/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <linux/input.h>
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#include <pthread.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/reboot.h>
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#include <sys/time.h>
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#include <time.h>
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#include <unistd.h>
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#include "common.h"
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#include "minui/minui.h"
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#include "recovery_ui.h"
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#define MAX_COLS 96
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#define MAX_ROWS 32
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#define CHAR_WIDTH 10
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#define CHAR_HEIGHT 18
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extern int g_key_test ;
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#define PROGRESSBAR_INDETERMINATE_STATES 6
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#define PROGRESSBAR_INDETERMINATE_FPS 15
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static pthread_mutex_t gUpdateMutex = PTHREAD_MUTEX_INITIALIZER;
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static gr_surface gBackgroundIcon[NUM_BACKGROUND_ICONS];
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static gr_surface gProgressBarIndeterminate[PROGRESSBAR_INDETERMINATE_STATES];
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static gr_surface gProgressBarEmpty;
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static gr_surface gProgressBarFill;
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static const struct { gr_surface* surface; const char *name; } BITMAPS[] = {
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{ &gBackgroundIcon[BACKGROUND_ICON_INSTALLING], "icon_installing" },
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{ &gBackgroundIcon[BACKGROUND_ICON_ERROR], "icon_error" },
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{ &gProgressBarIndeterminate[0], "indeterminate1" },
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{ &gProgressBarIndeterminate[1], "indeterminate2" },
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{ &gProgressBarIndeterminate[2], "indeterminate3" },
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{ &gProgressBarIndeterminate[3], "indeterminate4" },
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{ &gProgressBarIndeterminate[4], "indeterminate5" },
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{ &gProgressBarIndeterminate[5], "indeterminate6" },
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{ &gProgressBarEmpty, "progress_empty" },
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{ &gProgressBarFill, "progress_fill" },
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{ NULL, NULL },
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};
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static gr_surface gCurrentIcon = NULL;
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static enum ProgressBarType {
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PROGRESSBAR_TYPE_NONE,
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PROGRESSBAR_TYPE_INDETERMINATE,
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PROGRESSBAR_TYPE_NORMAL,
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} gProgressBarType = PROGRESSBAR_TYPE_NONE;
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// Progress bar scope of current operation
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static float gProgressScopeStart = 0, gProgressScopeSize = 0, gProgress = 0;
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static time_t gProgressScopeTime, gProgressScopeDuration;
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// Set to 1 when both graphics pages are the same (except for the progress bar)
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static int gPagesIdentical = 0;
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// Log text overlay, displayed when a magic key is pressed
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static char text[MAX_ROWS][MAX_COLS];
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static int text_cols = 0, text_rows = 0;
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static int text_col = 0, text_row = 0, text_top = 0;
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static int show_text = 1;
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static char menu[MAX_ROWS][MAX_COLS];
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static int show_menu = 0;
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static int menu_top = 0, menu_items = 0, menu_sel = 0;
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// Key event input queue
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static pthread_mutex_t key_queue_mutex = PTHREAD_MUTEX_INITIALIZER;
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static pthread_cond_t key_queue_cond = PTHREAD_COND_INITIALIZER;
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static int key_queue[256], key_queue_len = 0;
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static volatile char key_pressed[KEY_MAX + 1];
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//-----------------------------------------------------------------------------
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//#define _EVENT_LOGGING 0
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static int touch_tp_state = 0;
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typedef struct{
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int t_col;
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int t_row;
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int r;
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int g;
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int b;
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int a;
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} textInfo;
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textInfo itemsInfo[MAX_ROWS];
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typedef struct{
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int left;
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int top;
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int right;
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int bottom;
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int r;
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int g;
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int b;
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int a;
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} FillColorTile;
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FillColorTile tiles[kMaxTiles];
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int tiles_count = 0;
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typedef struct{
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int x0;
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int y0;
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int x1;
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int y1;
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int linewidth;
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int r;
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int g;
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int b;
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int a;
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} LineInfo;
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LineInfo lines[kMaxTiles];
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int lines_count = 0;
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typedef enum {
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TOUCH_START = 0,
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TOUCH_DRAG = 1,
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TOUCH_RELEASE = 2,
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TOUCH_HOLD = 3,
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TOUCH_REPEAT = 4
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} TOUCH_STATE;
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static int gUiInitialized = 0;
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extern int NotifyTouch(int action, int x, int y);
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//-----------------------------------------------------------------------------
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// Clear the screen and draw the currently selected background icon (if any).
