/*
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* Copyright 2020 Rockchip Electronics Co. LTD
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* src author: <mediapipe-team@google.com>
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* new author: modified by <rimon.xu@rock-chips.com>
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* date: 2020-03-15
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* ref: https://github.com/google/mediapipe
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*/
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#ifndef SRC_RT_TASK_TASK_GRAPH_RTTHREADPOOL_H_
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#define SRC_RT_TASK_TASK_GRAPH_RTTHREADPOOL_H_
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#include <deque>
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#include <functional>
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#include <string>
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#include <vector>
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#include <map>
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#include "rt_header.h" // NOLINT
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#include "RTThreadOptions.h" // NOLINT
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#include "rt_thread.h"
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#include "rt_mutex.h"
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typedef enum _RTThreadPoolMode {
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RT_THREAD_POOL_RANDOM_MODE,
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RT_THREAD_POOL_ASSIGN_MODE,
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} RTThreadPoolMode;
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// A thread pool consists of a set of threads that sit around waiting
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// for callbacks to appear on a queue. When that happens, one of the
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// threads pulls a callback off the queue and runs it.
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//
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// The thread pool is shut down when the pool is destroyed.
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//
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// Sample usage:
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//
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// {
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// RTThreadPool pool("testpool", num_workers);
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// pool.startWorkers();
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// for (INT32 i = 0; i < N; ++i) {
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// pool.schedule([i]() { DoWork(i); });
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// }
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// }
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//
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class RTThreadPool {
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public:
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// Create a thread pool that provides a concurrency of "numThreads"
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// threads. I.e., if "numThreads" items are added, they are all
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// guaranteed to run concurrently without excessive delay.
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// It has an effectively infinite maximum queue length.
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// If numThreads is 1, the callbacks are run in FIFO order.
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explicit RTThreadPool(INT32 numThreads);
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RTThreadPool(const RTThreadPool&) = delete;
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RTThreadPool& operator=(const RTThreadPool&) = delete;
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// Like the RTThreadPool(INT32 numThreads) constructor, except that
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// it also associates "namePrefix" with each of the threads
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// in the thread pool.
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RTThreadPool(const std::string& namePrefix, INT32 numThreads,
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RTThreadPoolMode mode = RT_THREAD_POOL_RANDOM_MODE);
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// Create a thread pool that creates and can use up to "numThreads"
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// threads. Any standard thread options, such as stack size, should
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// be passed via "threadOptions". "namePrefix" specifies the
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// thread name prefix.
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RTThreadPool(const RTThreadOptions& threadOptions,
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const std::string& namePrefix, INT32 numThreads,
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RTThreadPoolMode mode = RT_THREAD_POOL_RANDOM_MODE);
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// Waits for closures (if any) to complete. May be called without
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// having called startWorkers().
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~RTThreadPool();
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// REQUIRES: startWorkers has not been called
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// Actually start the worker threads.
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void startWorkers();
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// REQUIRES: startWorkers has been called
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// Add specified callback to queue of pending callbacks. Eventually a
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// thread will pull this callback off the queue and execute it.
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void schedule(std::function<void()> callback, INT32 lockThreadId = 0);
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// Provided for debugging and testing only.
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INT32 getNumThreads() const;
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// Standard thread options. Use this accessor to get them.
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const RTThreadOptions& getThreadOptions() const;
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private:
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class RTWorkerThread;
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typedef struct RTAssignWorker {
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RTWorkerThread *worker;
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std::deque<std::function<void()>> tasks;
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RtMutex mutex;
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RtCondition condition;
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} RTAssignWorker;
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void runWorker(INT32 threadId);
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void randomAndRunWorker();
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void assignAndRunWorker(INT32 threadId);
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void randomScheduleToWorker(std::function<void()> callback);
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void assignScheduleToWorker(std::function<void()> callback, INT32 threadId);
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void setThreadCount(INT32 numThreads);
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std::string mNamePrefix;
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/* thread id and worker */
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std::map<int, RTAssignWorker *> mWorkers;
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INT32 mNumThreads;
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RtMutex mMutex;
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RtCondition mCondition;
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bool mStopped = false;
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std::deque<std::function<void()>> mTasks;
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RTThreadOptions mThreadOptions;
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RTThreadPoolMode mMode;
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};
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namespace internal {
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// Creates name for thread in a thread pool based on provided prefix and
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// thread id. Length of the resulting name is guaranteed to be less or equal
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// to 15. Name or thread id can be truncated to achieve that, see truncation
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// samples below:
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// namePrefix, 1234 -> namePrefix/123
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// namePrefix, 1234567 -> namePrefix/123
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// namePrefix_long, 1234 -> namePrefix_lon
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std::string createThreadName(const std::string& prefix, INT32 threadId);
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} // namespace internal
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#endif // SRC_RT_TASK_TASK_GRAPH_RTTHREADPOOL_H_
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