/**************************************************************************
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*
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* Copyright 2007 VMware, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef LP_DEBUG_H
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#define LP_DEBUG_H
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#include "pipe/p_compiler.h"
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#include "util/u_debug.h"
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extern void
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st_print_current(void);
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#define DEBUG_PIPE 0x1
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#define DEBUG_TGSI 0x2
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#define DEBUG_TEX 0x4
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#define DEBUG_SETUP 0x10
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#define DEBUG_RAST 0x20
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#define DEBUG_QUERY 0x40
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#define DEBUG_SCREEN 0x80
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#define DEBUG_COUNTERS 0x800
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#define DEBUG_SCENE 0x1000
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#define DEBUG_FENCE 0x2000
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#define DEBUG_MEM 0x4000
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#define DEBUG_FS 0x8000
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/* Performance flags. These are active even on release builds.
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*/
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#define PERF_TEX_MEM 0x1 /* minimize texture cache footprint */
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#define PERF_NO_MIP_LINEAR 0x2 /* MIP_FILTER_LINEAR ==> _NEAREST */
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#define PERF_NO_MIPMAPS 0x4 /* MIP_FILTER_NONE always */
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#define PERF_NO_LINEAR 0x8 /* FILTER_NEAREST always */
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#define PERF_NO_TEX 0x10 /* sample white always */
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#define PERF_NO_BLEND 0x20 /* disable blending */
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#define PERF_NO_DEPTH 0x40 /* disable depth buffering entirely */
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#define PERF_NO_ALPHATEST 0x80 /* disable alpha testing */
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extern int LP_PERF;
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#ifdef DEBUG
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extern int LP_DEBUG;
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#else
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#define LP_DEBUG 0
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#endif
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void st_debug_init( void );
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static inline void
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LP_DBG( unsigned flag, const char *fmt, ... )
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{
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if (LP_DEBUG & flag)
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{
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va_list args;
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va_start( args, fmt );
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debug_vprintf( fmt, args );
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va_end( args );
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}
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}
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#endif /* LP_DEBUG_H */
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