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// Should only be called with gUpdateMutex locked.
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static void draw_background_locked(gr_surface icon)
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{
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gPagesIdentical = 0;
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gr_color(0, 0, 0, 255);
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gr_fill(0, 0, gr_fb_width(), gr_fb_height());
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if (icon) {
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int iconWidth = gr_get_width(icon);
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int iconHeight = gr_get_height(icon);
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int iconX = (gr_fb_width() - iconWidth) / 2;
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int iconY = (gr_fb_height() - iconHeight) / 2;
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gr_blit(icon, 0, 0, iconWidth, iconHeight, iconX, iconY);
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}
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}
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// Draw the progress bar (if any) on the screen. Does not flip pages.
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// Should only be called with gUpdateMutex locked.
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static void draw_progress_locked()
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{
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if (gProgressBarType == PROGRESSBAR_TYPE_NONE) return;
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int iconHeight = gr_get_height(gBackgroundIcon[BACKGROUND_ICON_INSTALLING]);
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int width = gr_get_width(gProgressBarEmpty);
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int height = gr_get_height(gProgressBarEmpty);
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int dx = (gr_fb_width() - width)/2;
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int dy = (3*gr_fb_height() + iconHeight - 2*height)/4;
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// Erase behind the progress bar (in case this was a progress-only update)
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gr_color(0, 0, 0, 255);
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gr_fill(dx, dy, width, height);
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if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL) {
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float progress = gProgressScopeStart + gProgress * gProgressScopeSize;
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int pos = (int) (progress * width);
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if (pos > 0) {
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gr_blit(gProgressBarFill, 0, 0, pos, height, dx, dy);
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}
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if (pos < width-1) {
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gr_blit(gProgressBarEmpty, pos, 0, width-pos, height, dx+pos, dy);
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}
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}
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if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE) {
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static int frame = 0;
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gr_blit(gProgressBarIndeterminate[frame], 0, 0, width, height, dx, dy);
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frame = (frame + 1) % PROGRESSBAR_INDETERMINATE_STATES;
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}
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}
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static void draw_text_line(int left, int top, const char* t) {
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if (t[0] != '\0') {
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gr_text(left,top , t,0);
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}
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}
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// Redraw everything on the screen. Does not flip pages.
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// Should only be called with gUpdateMutex locked.
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static void draw_screen_locked(void)
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{
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draw_background_locked(gCurrentIcon);
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draw_progress_locked();
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if (show_text)
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{
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gr_color(0, 0, 0, 160);
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gr_fill(0, 0, gr_fb_width(), gr_fb_height());
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int k = 0;
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for (k = 0; k < text_row; ++k) {
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gr_color(itemsInfo[k].r, itemsInfo[k].g, itemsInfo[k].b,
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itemsInfo[k].a);
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draw_text_line((itemsInfo[k].t_col + 1)*CHAR_WIDTH + 1,
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(itemsInfo[k].t_row)*CHAR_HEIGHT, text[k]);
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}
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for(k = 0; k < lines_count;k++){
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gr_color(lines[k].r, lines[k].g, lines[k].b, lines[k].a);
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//gr_line(lines[k].x0, lines[k].y0, lines[k].x1, lines[k].y1,lines[k].linewidth);
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}
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for(k = 0; k < tiles_count;k++){
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gr_color(tiles[k].r, tiles[k].g, tiles[k].b, tiles[k].a);
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gr_fill(tiles[k].left, tiles[k].top, tiles[k].right, tiles[k].bottom);
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}
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}
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}
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// Redraw everything on the screen and flip the screen (make it visible).
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// Should only be called with gUpdateMutex locked.
