_screen *screen;
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struct radeon_winsys *ws;
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struct radeon_winsys_ctx *ctx;
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enum radeon_family family;
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enum chip_class chip_class;
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struct r600_ring gfx;
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struct r600_ring dma;
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struct pipe_fence_handle *last_gfx_fence;
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struct pipe_fence_handle *last_sdma_fence;
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struct r600_resource *eop_bug_scratch;
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struct u_upload_mgr *cached_gtt_allocator;
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unsigned num_gfx_cs_flushes;
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unsigned initial_gfx_cs_size;
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unsigned gpu_reset_counter;
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unsigned last_dirty_tex_counter;
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unsigned last_compressed_colortex_counter;
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unsigned last_num_draw_calls;
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struct threaded_context *tc;
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struct u_suballocator *allocator_zeroed_memory;
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struct slab_child_pool pool_transfers;
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struct slab_child_pool pool_transfers_unsync; /* for threaded_context */
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/* Current unaccounted memory usage. */
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uint64_t vram;
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uint64_t gtt;
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/* Additional context states. */
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unsigned flags; /* flush flags */
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/* Queries. */
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/* Maintain the list of active queries for pausing between IBs. */
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int num_occlusion_queries;
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int num_perfect_occlusion_queries;
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struct list_head active_queries;
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unsigned num_cs_dw_queries_suspend;
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/* Misc stats. */
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unsigned num_draw_calls;
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unsigned num_decompress_calls;
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unsigned num_mrt_draw_calls;
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unsigned num_prim_restart_calls;
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unsigned num_spill_draw_calls;
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unsigned num_compute_calls;
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unsigned num_spill_compute_calls;
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unsigned num_dma_calls;
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unsigned num_cp_dma_calls;
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unsigned num_vs_flushes;
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unsigned num_ps_flushes;
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unsigned num_cs_flushes;
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unsigned num_cb_cache_flushes;
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unsigned num_db_cache_flushes;
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unsigned num_L2_invalidates;
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unsigned num_L2_writebacks;
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unsigned num_resident_handles;
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uint64_t num_alloc_tex_transfer_bytes;
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unsigned last_tex_ps_draw_ratio; /* for query */
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/* Render condition. */
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struct r600_atom render_cond_atom;
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struct pipe_query *render_cond;
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unsigned render_cond_mode;
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bool render_cond_invert;
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bool render_cond_force_off; /* for u_blitter */
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/* Statistics gathering for the DCC enablement heuristic. It can't be
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* in r600_texture because r600_texture can be shared by multiple
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* contexts. This is for back buffers only. We shouldn't get too many
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* of those.
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*
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* X11 DRI3 rotates among a finite set of back buffers. They should
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* all fit in this array. If they don't, separate DCC might never be
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* enabled by DCC stat gathering.
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*/
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struct {
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struct r600_texture *tex;
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/* Query queue: 0 = usually active, 1 = waiting, 2 = readback. */
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struct pipe_query *ps_stats[3];
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/* If all slots are used and another slot is needed,
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* the least recently used slot is evicted based on this. */
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int64_t last_use_timestamp;
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bool query_active;
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} dcc_stats[5];
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struct pipe_device_reset_callback device_reset_callback;
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struct u_log_context *log;
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void *query_result_shader;
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/* Copy one resource to another using async DMA. */
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void (*dma_copy)(struct pipe_context *ctx,
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struct pipe_resource *dst,
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unsigned dst_level,
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unsigned dst_x, unsigned dst_y, unsigned dst_z,
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struct pipe_resource *src,
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unsigned src_level,
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const struct pipe_box *src_box);
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void (*dma_clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
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uint64_t offset, uint64_t size, unsigned value);
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void (*blit_decompress_depth)(struct pipe_context *ctx,
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struct r600_texture *texture,
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struct r600_texture *staging,
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unsigned first_level, unsigned last_level,
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unsigned first_layer, unsigned last_layer,
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unsigned first_sample, unsigned last_sample);
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void (*decompress_dcc)(struct pipe_context *ctx,
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struct r600_texture *rtex);
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/* Reallocate the buffer and update all resource bindings where
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* the buffer is bound, including all resource descriptors. */
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void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
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/* Update all resource bindings where the buffer is bound, including
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* all resource descriptors. This is invalidate_buffer without
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* the invalidation. */
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void (*rebind_buffer)(struct pipe_context *ctx, struct pipe_resource *buf,
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uint64_t old_gpu_address);
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/* Enable or disable occlusion queries. */
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void (*set_occlusion_query_state)(struct pipe_context *ctx,
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bool old_enable,
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bool old_perfect_enable);
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void (*save_qbo_state)(struct pipe_context *ctx, struct r600_qbo_state *st);
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/* This ensures there is enough space in the command stream. */
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void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
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bool include_draw_vbo);
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void (*set_atom_dirty)(struct r600_common_context *ctx,
