## @file UbaRpBoards.dsc
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# UBA DSC include file for board specific build items
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#
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# @copyright
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# Copyright 2012 - 2021 Intel Corporation. <BR>
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#
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# SPDX-License-Identifier: BSD-2-Clause-Patent
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##
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[Components.IA32]
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#
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# Board Init Peim
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#
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$(RP_PKG)/Uba/BoardInit/Pei/BoardInitPei.inf {
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<LibraryClasses>
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NULL|$(RP_PKG)/Uba/UbaMain/TypeWilsonCityRP/Pei/PeiBoardInitLib.inf
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NULL|$(RP_PKG)/Uba/UbaMain/TypeCooperCityRP/Pei/PeiBoardInitLib.inf
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NULL|$(RP_PKG)/Uba/UbaMain/TypeWilsonCitySMT/Pei/PeiBoardInitLib.inf
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#
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#### NO PLATFORM SPECIFIC LIBRARY CLASSES AFTER THIS LINE!!!!
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#
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# Do not place any platform specific PeiBoardInitLib.inf entries after PeiCommonBoardInitLib.inf
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# The order of this libary class list is translated directly into the autogen.c created
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# to execute the libary constructors for all the platforms in this list.
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# PeiCommonBoardInitLib.inf depends on being the last constructor to execute and
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# assumes that a platform specific constructor has executed and installed its UBA
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# configuration information.
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#
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NULL|$(RP_PKG)/Uba/UbaMain/Common/Pei/PeiCommonBoardInitLib.inf
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}
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[Components.X64]
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#
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# Platform TypeWilsonCityRP
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#
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$(RP_PKG)/Uba/UbaMain/TypeWilsonCityRP/Dxe/UsbOcUpdateDxe/UsbOcUpdateDxe.inf
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$(RP_PKG)/Uba/UbaMain/TypeWilsonCityRP/Dxe/IioCfgUpdateDxe/IioCfgUpdateDxe.inf
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$(RP_PKG)/Uba/UbaMain/TypeWilsonCityRP/Dxe/SlotDataUpdateDxe/SlotDataUpdateDxe.inf
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#
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# Platform TypeCooperCityRP
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#
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$(RP_PKG)/Uba/UbaMain/TypeCooperCityRP/Dxe/UsbOcUpdateDxe/UsbOcUpdateDxe.inf
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$(RP_PKG)/Uba/UbaMain/TypeCooperCityRP/Dxe/IioCfgUpdateDxe/IioCfgUpdateDxe.inf
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$(RP_PKG)/Uba/UbaMain/TypeCooperCityRP/Dxe/SlotDataUpdateDxe/SlotDataUpdateDxe.inf
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#
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# Platform TypeWilsonCitySMT
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#
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$(RP_PKG)/Uba/UbaMain/TypeWilsonCitySMT/Dxe/UsbOcUpdateDxe/UsbOcUpdateDxe.inf
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$(RP_PKG)/Uba/UbaMain/TypeWilsonCitySMT/Dxe/IioCfgUpdateDxe/IioCfgUpdateDxe.inf
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$(RP_PKG)/Uba/UbaMain/TypeWilsonCitySMT/Dxe/SlotDataUpdateDxe/SlotDataUpdateDxe.inf
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