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static void update_screen_locked(void)
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{
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draw_screen_locked();
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gr_flip();
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}
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// Updates only the progress bar, if possible, otherwise redraws the screen.
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// Should only be called with gUpdateMutex locked.
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static void update_progress_locked(void)
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{
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printf("%s in >>>>>> \n",__func__);
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if (show_text || !gPagesIdentical) {
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draw_screen_locked(); // Must redraw the whole screen
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gPagesIdentical = 1;
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} else {
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draw_progress_locked(); // Draw only the progress bar
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}
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gr_flip();
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}
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// Keeps the progress bar updated, even when the process is otherwise busy.
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static void *progress_thread(void *cookie)
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{
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printf("%s in >>>>>> \n",__func__);
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for (;;) {
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usleep(1000000 / PROGRESSBAR_INDETERMINATE_FPS);
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pthread_mutex_lock(&gUpdateMutex);
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// update the progress bar animation, if active
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// skip this if we have a text overlay (too expensive to update)
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if (gProgressBarType == PROGRESSBAR_TYPE_INDETERMINATE && !show_text) {
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update_progress_locked();
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}
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// move the progress bar forward on timed intervals, if configured
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int duration = gProgressScopeDuration;
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if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && duration > 0) {
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int elapsed = time(NULL) - gProgressScopeTime;
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float progress = 1.0 * elapsed / duration;
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if (progress > 1.0) progress = 1.0;
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if (progress > gProgress) {
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gProgress = progress;
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update_progress_locked();
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}
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}
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pthread_mutex_unlock(&gUpdateMutex);
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}
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return NULL;
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}
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static int rel_sum = 0;
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static int input_callback(int fd, short revents, void *data)
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{
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struct input_event ev;
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int ret;
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int fake_key = 0;
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ret = ev_get_input(fd, revents, &ev);
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if (ret)
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return -1;
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if (ev.type == EV_SYN) {
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return 0;
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} else if (ev.type == EV_REL) {
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if (ev.code == REL_Y) {
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// accumulate the up or down motion reported by
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// the trackball. When it exceeds a threshold
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// (positive or negative), fake an up/down
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// key event.
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rel_sum += ev.value;
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if (rel_sum > 3) {
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fake_key = 1;
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ev.type = EV_KEY;
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ev.code = KEY_DOWN;
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ev.value = 1;
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rel_sum = 0;
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} else if (rel_sum < -3) {
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fake_key = 1;
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ev.type = EV_KEY;
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ev.code = KEY_UP;
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ev.value = 1;
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rel_sum = 0;
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}
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}
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} else {
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rel_sum = 0;
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}
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if (ev.type != EV_KEY || ev.code > KEY_MAX)
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return 0;
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pthread_mutex_lock(&key_queue_mutex);
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if (!fake_key) {
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// our "fake" keys only report a key-down event (no
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// key-up), so don't record them in the key_pressed
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// table.
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key_pressed[ev.code] = ev.value;
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}
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const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]);
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if (ev.value > 0 && key_queue_len < queue_max) {
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key_queue[key_queue_len++] = ev.code;
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pthread_cond_signal(&key_queue_cond);
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}
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pthread_mutex_unlock(&key_queue_mutex);
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if (ev.value > 0 && device_toggle_display(key_pressed, ev.code)) {
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pthread_mutex_lock(&gUpdateMutex);
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show_text = !show_text;
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update_screen_locked();
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pthread_mutex_unlock(&gUpdateMutex);
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}
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if (ev.value > 0 && device_reboot_now(key_pressed, ev.code)) {
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reboot(RB_AUTOBOOT);
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}
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return 0;
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}
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// Reads input events, handles special hot keys, and adds to the key queue.
