//
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// AUTOGENERATED, DO NOT EDIT
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//
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#ifndef OPENCV_CORE_OCL_RUNTIME_OPENCL_GL_HPP
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#error "Invalid usage"
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#endif
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// generated by parser_cl.py
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#define clCreateFromGLBuffer clCreateFromGLBuffer_
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#define clCreateFromGLRenderbuffer clCreateFromGLRenderbuffer_
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#define clCreateFromGLTexture clCreateFromGLTexture_
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#define clCreateFromGLTexture2D clCreateFromGLTexture2D_
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#define clCreateFromGLTexture3D clCreateFromGLTexture3D_
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#define clEnqueueAcquireGLObjects clEnqueueAcquireGLObjects_
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#define clEnqueueReleaseGLObjects clEnqueueReleaseGLObjects_
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#define clGetGLContextInfoKHR clGetGLContextInfoKHR_
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#define clGetGLObjectInfo clGetGLObjectInfo_
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#define clGetGLTextureInfo clGetGLTextureInfo_
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#if defined __APPLE__
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#include <OpenCL/cl_gl.h>
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#else
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#include <CL/cl_gl.h>
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#endif
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// generated by parser_cl.py
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#undef clCreateFromGLBuffer
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#define clCreateFromGLBuffer clCreateFromGLBuffer_pfn
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#undef clCreateFromGLRenderbuffer
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#define clCreateFromGLRenderbuffer clCreateFromGLRenderbuffer_pfn
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#undef clCreateFromGLTexture
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#define clCreateFromGLTexture clCreateFromGLTexture_pfn
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#undef clCreateFromGLTexture2D
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#define clCreateFromGLTexture2D clCreateFromGLTexture2D_pfn
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#undef clCreateFromGLTexture3D
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#define clCreateFromGLTexture3D clCreateFromGLTexture3D_pfn
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#undef clEnqueueAcquireGLObjects
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#define clEnqueueAcquireGLObjects clEnqueueAcquireGLObjects_pfn
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#undef clEnqueueReleaseGLObjects
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#define clEnqueueReleaseGLObjects clEnqueueReleaseGLObjects_pfn
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#undef clGetGLContextInfoKHR
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#define clGetGLContextInfoKHR clGetGLContextInfoKHR_pfn
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#undef clGetGLObjectInfo
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#define clGetGLObjectInfo clGetGLObjectInfo_pfn
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#undef clGetGLTextureInfo
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#define clGetGLTextureInfo clGetGLTextureInfo_pfn
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#ifdef cl_khr_gl_sharing
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// generated by parser_cl.py
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extern CL_RUNTIME_EXPORT cl_mem (CL_API_CALL*clCreateFromGLBuffer)(cl_context, cl_mem_flags, cl_GLuint, int*);
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extern CL_RUNTIME_EXPORT cl_mem (CL_API_CALL*clCreateFromGLRenderbuffer)(cl_context, cl_mem_flags, cl_GLuint, cl_int*);
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extern CL_RUNTIME_EXPORT cl_mem (CL_API_CALL*clCreateFromGLTexture)(cl_context, cl_mem_flags, cl_GLenum, cl_GLint, cl_GLuint, cl_int*);
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extern CL_RUNTIME_EXPORT cl_mem (CL_API_CALL*clCreateFromGLTexture2D)(cl_context, cl_mem_flags, cl_GLenum, cl_GLint, cl_GLuint, cl_int*);
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extern CL_RUNTIME_EXPORT cl_mem (CL_API_CALL*clCreateFromGLTexture3D)(cl_context, cl_mem_flags, cl_GLenum, cl_GLint, cl_GLuint, cl_int*);
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extern CL_RUNTIME_EXPORT cl_int (CL_API_CALL*clEnqueueAcquireGLObjects)(cl_command_queue, cl_uint, const cl_mem*, cl_uint, const cl_event*, cl_event*);
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extern CL_RUNTIME_EXPORT cl_int (CL_API_CALL*clEnqueueReleaseGLObjects)(cl_command_queue, cl_uint, const cl_mem*, cl_uint, const cl_event*, cl_event*);
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extern CL_RUNTIME_EXPORT cl_int (CL_API_CALL*clGetGLContextInfoKHR)(const cl_context_properties*, cl_gl_context_info, size_t, void*, size_t*);
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extern CL_RUNTIME_EXPORT cl_int (CL_API_CALL*clGetGLObjectInfo)(cl_mem, cl_gl_object_type*, cl_GLuint*);
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extern CL_RUNTIME_EXPORT cl_int (CL_API_CALL*clGetGLTextureInfo)(cl_mem, cl_gl_texture_info, size_t, void*, size_t*);
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#endif // cl_khr_gl_sharing
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