/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
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/*
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*
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* (C) COPYRIGHT 2020-2021 ARM Limited. All rights reserved.
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*
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* This program is free software and is provided to you under the terms of the
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* GNU General Public License version 2 as published by the Free Software
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* Foundation, and any use by you of this program is subject to the terms
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* of such GNU license.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you can access it online at
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* http://www.gnu.org/licenses/gpl-2.0.html.
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*
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*/
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#ifndef _KBASE_CSF_TILER_HEAP_DEF_H_
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#define _KBASE_CSF_TILER_HEAP_DEF_H_
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#include <mali_kbase.h>
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/* Size of a tiler heap chunk header, in bytes. */
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#define CHUNK_HDR_SIZE ((size_t)64)
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/* Bit-position of the next chunk's size when stored in a chunk header. */
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#define CHUNK_HDR_NEXT_SIZE_POS (0)
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/* Bit-position of the next chunk's address when stored in a chunk header. */
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#define CHUNK_HDR_NEXT_ADDR_POS (12)
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/* Bitmask of the next chunk's size when stored in a chunk header. */
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#define CHUNK_HDR_NEXT_SIZE_MASK (((u64)1 << CHUNK_HDR_NEXT_ADDR_POS) - 1u)
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/* Bitmask of the address of the next chunk when stored in a chunk header. */
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#define CHUNK_HDR_NEXT_ADDR_MASK (~CHUNK_HDR_NEXT_SIZE_MASK)
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/* Right-shift before storing the next chunk's size in a chunk header. */
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#define CHUNK_HDR_NEXT_SIZE_ENCODE_SHIFT (12)
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/* Right-shift before storing the next chunk's address in a chunk header. */
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#define CHUNK_HDR_NEXT_ADDR_ENCODE_SHIFT (12)
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/* Bitmask of valid chunk sizes. This is also the maximum chunk size, in bytes.
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*/
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#define CHUNK_SIZE_MASK \
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((CHUNK_HDR_NEXT_SIZE_MASK >> CHUNK_HDR_NEXT_SIZE_POS) << \
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CHUNK_HDR_NEXT_SIZE_ENCODE_SHIFT)
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/* Bitmask of valid chunk addresses. This is also the highest address. */
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#define CHUNK_ADDR_MASK \
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((CHUNK_HDR_NEXT_ADDR_MASK >> CHUNK_HDR_NEXT_ADDR_POS) << \
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CHUNK_HDR_NEXT_ADDR_ENCODE_SHIFT)
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/**
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* struct kbase_csf_tiler_heap_chunk - A tiler heap chunk managed by the kernel
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*
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* Chunks are allocated upon initialization of a tiler heap or in response to
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* out-of-memory events from the firmware. Chunks are always fully backed by
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* physical memory to avoid the overhead of processing GPU page faults. The
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* allocated GPU memory regions are linked together independent of the list of
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* kernel objects of this type.
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*
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* @link: Link to this chunk in a list of chunks belonging to a
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* @kbase_csf_tiler_heap.
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* @region: Pointer to the GPU memory region allocated for the chunk.
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* @gpu_va: GPU virtual address of the start of the memory region.
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* This points to the header of the chunk and not to the low address
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* of free memory within it.
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*/
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struct kbase_csf_tiler_heap_chunk {
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struct list_head link;
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struct kbase_va_region *region;
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u64 gpu_va;
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};
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/**
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* struct kbase_csf_tiler_heap - A tiler heap managed by the kernel
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*
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* @kctx: Pointer to the kbase context with which this heap is
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* associated.
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* @link: Link to this heap in a list of tiler heaps belonging to
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* the @kbase_csf_tiler_heap_context.
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* @chunk_size: Size of each chunk, in bytes. Must be page-aligned.
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* @chunk_count: The number of chunks currently allocated. Must not be
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* zero or greater than @max_chunks.
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* @max_chunks: The maximum number of chunks that the heap should be
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* allowed to use. Must not be less than @chunk_count.
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* @target_in_flight: Number of render-passes that the driver should attempt
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* to keep in flight for which allocation of new chunks is
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* allowed. Must not be zero.
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* @gpu_va: The GPU virtual address of the heap context structure that
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* was allocated for the firmware. This is also used to
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* uniquely identify the heap.
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* @heap_id: Unique id representing the heap, assigned during heap
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* initialization.
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* @chunks_list: Linked list of allocated chunks.
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*/
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struct kbase_csf_tiler_heap {
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struct kbase_context *kctx;
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struct list_head link;
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u32 chunk_size;
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u32 chunk_count;
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u32 max_chunks;
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u16 target_in_flight;
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u64 gpu_va;
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u64 heap_id;
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struct list_head chunks_list;
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};
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#endif /* !_KBASE_CSF_TILER_HEAP_DEF_H_ */
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