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static void *input_thread(void *cookie)
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{
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printf("%s in >>>>>> \n",__func__);
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int drag = 0;
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static int touch_and_hold = 0, dontwait = 0, touch_repeat = 0, x = 0, y = 0, lshift = 0, rshift = 0, key_repeat = 0;
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static struct timeval touchStart;
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static struct timeval keyStart, keyEnd;
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//LOGE("start input thread!\n");
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printf("start input thread! \n");
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memset(&touchStart, 0, sizeof(struct timeval));
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memset(&keyStart, 0, sizeof(struct timeval));
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memset(&keyEnd, 0, sizeof(struct timeval));
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for (;;)
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{
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// wait for the next event
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struct input_event ev;
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int state = 0, ret = 0;
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ret = ev_get(&ev, dontwait);
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//LOGE("input_thread::type:%d>>code:%d>>value:%d>>EV_ABS:%d>>EV_KEY:%d\n",ev.type,ev.code,ev.value,EV_ABS,EV_KEY);
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if (ret < 0)
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{
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struct timeval curTime;
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gettimeofday(&curTime, NULL);
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long mtime, seconds, useconds;
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seconds = curTime.tv_sec - touchStart.tv_sec;
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useconds = curTime.tv_usec - touchStart.tv_usec;
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mtime = ((seconds) * 1000 + useconds/1000.0) + 0.5;
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if (touch_and_hold && mtime > 500)
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{
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touch_and_hold = 0;
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touch_repeat = 1;
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gettimeofday(&touchStart, NULL);
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#ifdef _EVENT_LOGGING
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LOGE("TOUCH_HOLD: %d,%d\n", x, y);
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#endif
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NotifyTouch(TOUCH_HOLD, x, y);
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}
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else if (touch_repeat && mtime > 100)
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{
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#ifdef _EVENT_LOGGING
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LOGE("TOUCH_REPEAT: %d,%d\n", x, y);
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#endif
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gettimeofday(&touchStart, NULL);
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NotifyTouch(TOUCH_REPEAT, x, y);
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}
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else if (key_repeat == 1 && mtime > 500)
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{
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#ifdef _EVENT_LOGGING
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LOGE("KEY_HOLD: %d,%d\n", x, y);
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#endif
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gettimeofday(&touchStart, NULL);
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key_repeat = 2;
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}
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else if (key_repeat == 2 && mtime > 100)
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{
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#ifdef _EVENT_LOGGING
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LOGE("KEY_REPEAT: %d,%d\n", x, y);
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#endif
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gettimeofday(&touchStart, NULL);
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}
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}
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else if (ev.type == EV_ABS)
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{
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if (ev.value==-1)
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{
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continue;
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}
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x = ev.value >> 16;
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y = ev.value & 0xFFFF;
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if (ev.code == 0)
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{
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if (state == 0)
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{
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#ifdef _EVENT_LOGGING
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LOGE("TOUCH_RELEASE: %d,%d\n", x, y);
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#endif
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touch_tp_state = 0;
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#if 0 // chad.ma close
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start_manual_test_item(x,y);
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#endif
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NotifyTouch(TOUCH_RELEASE, x, y);
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touch_and_hold = 0;
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touch_repeat = 0;
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if (!key_repeat)
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dontwait = 0;
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}
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state = 0;
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drag = 0;
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}
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else
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{
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if (!drag)
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{
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#ifdef _EVENT_LOGGING
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LOGE("TOUCH_START: %d,%d\n", x, y);
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#endif
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NotifyTouch(TOUCH_START, x, y);
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state = 1;
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drag = 1;
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touch_and_hold = 1;
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dontwait = 1;
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key_repeat = 0;
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gettimeofday(&touchStart, NULL);
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}
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else
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{
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if (state == 0)
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{
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touch_tp_state = 1;
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#ifdef _EVENT_LOGGING
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LOGE("TOUCH_DRAG: %d,%d\n", x, y);
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#endif
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NotifyTouch(TOUCH_DRAG, x, y);
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state = 1;
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key_repeat = 0;
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}
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}
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}
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}
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else if (ev.type == EV_KEY)
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{
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// Handle key-press here