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struct r600_atom *atom, bool dirty);
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void (*check_vm_faults)(struct r600_common_context *ctx,
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struct radeon_saved_cs *saved,
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enum ring_type ring);
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};
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/* r600_buffer_common.c */
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bool si_rings_is_buffer_referenced(struct r600_common_context *ctx,
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struct pb_buffer *buf,
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enum radeon_bo_usage usage);
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void *si_buffer_map_sync_with_rings(struct r600_common_context *ctx,
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struct r600_resource *resource,
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unsigned usage);
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void si_init_resource_fields(struct si_screen *sscreen,
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struct r600_resource *res,
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uint64_t size, unsigned alignment);
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bool si_alloc_resource(struct si_screen *sscreen,
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struct r600_resource *res);
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struct pipe_resource *si_aligned_buffer_create(struct pipe_screen *screen,
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unsigned flags,
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unsigned usage,
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unsigned size,
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unsigned alignment);
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void si_replace_buffer_storage(struct pipe_context *ctx,
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struct pipe_resource *dst,
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struct pipe_resource *src);
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void si_init_screen_buffer_functions(struct si_screen *sscreen);
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void si_init_buffer_functions(struct si_context *sctx);
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/* r600_common_pipe.c */
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void si_gfx_write_event_eop(struct r600_common_context *ctx,
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unsigned event, unsigned event_flags,
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unsigned data_sel,
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struct r600_resource *buf, uint64_t va,
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uint32_t new_fence, unsigned query_type);
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unsigned si_gfx_write_fence_dwords(struct si_screen *screen);
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void si_gfx_wait_fence(struct r600_common_context *ctx,
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uint64_t va, uint32_t ref, uint32_t mask);
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bool si_common_context_init(struct r600_common_context *rctx,
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struct si_screen *sscreen,
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unsigned context_flags);
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void si_common_context_cleanup(struct r600_common_context *rctx);
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void si_screen_clear_buffer(struct si_screen *sscreen, struct pipe_resource *dst,
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uint64_t offset, uint64_t size, unsigned value);
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void si_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
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struct r600_resource *dst, struct r600_resource *src);
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void si_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
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struct radeon_saved_cs *saved, bool get_buffer_list);
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void si_clear_saved_cs(struct radeon_saved_cs *saved);
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bool si_check_device_reset(struct r600_common_context *rctx);
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/* r600_gpu_load.c */
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void si_gpu_load_kill_thread(struct si_screen *sscreen);
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uint64_t si_begin_counter(struct si_screen *sscreen, unsigned type);
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unsigned si_end_counter(struct si_screen *sscreen, unsigned type,
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uint64_t begin);
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/* r600_perfcounters.c */
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void si_perfcounters_destroy(struct si_screen *sscreen);
|
|
/* r600_query.c */
|
void si_init_screen_query_functions(struct si_screen *sscreen);
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void si_init_query_functions(struct r600_common_context *rctx);
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void si_suspend_queries(struct r600_common_context *ctx);
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void si_resume_queries(struct r600_common_context *ctx);
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/* r600_texture.c */
|
bool si_prepare_for_dma_blit(struct r600_common_context *rctx,
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struct r600_texture *rdst,
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unsigned dst_level, unsigned dstx,
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unsigned dsty, unsigned dstz,
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struct r600_texture *rsrc,
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unsigned src_level,
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const struct pipe_box *src_box);
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void si_texture_get_fmask_info(struct si_screen *sscreen,
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struct r600_texture *rtex,
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unsigned nr_samples,
|
struct r600_fmask_info *out);
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void si_texture_get_cmask_info(struct si_screen *sscreen,
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struct r600_texture *rtex,
|
struct r600_cmask_info *out);
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bool si_init_flushed_depth_texture(struct pipe_context *ctx,
|
struct pipe_resource *texture,
|
struct r600_texture **staging);
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void si_print_texture_info(struct si_screen *sscreen,
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struct r600_texture *rtex, struct u_log_context *log);
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struct pipe_resource *si_texture_create(struct pipe_screen *screen,
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const struct pipe_resource *templ);
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bool vi_dcc_formats_compatible(enum pipe_format format1,
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enum pipe_format format2);
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bool vi_dcc_formats_are_incompatible(struct pipe_resource *tex,
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unsigned level,
|
enum pipe_format view_format);
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void vi_disable_dcc_if_incompatible_format(struct r600_common_context *rctx,
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struct pipe_resource *tex,
|
unsigned level,
|
enum pipe_format view_format);
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struct pipe_surface *si_create_surface_custom(struct pipe_context *pipe,
|
struct pipe_resource *texture,
|
const struct pipe_surface *templ,
|
unsigned width0, unsigned height0,
|
unsigned width, unsigned height);
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unsigned si_translate_colorswap(enum pipe_format format, bool do_endian_swap);
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void vi_separate_dcc_try_enable(struct r600_common_context *rctx,
|
struct r600_texture *tex);
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void vi_separate_dcc_start_query(struct pipe_context *ctx,
|
struct r600_texture *tex);
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void vi_separate_dcc_stop_query(struct pipe_context *ctx,
|
struct r600_texture *tex);
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void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
|
struct r600_texture *tex);
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bool si_texture_disable_dcc(struct r600_common_context *rctx,
|
struct r600_texture *rtex);
|
void si_init_screen_texture_functions(struct si_screen *sscreen);
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void si_init_context_texture_functions(struct r600_common_context *rctx);
|
|
|
/* Inline helpers. */
|
|
static inline struct r600_resource *r600_resource(struct pipe_resource *r)
|
{
|
return (struct r600_resource*)r;
|
}
|
|
static inline void
|
r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
|
{
|
pipe_resource_reference((struct pipe_resource **)ptr,
|
(struct pipe_resource *)res);
|
}
|
|
static inline void
|
r600_texture_reference(struct r600_texture **ptr, struct r600_texture *res)
|
{
|
pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b);
|
}
|
|
static inline bool
|
vi_dcc_enabled(struct r600_texture *tex, unsigned level)
|
{
|
return tex->dcc_offset && level < tex->surface.num_dcc_levels;
|
}
|
|
#define R600_ERR(fmt, args...) \
|
fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
|
|
#endif
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