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#ifdef _EVENT_LOGGING
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LOGE("TOUCH_KEY: %d\n", ev.code);
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#endif
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if (ev.code==330)
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{
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continue;
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}
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if (ev.value != 0 && ev.code != 143)
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{
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gettimeofday(&keyStart, NULL);
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printf("key down:%lu\n",keyStart.tv_sec);
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key_repeat = 0;
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touch_and_hold = 0;
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touch_repeat = 0;
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dontwait = 0;
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}
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else if (ev.code != 143)
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{
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// This is a key release
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gettimeofday(&keyEnd, NULL);
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#if 1 //chad.ma close
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printf("key hold time:%lu, g_key_test=%d\n",keyEnd.tv_sec-keyStart.tv_sec, g_key_test);
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if(g_key_test)
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set_gkey(ev.code);
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#endif
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key_repeat = 0;
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touch_and_hold = 0;
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touch_repeat = 0;
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dontwait = 0;
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if((keyEnd.tv_sec-keyStart.tv_sec) >= 5)
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{
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break;
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}
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}
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}
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//printf("tp touch : state : %d\r\n",state);
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//touch_tp_state = state;
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}
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return NULL;
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}
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void start_input_thread(void)
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{
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pthread_t t;
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pthread_create(&t, NULL, input_thread, NULL);
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pthread_join(t,NULL);
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}
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void ui_init(void)
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{
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printf("%s in >>>>>> \n",__func__);
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gr_init();
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ev_init();
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text_col = text_row = 0;
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text_rows = gr_fb_height() / CHAR_HEIGHT;
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if (text_rows > MAX_ROWS) text_rows = MAX_ROWS;
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text_top = 1;
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text_cols = gr_fb_width() / CHAR_WIDTH;
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if (text_cols > MAX_COLS - 1) text_cols = MAX_COLS - 1;
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pthread_t t;
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pthread_create(&t, NULL, progress_thread, NULL);
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pthread_create(&t, NULL, input_thread, NULL);
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gUiInitialized = 1;
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}
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void ui_set_background(int icon)
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{
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pthread_mutex_lock(&gUpdateMutex);
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gCurrentIcon = gBackgroundIcon[icon];
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update_screen_locked();
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pthread_mutex_unlock(&gUpdateMutex);
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}
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void ui_show_indeterminate_progress()
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{
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pthread_mutex_lock(&gUpdateMutex);
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if (gProgressBarType != PROGRESSBAR_TYPE_INDETERMINATE) {
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gProgressBarType = PROGRESSBAR_TYPE_INDETERMINATE;
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update_progress_locked();
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}
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pthread_mutex_unlock(&gUpdateMutex);
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}
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void ui_show_progress(float portion, int seconds)
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{
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pthread_mutex_lock(&gUpdateMutex);
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gProgressBarType = PROGRESSBAR_TYPE_NORMAL;
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gProgressScopeStart += gProgressScopeSize;
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gProgressScopeSize = portion;
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gProgressScopeTime = time(NULL);
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gProgressScopeDuration = seconds;
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gProgress = 0;
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update_progress_locked();
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pthread_mutex_unlock(&gUpdateMutex);
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}
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void ui_set_progress(float fraction)
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{
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pthread_mutex_lock(&gUpdateMutex);
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if (fraction < 0.0) fraction = 0.0;
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if (fraction > 1.0) fraction = 1.0;
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if (gProgressBarType == PROGRESSBAR_TYPE_NORMAL && fraction > gProgress) {
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// Skip updates that aren't visibly different.
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int width = gr_get_width(gProgressBarIndeterminate[0]);
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float scale = width * gProgressScopeSize;
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if ((int) (gProgress * scale) != (int) (fraction * scale)) {
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gProgress = fraction;
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update_progress_locked();
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}
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}
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pthread_mutex_unlock(&gUpdateMutex);
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}
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void ui_reset_progress()
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{
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pthread_mutex_lock(&gUpdateMutex);
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gProgressBarType = PROGRESSBAR_TYPE_NONE;
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gProgressScopeStart = gProgressScopeSize = 0;
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gProgressScopeTime = gProgressScopeDuration = 0;
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gProgress = 0;
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update_screen_locked();
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pthread_mutex_unlock(&gUpdateMutex);
|
}
|
|
void ui_print(const char *fmt, ...)
|
{
|
char buf[256];
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va_list ap;
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va_start(ap, fmt);
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vsnprintf(buf, 256, fmt, ap);
|
va_end(ap);
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fputs(buf, stdout);
|
|
// This can get called before ui_init(), so be careful.
|
pthread_mutex_lock(&gUpdateMutex);
|
printf("vvvvv %s in\n",__func__);
|
if (text_rows > 0 && text_cols > 0) {
|
char *ptr;
|
for (ptr = buf; *ptr != '\0'; ++ptr) {
|
if (*ptr == '\n' || text_col >= text_cols) {
|
text[text_row][text_col] = '\0';
|
text_col = 0;
|
text_row = (text_row + 1) % text_rows;
|
if (text_row == text_top) text_top = (text_top + 1) % text_rows;
|
}
|
if (*ptr != '\n') text[text_row][text_col++] = *ptr;
|
}
|
text[text_row][text_col] = '\0';
|
update_screen_locked();
|
}
|
printf("vvvvv %s out\n",__func__);
|
pthread_mutex_unlock(&gUpdateMutex);
|
}
|
|
void ui_start_menu(char** headers, char** items, int initial_selection) {
|
int i;
|
pthread_mutex_lock(&gUpdateMutex);
|
if (text_rows > 0 && text_cols > 0) {
|
for (i = 0; i < text_rows; ++i) {
|
if (headers[i] == NULL) break;
|
strncpy(menu[i], headers[i], text_cols-1);
|
menu[i][text_cols-1] = '\0';
|
}
|
menu_top = i;
|
for (; i < text_rows; ++i) {
|
if (items[i-menu_top] == NULL) break;
|
strncpy(menu[i], items[i-menu_top], text_cols-1);
|
menu[i][text_cols-1] = '\0';
|
}
|
menu_items = i - menu_top;
|
show_menu = 1;
|
menu_sel = initial_selection;
|
update_screen_locked();
|
}
|
pthread_mutex_unlock(&gUpdateMutex);
|
}
|
|
int ui_menu_select(int sel) {
|
int old_sel;
|
pthread_mutex_lock(&gUpdateMutex);
|
if (show_menu > 0) {
|
old_sel = menu_sel;
|
menu_sel = sel;
|
#if 0
|
if (menu_sel < 0) menu_sel = 0;
|
if (menu_sel >= menu_items) menu_sel = menu_items-1;
|
#else
|
if (menu_sel < 0) {
|
menu_sel = menu_items-1;//ÕâÀï±íʾÈç¹ûµ±Ç°ÏîΪÊ×Ï°´¼ü²Ù×÷ΪÏòÉÏÇл»Ê±£¬Çл»ÖÁβÏî
|
} else if (menu_sel >= menu_items) {
|
menu_sel = 0;//ÕâÀï±íʾÈç¹ûµ±Ç°ÏîΪβÏ°´¼ü²Ù×÷ΪÏòÏÂÇл»Ê±£¬Çл»ÖÁÊ×Ïî
|
}
|
#endif
|
sel = menu_sel;
|
if (menu_sel != old_sel) update_screen_locked();
|
}
|
pthread_mutex_unlock(&gUpdateMutex);
|
return sel;
|
}
|
|
void ui_end_menu() {
|
int i;
|
pthread_mutex_lock(&gUpdateMutex);
|
if (show_menu > 0 && text_rows > 0 && text_cols > 0) {
|
show_menu = 0;
|
update_screen_locked();
|
}
|
pthread_mutex_unlock(&gUpdateMutex);
|
}
|
|
int ui_text_visible()
|
{
|
pthread_mutex_lock(&gUpdateMutex);
|
int visible = show_text;
|
pthread_mutex_unlock(&gUpdateMutex);
|
return visible;
|
}
|
|
void ui_show_text(int visible)
|
{
|
pthread_mutex_lock(&gUpdateMutex);
|
show_text = visible;
|
update_screen_locked();
|
pthread_mutex_unlock(&gUpdateMutex);
|
}
|
|
int ui_wait_key()
|
{
|
pthread_mutex_lock(&key_queue_mutex);
|
while (key_queue_len == 0) {
|
pthread_cond_wait(&key_queue_cond, &key_queue_mutex);
|
}
|
|
int key = key_queue[0];
|
memcpy(&key_queue[0], &key_queue[1], sizeof(int) * --key_queue_len);
|
pthread_mutex_unlock(&key_queue_mutex);
|
return key;
|
}
|
|
int ui_key_pressed(int key)
|
{
|
// This is a volatile static array, don't bother locking
|
return key_pressed[key];
|
}
|
|
void ui_clear_key_queue() {
|
pthread_mutex_lock(&key_queue_mutex);
|
key_queue_len = 0;
|
pthread_mutex_unlock(&key_queue_mutex);
|
}
|
|
void ui_print_init(void) //add by yxj
|
{
|
int i = 0;
|
|
text_col = text_row = 0;
|
text_rows = gr_fb_height() / CHAR_HEIGHT;
|
if (text_rows > MAX_ROWS)
|
text_rows = MAX_ROWS;
|
text_top = 1;
|
text_cols = gr_fb_width() / CHAR_WIDTH;
|
if (text_cols > MAX_COLS - 1)
|
text_cols = MAX_COLS - 1;
|
|
//set_theme("0"); //set r g b a
|
|
LOGI("text_col:%d>>text_row:%d>>text_cols:%d>>text_rows:%d\n",text_col,
|
text_row,text_cols,text_rows);
|
|
for(i=0 ;i< text_rows;i++)
|
{
|
itemsInfo[i].t_row = i;
|
}
|
|
gUiInitialized = 1;
|
}
|
|
void drawline(int r,int g,int b,int a,int x0,int y0,int x1,int y1,int linewidth)
|
{
|
lines_count += 1;
|
if(lines_count > kMaxTiles)
|
{
|
lines_count = kMaxTiles;
|
}
|
lines[lines_count-1].x0 = x0;
|
lines[lines_count-1].y0 = y0;
|
lines[lines_count-1].x1 = x1;
|
lines[lines_count-1].y1 = y1;
|
lines[lines_count-1].linewidth = linewidth;
|
lines[lines_count-1].r = r;
|
lines[lines_count-1].g = g;
|
lines[lines_count-1].b = b;
|
lines[lines_count-1].a = a;
|
}
|
void drawline_4(int r,int g,int b,int a,int left,int top,int width,int height,int linewidth)
|
{
|
drawline(r,g,b,a,left,top,left+width,top,linewidth);
|
drawline(r,g,b,a,left+width,top,left+width,top+height,linewidth);
|
drawline(r,g,b,a,left+width,top+height,left,top+height,linewidth);
|
drawline(r,g,b,a,left,top+height,left,top,linewidth);
|
pthread_mutex_lock(&gUpdateMutex);
|
update_screen_locked();
|
pthread_mutex_unlock(&gUpdateMutex);
|
}
|
|
void ui_print_xy_rgba(int t_col,int t_row,int r,int g,int b,int a,const char* fmt, ...)
|
{
|
char buf[512];
|
va_list ap;
|
va_start(ap, fmt);
|
vsnprintf(buf, 512, fmt, ap);
|
va_end(ap);
|
|
/*fputs(buf, stdout);*/
|
|
/*This can get called before ui_init(), so be careful.*/
|
int temp_row = t_row;
|
pthread_mutex_lock(&gUpdateMutex);
|
t_col+=2;
|
|
/*1080P screen : text_rows is:18 , text_cols is: 64*/
|
if (text_rows > 0 && text_cols > 0)
|
{
|
char *ptr;
|
for (ptr = buf; *ptr != '\0'; ++ptr)
|
{
|
/*if (*ptr == '\n' || text_col >= text_cols)*/
|
if (*ptr == '\n' || text_col >= text_cols*2) {
|
text[temp_row][text_col] = '\0';
|
text_col = 0;
|
|
if (temp_row < text_rows) {
|
itemsInfo[temp_row].t_col = t_col;
|
itemsInfo[temp_row].t_row = temp_row;
|
|
} else {
|
itemsInfo[temp_row].t_col =
|
t_col+text_cols/2;
|
itemsInfo[temp_row].t_row =
|
(temp_row+2)%text_rows;
|
}
|
itemsInfo[temp_row].r = r;
|
itemsInfo[temp_row].g = g;
|
itemsInfo[temp_row].b = b;
|
itemsInfo[temp_row].a = a;
|
|
temp_row = temp_row + 1;
|
if (temp_row >= (2*text_rows))
|
temp_row = 0;
|
|
if (temp_row > text_row)
|
text_row = temp_row;
|
}
|
if (*ptr != '\n') {
|
text[temp_row][text_col++] = *ptr;
|
}
|
}
|
text[text_row][text_col] = '\0';
|
update_screen_locked();
|
}
|
|
pthread_mutex_unlock(&gUpdateMutex);
|
}
|
|
void ui_print_xy_rgba_multi(struct display_info *info, int count)
|
{
|
int i = 0;
|
|
/*This can get called before ui_init(), so be careful.*/
|
pthread_mutex_lock(&gUpdateMutex);
|
if (text_rows > 0 && text_cols > 0) {
|
for (i = 0; i < count; i++) {
|
int temp_row = info[i].row;
|
int t_col = info[i].col+2;
|
char *buf = info[i].string;
|
char *ptr;
|
|
for (ptr = buf; *ptr != '\0'; ++ptr) {
|
if (*ptr == '\n' || text_col >= text_cols*2) {
|
text[temp_row][text_col] = '\0';
|
text_col = 0;
|
if (temp_row < text_rows) {
|
itemsInfo[temp_row].t_col =
|
t_col;
|
itemsInfo[temp_row].t_row =
|
temp_row;
|
} else {
|
itemsInfo[temp_row].t_col =
|
t_col+text_cols/2;
|
itemsInfo[temp_row].t_row =
|
(temp_row+2)%text_rows;
|
}
|
itemsInfo[temp_row].r = info[i].r;
|
itemsInfo[temp_row].g = info[i].g;
|
itemsInfo[temp_row].b = info[i].b;
|
itemsInfo[temp_row].a = info[i].a;
|
|
temp_row = temp_row + 1;
|
if (temp_row >= (2*text_rows))
|
temp_row = 0;
|
if (temp_row > text_row)
|
text_row = temp_row;
|
}
|
if (*ptr != '\n')
|
text[temp_row][text_col++] = *ptr;
|
}
|
/*text[text_row][text_col] = '\0';*/
|
}
|
update_screen_locked();
|
}
|
pthread_mutex_unlock(&gUpdateMutex);
|
}
|
|
void ui_display_sync(int t_col,int t_row,int r,int g,int b,int a,const char* fmt, ...)
|
{
|
char buf[512];
|
va_list ap;
|
|
if(touch_tp_state == 0)
|
{
|
va_start(ap, fmt);
|
vsnprintf(buf, 512, fmt, ap);
|
va_end(ap);
|
ui_print_xy_rgba(t_col,t_row,r,g,b,a,buf);
|
}
|
}
|
|
void FillColor(int r,int g,int b,int a,int left,int top,int width,int height)
|
{
|
tiles_count += 1;
|
if(tiles_count > kMaxTiles)
|
{
|
tiles_count = kMaxTiles;
|
}
|
tiles[tiles_count-1].left = left;
|
tiles[tiles_count-1].top = top;
|
tiles[tiles_count-1].right = width+left;
|
tiles[tiles_count-1].bottom = height+top;
|
tiles[tiles_count-1].r = r;
|
tiles[tiles_count-1].g = g;
|
tiles[tiles_count-1].b = b;
|
tiles[tiles_count-1].a = a;
|
pthread_mutex_lock(&gUpdateMutex);
|
update_screen_locked();
|
pthread_mutex_unlock(&gUpdateMutex);
|
}
|